caddy/caddyhttp/staticfiles/fileserver.go

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// Package staticfiles provides middleware for serving static files from disk.
// Its handler is the default HTTP handler for the HTTP server.
//
// TODO: Should this package be rolled into the httpserver package?
Rewrote Caddy from the ground up; initial commit of 0.9 branch These changes span work from the last ~4 months in an effort to make Caddy more extensible, reduce the coupling between its components, and lay a more robust foundation of code going forward into 1.0. A bunch of new features have been added, too, with even higher future potential. The most significant design change is an overall inversion of dependencies. Instead of the caddy package knowing about the server and the notion of middleware and config, the caddy package exposes an interface that other components plug into. This does introduce more indirection when reading the code, but every piece is very modular and pluggable. Even the HTTP server is pluggable. The caddy package has been moved to the top level, and main has been pushed into a subfolder called caddy. The actual logic of the main file has been pushed even further into caddy/caddymain/run.go so that custom builds of Caddy can be 'go get'able. The HTTPS logic was surgically separated into two parts to divide the TLS-specific code and the HTTPS-specific code. The caddytls package can now be used by any type of server that needs TLS, not just HTTP. I also added the ability to customize nearly every aspect of TLS at the site level rather than all sites sharing the same TLS configuration. Not all of this flexibility is exposed in the Caddyfile yet, but it may be in the future. Caddy can also generate self-signed certificates in memory for the convenience of a developer working on localhost who wants HTTPS. And Caddy now supports the DNS challenge, assuming at least one DNS provider is plugged in. Dozens, if not hundreds, of other minor changes swept through the code base as I literally started from an empty main function, copying over functions or files as needed, then adjusting them to fit in the new design. Most tests have been restored and adapted to the new API, but more work is needed there. A lot of what was "impossible" before is now possible, or can be made possible with minimal disruption of the code. For example, it's fairly easy to make plugins hook into another part of the code via callbacks. Plugins can do more than just be directives; we now have plugins that customize how the Caddyfile is loaded (useful when you need to get your configuration from a remote store). Site addresses no longer need be just a host and port. They can have a path, allowing you to scope a configuration to a specific path. There is no inheretance, however; each site configuration is distinct. Thanks to amazing work by Lucas Clemente, this commit adds experimental QUIC support. Turn it on using the -quic flag; your browser may have to be configured to enable it. Almost everything is here, but you will notice that most of the middle- ware are missing. After those are transferred over, we'll be ready for beta tests. I'm very excited to get this out. Thanks for everyone's help and patience these last few months. I hope you like it!!
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package staticfiles
import (
"math/rand"
"net/http"
"os"
"path"
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"path/filepath"
Rewrote Caddy from the ground up; initial commit of 0.9 branch These changes span work from the last ~4 months in an effort to make Caddy more extensible, reduce the coupling between its components, and lay a more robust foundation of code going forward into 1.0. A bunch of new features have been added, too, with even higher future potential. The most significant design change is an overall inversion of dependencies. Instead of the caddy package knowing about the server and the notion of middleware and config, the caddy package exposes an interface that other components plug into. This does introduce more indirection when reading the code, but every piece is very modular and pluggable. Even the HTTP server is pluggable. The caddy package has been moved to the top level, and main has been pushed into a subfolder called caddy. The actual logic of the main file has been pushed even further into caddy/caddymain/run.go so that custom builds of Caddy can be 'go get'able. The HTTPS logic was surgically separated into two parts to divide the TLS-specific code and the HTTPS-specific code. The caddytls package can now be used by any type of server that needs TLS, not just HTTP. I also added the ability to customize nearly every aspect of TLS at the site level rather than all sites sharing the same TLS configuration. Not all of this flexibility is exposed in the Caddyfile yet, but it may be in the future. Caddy can also generate self-signed certificates in memory for the convenience of a developer working on localhost who wants HTTPS. And Caddy now supports the DNS challenge, assuming at least one DNS provider is plugged in. Dozens, if not hundreds, of other minor changes swept through the code base as I literally started from an empty main function, copying over functions or files as needed, then adjusting them to fit in the new design. Most tests have been restored and adapted to the new API, but more work is needed there. A lot of what was "impossible" before is now possible, or can be made possible with minimal disruption of the code. For example, it's fairly easy to make plugins hook into another part of the code via callbacks. Plugins can do more than just be directives; we now have plugins that customize how the Caddyfile is loaded (useful when you need to get your configuration from a remote store). Site addresses no longer need be just a host and port. They can have a path, allowing you to scope a configuration to a specific path. There is no inheretance, however; each site configuration is distinct. Thanks to amazing work by Lucas Clemente, this commit adds experimental QUIC support. Turn it on using the -quic flag; your browser may have to be configured to enable it. Almost everything is here, but you will notice that most of the middle- ware are missing. After those are transferred over, we'll be ready for beta tests. I'm very excited to get this out. Thanks for everyone's help and patience these last few months. I hope you like it!!
