This converts the `<AdminPageHeader />` component and the
`<AdminPageSubheader />` components into new components
that can be used outside of admin, and updates the CSS classes.
Also introduces a `<DPageActionButton />` component and child
components for the header action buttons.
I have to keep the old admin-only components around for
now until plugins are updated, then we can remove it,
and remove the re-exports that are done within
admin-page-action-button.gjs
We're changing the default of hide_email_address_taken to true. This is a trade-off we want to make, as it prevents account enumeration with minimal impact on legitimate users. If you forget you have an account and try to sign up again with the same e-mail you'll receive an e-mail letting you know.
This commit introduces <NotificationsTracking /> which is a wrapper component around <DMenu /> which replaces the select-kit component <TopicNotificationsButton />.
Each tracking case has its dedicated component:
- topic -> `<TopicNotificationsTracking />`
- group -> `<GroupNotificationsTracking />`
- tag -> `<TagNotificationsTracking />`
- category -> `<CategoryNotificationsTracking />`
- chat thread -> `<ThreadNotificationsTracking />`
When fetching DM channels, we would fetch all the user's DM channels,
and limit the number of DM channels we display on the client-side using
the `DIRECT_MESSAGE_CHANNELS_LIMIT`.
This is obviously not scalable as users are having more and more
discussions with other users.
This commit ensures we always limit the number of DM channels we send to the
client.
It adds the `MAX_DM_CHANNEL_RESULTS` in `ChannelFetcher` and use it to
limit the records returned by the server. This value should always be
lower than `DIRECT_MESSAGE_CHANNELS_LIMIT` on the client-side, so that
when the user has more "unread DMs" they still show up on the client as
they read them.
While adding a spec, I also updated the spec that ensures we have a
limit on public channels to use `stub_const` to temporarily lower the number
of fixtures we create during the test.
This PR cleans up some unnecessary CSS which are not used anymore. Support of sidebar in chat has a long history due to the various steps leading to the sidebar as we know it today.
Currently, there are two ways (kind of) for accessing `params` inside a
service:
- when there is no contract or it hasn’t been reached yet, `params` is
just the hash that was provided to the service. To access a key, you
have to use the bracket notation `params[:my_key]`.
- when there is a contract and it has been executed successfully,
`params` now references the contract and the attributes are accessible
using methods (`params.my_key`).
This patch unifies how `params` exposes its attributes. Now, even if
there is no contract at all in a service, `params` will expose its
attributes through methods, that way things are more consistent.
This patch also makes sure there is always a `params` object available
even when no `params` key is provided to the service (this allows a
contract to fail because its attributes are blank instead of having the
service raising an error because it doesn’t find `params` in its context).
This patch aims to improve the steps inspector output:
- The service class name is displayed at the top.
- Next to each step is displayed the time it took to run said step.
- Steps that didn’t run are hidden.
- `#inspect` automatically outputs the error when it is present.
In this PR, we added functionality to hide the admin header for edit/new actions - https://github.com/discourse/discourse/pull/30175
To make it work properly, we have to rename `show` to `edit` which is also a more accurate name.
Since 3e7f0867ea, I started seeing some specs fail due to the following error
```plain
Error occurred while rendering: top-level application > discourse-root > topic > discourse-topic > topic-navigation > plugin-outlet > plugin-connector > topic-presence-display
/assets/plugins/discourse-presence.js - Uncaught TypeError: Cannot destructure property 'whisperer' of 'this.currentUser' as it is null.
```
For some reasons I can't fanthom, the presence components seem to be rendered even though they're using outlets that are only rendered when a user is signed in... 🤷♂️
Lost too much time trying to reproduce so I ended up adding this `if (!this.currentUser) { return; }` condition to both "presence display" component to (hopefully) fix these flakes.
This change creates a shallow copy of the public message channels so we don't change the original array while sorting.
Without this change the publicMessageChannels getter cache gets invalidated and cached again with the sorted channels array instead, which causes a bug where the sidebar channel list sorting order is updated by activity when user interacts with the chat drawer.
We've seen in some communities abuse of user profile where bios and other fields are used in malicious ways, such as malware distribution. A common pattern between all the abuse cases we've seen is that the malicious actors tend to have 0 posts and have a low trust level.
