Fix statusbar not showing (Close #98)
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parent
93d631ef67
commit
95b6665026
53
main.go
53
main.go
@ -58,6 +58,7 @@ var (
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temp *w.Temp
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help *w.HelpMenu
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grid *ui.Grid
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bar *w.StatusBar
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)
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func cliArguments() error {
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@ -154,50 +155,37 @@ func getCustomColorscheme(name string) (colorschemes.Colorscheme, error) {
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func setupGrid() {
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grid = ui.NewGrid()
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var barRow interface{}
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if minimalMode {
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rowHeight := 1.0 / 2
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if statusbar {
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rowHeight = 50.0 / 101
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barRow = ui.NewRow(1.0/101, w.NewStatusBar())
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}
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grid.Set(
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ui.NewRow(rowHeight, cpu),
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ui.NewRow(rowHeight,
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ui.NewRow(1.0/2, cpu),
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ui.NewRow(1.0/2,
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ui.NewCol(1.0/2, mem),
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ui.NewCol(1.0/2, proc),
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),
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barRow,
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)
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} else {
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rowHeight := 1.0 / 3
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if statusbar {
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rowHeight = 50.0 / 151
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barRow = ui.NewRow(1.0/151, w.NewStatusBar())
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}
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var cpuRow ui.GridItem
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if battery {
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cpuRow = ui.NewRow(rowHeight,
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cpuRow = ui.NewRow(1.0/3,
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ui.NewCol(2.0/3, cpu),
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ui.NewCol(1.0/3, batt),
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)
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} else {
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cpuRow = ui.NewRow(rowHeight, cpu)
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cpuRow = ui.NewRow(1.0/3, cpu)
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}
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grid.Set(
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cpuRow,
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ui.NewRow(rowHeight,
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ui.NewRow(1.0/3,
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ui.NewCol(1.0/3,
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ui.NewRow(1.0/2, disk),
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ui.NewRow(1.0/2, temp),
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),
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ui.NewCol(2.0/3, mem),
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),
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ui.NewRow(rowHeight,
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ui.NewRow(1.0/3,
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ui.NewCol(1.0/2, net),
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ui.NewCol(1.0/2, proc),
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),
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barRow,
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)
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}
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}
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@ -272,6 +260,9 @@ func initWidgets() {
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disk = w.NewDisk(&renderLock)
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temp = w.NewTemp(&renderLock, fahrenheit)
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}
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if statusbar {
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bar = w.NewStatusBar()
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}
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}
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func render(drawable ...ui.Drawable) {
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@ -307,8 +298,13 @@ func eventLoop() {
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helpVisible = !helpVisible
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case "<Resize>":
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payload := e.Payload.(ui.Resize)
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grid.SetRect(0, 0, payload.Width, payload.Height)
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if statusbar {
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grid.SetRect(0, 0, payload.Width, payload.Height-1)
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} else {
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grid.SetRect(0, 0, payload.Width, payload.Height)
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}
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help.Resize(payload.Width, payload.Height)
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bar.SetRect(0, payload.Height-1, payload.Width, payload.Height)
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ui.Clear()
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}
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@ -341,6 +337,7 @@ func eventLoop() {
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}
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case "<Resize>":
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render(grid)
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render(bar)
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case "<MouseLeft>":
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payload := e.Payload.(ui.Mouse)
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proc.Click(payload.X, payload.Y)
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@ -351,9 +348,9 @@ func eventLoop() {
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case "j", "<Down>", "<MouseWheelDown>":
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proc.Down()
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render(proc)
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case "<Home>":
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proc.Top()
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render(proc)
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case "<Home>":
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proc.Top()
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render(proc)
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case "g":
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if previousKey == "g" {
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proc.Top()
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@ -441,10 +438,18 @@ func main() {
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setupGrid()
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termWidth, termHeight := ui.TerminalDimensions()
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grid.SetRect(0, 0, termWidth, termHeight)
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if statusbar {
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grid.SetRect(0, 0, termWidth, termHeight-1)
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} else {
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grid.SetRect(0, 0, termWidth, termHeight)
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}
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help.Resize(termWidth, termHeight)
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ui.Render(grid)
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if statusbar {
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bar.SetRect(0, termHeight-1, termWidth, termHeight)
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ui.Render(bar)
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}
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eventLoop()
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}
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