caddy/modules/caddyhttp/server.go

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2019-07-01 06:07:58 +08:00
// Copyright 2015 Matthew Holt and The Caddy Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package caddyhttp
import (
"context"
"crypto/tls"
"encoding/json"
"fmt"
"io"
"net"
"net/http"
"net/netip"
"net/url"
"runtime"
"strings"
"sync"
"time"
"github.com/caddyserver/certmagic"
"github.com/quic-go/quic-go"
"github.com/quic-go/quic-go/http3"
"go.uber.org/zap"
"go.uber.org/zap/zapcore"
"github.com/caddyserver/caddy/v2"
"github.com/caddyserver/caddy/v2/modules/caddyevents"
"github.com/caddyserver/caddy/v2/modules/caddytls"
)
// Server describes an HTTP server.
type Server struct {
// Socket addresses to which to bind listeners. Accepts
// [network addresses](/docs/conventions#network-addresses)
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// that may include port ranges. Listener addresses must
// be unique; they cannot be repeated across all defined
// servers.
Listen []string `json:"listen,omitempty"`
// A list of listener wrapper modules, which can modify the behavior
// of the base listener. They are applied in the given order.
ListenerWrappersRaw []json.RawMessage `json:"listener_wrappers,omitempty" caddy:"namespace=caddy.listeners inline_key=wrapper"`
// How long to allow a read from a client's upload. Setting this
// to a short, non-zero value can mitigate slowloris attacks, but
// may also affect legitimately slow clients.
ReadTimeout caddy.Duration `json:"read_timeout,omitempty"`
// ReadHeaderTimeout is like ReadTimeout but for request headers.
ReadHeaderTimeout caddy.Duration `json:"read_header_timeout,omitempty"`
// WriteTimeout is how long to allow a write to a client. Note
// that setting this to a small value when serving large files
// may negatively affect legitimately slow clients.
WriteTimeout caddy.Duration `json:"write_timeout,omitempty"`
// IdleTimeout is the maximum time to wait for the next request
// when keep-alives are enabled. If zero, a default timeout of
// 5m is applied to help avoid resource exhaustion.
IdleTimeout caddy.Duration `json:"idle_timeout,omitempty"`
// KeepAliveInterval is the interval at which TCP keepalive packets
// are sent to keep the connection alive at the TCP layer when no other
// data is being transmitted. The default is 15s.
KeepAliveInterval caddy.Duration `json:"keepalive_interval,omitempty"`
// MaxHeaderBytes is the maximum size to parse from a client's
// HTTP request headers.
MaxHeaderBytes int `json:"max_header_bytes,omitempty"`
// Enable full-duplex communication for HTTP/1 requests.
// Only has an effect if Caddy was built with Go 1.21 or later.
//
// For HTTP/1 requests, the Go HTTP server by default consumes any
// unread portion of the request body before beginning to write the
// response, preventing handlers from concurrently reading from the
// request and writing the response. Enabling this option disables
// this behavior and permits handlers to continue to read from the
// request while concurrently writing the response.
//
// For HTTP/2 requests, the Go HTTP server always permits concurrent
// reads and responses, so this option has no effect.
//
// Test thoroughly with your HTTP clients, as some older clients may
// not support full-duplex HTTP/1 which can cause them to deadlock.
// See https://github.com/golang/go/issues/57786 for more info.
//
// TODO: This is an EXPERIMENTAL feature. Subject to change or removal.
EnableFullDuplex bool `json:"enable_full_duplex,omitempty"`
// Routes describes how this server will handle requests.
http: Change routes to sequential matcher evaluation (#2967) Previously, all matchers in a route would be evaluated before any handlers were executed, and a composite route of the matching routes would be created. This made rewrites especially tricky, since the only way to defer later matchers' evaluation was to wrap them in a subroute, or to invoke a "rehandle" which often caused bugs. Instead, this new sequential design evaluates each route's matchers then its handlers in lock-step; matcher-handlers-matcher-handlers... If the first matching route consists of a rewrite, then the second route will be evaluated against the rewritten request, rather than the original one, and so on. This should do away with any need for rehandling. I've also taken this opportunity to avoid adding new values to the request context in the handler chain, as this creates a copy of the Request struct, which may possibly lead to bugs like it has in the past (see PR #1542, PR #1481, and maybe issue #2463). We now add all the expected context values in the top-level handler at the server, then any new values can be added to the variable table via the VarsCtxKey context key, or just the GetVar/SetVar functions. In particular, we are using this facility to convey dial information in the reverse proxy. Had to be careful in one place as the middleware compilation logic has changed, and moved a bit. We no longer compile a middleware chain per- request; instead, we can compile it at provision-time, and defer only the evaluation of matchers to request-time, which should slightly improve performance. Doing this, however, we take advantage of multiple function closures, and we also changed the use of HandlerFunc (function pointer) to Handler (interface)... this led to a situation where, if we aren't careful, allows one request routed a certain way to permanently change the "next" handler for all/most other requests! We avoid this by making a copy of the interface value (which is a lightweight pointer copy) and using exclusively that within our wrapped handlers. This way, the original stack frame is preserved in a "read-only" fashion. The comments in the code describe this phenomenon. This may very well be a breaking change for some configurations, however I do not expect it to impact many people. I will make it clear in the release notes that this change has occurred.
2020-01-10 01:00:13 +08:00
// Routes are executed sequentially. First a route's matchers
// are evaluated, then its grouping. If it matches and has
// not been mutually-excluded by its grouping, then its
// handlers are executed sequentially. The sequence of invoked
// handlers comprises a compiled middleware chain that flows
// from each matching route and its handlers to the next.
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//
// By default, all unrouted requests receive a 200 OK response
// to indicate the server is working.
Routes RouteList `json:"routes,omitempty"`
// Errors is how this server will handle errors returned from any
// of the handlers in the primary routes. If the primary handler
// chain returns an error, the error along with its recommended
// status code are bubbled back up to the HTTP server which
// executes a separate error route, specified using this property.
// The error routes work exactly like the normal routes.