To eliminate this abuse vector, or at least make it much less effective, we're making the following changes to user profiles:
1. Anonymous, TL0 and TL1 users cannot see any user profiles for users with 0 posts except for staff users
2. Anonymous and TL0 users can only see profiles of TL1 users and above
Users can always see their own profile, and they can still hide their profiles via the "Hide my public profile" preference. Staff can always see any user's profile.
Internal topic: t/142853.
It's been set to this value as a workaround for long thread titles, but we now have standalone thread titles in the thread body which makes this not needed. People had troubles understanding why they couldn't resize more the thread panel.
Some users are seeing consistent "Error 5" crashes in chrome when saving/deleting bookmarks on chat messages.
When crash logging is enabled, the message is:
`[33466:259:1206/122312.195048:ERROR:ax_object.cc(3400)] Check failed: !NeedsToUpdateCachedValues(). Stale values: "Group" axid#7543 <svg#discourse-emojis> needsToUpdateCachedValues/disallowed isIgnored inUserAgentShadowRoot:<use> isInert needsToUpdateChildren hasDirtyDescendants`
This seems to be influenced by a few factors, including the re-render of the bookmarks button, the adjacent 'reactions' button, and also the opening/closing of the modal.
Adding this `activeElement.blur` seems to avoid the issue in my manual testing. Hopefully, this can be dropped after future chrome releases.
Internal topic: t/143485
Follow up to #30127.
Normally when viewing a channel with tracked threads, we dismiss the blue dot next to the channel name even though the thread has not been read yet.
This change applies the same criteria to determine if we should bold the channel name.
This change sorts unread channels in descending order based on last message date, so channels with the latest activity will always appear at the top. It also adds some improvements for sorting channels with unread threads, now when multiple channels have unread threads, they will be sorted by last thread reply date to ensure more active channels rise to the top.
For DM channels, the order is now:
- Urgent (green badge) - unread messages, mentions and unread watched threads (most recent activity at top)
- Unread (blue badge) - unread tracked threads (most recent thread reply at top)
- Everything else (most recent message at top)
...since it was mostly duplicating the work the "ComposerPresenceManager" was doing.
So now the #chat composer uses the same "presence manager" as the composer, benefiting from the "hide presence" checks, with the only difference that the "keep alive" timeout is 5s for chat and 10s for topics/posts.
In 0993273 we introduced the `whisper_allowed_group_ids` to allow whispers to more users than "staff".
The presence plugin hadn't been updated to account for this change.
Adds setupEditor to ComposerEditor so it can setup/destroy events when the underlying editorComponent is switched.
Moves putCursorAtEnd uses (which implementation is textarea-specific) to TextareaTextManipulation.
Moves insertCurrentTime and a corresponding test, which is discourse-local-dates specific, to the plugin.
Moves applyList and formatCode from DEditor to the TextareaTextManipulation.
Moves DEditor._applySurround to TextareaTextManipulation.applySurroundSelection
Avoids resetting the textarea value on applyList and formatCode, keeping the undo history.
This will ensure AI generated titles don't appear as out of range in the UI and also allow users to set longer titles. The limit in DB was already 100 so it's just a simple frontend change.
We were using a complex logic to make it change size based on scroll position but this was imperfect and not visually pleasing. Also the title had been made a button which was causing the ellipsis to not work correctly, and I would prefer to not mix page knowledge (thread) with title component so I made this click logic directly in the chat-thread component.
---------
Co-authored-by: Jordan Vidrine <jordan@jordanvidrine.com>
Using CTEs and DISTINCT ON to:
- Pre-filter active users with correct preferences
- Get only first unread message per channel
- Eliminate redundant joins and message scanning
This reduces the query execution time by limiting message scanning and joins to only relevant users and messages.
Internal ref t/142836 & t/139517
This commit will hide the channel when the side panel is present and the width of the viewport is less than 1000px. This is especially useful when you want to focus reading a thread on a small screen.
This change only impacts desktops.
* FIX: `TopicTagsChanged` trigger not working with multiple tags
The check for when had multiple tags was being exclusive, you had to have all tags to trigger the automation, now it's inclusive, you can trigger the automation if you have any of the tags.
