caddy/caddyhttp/proxy/proxy.go

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// Package proxy is middleware that proxies HTTP requests.
package proxy
import (
"context"
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"errors"
"net"
"net/http"
"net/url"
"strings"
"sync/atomic"
"time"
"github.com/mholt/caddy/caddyhttp/httpserver"
)
// Proxy represents a middleware instance that can proxy requests.
type Proxy struct {
Next httpserver.Handler
Upstreams []Upstream
}
// Upstream manages a pool of proxy upstream hosts.
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type Upstream interface {
// The path this upstream host should be routed on
From() string
// Selects an upstream host to be routed to. It
// should return a suitable upstream host, or nil
// if no such hosts are available.
Select(*http.Request) *UpstreamHost
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// Checks if subpath is not an ignored path
AllowedPath(string) bool
// Gets how long to try selecting upstream hosts
// in the case of cascading failures.
GetTryDuration() time.Duration
// Gets how long to wait between selecting upstream
// hosts in the case of cascading failures.
GetTryInterval() time.Duration
// Gets the number of upstream hosts.
GetHostCount() int
// Stops the upstream from proxying requests to shutdown goroutines cleanly.
Stop() error
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}
// UpstreamHostDownFunc can be used to customize how Down behaves.
type UpstreamHostDownFunc func(*UpstreamHost) bool
// UpstreamHost represents a single proxy upstream
type UpstreamHost struct {
// This field is read & written to concurrently, so all access must use
// atomic operations.
Conns int64 // must be first field to be 64-bit aligned on 32-bit systems
MaxConns int64
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Name string // hostname of this upstream host
UpstreamHeaders http.Header
DownstreamHeaders http.Header
FailTimeout time.Duration
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CheckDown UpstreamHostDownFunc
WithoutPathPrefix string
ReverseProxy *ReverseProxy
Fails int32
// This is an int32 so that we can use atomic operations to do concurrent
// reads & writes to this value. The default value of 0 indicates that it
// is healthy and any non-zero value indicates unhealthy.
Unhealthy int32
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}
// Down checks whether the upstream host is down or not.
// Down will try to use uh.CheckDown first, and will fall
// back to some default criteria if necessary.
func (uh *UpstreamHost) Down() bool {
if uh.CheckDown == nil {
// Default settings
return atomic.LoadInt32(&uh.Unhealthy) != 0 || atomic.LoadInt32(&uh.Fails) > 0
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}
return uh.CheckDown(uh)
}
// Full checks whether the upstream host has reached its maximum connections
func (uh *UpstreamHost) Full() bool {
return uh.MaxConns > 0 && atomic.LoadInt64(&uh.Conns) >= uh.MaxConns
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}
// Available checks whether the upstream host is available for proxying to
func (uh *UpstreamHost) Available() bool {
return !uh.Down() && !uh.Full()
}
// ServeHTTP satisfies the httpserver.Handler interface.
func (p Proxy) ServeHTTP(w http.ResponseWriter, r *http.Request) (int, error) {
// start by selecting most specific matching upstream config
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upstream := p.match(r)
if upstream == nil {
return p.Next.ServeHTTP(w, r)
}
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// this replacer is used to fill in header field values
replacer := httpserver.NewReplacer(r, nil, "")
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// outreq is the request that makes a roundtrip to the backend
outreq, cancel := createUpstreamRequest(w, r)
defer cancel()
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// If we have more than one upstream host defined and if retrying is enabled
// by setting try_duration to a non-zero value, caddy will try to
// retry the request at a different host if the first one failed.
//
// This requires us to possibly rewind and replay the request body though,
// which in turn requires us to buffer the request body first.