Errors *HTTPErrorConfig `json:"errors,omitempty"`
// NamedRoutes describes a mapping of reusable routes that can be
// invoked by their name. This can be used to optimize memory usage
// when the same route is needed for many subroutes, by having
// the handlers and matchers be only provisioned once, but used from
// many places. These routes are not executed unless they are invoked
// from another route.
//
// EXPERIMENTAL: Subject to change or removal.
NamedRoutes map[string]*Route `json:"named_routes,omitempty"`
// How to handle TLS connections. At least one policy is
// required to enable HTTPS on this server if automatic
// HTTPS is disabled or does not apply.
TLSConnPolicies caddytls.ConnectionPolicies `json:"tls_connection_policies,omitempty"`
// AutoHTTPS configures or disables automatic HTTPS within this server.
// HTTPS is enabled automatically and by default when qualifying names
// are present in a Host matcher and/or when the server is listening
// only on the HTTPS port.
AutoHTTPS *AutoHTTPSConfig `json:"automatic_https,omitempty"`
// If true, will require that a request's Host header match
// the value of the ServerName sent by the client's TLS
// ClientHello; often a necessary safeguard when using TLS
// client authentication.
StrictSNIHost *bool `json:"strict_sni_host,omitempty"`
// A module which provides a source of IP ranges, from which
// requests should be trusted. By default, no proxies are
// trusted.
//
// On its own, this configuration will not do anything,
// but it can be used as a default set of ranges for
// handlers or matchers in routes to pick up, instead
// of needing to configure each of them. See the
// `reverse_proxy` handler for example, which uses this
// to trust sensitive incoming `X-Forwarded-*` headers.
TrustedProxiesRaw json.RawMessage `json:"trusted_proxies,omitempty" caddy:"namespace=http.ip_sources inline_key=source"`
// The headers from which the client IP address could be
// read from. These will be considered in order, with the
// first good value being used as the client IP.
// By default, only `X-Forwarded-For` is considered.
//
// This depends on `trusted_proxies` being configured and
// the request being validated as coming from a trusted
// proxy, otherwise the client IP will be set to the direct
// remote IP address.
ClientIPHeaders []string `json:"client_ip_headers,omitempty"`
// If greater than zero, enables strict ClientIPHeaders
// (default X-Forwarded-For) parsing. If enabled, the
// ClientIPHeaders will be parsed from right to left, and
// the first value that is both valid and doesn't match the
// trusted proxy list will be used as client IP. If zero,
// the ClientIPHeaders will be parsed from left to right,
// and the first value that is a valid IP address will be
// used as client IP.
//
// This depends on `trusted_proxies` being configured.
// This option is disabled by default.
TrustedProxiesStrict int `json:"trusted_proxies_strict,omitempty"`
// Enables access logging and configures how access logs are handled
// in this server. To minimally enable access logs, simply set this
// to a non-null, empty struct.
Logs *ServerLogConfig `json:"logs,omitempty"`
// Protocols specifies which HTTP protocols to enable.
// Supported values are:
//
// - `h1` (HTTP/1.1)
// - `h2` (HTTP/2)
// - `h2c` (cleartext HTTP/2)
// - `h3` (HTTP/3)
//
// If enabling `h2` or `h2c`, `h1` must also be enabled;
// this is due to current limitations in the Go standard
// library.
//
// HTTP/2 operates only over TLS (HTTPS). HTTP/3 opens
// a UDP socket to serve QUIC connections.
//
// H2C operates over plain TCP if the client supports it;
// however, because this is not implemented by the Go
// standard library, other server options are not compatible
// and will not be applied to H2C requests. Do not enable this
// only to achieve maximum client compatibility. In practice,
// very few clients implement H2C, and even fewer require it.
// Enabling H2C can be useful for serving/proxying gRPC
// if encryption is not possible or desired.
//
// We recommend for most users to simply let Caddy use the
// default settings.
//
// Default: `[h1 h2 h3]`
Protocols []string `json:"protocols,omitempty"`
// If set, metrics observations will be enabled.
// This setting is EXPERIMENTAL and subject to change.
Metrics *Metrics `json:"metrics,omitempty"`
name string
http: Change routes to sequential matcher evaluation (#2967) Previously, all matchers in a route would be evaluated before any handlers were executed, and a composite route of the matching routes would be created. This made rewrites especially tricky, since the only way to defer later matchers' evaluation was to wrap them in a subroute, or to invoke a "rehandle" which often caused bugs. Instead, this new sequential design evaluates each route's matchers then its handlers in lock-step; matcher-handlers-matcher-handlers... If the first matching route consists of a rewrite, then the second route will be evaluated against the rewritten request, rather than the original one, and so on. This should do away with any need for rehandling. I've also taken this opportunity to avoid adding new values to the request context in the handler chain, as this creates a copy of the Request struct, which may possibly lead to bugs like it has in the past (see PR #1542, PR #1481, and maybe issue #2463). We now add all the expected context values in the top-level handler at the server, then any new values can be added to the variable table via the VarsCtxKey context key, or just the GetVar/SetVar functions. In particular, we are using this facility to convey dial information in the reverse proxy. Had to be careful in one place as the middleware compilation logic has changed, and moved a bit. We no longer compile a middleware chain per- request; instead, we can compile it at provision-time, and defer only the evaluation of matchers to request-time, which should slightly improve performance. Doing this, however, we take advantage of multiple function closures, and we also changed the use of HandlerFunc (function pointer) to Handler (interface)... this led to a situation where, if we aren't careful, allows one request routed a certain way to permanently change the "next" handler for all/most other requests! We avoid this by making a copy of the interface value (which is a lightweight pointer copy) and using exclusively that within our wrapped handlers. This way, the original stack frame is preserved in a "read-only" fashion. The comments in the code describe this phenomenon. This may very well be a breaking change for some configurations, however I do not expect it to impact many people. I will make it clear in the release notes that this change has occurred.
