The chat emoji picker is renamed emoji-picker, and the old emoji-picker is removed.
This commit doesn't attempt to fully rework a new emoji-picker but instead tries to migrate everything to one picker (the chat one) and add small changes.
Other notable changes:
- all the favorite emojis code has been mixed into one service which is able to store one state per context, favorites emojis will be stored for all topics, and for each chat channel. Meaning that if you always use a specific emoji in a channel, it will only show as favorite emoji in this channel.
- a lot of static code has been removed which should improve initial load perf of discourse. Initially this code was around to improve the performance of the emoji picker rendering.
- the emojis are now stored, once the full list has been loaded, if you close and reopen the picker it won't have to load them again.
List of components:
- `<EmojiPicker />` will render a button which will open a dropdown
- `<EmojiPickerContent />` represents the content of the dropdown alone, it's useful when you want to render a picker from an action which is not the default picker button
- `<EmojiPickerDetached />` just a simple wrapper over `<EmojiPickerContent />` to make it easier to use it with `this.menu.show(...)`
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Co-authored-by: Renato Atilio <renatoat@gmail.com>
We were using a complex logic to make it change size based on scroll position but this was imperfect and not visually pleasing. Also the title had been made a button which was causing the ellipsis to not work correctly, and I would prefer to not mix page knowledge (thread) with title component so I made this click logic directly in the chat-thread component.
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Co-authored-by: Jordan Vidrine <jordan@jordanvidrine.com>
https://github.com/mainmatter/qunit-dom/blob/master/API.md#isvisible will return true if offsetWidth or offsetHeight are zero which could happen in this case as the test could run before the image has loaded. By forcing a minimum height in the test we ensure it will be consistent.
The markdown it rule "heading" will only be used when the message is done by a bot, which means an id < 0.
This commit also adds a is-bot css class on messages made by a bot, for finer control.
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Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
Key changes include:
- `@uppy/aws-s3-multipart` is now part of `@uppy/aws-s3`, and controlled with a boolean
- Some minor changes/renames to Uppy APIs
- Uppy has removed batch signing from their S3 multipart implementation. This commit implements a batching system outside of Uppy to avoid needing one-signing-request-per-part
- Reduces concurrent part uploads to 6, because S3 uses HTTP/1.1 and browsers limit concurrent connections to 6-per-host.
- Upstream drop-target implementation has changed slightly, so we now need `pointer-events: none` on the hover element
This change adds full names to direct message channel titles when the following conditions are met:
- SiteSetting.enable_names = true
- SiteSetting.display_name_on_posts = true
- SiteSetting.prioritize_username_in_ux = false
If a user's full name is blank, it will fallback to their username in both 1-1 channels and Group DM channels.
This change increases the visibility of unread channels to make them stand out more in drawer mode (desktop).
When a channel is unread:
- it floats to the top;
- when multiple channels are unread, they are sorted alphabetically (equal to how it’s done on mobile)
- the unread indicator blue dot moves to directly right of the channel name
* `@ember/owner` instead of `@ember/application`
* `discourse-i18n` instead of `I18n`
* `{ service } from "@ember/service"` instead of `inject as service`
menus and tooltips are now appended to their own portals. The service are the only responsible for managing the instances, prior to this commit, services could manage one instance, but the DMenu and DTooltip components could also take over which could cause unexpected states.
This change also allows nested menus/tooltips.
Other notable changes:
- few months ago core copied the CloseOnClickOutside modifier of float-kit without removing the float-kit one, this commit now only use the core one.
- the close function is now trully async
- the close function accepts an instance or an identifier as parameter
- prevents re-rendering avatars while updating messages quickly in the thread preview indicator
- ensures the cancel button is shown when you are admin OR when the streamed message is a reply to the current user
The complexity of the situation is that we don't want to load faker into production by default but fabricators and styleguide are available on production.
This is made possible through app/assets/javascripts/discourse/app/lib/load-faker.js which contains a function to ensure faker is loaded asynchronously (loadFaker) and another function to access the loaded faker (getLoadedFaker).
Note 1: this commit also refactors fabricators to have access to context and use faker where possible
Note 2: this commit moves automation to admin bundle
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Co-authored-by: David Taylor <david@taylorhq.com>
Prior to this change we would pre-load all the user channels which making initial page load slower. This change will make them be loaded right after initial load. In the past this was not possible as the channels would have to be loaded on each page transition. However since about a year, we made the channels to be cached on the frontend and no other request will be needed.
I have decided for now to not show a loading state in the sidebar as I think it would be noise, but we can reconsider this later.
Note given we don't have the channels loaded at first certain things where harder to accomplish. The biggest UX change of this commit is that we removed all the complex logic of computing the best channel to display when you load /chat. We will now store the id of the last channel you visited and will use this id to decide which channel to show.
This commit creates a shared implementation of the dates computation and moves all the logic (new messages since last visit and dates separator into one single component <ChatMessageSeparator />).
The frontend tests have been removed and only a single system spec has been added for threads as everything is sharing the same implementation and the existing channel specs should catch any regression.
This new navbar component is used for every navbar in chat, full page or drawer, and any screen.
This commit also uses this opportunity to correctly decouple drawer-routes from full page routes. This will avoid having this kind of properties in components: `@includeHeader={{false}}`. The header is now defined in the parent template using a navbar. Each route has now its own template wrapped in a div of the name of the route, eg: `<div class="c-routes-threads">..</div>`.
The navbar API:
```gjs
<Navbar as |navbar|>
<navbar.BackButton />
<navbar.Title @title="Foo" />
<navbar.ChannelTitle @channel={{@channel}} />
<navbar.Actions as |action|>
<action.CloseThreadButton />
</navbar.Actions>
</navbar>
```
The full list of components is listed in `plugins/chat/assets/javascripts/discourse/components/navbar/index.gjs` and `plugins/chat/assets/javascripts/discourse/components/navbar/actions.gjs`.
Visually the header is not changing much, only in drawer mode the background has been removed.
This commit also introduces a `<List />` component to facilitate rendering lists in chat plugin.
This commit adds a new "My threads" link in sidebar and drawer. This link will open the "/chat/threads" page which contains all threads where the current user is a member. It's ordered by activity (unread and then last message created).
Moreover, the threads list of a channel page is now showing every threads of a channel, and not just the ones where you are a member.
This consistently fails on core now, see
https://github.com/discourse/discourse/actions/runs/7109919490/job/19355591619?pr=24738
Error: QUnit Test Failure: Browser Id 2 - Discourse Chat | Component | chat message collapser images: escapes link
not ok 444 Chrome 120.0 - [58 ms] - Browser Id 2 - Discourse Chat | Component | chat message collapser images: escapes link
---
actual: >
false
expected: >
true
stack: >
Expected value is %3Cscript%3Esomeeviltitle%3C/script%3E and actual value is
<script>someeviltitle</script>