//
// An unbuffered request is usually preferrable, because it reduces latency
// as well as memory usage. Furthermore it enables different kinds of
// HTTP streaming applications like gRPC for instance.
requiresBuffering := upstream.GetHostCount() > 1 && upstream.GetTryDuration() != 0
if requiresBuffering {
body, err := newBufferedBody(outreq.Body)
if err != nil {
return http.StatusBadRequest, errors.New("failed to read downstream request body")
}
if body != nil {
outreq.Body = body
}
}
// The keepRetrying function will return true if we should
// loop and try to select another host, or false if we
// should break and stop retrying.
start := time.Now()
keepRetrying := func(backendErr error) bool {
// if downstream has canceled the request, break
if backendErr == context.Canceled {
return false
}
// if we've tried long enough, break
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if time.Since(start) >= upstream.GetTryDuration() {
return false
}
// otherwise, wait and try the next available host
time.Sleep(upstream.GetTryInterval())
return true
}
var backendErr error
for {
// since Select() should give us "up" hosts, keep retrying
// hosts until timeout (or until we get a nil host).
host := upstream.Select(r)
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if host == nil {
if backendErr == nil {
backendErr = errors.New("no hosts available upstream")
}
if !keepRetrying(backendErr) {
break
}
continue
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}
if rr, ok := w.(*httpserver.ResponseRecorder); ok && rr.Replacer != nil {
rr.Replacer.Set("upstream", host.Name)
}
proxy := host.ReverseProxy
// a backend's name may contain more than just the host,
// so we parse it as a URL to try to isolate the host.
if nameURL, err := url.Parse(host.Name); err == nil {
outreq.Host = nameURL.Host
if proxy == nil {
proxy = NewSingleHostReverseProxy(nameURL, host.WithoutPathPrefix, http.DefaultMaxIdleConnsPerHost)
}
// use upstream credentials by default
if outreq.Header.Get("Authorization") == "" && nameURL.User != nil {
pwd, _ := nameURL.User.Password()
outreq.SetBasicAuth(nameURL.User.Username(), pwd)
}
} else {
outreq.Host = host.Name
}
if proxy == nil {
return http.StatusInternalServerError, errors.New("proxy for host '" + host.Name + "' is nil")
}
// set headers for request going upstream
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if host.UpstreamHeaders != nil {
// modify headers for request that will be sent to the upstream host
mutateHeadersByRules(outreq.Header, host.UpstreamHeaders, replacer)
if hostHeaders, ok := outreq.Header["Host"]; ok && len(hostHeaders) > 0 {
outreq.Host = hostHeaders[len(hostHeaders)-1]
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}
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}
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// prepare a function that will update response
// headers coming back downstream
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var downHeaderUpdateFn respUpdateFn
if host.DownstreamHeaders != nil {
downHeaderUpdateFn = createRespHeaderUpdateFn(host.DownstreamHeaders, replacer)
}
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// Before we retry the request we have to make sure
// that the body is rewound to it's beginning.
if bb, ok := outreq.Body.(*bufferedBody); ok {
if err := bb.rewind(); err != nil {
return http.StatusInternalServerError, errors.New("unable to rewind downstream request body")
}
}
// tell the proxy to serve the request
//
// NOTE:
// The call to proxy.ServeHTTP can theoretically panic.
// To prevent host.Conns from getting out-of-sync we thus have to
// make sure that it's _always_ correctly decremented afterwards.
func() {
atomic.AddInt64(&host.Conns, 1)
defer atomic.AddInt64(&host.Conns, -1)
backendErr = proxy.ServeHTTP(w, outreq, downHeaderUpdateFn)
}()
// if no errors, we're done here
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if backendErr == nil {
return 0, nil
}
if backendErr == httpserver.MaxBytesExceededErr {
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return http.StatusRequestEntityTooLarge, backendErr
}
// failover; remember this failure for some time if
// request failure counting is enabled
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timeout := host.FailTimeout
if timeout > 0 {
atomic.AddInt32(&host.Fails, 1)
go func(host *UpstreamHost, timeout time.Duration) {
time.Sleep(timeout)
atomic.AddInt32(&host.Fails, -1)
}(host, timeout)
}
// if we've tried long enough, break
if !keepRetrying(backendErr) {
break
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}
}
return http.StatusBadGateway, backendErr
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}
// match finds the best match for a proxy config based on r.