2020-01-10 01:00:13 +08:00
primaryHandlerChain Handler
errorHandlerChain Handler
listenerWrappers []caddy.ListenerWrapper
listeners []net.Listener
http: Change routes to sequential matcher evaluation (#2967) Previously, all matchers in a route would be evaluated before any handlers were executed, and a composite route of the matching routes would be created. This made rewrites especially tricky, since the only way to defer later matchers' evaluation was to wrap them in a subroute, or to invoke a "rehandle" which often caused bugs. Instead, this new sequential design evaluates each route's matchers then its handlers in lock-step; matcher-handlers-matcher-handlers... If the first matching route consists of a rewrite, then the second route will be evaluated against the rewritten request, rather than the original one, and so on. This should do away with any need for rehandling. I've also taken this opportunity to avoid adding new values to the request context in the handler chain, as this creates a copy of the Request struct, which may possibly lead to bugs like it has in the past (see PR #1542, PR #1481, and maybe issue #2463). We now add all the expected context values in the top-level handler at the server, then any new values can be added to the variable table via the VarsCtxKey context key, or just the GetVar/SetVar functions. In particular, we are using this facility to convey dial information in the reverse proxy. Had to be careful in one place as the middleware compilation logic has changed, and moved a bit. We no longer compile a middleware chain per- request; instead, we can compile it at provision-time, and defer only the evaluation of matchers to request-time, which should slightly improve performance. Doing this, however, we take advantage of multiple function closures, and we also changed the use of HandlerFunc (function pointer) to Handler (interface)... this led to a situation where, if we aren't careful, allows one request routed a certain way to permanently change the "next" handler for all/most other requests! We avoid this by making a copy of the interface value (which is a lightweight pointer copy) and using exclusively that within our wrapped handlers. This way, the original stack frame is preserved in a "read-only" fashion. The comments in the code describe this phenomenon. This may very well be a breaking change for some configurations, however I do not expect it to impact many people. I will make it clear in the release notes that this change has occurred.
2020-01-10 01:00:13 +08:00
tlsApp *caddytls.TLS
events *caddyevents.App
logger *zap.Logger
accessLogger *zap.Logger
errorLogger *zap.Logger
ctx caddy.Context
server *http.Server
h3server *http3.Server
h2listeners []*http2Listener
addresses []caddy.NetworkAddress
trustedProxies IPRangeSource
shutdownAt time.Time
shutdownAtMu *sync.RWMutex
// registered callback functions
connStateFuncs []func(net.Conn, http.ConnState)
connContextFuncs []func(ctx context.Context, c net.Conn) context.Context
onShutdownFuncs []func()
onStopFuncs []func(context.Context) error // TODO: Experimental (Nov. 2023)
}
// ServeHTTP is the entry point for all HTTP requests.
func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
// If there are listener wrappers that process tls connections but don't return a *tls.Conn, this field will be nil.
// TODO: Can be removed if https://github.com/golang/go/pull/56110 is ever merged.
if r.TLS == nil {
// not all requests have a conn (like virtual requests) - see #5698
if conn, ok := r.Context().Value(ConnCtxKey).(net.Conn); ok {
if csc, ok := conn.(connectionStateConn); ok {
r.TLS = new(tls.ConnectionState)
*r.TLS = csc.ConnectionState()
}
}
}
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w.Header().Set("Server", "Caddy")
// advertise HTTP/3, if enabled
if s.h3server != nil {
if r.ProtoMajor < 3 {
err := s.h3server.SetQuicHeaders(w.Header())
if err != nil {
s.logger.Error("setting HTTP/3 Alt-Svc header", zap.Error(err))
}
}
}
// reject very long methods; probably a mistake or an attack
if len(r.Method) > 32 {
if s.shouldLogRequest(r) {
s.accessLogger.Debug("rejecting request with long method",
zap.String("method_trunc", r.Method[:32]),
zap.String("remote_addr", r.RemoteAddr))
}
w.WriteHeader(http.StatusMethodNotAllowed)
return
}
repl := caddy.NewReplacer()
r = PrepareRequest(r, repl, w, s)
// enable full-duplex for HTTP/1, ensuring the entire
// request body gets consumed before writing the response
if s.EnableFullDuplex && r.ProtoMajor == 1 {
//nolint:bodyclose
err := http.NewResponseController(w).EnableFullDuplex()
if err != nil {
s.logger.Warn("failed to enable full duplex", zap.Error(err))
}
}
http: Change routes to sequential matcher evaluation (#2967) Previously, all matchers in a route would be evaluated before any handlers were executed, and a composite route of the matching routes would be created. This made rewrites especially tricky, since the only way to defer later matchers' evaluation was to wrap them in a subroute, or to invoke a "rehandle" which often caused bugs. Instead, this new sequential design evaluates each route's matchers then its handlers in lock-step; matcher-handlers-matcher-handlers... If the first matching route consists of a rewrite, then the second route will be evaluated against the rewritten request, rather than the original one, and so on. This should do away with any need for rehandling. I've also taken this opportunity to avoid adding new values to the request context in the handler chain, as this creates a copy of the Request struct, which may possibly lead to bugs like it has in the past (see PR #1542, PR #1481, and maybe issue #2463). We now add all the expected context values in the top-level handler at the server, then any new values can be added to the variable table via the VarsCtxKey context key, or just the GetVar/SetVar functions. In particular, we are using this facility to convey dial information in the reverse proxy. Had to be careful in one place as the middleware compilation logic has changed, and moved a bit. We no longer compile a middleware chain per- request; instead, we can compile it at provision-time, and defer only the evaluation of matchers to request-time, which should slightly improve performance. Doing this, however, we take advantage of multiple function closures, and we also changed the use of HandlerFunc (function pointer) to Handler (interface)... this led to a situation where, if we aren't careful, allows one request routed a certain way to permanently change the "next" handler for all/most other requests! We avoid this by making a copy of the interface value (which is a lightweight pointer copy) and using exclusively that within our wrapped handlers. This way, the original stack frame is preserved in a "read-only" fashion. The comments in the code describe this phenomenon. This may very well be a breaking change for some configurations, however I do not expect it to impact many people. I will make it clear in the release notes that this change has occurred.
