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FIX: handle more thread pool edge cases (#30392)
* Split `shutdown` into two separate methods for better control: - `shutdown` - signals threads to stop accepting new work - `wait_for_termination` - waits for threads to finish (with optional timeout) * Add tracking of busy threads via `@busy_threads` Set * Make idle_time parameter optional with 30-second default * Improve thread spawning logic: - Spawn initial thread immediately when work is posted - Spawn additional threads when all threads are busy and work is queued * Fix race condition in work distribution * Add busy thread count to stats output * Add test coverage for zero min_threads configuration This commit makes the ThreadPool more reliable, easier to use, and adds better visibility into its internal state. --------- Co-authored-by: Alan Guo Xiang Tan <gxtan1990@gmail.com>
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@ -8,15 +8,21 @@ module Scheduler
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# Usage:
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# pool = ThreadPool.new(min_threads: 0, max_threads: 4, idle_time: 0.1)
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# pool.post { do_something }
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# pool.stats (returns thread count, busy thread count, etc.)
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#
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# (optional)
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# pool.shutdown
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# pool.shutdown (do not accept new tasks)
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# pool.wait_for_termination(timeout: 1) (optional timeout)
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class ThreadPool
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class ShutdownError < StandardError
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end
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def initialize(min_threads:, max_threads:, idle_time:)
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def initialize(min_threads:, max_threads:, idle_time: nil)
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# 30 seconds is a reasonable default for idle time
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# it is particularly useful for the use case of:
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# ThreadPool.new(min_threads: 4, max_threads: 4)
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# operators would get confused about idle time cause why does it matter
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idle_time ||= 30
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raise ArgumentError, "min_threads must be 0 or larger" if min_threads < 0
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raise ArgumentError, "max_threads must be 1 or larger" if max_threads < 1
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raise ArgumentError, "max_threads must be >= min_threads" if max_threads < min_threads
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@ -27,6 +33,7 @@ module Scheduler
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@idle_time = idle_time
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@threads = Set.new
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@busy_threads = Set.new
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@queue = Queue.new
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@mutex = Mutex.new
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@ -45,37 +52,45 @@ module Scheduler
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@mutex.synchronize do
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@queue << wrapped_block
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spawn_thread if @queue.length > 1 && @threads.length < @max_threads
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spawn_thread if @threads.length == 0
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@new_work.signal
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end
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end
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def shutdown(timeout: 30)
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def wait_for_termination(timeout: nil)
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threads_to_join = nil
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@mutex.synchronize { threads_to_join = @threads.to_a }
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if timeout.nil?
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threads_to_join.each(&:join)
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else
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failed_to_shutdown = false
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deadline = Process.clock_gettime(Process::CLOCK_MONOTONIC) + timeout
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threads_to_join.each do |thread|
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remaining_time = deadline - Process.clock_gettime(Process::CLOCK_MONOTONIC)
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break if remaining_time <= 0
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if !thread.join(remaining_time)
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Rails.logger.error "ThreadPool: Failed to join thread within timeout\n#{thread.backtrace.join("\n")}"
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failed_to_shutdown = true
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end
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end
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if failed_to_shutdown
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@mutex.synchronize { @threads.each(&:kill) }
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raise ShutdownError, "Failed to shutdown ThreadPool within timeout"
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end
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end
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end
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def shutdown
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@mutex.synchronize do
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return if @shutdown
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@shutdown = true
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@threads.length.times { @queue << :shutdown }
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@new_work.broadcast
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end
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threads_to_join = nil
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@mutex.synchronize { threads_to_join = @threads.to_a }
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failed_to_shutdown = false
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deadline = Process.clock_gettime(Process::CLOCK_MONOTONIC) + timeout
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threads_to_join.each do |thread|
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remaining_time = deadline - Process.clock_gettime(Process::CLOCK_MONOTONIC)
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break if remaining_time <= 0
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if !thread.join(remaining_time)
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Rails.logger.error "ThreadPool: Failed to join thread within timeout\n#{thread.backtrace.join("\n")}"
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failed_to_shutdown = true
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end
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end
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raise ShutdownError, "Failed to shutdown ThreadPool within timeout" if failed_to_shutdown
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end
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def shutdown?
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@ -90,6 +105,7 @@ module Scheduler
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shutdown: @shutdown,
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min_threads: @min_threads,
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max_threads: @max_threads,
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busy_thread_count: @busy_threads.size,
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}
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end
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end
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@ -115,12 +131,16 @@ module Scheduler
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work = nil
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@mutex.synchronize do
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@new_work.wait(@mutex, @idle_time)
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# we may have already have work so no need
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# to wait for signals, this also handles the race
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# condition between spinning up threads and posting work
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work = @queue.pop(timeout: 0)
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@new_work.wait(@mutex, @idle_time) if !work
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if @queue.empty?
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if !work && @queue.empty?
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done = @threads.count > @min_threads
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else
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work = @queue.pop
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work ||= @queue.pop
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if work == :shutdown
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work = nil
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@ -128,11 +148,23 @@ module Scheduler
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end
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end
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@busy_threads << Thread.current if work
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if !done && work && @queue.length > 0 && @threads.length < @max_threads &&
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@busy_threads.length == @threads.length
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spawn_thread
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end
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@threads.delete(Thread.current) if done
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end
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# could be nil if the thread just needs to idle
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work&.call if !done
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if work
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begin
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work.call
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ensure
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@mutex.synchronize { @busy_threads.delete(Thread.current) }
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end
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end
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end
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end
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@ -9,7 +9,10 @@ RSpec.describe Scheduler::ThreadPool, type: :multisite do
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described_class.new(min_threads: min_threads, max_threads: max_threads, idle_time: idle_time)
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end
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after { pool.shutdown(timeout: 1) }
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after do
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pool.shutdown
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pool.wait_for_termination(timeout: 1)
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end
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describe "initialization" do
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it "creates the minimum number of threads and validates parameters" do
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@ -70,7 +73,12 @@ RSpec.describe Scheduler::ThreadPool, type: :multisite do
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end
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end
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# we spin up threads in the thread loop, so it can take
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# a bit of time to react to work pressure
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wait_for { pool.stats[:thread_count] == max_threads }
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expect(pool.stats[:thread_count]).to eq(max_threads)
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(max_threads + 1).times { blocker_queue << :continue }
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results = Array.new(max_threads + 1) { completion_queue.pop }
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@ -119,7 +127,8 @@ RSpec.describe Scheduler::ThreadPool, type: :multisite do
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results2 = Array.new(3) { completion_queue2.pop }
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end
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pool.shutdown(timeout: 1)
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pool.shutdown
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pool.wait_for_termination(timeout: 1)
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expect(results1.size).to eq(3)
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expect(results1.sort).to eq([0, 1, 2])
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@ -165,6 +174,24 @@ RSpec.describe Scheduler::ThreadPool, type: :multisite do
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end
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end
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describe "when thread pool has zero min threads" do
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it "can quickly process and can be cleanly terminated" do
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# setting idle time to 1000 to ensure that there are maximal delays waiting
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# for jobs
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pool = Scheduler::ThreadPool.new(min_threads: 0, max_threads: 5, idle_time: 1000)
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done = Queue.new
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pool.post { done << :done }
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# should happen in less than 1 second
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Timeout.timeout(1) { expect(done.pop).to eq(:done) }
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pool.shutdown
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pool.wait_for_termination
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expect(pool.stats[:thread_count]).to eq(0)
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end
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end
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describe "stress test" do
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it "handles multiple task submissions correctly" do
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completion_queue = Queue.new
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