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"runtime"
"strconv"
"strings"
"github.com/mholt/caddy"
)
// FileServer implements a production-ready file server
// and is the 'default' handler for all requests to Caddy.
Rewrote Caddy from the ground up; initial commit of 0.9 branch These changes span work from the last ~4 months in an effort to make Caddy more extensible, reduce the coupling between its components, and lay a more robust foundation of code going forward into 1.0. A bunch of new features have been added, too, with even higher future potential. The most significant design change is an overall inversion of dependencies. Instead of the caddy package knowing about the server and the notion of middleware and config, the caddy package exposes an interface that other components plug into. This does introduce more indirection when reading the code, but every piece is very modular and pluggable. Even the HTTP server is pluggable. The caddy package has been moved to the top level, and main has been pushed into a subfolder called caddy. The actual logic of the main file has been pushed even further into caddy/caddymain/run.go so that custom builds of Caddy can be 'go get'able. The HTTPS logic was surgically separated into two parts to divide the TLS-specific code and the HTTPS-specific code. The caddytls package can now be used by any type of server that needs TLS, not just HTTP. I also added the ability to customize nearly every aspect of TLS at the site level rather than all sites sharing the same TLS configuration. Not all of this flexibility is exposed in the Caddyfile yet, but it may be in the future. Caddy can also generate self-signed certificates in memory for the convenience of a developer working on localhost who wants HTTPS. And Caddy now supports the DNS challenge, assuming at least one DNS provider is plugged in. Dozens, if not hundreds, of other minor changes swept through the code base as I literally started from an empty main function, copying over functions or files as needed, then adjusting them to fit in the new design. Most tests have been restored and adapted to the new API, but more work is needed there. A lot of what was "impossible" before is now possible, or can be made possible with minimal disruption of the code. For example, it's fairly easy to make plugins hook into another part of the code via callbacks. Plugins can do more than just be directives; we now have plugins that customize how the Caddyfile is loaded (useful when you need to get your configuration from a remote store). Site addresses no longer need be just a host and port. They can have a path, allowing you to scope a configuration to a specific path. There is no inheretance, however; each site configuration is distinct. Thanks to amazing work by Lucas Clemente, this commit adds experimental QUIC support. Turn it on using the -quic flag; your browser may have to be configured to enable it. Almost everything is here, but you will notice that most of the middle- ware are missing. After those are transferred over, we'll be ready for beta tests. I'm very excited to get this out. Thanks for everyone's help and patience these last few months. I hope you like it!!
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// It simply loads and serves the URI requested. FileServer
// is adapted from the one in net/http by the Go authors.
// Significant modifications have been made.