2020-01-10 01:00:13 +08:00
// encode the request for logging purposes before
// it enters any handler chain; this is necessary
// to capture the original request in case it gets
// modified during handling
shouldLogCredentials := s.Logs != nil && s.Logs.ShouldLogCredentials
loggableReq := zap.Object("request", LoggableHTTPRequest{
Request: r,
ShouldLogCredentials: shouldLogCredentials,
})
errLog := s.errorLogger.With(loggableReq)
var duration time.Duration
if s.shouldLogRequest(r) {
wrec := NewResponseRecorder(w, nil, nil)
w = wrec
http: Change routes to sequential matcher evaluation (#2967) Previously, all matchers in a route would be evaluated before any handlers were executed, and a composite route of the matching routes would be created. This made rewrites especially tricky, since the only way to defer later matchers' evaluation was to wrap them in a subroute, or to invoke a "rehandle" which often caused bugs. Instead, this new sequential design evaluates each route's matchers then its handlers in lock-step; matcher-handlers-matcher-handlers... If the first matching route consists of a rewrite, then the second route will be evaluated against the rewritten request, rather than the original one, and so on. This should do away with any need for rehandling. I've also taken this opportunity to avoid adding new values to the request context in the handler chain, as this creates a copy of the Request struct, which may possibly lead to bugs like it has in the past (see PR #1542, PR #1481, and maybe issue #2463). We now add all the expected context values in the top-level handler at the server, then any new values can be added to the variable table via the VarsCtxKey context key, or just the GetVar/SetVar functions. In particular, we are using this facility to convey dial information in the reverse proxy. Had to be careful in one place as the middleware compilation logic has changed, and moved a bit. We no longer compile a middleware chain per- request; instead, we can compile it at provision-time, and defer only the evaluation of matchers to request-time, which should slightly improve performance. Doing this, however, we take advantage of multiple function closures, and we also changed the use of HandlerFunc (function pointer) to Handler (interface)... this led to a situation where, if we aren't careful, allows one request routed a certain way to permanently change the "next" handler for all/most other requests! We avoid this by making a copy of the interface value (which is a lightweight pointer copy) and using exclusively that within our wrapped handlers. This way, the original stack frame is preserved in a "read-only" fashion. The comments in the code describe this phenomenon. This may very well be a breaking change for some configurations, however I do not expect it to impact many people. I will make it clear in the release notes that this change has occurred.
2020-01-10 01:00:13 +08:00
// wrap the request body in a LengthReader
// so we can track the number of bytes read from it
var bodyReader *lengthReader
if r.Body != nil {
bodyReader = &lengthReader{Source: r.Body}
r.Body = bodyReader
}
http: Change routes to sequential matcher evaluation (#2967) Previously, all matchers in a route would be evaluated before any handlers were executed, and a composite route of the matching routes would be created. This made rewrites especially tricky, since the only way to defer later matchers' evaluation was to wrap them in a subroute, or to invoke a "rehandle" which often caused bugs. Instead, this new sequential design evaluates each route's matchers then its handlers in lock-step; matcher-handlers-matcher-handlers... If the first matching route consists of a rewrite, then the second route will be evaluated against the rewritten request, rather than the original one, and so on. This should do away with any need for rehandling. I've also taken this opportunity to avoid adding new values to the request context in the handler chain, as this creates a copy of the Request struct, which may possibly lead to bugs like it has in the past (see PR #1542, PR #1481, and maybe issue #2463). We now add all the expected context values in the top-level handler at the server, then any new values can be added to the variable table via the VarsCtxKey context key, or just the GetVar/SetVar functions. In particular, we are using this facility to convey dial information in the reverse proxy. Had to be careful in one place as the middleware compilation logic has changed, and moved a bit. We no longer compile a middleware chain per- request; instead, we can compile it at provision-time, and defer only the evaluation of matchers to request-time, which should slightly improve performance. Doing this, however, we take advantage of multiple function closures, and we also changed the use of HandlerFunc (function pointer) to Handler (interface)... this led to a situation where, if we aren't careful, allows one request routed a certain way to permanently change the "next" handler for all/most other requests! We avoid this by making a copy of the interface value (which is a lightweight pointer copy) and using exclusively that within our wrapped handlers. This way, the original stack frame is preserved in a "read-only" fashion. The comments in the code describe this phenomenon. This may very well be a breaking change for some configurations, however I do not expect it to impact many people. I will make it clear in the release notes that this change has occurred.
2020-01-10 01:00:13 +08:00
// capture the original version of the request
accLog := s.accessLogger.With(loggableReq)
defer s.logRequest(accLog, r, wrec, &duration, repl, bodyReader, shouldLogCredentials)
}
start := time.Now()
// guarantee ACME HTTP challenges; handle them
// separately from any user-defined handlers
if s.tlsApp.HandleHTTPChallenge(w, r) {
duration = time.Since(start)
return
}
http: Change routes to sequential matcher evaluation (#2967) Previously, all matchers in a route would be evaluated before any handlers were executed, and a composite route of the matching routes would be created. This made rewrites especially tricky, since the only way to defer later matchers' evaluation was to wrap them in a subroute, or to invoke a "rehandle" which often caused bugs. Instead, this new sequential design evaluates each route's matchers then its handlers in lock-step; matcher-handlers-matcher-handlers... If the first matching route consists of a rewrite, then the second route will be evaluated against the rewritten request, rather than the original one, and so on. This should do away with any need for rehandling. I've also taken this opportunity to avoid adding new values to the request context in the handler chain, as this creates a copy of the Request struct, which may possibly lead to bugs like it has in the past (see PR #1542, PR #1481, and maybe issue #2463). We now add all the expected context values in the top-level handler at the server, then any new values can be added to the variable table via the VarsCtxKey context key, or just the GetVar/SetVar functions. In particular, we are using this facility to convey dial information in the reverse proxy. Had to be careful in one place as the middleware compilation logic has changed, and moved a bit. We no longer compile a middleware chain per- request; instead, we can compile it at provision-time, and defer only the evaluation of matchers to request-time, which should slightly improve performance. Doing this, however, we take advantage of multiple function closures, and we also changed the use of HandlerFunc (function pointer) to Handler (interface)... this led to a situation where, if we aren't careful, allows one request routed a certain way to permanently change the "next" handler for all/most other requests! We avoid this by making a copy of the interface value (which is a lightweight pointer copy) and using exclusively that within our wrapped handlers. This way, the original stack frame is preserved in a "read-only" fashion. The comments in the code describe this phenomenon. This may very well be a breaking change for some configurations, however I do not expect it to impact many people. I will make it clear in the release notes that this change has occurred.