* DEV: add specs for when having multiple categories
* DEV: changed to use unions and intersections for tags
added more tests to check for multiple tags
Historically the behavior of this file has been complexified to attempt to answer this use case:
A user has two tabs open, tab 1 is on a topic, tab 2 is on a chat channel. If your active tab is tab 1 and someones sends you a mention in chat. We will show a desktop notification, but in which tab the channel should open if you click it? The changes made years ago said: in tab 2.
I think this is complexifying too much this codepath and is also confusing. You might wonder why this discourse notification you clicked opened in some of your 50 tabs in the background when you had a discourse tab active currently in front of you.
Moreover, a recent change has made the notification to only happen on desktop, but all the subscription stuff was happening regardless of mobile or desktop.
- Clicking the channel title of a collapsed drawer will only open the drawer, and not open settings
- Remove the back button when the drawer is collapsed
- Uses same icon for toggling on chat that composer
- add max-width to minimised drawer + add hover effect
---------
Co-authored-by: chapoi <101828855+chapoi@users.noreply.github.com>
Commit c2a733a95a was applied to an
existing migration that possibly had already run. Due to this some
discourse instances might not have the correct index.
This change removes the original migration and creates a new one so that
it will actually be applied.
This is the missing index that some sites might not have:
```
Missing Index | CREATE INDEX
index_chat_messages_on_chat_channel_id_and_id ON public.chat_messages
USING btree (chat_channel_id, id) WHERE (deleted_at IS NOT NULL)
```
In particular, this applies:
- new `discourse/no-implicit-this` template-lint rule
- `init`/`willDestroy` ordering enforcement
- `lines-between-class-members`
Prior to this fix it would cause an error as we need to pass the user to get the title of the channel.
This commit also adds a test for message interaction serializer.
This optimizes a hot path when users are being removed from one or more groups since we use the `on(:user_removed_from_group)` event to call the `Chat::AutoLeaveChannels` with a `user_id` parameter. In such case, we don't need to clear the membership of all users, just that one user.
DEBUG: Also added a "-- event = <event>" comment on top of the SQL queries used by the "AutoLeaveChannels" so they show up in the logs and hopefully facilitate any performance issues that might arise in the future.
In some rare cases, this was causing the input to be invisible. The
change here means the input will have a smaller max height, but since
here we are limiting this to 25% of the viewport height, it should be
more than fine.
It's also not necessary to include the `chat-header-offset`, it ends up
being only a few pixels' difference (since, again, it is divided by 4).
Blocks allow BOTS to augment the capacities of a chat message. At the moment only one block is available: `actions`, accepting only one type of element: `button`.
<img width="708" alt="Screenshot 2024-11-15 at 19 14 02" src="https://github.com/user-attachments/assets/63f32a29-05b1-4f32-9edd-8d8e1007d705">
# Usage
```ruby
Chat::CreateMessage.call(
params: {
message: "Welcome!",
chat_channel_id: 2,
blocks: [
{
type: "actions",
elements: [
{ value: "foo", type: "button", text: { text: "How can I install themes?", type: "plain_text" } }
]
}
]
},
guardian: Discourse.system_user.guardian
)
```
# Documentation
## Blocks
### Actions
Holds interactive elements: button.
#### Fields
| Field | Type | Description | Required? |
|--------|--------|--------|--------|
| type | string | For an actions block, type is always `actions` | Yes |
| elements | array | An array of interactive elements, maximum 10 elements | Yes |
| block_id | string | An unique identifier for the block, will be generated if not specified. It has to be unique per message | No |
#### Example
```json
{
"type": "actions",
"block_id": "actions_1",
"elements": [...]