//
// Original license:
//
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
Rewrote Caddy from the ground up; initial commit of 0.9 branch These changes span work from the last ~4 months in an effort to make Caddy more extensible, reduce the coupling between its components, and lay a more robust foundation of code going forward into 1.0. A bunch of new features have been added, too, with even higher future potential. The most significant design change is an overall inversion of dependencies. Instead of the caddy package knowing about the server and the notion of middleware and config, the caddy package exposes an interface that other components plug into. This does introduce more indirection when reading the code, but every piece is very modular and pluggable. Even the HTTP server is pluggable. The caddy package has been moved to the top level, and main has been pushed into a subfolder called caddy. The actual logic of the main file has been pushed even further into caddy/caddymain/run.go so that custom builds of Caddy can be 'go get'able. The HTTPS logic was surgically separated into two parts to divide the TLS-specific code and the HTTPS-specific code. The caddytls package can now be used by any type of server that needs TLS, not just HTTP. I also added the ability to customize nearly every aspect of TLS at the site level rather than all sites sharing the same TLS configuration. Not all of this flexibility is exposed in the Caddyfile yet, but it may be in the future. Caddy can also generate self-signed certificates in memory for the convenience of a developer working on localhost who wants HTTPS. And Caddy now supports the DNS challenge, assuming at least one DNS provider is plugged in. Dozens, if not hundreds, of other minor changes swept through the code base as I literally started from an empty main function, copying over functions or files as needed, then adjusting them to fit in the new design. Most tests have been restored and adapted to the new API, but more work is needed there. A lot of what was "impossible" before is now possible, or can be made possible with minimal disruption of the code. For example, it's fairly easy to make plugins hook into another part of the code via callbacks. Plugins can do more than just be directives; we now have plugins that customize how the Caddyfile is loaded (useful when you need to get your configuration from a remote store). Site addresses no longer need be just a host and port. They can have a path, allowing you to scope a configuration to a specific path. There is no inheretance, however; each site configuration is distinct. Thanks to amazing work by Lucas Clemente, this commit adds experimental QUIC support. Turn it on using the -quic flag; your browser may have to be configured to enable it. Almost everything is here, but you will notice that most of the middle- ware are missing. After those are transferred over, we'll be ready for beta tests. I'm very excited to get this out. Thanks for everyone's help and patience these last few months. I hope you like it!!
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type FileServer struct {
Root http.FileSystem // jailed access to the file system
Hide []string // list of files for which to respond with "Not Found"
}
Rewrote Caddy from the ground up; initial commit of 0.9 branch These changes span work from the last ~4 months in an effort to make Caddy more extensible, reduce the coupling between its components, and lay a more robust foundation of code going forward into 1.0. A bunch of new features have been added, too, with even higher future potential. The most significant design change is an overall inversion of dependencies. Instead of the caddy package knowing about the server and the notion of middleware and config, the caddy package exposes an interface that other components plug into. This does introduce more indirection when reading the code, but every piece is very modular and pluggable. Even the HTTP server is pluggable. The caddy package has been moved to the top level, and main has been pushed into a subfolder called caddy. The actual logic of the main file has been pushed even further into caddy/caddymain/run.go so that custom builds of Caddy can be 'go get'able. The HTTPS logic was surgically separated into two parts to divide the TLS-specific code and the HTTPS-specific code. The caddytls package can now be used by any type of server that needs TLS, not just HTTP. I also added the ability to customize nearly every aspect of TLS at the site level rather than all sites sharing the same TLS configuration. Not all of this flexibility is exposed in the Caddyfile yet, but it may be in the future. Caddy can also generate self-signed certificates in memory for the convenience of a developer working on localhost who wants HTTPS. And Caddy now supports the DNS challenge, assuming at least one DNS provider is plugged in. Dozens, if not hundreds, of other minor changes swept through the code base as I literally started from an empty main function, copying over functions or files as needed, then adjusting them to fit in the new design. Most tests have been restored and adapted to the new API, but more work is needed there. A lot of what was "impossible" before is now possible, or can be made possible with minimal disruption of the code. For example, it's fairly easy to make plugins hook into another part of the code via callbacks. Plugins can do more than just be directives; we now have plugins that customize how the Caddyfile is loaded (useful when you need to get your configuration from a remote store). Site addresses no longer need be just a host and port. They can have a path, allowing you to scope a configuration to a specific path. There is no inheretance, however; each site configuration is distinct. Thanks to amazing work by Lucas Clemente, this commit adds experimental QUIC support. Turn it on using the -quic flag; your browser may have to be configured to enable it. Almost everything is here, but you will notice that most of the middle- ware are missing. After those are transferred over, we'll be ready for beta tests. I'm very excited to get this out. Thanks for everyone's help and patience these last few months. I hope you like it!!