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func (p Proxy) match(r *http.Request) Upstream {
var u Upstream
var longestMatch int
for _, upstream := range p.Upstreams {
basePath := upstream.From()
if !httpserver.Path(r.URL.Path).Matches(basePath) || !upstream.AllowedPath(r.URL.Path) {
continue
}
if len(basePath) > longestMatch {
longestMatch = len(basePath)
u = upstream
}
}
return u
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}
// createUpstremRequest shallow-copies r into a new request
// that can be sent upstream.
//
// Derived from reverseproxy.go in the standard Go httputil package.
func createUpstreamRequest(rw http.ResponseWriter, r *http.Request) (*http.Request, context.CancelFunc) {
// Original incoming server request may be canceled by the
// user or by std lib(e.g. too many idle connections).
ctx, cancel := context.WithCancel(r.Context())
if cn, ok := rw.(http.CloseNotifier); ok {
notifyChan := cn.CloseNotify()
go func() {
select {
case <-notifyChan:
cancel()
case <-ctx.Done():
}
}()
}
outreq := r.WithContext(ctx) // includes shallow copies of maps, but okay
// We should set body to nil explicitly if request body is empty.
// For server requests the Request Body is always non-nil.
if r.ContentLength == 0 {
outreq.Body = nil
}
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// We are modifying the same underlying map from req (shallow
// copied above) so we only copy it if necessary.
copiedHeaders := false
// Remove hop-by-hop headers listed in the "Connection" header.
// See RFC 2616, section 14.10.
if c := outreq.Header.Get("Connection"); c != "" {
for _, f := range strings.Split(c, ",") {
if f = strings.TrimSpace(f); f != "" {
if !copiedHeaders {
outreq.Header = make(http.Header)
copyHeader(outreq.Header, r.Header)
copiedHeaders = true
}
outreq.Header.Del(f)
}
}
}
// Remove hop-by-hop headers to the backend. Especially
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// important is "Connection" because we want a persistent
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// connection, regardless of what the client sent to us.
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for _, h := range hopHeaders {
if outreq.Header.Get(h) != "" {
if !copiedHeaders {
outreq.Header = make(http.Header)
copyHeader(outreq.Header, r.Header)
copiedHeaders = true
}
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outreq.Header.Del(h)
}
}
if clientIP, _, err := net.SplitHostPort(r.RemoteAddr); err == nil {
// If we aren't the first proxy, retain prior
// X-Forwarded-For information as a comma+space
// separated list and fold multiple headers into one.
if prior, ok := outreq.Header["X-Forwarded-For"]; ok {
clientIP = strings.Join(prior, ", ") + ", " + clientIP
}
outreq.Header.Set("X-Forwarded-For", clientIP)
}
return outreq, cancel
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}
func createRespHeaderUpdateFn(rules http.Header, replacer httpserver.Replacer) respUpdateFn {
return func(resp *http.Response) {
mutateHeadersByRules(resp.Header, rules, replacer)
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}
}
func mutateHeadersByRules(headers, rules http.Header, repl httpserver.Replacer) {
for ruleField, ruleValues := range rules {
if strings.HasPrefix(ruleField, "+") {
for _, ruleValue := range ruleValues {
replacement := repl.Replace(ruleValue)
if len(replacement) > 0 {
headers.Add(strings.TrimPrefix(ruleField, "+"), replacement)
}
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}
} else if strings.HasPrefix(ruleField, "-") {
headers.Del(strings.TrimPrefix(ruleField, "-"))
} else if len(ruleValues) > 0 {
replacement := repl.Replace(ruleValues[len(ruleValues)-1])
if len(replacement) > 0 {
headers.Set(ruleField, replacement)
}
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}
}
}