This cuts down on the wcs2string here by ~25%.
The better solution would be to cache narrow versions of $PATH, since
we compute that over and over and over and over again, while it rarely changes.
Or we could add a full path-cache (where which command is), but that's
much harder to invalidate.
See #5905.
This sets the explicit path to the default one, which should be okay,
since the default path never changes (not even if $XDG_CONFIG_HOME
does).
Then it saves a narrow version of that, which saves most of the time
needed to `sync` in most cases.
Fixes#5905.
Note that this isn't technically *w*util, but the differences between
the functions are basically just whether they do the wcs2string
themselves or not.
This fixes a race condition in the topic monitor. A thread may decide to
enter the wait queue, but before it does the generation list changes, and
so our thread will wait forever, resulting in a hang.
It also simplifies the implementation of the topic monitor considerably;
on reflection the whole "metagen" thing isn't providing any value and we
should just compare generations directly.
In the new design, we have a lock-protected list of current generations,
along with a boolean as to whether someone is reading from the pipe. The
reader (only one at a time) is responsible for broadcasting notifications
via a condition variable.
The enum starts at 0 (defined to be!), so we can eliminate this one.
That allows us to remove a reliance on the position of
beginning_of_line, and it would trigger a "type-limits" warning.
Also leave a comment because I actually hit that.
Someone has hit the 10MiB limit (and of course it's the number of
javascript packages), and we don't handle it fantastically currently.
And even though you can't pass a variable of that size in one go, it's
plausible that someone might do it in multiple passes.
See #5267.
This widens the remaining ones that don't take a char
anywhere.
The rest either use a char _variable_ or __FUNCTION__, which from my
reading is narrow and needs to be widened manually. I've been unable
to test it, though.
See #5900.
This solves the main part of (careful linebreak)
issue #5900.
I'm betting all the errors that do use narrow IO are broken, including
a bunch of asserts.
This adds a new mechanism for logging, intended to replace debug().
The entry points are FLOG and FLOGF. FLOG can be used to log a sequence of
arguments, FLOGF is for printf-style formatted strings.
Each call to FLOG and FLOGF requires a category. If logging for a category
is not enabled, there is no effect (and arguments are not evaluated).
Categories may be enabled on the command line via the -d option.
Now that our interactive signal handlers are a strict superset of
non-interactive ones, there is no reason to "reset" signals or take action
when becoming non-interactive. Clean up how signal handlers get installed.
The signal handlers for interactive and non-interactive SIGINT were distinct
and talked to the reader. This wasn't really justified and will complicate
having multiple threads. Unify these into a single signal handler.