- Add test to verify piped string replace exit code
Ensure fields parsing error messages are the same.
Note: C++ relied upon the value of the parsed value even when `errno` was set,
that is defined behaviour we should not rely on, and cannot easilt be replicated from Rust.
Therefore the Rust version will change the following error behaviour from:
```shell
> string split --fields=a "" abc
string split: Invalid fields value 'a'
> string split --fields=1a "" abc
string split: 1a: invalid integer
```
To:
```shell
> string split --fields=a "" abc
string split: a: invalid integer
> string split --fields=1a "" abc
string split: 1a: invalid integer
```
This adopts the new function store, replacing the C++ version.
It also reimplements builtin_function in Rust, as these was too coupled to
the function store to handle in a separate commit.
Note this is slightly incomplete - the FD is not moved into the parser, and so
will be freed at the end of each directory change. The FD saved in the parser is
never actually used in existing code, so this doesn't break anything, but will
need to be corrected once the parser is ported.
This is basically a subset of type, so we might as well.
To be clear this is `command -s` and friends, if you do `command grep` that's
handled as a keyword.
One issue here is that we can't get "one path or not" because I don't
know how to translate a maybe_t? Do we need to make it a shared_ptr instead?
I needed to rename some types already ported to rust so they don't clash with
their still-extant cpp counterparts. Helper ffi functions added to avoid needing
to dynamically allocate an FdMonitorItem for every fd (we use dozens per basic
prompt).
I ported some functions from cpp to rust that are used only in the backend but
without removing their existing cpp counterparts so cpp code can continue to use
their version of them (`wperror` and `make_detached_pthread`).
I ran into issues porting line-by-line logic because rust inverts the behavior
of `std::remove_if(..)` by making it (basically) `Vec::retain_if(..)` so I
replaced bools with an explict enum to make everything clearer.
I'll port the cpp tests for this separately, for now they're using ffi.
Porting closures was ugly. It's nothing hard, but it's very ugly as now each
capturing lambda has been changed into an explicit struct that contains its
parameters (that needs to be dynamically allocated), a standalone callback
(member) function to replace the lambda contents, and a separate trampoline
function to call it from rust over the shared C abi (not really relevant to
x86_64 w/ its single calling convention but probably needed on other platforms).
I don't like that `fd_monitor.rs` has its own `c_void`. I couldn't find a way to
move that to `ffi.rs` but still get cxx bridge to consider it a shared POD.
Every time I moved it to a different module, it would consider it to be an
opaque rust type instead. I worry this means we're going to have multiple
`c_void1`, `c_void2`, etc. types as we continue to port code to use function
pointers.
Also, rust treats raw pointers as foreign so you can't do `impl Send for * const
Foo` even if `Foo` is from the same module. That necessitated a wrapper type
(`void_ptr`) that implements `Send` and `Sync` so we can move stuff between
threads.
The code in fd_monitor_t has been split into two objects, one that is used by
the caller and a separate one associated with the background thread (this is
made nice and clean by rust's ownership model). Objects not needed under the
lock (i.e. accessed by the background thread exclusively) were moved to the
separate `BackgroundFdMonitor` type.