}
```
## Elements
### Button
#### Fields
| Field | Type | Description | Required? |
|--------|--------|--------|--------|
| type | string | For a button, type is always `button` | Yes |
| text | object | A text object holding the type and text. Max 75 characters | Yes |
| value | string | The value returned after the interaction has been validated. Maximum length is 2000 characters | No |
| style | string | Can be `primary` , `success` or `danger` | No |
| action_id | string | An unique identifier for the action, will be generated if not specified. It has to be unique per message | No |
#### Example
```json
{
"type": "actions",
"block_id": "actions_1",
"elements": [
{
"type": "button",
"text": {
"type": "plain_text",
"text": "Ok"
},
"value": "ok",
"action_id": "button_1"
}
]
}
```
## Interactions
When a user interactions with a button the following flow will happen:
- We send an interaction request to the server
- Server checks if the user can make this interaction
- If the user can make this interaction, the server will:
* `DiscourseEvent.trigger(:chat_message_interaction, interaction)`
* return a JSON document
```json
{
"interaction": {
"user": {
"id": 1,
"username": "j.jaffeux"
},
"channel": {
"id": 1,
"title": "Staff"
},
"message": {
"id": 1,
"text": "test",
"user_id": -1
},
"action": {
"text": {
"text": "How to install themes?",
"type": "plain_text"
},
"type": "button",
"value": "click_me_123",
"action_id": "bf4f30b9-de99-4959-b3f5-632a6a1add04"
}
}
}
```
* Fire a `appEvents.trigger("chat:message_interaction", interaction)`
When using chat in drawer mode, after you've clicked on a chat bookmark in the user menu, clicking any other chat bookmark would "do nothing".
In 8b18fd1556 we added an optimization to prevent the same route from being reloaded, but it ended up breaking the bookmarks.
This commit reverts the changed made the above commit and adds a system specs that ensure we can click two chat bookmarks in the user menu when using chat in drawer mode.
Internal ref - t/134362
Previously we only counted mentions that were made within channels, however for threads this was never implemented.
This change adds a mention count to the ThreadUnreadsQuery, which is used for channel thread lists and the user thread list. We are also expanding channel mentions count to include mentions within threads.
The goal is to have a more consistent urgent badge across chat, in places such as channel lists and the chat header.
The job was removed in 6dfe2fbe16 as part of a performance-related refactor.
The issue was that job was already enqueued in sidekiq and now that the file has been deleted, it's generating a lot of `uninitialized constant Jobs::Chat::AutoJoinChannelBatch` errors.
Restoring this file will help clear the sidekiq queue. We'll remove the job in a few months.
Internal ref - t/141563
This page object also attempts to make the update automation more resilient as we are seeing flakey specs on this codepath. The solution for now is to ensure we have the sequence: click button/button is loading/ button has finished loading.
---------
Co-authored-by: Alan Guo Xiang Tan <gxtan1990@gmail.com>
It splits the hide_profile_and_presence user option and the default_hide_profile_and_presence site setting for more granular control. It keeps the option to hide the profile under /u/username/preferences/interface and adds the presence toggle in the quick user menu.
Co-authored-by: Régis Hanol <regis@hanol.fr>
Chat channels that are linked to a category can be set to automatically join users.
This is handled by subscribing to the following events
- group_destroyed
- user_seen
- user_confirmed_email
- user_added_to_group
- user_removed_from_group
- category_updated
- site_setting_changed (for `chat_allowed_groups`)
As well as a
- hourly background job (`AutoJoinUsers`)
- `CreateCategoryChannel` service
- `UpdateChannel` service
There was however two issues with the current implementation
1. We were triggering a lot of background jobs, mostly because it was decided to batch to auto join/leave into groups of 1000 users, adding a lot of stress to the system
2. We had one "class" (a service or a background job) per "event" and all of them had slightly different ways to select users to join/leave, making it hard to keep everything in sync
This PR "simply" adds two new servicesL `AutoJoinChannels` and `AutoLeaveChannels` that takes care, in an efficient way, of all the cases when users might automatically join a leave a chat channel.
Every other changes come from the fact that we're now always calling either one of those services, depending on the event that happened.
In the making of these classes, a few bugs were encountered and fixed, notably
- A user is only ever able to access chat channels if and only if they're part of a group listed in the `chat_allowed_group` site setting
- A category that has no associated "category groups" is only accessible to staff members (and not "Everyone")
- A silenced user should not be able to automatically join channels
- We should not attempt to automatically join users to deleted chat channels
- There is no need to automatically join users to chat channels that have already more than `max_chat_auto_joined_users` users
Internal - t/135259 & t/70607
* DEV: add specs for auto join/leave channels services
* DEV: less hacky specs
* DEV: no instance variables in specs