2020-01-10 01:00:13 +08:00
// execute the primary handler chain
err := s.primaryHandlerChain.ServeHTTP(w, r)
duration = time.Since(start)
// if no errors, we're done!
if err == nil {
return
}
// restore original request before invoking error handler chain (issue #3717)
// TODO: this does not restore original headers, if modified (for efficiency)
origReq := r.Context().Value(OriginalRequestCtxKey).(http.Request)
r.Method = origReq.Method
r.RemoteAddr = origReq.RemoteAddr
r.RequestURI = origReq.RequestURI
cloneURL(origReq.URL, r.URL)
// prepare the error log
logger := errLog
if s.Logs != nil {
logger = s.Logs.wrapLogger(logger, r.Host)
}
logger = logger.With(zap.Duration("duration", duration))
// get the values that will be used to log the error
errStatus, errMsg, errFields := errLogValues(err)
// add HTTP error information to request context
r = s.Errors.WithError(r, err)
if s.Errors != nil && len(s.Errors.Routes) > 0 {
// execute user-defined error handling route
err2 := s.errorHandlerChain.ServeHTTP(w, r)
if err2 == nil {
// user's error route handled the error response
// successfully, so now just log the error
logger.Debug(errMsg, errFields...)
} else {
// well... this is awkward
errFields = append([]zapcore.Field{
zap.String("error", err2.Error()),
zap.Namespace("first_error"),
zap.String("msg", errMsg),
}, errFields...)
logger.Error("error handling handler error", errFields...)
if handlerErr, ok := err.(HandlerError); ok {
w.WriteHeader(handlerErr.StatusCode)
} else {
w.WriteHeader(http.StatusInternalServerError)
}
}
} else {
if errStatus >= 500 {
logger.Error(errMsg, errFields...)
} else {
logger.Debug(errMsg, errFields...)
}
w.WriteHeader(errStatus)
}
}
// wrapPrimaryRoute wraps stack (a compiled middleware handler chain)
// in s.enforcementHandler which performs crucial security checks, etc.
func (s *Server) wrapPrimaryRoute(stack Handler) Handler {
return HandlerFunc(func(w http.ResponseWriter, r *http.Request) error {
return s.enforcementHandler(w, r, stack)
})
}
// enforcementHandler is an implicit middleware which performs
// standard checks before executing the HTTP middleware chain.
func (s *Server) enforcementHandler(w http.ResponseWriter, r *http.Request, next Handler) error {
// enforce strict host matching, which ensures that the SNI
// value (if any), matches the Host header; essential for
// servers that rely on TLS ClientAuth sharing a listener
// with servers that do not; if not enforced, client could
// bypass by sending benign SNI then restricted Host header
if s.StrictSNIHost != nil && *s.StrictSNIHost && r.TLS != nil {
hostname, _, err := net.SplitHostPort(r.Host)
if err != nil {
hostname = r.Host // OK; probably lacked port
}
if !strings.EqualFold(r.TLS.ServerName, hostname) {
err := fmt.Errorf("strict host matching: TLS ServerName (%s) and HTTP Host (%s) values differ",
r.TLS.ServerName, hostname)
r.Close = true
return Error(http.StatusMisdirectedRequest, err)
}
}
return next.ServeHTTP(w, r)
}
// listenersUseAnyPortOtherThan returns true if there are any
// listeners in s that use a port which is not otherPort.
func (s *Server) listenersUseAnyPortOtherThan(otherPort int) bool {
for _, lnAddr := range s.Listen {
laddrs, err := caddy.ParseNetworkAddress(lnAddr)
if err != nil {
continue
}
if uint(otherPort) > laddrs.EndPort || uint(otherPort) < laddrs.StartPort {
return true
}
}
return false
}
// hasListenerAddress returns true if s has a listener
// at the given address fullAddr. Currently, fullAddr
// must represent exactly one socket address (port
// ranges are not supported)
func (s *Server) hasListenerAddress(fullAddr string) bool {
laddrs, err := caddy.ParseNetworkAddress(fullAddr)
if err != nil {
return false
}
if laddrs.PortRangeSize() != 1 {
return false // TODO: support port ranges
}
for _, lnAddr := range s.Listen {
thisAddrs, err := caddy.ParseNetworkAddress(lnAddr)
if err != nil {
continue
}
if thisAddrs.Network != laddrs.Network {
continue
}
// Apparently, Linux requires all bound ports to be distinct
// *regardless of host interface* even if the addresses are
// in fact different; binding "192.168.0.1:9000" and then
// ":9000" will fail for ":9000" because "address is already
// in use" even though it's not, and the same bindings work
// fine on macOS. I also found on Linux that listening on
// "[::]:9000" would fail with a similar error, except with
// the address "0.0.0.0:9000", as if deliberately ignoring
// that I specified the IPv6 interface explicitly. This seems
// to be a major bug in the Linux network stack and I don't
// know why it hasn't been fixed yet, so for now we have to
// special-case ourselves around Linux like a doting parent.
// The second issue seems very similar to a discussion here:
// https://github.com/nodejs/node/issues/9390
//
// This is very easy to reproduce by creating an HTTP server
// that listens to both addresses or just one with a host
// interface; or for a more confusing reproduction, try
// listening on "127.0.0.1:80" and ":443" and you'll see
// the error, if you take away the GOOS condition below.