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// ServeHTTP serves static files for r according to fs's configuration.
func (fs FileServer) ServeHTTP(w http.ResponseWriter, r *http.Request) (int, error) {
return fs.serveFile(w, r)
}
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// serveFile writes the specified file to the HTTP response.
// name is '/'-separated, not filepath.Separator.
func (fs FileServer) serveFile(w http.ResponseWriter, r *http.Request) (int, error) {
reqPath := r.URL.Path
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// Prevent absolute path access on Windows.
// TODO remove when stdlib http.Dir fixes this.
if runtime.GOOS == "windows" && len(reqPath) > 0 && filepath.IsAbs(reqPath[1:]) {
return http.StatusNotFound, nil
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}
Rewrote Caddy from the ground up; initial commit of 0.9 branch These changes span work from the last ~4 months in an effort to make Caddy more extensible, reduce the coupling between its components, and lay a more robust foundation of code going forward into 1.0. A bunch of new features have been added, too, with even higher future potential. The most significant design change is an overall inversion of dependencies. Instead of the caddy package knowing about the server and the notion of middleware and config, the caddy package exposes an interface that other components plug into. This does introduce more indirection when reading the code, but every piece is very modular and pluggable. Even the HTTP server is pluggable. The caddy package has been moved to the top level, and main has been pushed into a subfolder called caddy. The actual logic of the main file has been pushed even further into caddy/caddymain/run.go so that custom builds of Caddy can be 'go get'able. The HTTPS logic was surgically separated into two parts to divide the TLS-specific code and the HTTPS-specific code. The caddytls package can now be used by any type of server that needs TLS, not just HTTP. I also added the ability to customize nearly every aspect of TLS at the site level rather than all sites sharing the same TLS configuration. Not all of this flexibility is exposed in the Caddyfile yet, but it may be in the future. Caddy can also generate self-signed certificates in memory for the convenience of a developer working on localhost who wants HTTPS. And Caddy now supports the DNS challenge, assuming at least one DNS provider is plugged in. Dozens, if not hundreds, of other minor changes swept through the code base as I literally started from an empty main function, copying over functions or files as needed, then adjusting them to fit in the new design. Most tests have been restored and adapted to the new API, but more work is needed there. A lot of what was "impossible" before is now possible, or can be made possible with minimal disruption of the code. For example, it's fairly easy to make plugins hook into another part of the code via callbacks. Plugins can do more than just be directives; we now have plugins that customize how the Caddyfile is loaded (useful when you need to get your configuration from a remote store). Site addresses no longer need be just a host and port. They can have a path, allowing you to scope a configuration to a specific path. There is no inheretance, however; each site configuration is distinct. Thanks to amazing work by Lucas Clemente, this commit adds experimental QUIC support. Turn it on using the -quic flag; your browser may have to be configured to enable it. Almost everything is here, but you will notice that most of the middle- ware are missing. After those are transferred over, we'll be ready for beta tests. I'm very excited to get this out. Thanks for everyone's help and patience these last few months. I hope you like it!!
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// open the requested file
f, err := fs.Root.Open(reqPath)
if err != nil {
// TODO: remove when http.Dir handles this (Go 1.9?)