//
// So, an address is equivalent if the port is in the port
// range, and if not on Linux, the host is the same... sigh.
if (runtime.GOOS == "linux" || thisAddrs.Host == laddrs.Host) &&
(laddrs.StartPort <= thisAddrs.EndPort) &&
(laddrs.StartPort >= thisAddrs.StartPort) {
return true
}
}
return false
}
func (s *Server) hasTLSClientAuth() bool {
for _, cp := range s.TLSConnPolicies {
if cp.ClientAuthentication != nil && cp.ClientAuthentication.Active() {
return true
}
}
return false
}
// findLastRouteWithHostMatcher returns the index of the last route
// in the server which has a host matcher. Used during Automatic HTTPS
// to determine where to insert the HTTP->HTTPS redirect route, such
// that it is after any other host matcher but before any "catch-all"
// route without a host matcher.
func (s *Server) findLastRouteWithHostMatcher() int {
foundHostMatcher := false
lastIndex := len(s.Routes)
for i, route := range s.Routes {
// since we want to break out of an inner loop, use a closure
// to allow us to use 'return' when we found a host matcher
found := (func() bool {
for _, sets := range route.MatcherSets {
for _, matcher := range sets {
switch matcher.(type) {
case *MatchHost:
foundHostMatcher = true
return true
}
}
}
return false
})()
// if we found the host matcher, change the lastIndex to
// just after the current route
if found {
lastIndex = i + 1
}
}
// If we didn't actually find a host matcher, return 0
// because that means every defined route was a "catch-all".
// See https://caddy.community/t/how-to-set-priority-in-caddyfile/13002/8
if !foundHostMatcher {
return 0
}
return lastIndex
}
// serveHTTP3 creates a QUIC listener, configures an HTTP/3 server if
// not already done, and then uses that server to serve HTTP/3 over
// the listener, with Server s as the handler.
func (s *Server) serveHTTP3(addr caddy.NetworkAddress, tlsCfg *tls.Config) error {
addr.Network = getHTTP3Network(addr.Network)
h3ln, err := addr.ListenQUIC(s.ctx, 0, net.ListenConfig{}, tlsCfg)
if err != nil {
return fmt.Errorf("starting HTTP/3 QUIC listener: %v", err)
}
// create HTTP/3 server if not done already
if s.h3server == nil {
s.h3server = &http3.Server{
// Currently when closing a http3.Server, only listeners are closed. But caddy reuses these listeners
// if possible, requests are still read and handled by the old handler. Close these connections manually.
// see issue: https://github.com/caddyserver/caddy/issues/6195
// Will interrupt ongoing requests.
// TODO: remove the handler wrap after http3.Server.CloseGracefully is implemented, see App.Stop
Handler: http.HandlerFunc(func(writer http.ResponseWriter, request *http.Request) {
select {
case <-s.ctx.Done():
if quicConn, ok := request.Context().Value(quicConnCtxKey).(quic.Connection); ok {
//nolint:errcheck
quicConn.CloseWithError(quic.ApplicationErrorCode(http3.ErrCodeRequestRejected), "")
}
default:
s.ServeHTTP(writer, request)
}
}),
TLSConfig: tlsCfg,
MaxHeaderBytes: s.MaxHeaderBytes,
// TODO: remove this config when draft versions are no longer supported (we have no need to support drafts)
QuicConfig: &quic.Config{
Versions: []quic.Version{quic.Version1, quic.Version2},
},
ConnContext: func(ctx context.Context, c quic.Connection) context.Context {
return context.WithValue(ctx, quicConnCtxKey, c)
},
}
}
//nolint:errcheck
go s.h3server.ServeListener(h3ln)
return nil
}
// configureServer applies/binds the registered callback functions to the server.
func (s *Server) configureServer(server *http.Server) {
for _, f := range s.connStateFuncs {
if server.ConnState != nil {
baseConnStateFunc := server.ConnState
server.ConnState = func(conn net.Conn, state http.ConnState) {
baseConnStateFunc(conn, state)
f(conn, state)
}
} else {
server.ConnState = f
}
}
for _, f := range s.connContextFuncs {
if server.ConnContext != nil {
baseConnContextFunc := server.ConnContext
server.ConnContext = func(ctx context.Context, c net.Conn) context.Context {
return f(baseConnContextFunc(ctx, c), c)
}
} else {
server.ConnContext = f
}
}
for _, f := range s.onShutdownFuncs {
server.RegisterOnShutdown(f)
}
}
// RegisterConnState registers f to be invoked on s.ConnState.
func (s *Server) RegisterConnState(f func(net.Conn, http.ConnState)) {
s.connStateFuncs = append(s.connStateFuncs, f)
}
// RegisterConnContext registers f to be invoked as part of s.ConnContext.
func (s *Server) RegisterConnContext(f func(ctx context.Context, c net.Conn) context.Context) {
s.connContextFuncs = append(s.connContextFuncs, f)
}
// RegisterOnShutdown registers f to be invoked when the server begins to shut down.
func (s *Server) RegisterOnShutdown(f func()) {
s.onShutdownFuncs = append(s.onShutdownFuncs, f)
}
// RegisterOnStop registers f to be invoked after the server has shut down completely.
//
// EXPERIMENTAL: Subject to change or removal.
func (s *Server) RegisterOnStop(f func(context.Context) error) {
s.onStopFuncs = append(s.onStopFuncs, f)
}
// HTTPErrorConfig determines how to handle errors
// from the HTTP handlers.
type HTTPErrorConfig struct {
// The routes to evaluate after the primary handler
// chain returns an error. In an error route, extra
// placeholders are available:
//
2020-02-15 02:00:46 +08:00
// Placeholder | Description
// ------------|---------------
// `{http.error.status_code}` | The recommended HTTP status code
// `{http.error.status_text}` | The status text associated with the recommended status code
// `{http.error.message}` | The error message
// `{http.error.trace}` | The origin of the error
// `{http.error.id}` | An identifier for this occurrence of the error
Routes RouteList `json:"routes,omitempty"`
}
// WithError makes a shallow copy of r to add the error to its
// context, and sets placeholders on the request's replacer
// related to err. It returns the modified request which has
// the error information in its context and replacer. It
// overwrites any existing error values that are stored.