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// Go issue #18984
err = mapFSRootOpenErr(err)
if os.IsNotExist(err) {
return http.StatusNotFound, nil
} else if os.IsPermission(err) {
return http.StatusForbidden, err
}
// otherwise, maybe the server is under load and ran out of file descriptors?
backoff := int(3 + rand.Int31()%3) // 35 seconds to prevent a stampede
w.Header().Set("Retry-After", strconv.Itoa(backoff))
return http.StatusServiceUnavailable, err
}
defer f.Close()
// get information about the file
d, err := f.Stat()
if err != nil {
if os.IsNotExist(err) {
return http.StatusNotFound, nil
} else if os.IsPermission(err) {
return http.StatusForbidden, err
}
// return a different status code than above to distinguish these cases
return http.StatusInternalServerError, err
}
// redirect to canonical path (being careful to preserve other parts of URL and
// considering cases where a site is defined with a path prefix that gets stripped)
urlCopy := *r.URL
pathPrefix, _ := r.Context().Value(caddy.CtxKey("path_prefix")).(string)
if pathPrefix != "/" {
urlCopy.Path = pathPrefix + urlCopy.Path
}
if urlCopy.Path == "" {
urlCopy.Path = "/"
}
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if d.IsDir() {
// ensure there is a trailing slash
if urlCopy.Path[len(urlCopy.Path)-1] != '/' {
urlCopy.Path += "/"
http.Redirect(w, r, urlCopy.String(), http.StatusMovedPermanently)
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return http.StatusMovedPermanently, nil
}
} else {
// ensure no trailing slash
redir := false
if urlCopy.Path[len(urlCopy.Path)-1] == '/' {
urlCopy.Path = urlCopy.Path[:len(urlCopy.Path)-1]
redir = true
}
// if an index file was explicitly requested, strip file name from the request
// ("/foo/index.html" -> "/foo/")
for _, indexPage := range IndexPages {
if strings.HasSuffix(urlCopy.Path, indexPage) {
urlCopy.Path = urlCopy.Path[:len(urlCopy.Path)-len(indexPage)]
redir = true
break
}
}
if redir {
http.Redirect(w, r, urlCopy.String(), http.StatusMovedPermanently)
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return http.StatusMovedPermanently, nil
}
}
// use contents of an index file, if present, for directory requests
if d.IsDir() {
for _, indexPage := range IndexPages {
indexPath := path.Join(reqPath, indexPage)
indexFile, err := fs.Root.Open(indexPath)
if err != nil {
continue
}
indexInfo, err := indexFile.Stat()
if err != nil {
indexFile.Close()
continue
}
// this defer does not leak fds even though we are in a loop,
// because previous iterations of the loop must have had an
// err, so there's nothing to close from earlier iterations.
defer indexFile.Close()
// close previously-opened file immediately to release fd
f.Close()
// switch to using the index file, and we're done here
d = indexInfo
f = indexFile
reqPath = indexPath
break
}
}
// return Not Found if we either did not find an index file (and thus are
// still a directory) or if this file is supposed to be hidden
if d.IsDir() || fs.IsHidden(d) {
return http.StatusNotFound, nil
}
etag := calculateEtag(d)
// look for compressed versions of the file on disk, if the client supports that encoding
for _, encoding := range staticEncodingPriority {
// see if the client accepts a compressed encoding we offer
acceptEncoding := strings.Split(r.Header.Get("Accept-Encoding"), ",")
accepted := false
for _, acc := range acceptEncoding {
if strings.TrimSpace(acc) == encoding {
accepted = true
break
}
}
// if client doesn't support this encoding, don't even bother; try next one
if !accepted {
continue
}
// see if the compressed version of this file exists
encodedFile, err := fs.Root.Open(reqPath + staticEncoding[encoding])
if err != nil {
continue
}
encodedFileInfo, err := encodedFile.Stat()
if err != nil {
encodedFile.Close()
continue
}
// close the encoded file when we're done, and close the
// previously-opened file immediately to release the fd
defer encodedFile.Close()
f.Close()
// the encoded file is now what we're serving
f = encodedFile
etag = calculateEtag(encodedFileInfo)
w.Header().Add("Vary", "Accept-Encoding")
w.Header().Set("Content-Encoding", encoding)
w.Header().Set("Content-Length", strconv.FormatInt(encodedFileInfo.Size(), 10))
break
}
// Set the ETag returned to the user-agent. Note that a conditional If-None-Match
// request is handled in http.ServeContent below, which checks against this ETag value.
w.Header().Set("ETag", etag)
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// Note: Errors generated by ServeContent are written immediately
// to the response. This usually only happens if seeking fails (rare).