func (*HTTPErrorConfig) WithError(r *http.Request, err error) *http.Request {
// add the raw error value to the request context
// so it can be accessed by error handlers
c := context.WithValue(r.Context(), ErrorCtxKey, err)
r = r.WithContext(c)
// add error values to the replacer
repl := r.Context().Value(caddy.ReplacerCtxKey).(*caddy.Replacer)
repl.Set("http.error", err)
if handlerErr, ok := err.(HandlerError); ok {
repl.Set("http.error.status_code", handlerErr.StatusCode)
repl.Set("http.error.status_text", http.StatusText(handlerErr.StatusCode))
repl.Set("http.error.id", handlerErr.ID)
repl.Set("http.error.trace", handlerErr.Trace)
if handlerErr.Err != nil {
repl.Set("http.error.message", handlerErr.Err.Error())
} else {
repl.Set("http.error.message", http.StatusText(handlerErr.StatusCode))
}
}
return r
}
// shouldLogRequest returns true if this request should be logged.
func (s *Server) shouldLogRequest(r *http.Request) bool {
if s.accessLogger == nil || s.Logs == nil {
// logging is disabled
return false
}
if _, ok := s.Logs.LoggerNames[r.Host]; ok {
// this host is mapped to a particular logger name
return true
}
for _, dh := range s.Logs.SkipHosts {
// logging for this particular host is disabled
if certmagic.MatchWildcard(r.Host, dh) {
return false
}
}
// if configured, this host is not mapped and thus must not be logged
return !s.Logs.SkipUnmappedHosts
}
// logRequest logs the request to access logs, unless skipped.
func (s *Server) logRequest(
accLog *zap.Logger, r *http.Request, wrec ResponseRecorder, duration *time.Duration,
repl *caddy.Replacer, bodyReader *lengthReader, shouldLogCredentials bool,
) {
// this request may be flagged as omitted from the logs
if skip, ok := GetVar(r.Context(), LogSkipVar).(bool); ok && skip {
return
}
repl.Set("http.response.status", wrec.Status()) // will be 0 if no response is written by us (Go will write 200 to client)
repl.Set("http.response.size", wrec.Size())
repl.Set("http.response.duration", duration)
repl.Set("http.response.duration_ms", duration.Seconds()*1e3) // multiply seconds to preserve decimal (see #4666)
logger := accLog
if s.Logs != nil {
logger = s.Logs.wrapLogger(logger, r.Host)
}
log := logger.Info
if wrec.Status() >= 400 {
log = logger.Error
}
userID, _ := repl.GetString("http.auth.user.id")
reqBodyLength := 0
if bodyReader != nil {
reqBodyLength = bodyReader.Length
}
extra := r.Context().Value(ExtraLogFieldsCtxKey).(*ExtraLogFields)
fieldCount := 6
fields := make([]zapcore.Field, 0, fieldCount+len(extra.fields))
fields = append(fields,
zap.Int("bytes_read", reqBodyLength),
zap.String("user_id", userID),
zap.Duration("duration", *duration),
zap.Int("size", wrec.Size()),
zap.Int("status", wrec.Status()),
zap.Object("resp_headers", LoggableHTTPHeader{
Header: wrec.Header(),
ShouldLogCredentials: shouldLogCredentials,
}))
fields = append(fields, extra.fields...)
log("handled request", fields...)
}
// protocol returns true if the protocol proto is configured/enabled.
func (s *Server) protocol(proto string) bool {
for _, p := range s.Protocols {
if p == proto {
return true
}
}
return false
}
// Listeners returns the server's listeners. These are active listeners,
// so calling Accept() or Close() on them will probably break things.
// They are made available here for read-only purposes (e.g. Addr())
// and for type-asserting for purposes where you know what you're doing.
//
// EXPERIMENTAL: Subject to change or removal.
func (s *Server) Listeners() []net.Listener { return s.listeners }
// Name returns the server's name.
func (s *Server) Name() string { return s.name }
// PrepareRequest fills the request r for use in a Caddy HTTP handler chain. w and s can
// be nil, but the handlers will lose response placeholders and access to the server.
func PrepareRequest(r *http.Request, repl *caddy.Replacer, w http.ResponseWriter, s *Server) *http.Request {
// set up the context for the request
ctx := context.WithValue(r.Context(), caddy.ReplacerCtxKey, repl)
ctx = context.WithValue(ctx, ServerCtxKey, s)
trusted, clientIP := determineTrustedProxy(r, s)
ctx = context.WithValue(ctx, VarsCtxKey, map[string]any{
TrustedProxyVarKey: trusted,
ClientIPVarKey: clientIP,
})
ctx = context.WithValue(ctx, routeGroupCtxKey, make(map[string]struct{}))
var url2 url.URL // avoid letting this escape to the heap
ctx = context.WithValue(ctx, OriginalRequestCtxKey, originalRequest(r, &url2))
ctx = context.WithValue(ctx, ExtraLogFieldsCtxKey, new(ExtraLogFields))
r = r.WithContext(ctx)
// once the pointer to the request won't change
// anymore, finish setting up the replacer
addHTTPVarsToReplacer(repl, r, w)
return r
}
// originalRequest returns a partial, shallow copy of
// req, including: req.Method, deep copy of req.URL
// (into the urlCopy parameter, which should be on the
// stack), req.RequestURI, and req.RemoteAddr. Notably,
// headers are not copied. This function is designed to
2019-12-05 07:28:13 +08:00
// be very fast and efficient, and useful primarily for
// read-only/logging purposes.
func originalRequest(req *http.Request, urlCopy *url.URL) http.Request {
cloneURL(req.URL, urlCopy)
return http.Request{
Method: req.Method,
RemoteAddr: req.RemoteAddr,
RequestURI: req.RequestURI,
URL: urlCopy,
}
}
// determineTrustedProxy parses the remote IP address of
// the request, and determines (if the server configured it)
// if the client is a trusted proxy. If trusted, also returns
// the real client IP if possible.