// Its signature does not bubble the error up to us, so we cannot
// return it for any logging middleware to record. Oh well.
http.ServeContent(w, r, d.Name(), d.ModTime(), f)
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return http.StatusOK, nil
}
// IsHidden checks if file with FileInfo d is on hide list.
func (fs FileServer) IsHidden(d os.FileInfo) bool {
Rewrote Caddy from the ground up; initial commit of 0.9 branch These changes span work from the last ~4 months in an effort to make Caddy more extensible, reduce the coupling between its components, and lay a more robust foundation of code going forward into 1.0. A bunch of new features have been added, too, with even higher future potential. The most significant design change is an overall inversion of dependencies. Instead of the caddy package knowing about the server and the notion of middleware and config, the caddy package exposes an interface that other components plug into. This does introduce more indirection when reading the code, but every piece is very modular and pluggable. Even the HTTP server is pluggable. The caddy package has been moved to the top level, and main has been pushed into a subfolder called caddy. The actual logic of the main file has been pushed even further into caddy/caddymain/run.go so that custom builds of Caddy can be 'go get'able. The HTTPS logic was surgically separated into two parts to divide the TLS-specific code and the HTTPS-specific code. The caddytls package can now be used by any type of server that needs TLS, not just HTTP. I also added the ability to customize nearly every aspect of TLS at the site level rather than all sites sharing the same TLS configuration. Not all of this flexibility is exposed in the Caddyfile yet, but it may be in the future. Caddy can also generate self-signed certificates in memory for the convenience of a developer working on localhost who wants HTTPS. And Caddy now supports the DNS challenge, assuming at least one DNS provider is plugged in. Dozens, if not hundreds, of other minor changes swept through the code base as I literally started from an empty main function, copying over functions or files as needed, then adjusting them to fit in the new design. Most tests have been restored and adapted to the new API, but more work is needed there. A lot of what was "impossible" before is now possible, or can be made possible with minimal disruption of the code. For example, it's fairly easy to make plugins hook into another part of the code via callbacks. Plugins can do more than just be directives; we now have plugins that customize how the Caddyfile is loaded (useful when you need to get your configuration from a remote store). Site addresses no longer need be just a host and port. They can have a path, allowing you to scope a configuration to a specific path. There is no inheretance, however; each site configuration is distinct. Thanks to amazing work by Lucas Clemente, this commit adds experimental QUIC support. Turn it on using the -quic flag; your browser may have to be configured to enable it. Almost everything is here, but you will notice that most of the middle- ware are missing. After those are transferred over, we'll be ready for beta tests. I'm very excited to get this out. Thanks for everyone's help and patience these last few months. I hope you like it!!
2016-06-05 07:00:29 +08:00
for _, hiddenPath := range fs.Hide {
// TODO: Could these FileInfos be stored instead of their paths, to avoid opening them all the time?
Rewrote Caddy from the ground up; initial commit of 0.9 branch These changes span work from the last ~4 months in an effort to make Caddy more extensible, reduce the coupling between its components, and lay a more robust foundation of code going forward into 1.0. A bunch of new features have been added, too, with even higher future potential. The most significant design change is an overall inversion of dependencies. Instead of the caddy package knowing about the server and the notion of middleware and config, the caddy package exposes an interface that other components plug into. This does introduce more indirection when reading the code, but every piece is very modular and pluggable. Even the HTTP server is pluggable. The caddy package has been moved to the top level, and main has been pushed into a subfolder called caddy. The actual logic of the main file has been pushed even further into caddy/caddymain/run.go so that custom builds of Caddy can be 'go get'able. The HTTPS logic was surgically separated into two parts to divide the TLS-specific code and the HTTPS-specific code. The caddytls package can now be used by any type of server that needs TLS, not just HTTP. I also added the ability to customize nearly every aspect of TLS at the site level rather than all sites sharing the same TLS configuration. Not all of this flexibility is exposed in the Caddyfile yet, but it may be in the future. Caddy can also generate self-signed certificates in memory for the convenience of a developer working on localhost who wants HTTPS. And Caddy now supports the DNS challenge, assuming at least one DNS provider is plugged in. Dozens, if not hundreds, of other minor changes swept through the code base as I literally started from an empty main function, copying over functions or files as needed, then adjusting them to fit in the new design. Most tests have been restored and adapted to the new API, but more work is needed there. A lot of what was "impossible" before is now possible, or can be made possible with minimal disruption of the code. For example, it's fairly easy to make plugins hook into another part of the code via callbacks. Plugins can do more than just be directives; we now have plugins that customize how the Caddyfile is loaded (useful when you need to get your configuration from a remote store). Site addresses no longer need be just a host and port. They can have a path, allowing you to scope a configuration to a specific path. There is no inheretance, however; each site configuration is distinct. Thanks to amazing work by Lucas Clemente, this commit adds experimental QUIC support. Turn it on using the -quic flag; your browser may have to be configured to enable it. Almost everything is here, but you will notice that most of the middle- ware are missing. After those are transferred over, we'll be ready for beta tests. I'm very excited to get this out. Thanks for everyone's help and patience these last few months. I hope you like it!!
2016-06-05 07:00:29 +08:00
if hFile, err := fs.Root.Open(hiddenPath); err == nil {
fs, _ := hFile.Stat()
hFile.Close()
if os.SameFile(d, fs) {
return true
}
}
}
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return false
}
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// calculateEtag produces a strong etag by default, although, for
// efficiency reasons, it does not actually consume the contents
// of the file to make a hash of all the bytes. ¯\_(ツ)_/¯
// Prefix the etag with "W/" to convert it into a weak etag.
// See: https://tools.ietf.org/html/rfc7232#section-2.3
func calculateEtag(d os.FileInfo) string {
t := strconv.FormatInt(d.ModTime().Unix(), 36)
s := strconv.FormatInt(d.Size(), 36)
return `"` + t + s + `"`
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}
// IndexPages is a list of pages that may be understood as
// the "index" files to directories.
var IndexPages = []string{
"index.html",
"index.htm",
"index.txt",
"default.html",
"default.htm",
"default.txt",
}
// staticEncoding is a map of content-encoding to a file extension.
// If client accepts given encoding (via Accept-Encoding header) and compressed file with given extensions exists
// it will be served to the client instead of original one.
var staticEncoding = map[string]string{
"gzip": ".gz",
"br": ".br",
}
// staticEncodingPriority is a list of preferred static encodings (most efficient compression to least one).
var staticEncodingPriority = []string{
"br",
"gzip",
}
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// mapFSRootOpenErr maps the provided non-nil error
// to a possibly better non-nil error. In particular, it turns OS-specific errors
// about opening files in non-directories into os.ErrNotExist.
//
// TODO: remove when http.Dir handles this (slated for Go 1.9)
2017-02-11 11:02:00 +08:00
// Go issue #18984
func mapFSRootOpenErr(originalErr error) error {
if os.IsNotExist(originalErr) || os.IsPermission(originalErr) {
return originalErr
}
perr, ok := originalErr.(*os.PathError)
if !ok {
return originalErr
}
name := perr.Path
parts := strings.Split(name, string(filepath.Separator))
for i := range parts {
if parts[i] == "" {
continue
}
fi, err := os.Stat(strings.Join(parts[:i+1], string(filepath.Separator)))
if err != nil {
return originalErr
}
if !fi.IsDir() {
return os.ErrNotExist
}
}
return originalErr
}