func determineTrustedProxy(r *http.Request, s *Server) (bool, string) {
// If there's no server, then we can't check anything
if s == nil {
return false, ""
}
// Parse the remote IP, ignore the error as non-fatal,
// but the remote IP is required to continue, so we
// just return early. This should probably never happen
// though, unless some other module manipulated the request's
// remote address and used an invalid value.
clientIP, _, err := net.SplitHostPort(r.RemoteAddr)
if err != nil {
return false, ""
}
// Client IP may contain a zone if IPv6, so we need
// to pull that out before parsing the IP
clientIP, _, _ = strings.Cut(clientIP, "%")
ipAddr, err := netip.ParseAddr(clientIP)
if err != nil {
return false, ""
}
// Check if the client is a trusted proxy
if s.trustedProxies == nil {
return false, ipAddr.String()
}
if isTrustedClientIP(ipAddr, s.trustedProxies.GetIPRanges(r)) {
if s.TrustedProxiesStrict > 0 {
return true, strictUntrustedClientIp(r, s.ClientIPHeaders, s.trustedProxies.GetIPRanges(r), ipAddr.String())
}
return true, trustedRealClientIP(r, s.ClientIPHeaders, ipAddr.String())
}
return false, ipAddr.String()
}
// isTrustedClientIP returns true if the given IP address is
// in the list of trusted IP ranges.
func isTrustedClientIP(ipAddr netip.Addr, trusted []netip.Prefix) bool {
for _, ipRange := range trusted {
if ipRange.Contains(ipAddr) {
return true
}
}
return false
}
// trustedRealClientIP finds the client IP from the request assuming it is
// from a trusted client. If there is no client IP headers, then the
// direct remote address is returned. If there are client IP headers,
// then the first value from those headers is used.
func trustedRealClientIP(r *http.Request, headers []string, clientIP string) string {
// Read all the values of the configured client IP headers, in order
var values []string
for _, field := range headers {
values = append(values, r.Header.Values(field)...)
}
// If we don't have any values, then give up
if len(values) == 0 {
return clientIP
}
// Since there can be many header values, we need to
// join them together before splitting to get the full list
allValues := strings.Split(strings.Join(values, ","), ",")
// Get first valid left-most IP address
for _, part := range allValues {
// Some proxies may retain the port number, so split if possible
host, _, err := net.SplitHostPort(part)
if err != nil {
host = part
}
// Remove any zone identifier from the IP address
host, _, _ = strings.Cut(strings.TrimSpace(host), "%")
// Parse the IP address
ipAddr, err := netip.ParseAddr(host)
if err != nil {
continue
}
return ipAddr.String()
}
// We didn't find a valid IP
return clientIP
}
// strictUntrustedClientIp iterates through the list of client IP headers,
// parses them from right-to-left, and returns the first valid IP address
// that is untrusted. If no valid IP address is found, then the direct
// remote address is returned.
func strictUntrustedClientIp(r *http.Request, headers []string, trusted []netip.Prefix, clientIP string) string {
for _, headerName := range headers {
parts := strings.Split(strings.Join(r.Header.Values(headerName), ","), ",")
for i := len(parts) - 1; i >= 0; i-- {
// Some proxies may retain the port number, so split if possible
host, _, err := net.SplitHostPort(parts[i])
if err != nil {
host = parts[i]
}
// Remove any zone identifier from the IP address
host, _, _ = strings.Cut(strings.TrimSpace(host), "%")
// Parse the IP address
ipAddr, err := netip.ParseAddr(host)
if err != nil {
continue
}
if !isTrustedClientIP(ipAddr, trusted) {
return ipAddr.String()
}
}
}
return clientIP
}
// cloneURL makes a copy of r.URL and returns a
// new value that doesn't reference the original.
func cloneURL(from, to *url.URL) {
*to = *from
if from.User != nil {
userInfo := new(url.Userinfo)
*userInfo = *from.User
to.User = userInfo
}
}
// lengthReader is an io.ReadCloser that keeps track of the
// number of bytes read from the request body.
type lengthReader struct {
Source io.ReadCloser
Length int
}
func (r *lengthReader) Read(b []byte) (int, error) {
n, err := r.Source.Read(b)
r.Length += n
return n, err
}
func (r *lengthReader) Close() error {
return r.Source.Close()
}
// Context keys for HTTP request context values.
const (
// For referencing the server instance
ServerCtxKey caddy.CtxKey = "server"
// For the request's variable table
VarsCtxKey caddy.CtxKey = "vars"
// For a partial copy of the unmodified request that
// originally came into the server's entry handler
OriginalRequestCtxKey caddy.CtxKey = "original_request"
// For referencing underlying net.Conn
ConnCtxKey caddy.CtxKey = "conn"
// For referencing underlying quic.Connection
// TODO: export if needed later
quicConnCtxKey caddy.CtxKey = "quic_conn"
// For tracking whether the client is a trusted proxy
TrustedProxyVarKey string = "trusted_proxy"
// For tracking the real client IP (affected by trusted_proxy)
ClientIPVarKey string = "client_ip"
)
var networkTypesHTTP3 = map[string]string{
"unix": "unixgram",
"tcp4": "udp4",
"tcp6": "udp6",
}
// RegisterNetworkHTTP3 registers a mapping from non-HTTP/3 network to HTTP/3
// network. This should be called during init() and will panic if the network
// type is standard, reserved, or already registered.
//
// EXPERIMENTAL: Subject to change.
func RegisterNetworkHTTP3(originalNetwork, h3Network string) {
if _, ok := networkTypesHTTP3[strings.ToLower(originalNetwork)]; ok {
panic("network type " + originalNetwork + " is already registered")
}
networkTypesHTTP3[originalNetwork] = h3Network
}
func getHTTP3Network(originalNetwork string) string {
h3Network, ok := networkTypesHTTP3[strings.ToLower(originalNetwork)]
if !ok {
// TODO: Maybe a better default is to not enable HTTP/3 if we do not know the network?
return "udp"
}
return h3Network
}