caddy/modules/caddyhttp/server.go

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2019-07-01 06:07:58 +08:00
// Copyright 2015 Matthew Holt and The Caddy Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package caddyhttp
import (
"context"
"encoding/json"
"fmt"
"net"
"net/http"
"net/url"
"strings"
"time"
"github.com/caddyserver/caddy/v2"
"github.com/caddyserver/caddy/v2/modules/caddytls"
"github.com/lucas-clemente/quic-go/http3"
"go.uber.org/zap"
"go.uber.org/zap/zapcore"
)
// Server describes an HTTP server.
type Server struct {
// Socket addresses to which to bind listeners. Accepts
// [network addresses](/docs/conventions#network-addresses)
// that may include port ranges.
Listen []string `json:"listen,omitempty"`
// A list of listener wrapper modules, which can modify the behavior
// of the base listener. They are applied in the given order.
ListenerWrappersRaw []json.RawMessage `json:"listener_wrappers,omitempty" caddy:"namespace=caddy.listeners inline_key=wrapper"`
// How long to allow a read from a client's upload. Setting this
// to a short, non-zero value can mitigate slowloris attacks, but
// may also affect legitimately slow clients.
ReadTimeout caddy.Duration `json:"read_timeout,omitempty"`
// ReadHeaderTimeout is like ReadTimeout but for request headers.
ReadHeaderTimeout caddy.Duration `json:"read_header_timeout,omitempty"`
// WriteTimeout is how long to allow a write to a client. Note
// that setting this to a small value when serving large files
// may negatively affect legitimately slow clients.
WriteTimeout caddy.Duration `json:"write_timeout,omitempty"`
// IdleTimeout is the maximum time to wait for the next request
// when keep-alives are enabled. If zero, ReadTimeout is used.
// If both are zero, there is no timeout.
IdleTimeout caddy.Duration `json:"idle_timeout,omitempty"`
// MaxHeaderBytes is the maximum size to parse from a client's
// HTTP request headers.
MaxHeaderBytes int `json:"max_header_bytes,omitempty"`
// Routes describes how this server will handle requests.
http: Change routes to sequential matcher evaluation (#2967) Previously, all matchers in a route would be evaluated before any handlers were executed, and a composite route of the matching routes would be created. This made rewrites especially tricky, since the only way to defer later matchers' evaluation was to wrap them in a subroute, or to invoke a "rehandle" which often caused bugs. Instead, this new sequential design evaluates each route's matchers then its handlers in lock-step; matcher-handlers-matcher-handlers... If the first matching route consists of a rewrite, then the second route will be evaluated against the rewritten request, rather than the original one, and so on. This should do away with any need for rehandling. I've also taken this opportunity to avoid adding new values to the request context in the handler chain, as this creates a copy of the Request struct, which may possibly lead to bugs like it has in the past (see PR #1542, PR #1481, and maybe issue #2463). We now add all the expected context values in the top-level handler at the server, then any new values can be added to the variable table via the VarsCtxKey context key, or just the GetVar/SetVar functions. In particular, we are using this facility to convey dial information in the reverse proxy. Had to be careful in one place as the middleware compilation logic has changed, and moved a bit. We no longer compile a middleware chain per- request; instead, we can compile it at provision-time, and defer only the evaluation of matchers to request-time, which should slightly improve performance. Doing this, however, we take advantage of multiple function closures, and we also changed the use of HandlerFunc (function pointer) to Handler (interface)... this led to a situation where, if we aren't careful, allows one request routed a certain way to permanently change the "next" handler for all/most other requests! We avoid this by making a copy of the interface value (which is a lightweight pointer copy) and using exclusively that within our wrapped handlers. This way, the original stack frame is preserved in a "read-only" fashion. The comments in the code describe this phenomenon. This may very well be a breaking change for some configurations, however I do not expect it to impact many people. I will make it clear in the release notes that this change has occurred.
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// Routes are executed sequentially. First a route's matchers
// are evaluated, then its grouping. If it matches and has
// not been mutually-excluded by its grouping, then its
// handlers are executed sequentially. The sequence of invoked
// handlers comprises a compiled middleware chain that flows
// from each matching route and its handlers to the next.
Routes RouteList `json:"routes,omitempty"`
// Errors is how this server will handle errors returned from any
// of the handlers in the primary routes. If the primary handler
// chain returns an error, the error along with its recommended
// status code are bubbled back up to the HTTP server which
// executes a separate error route, specified using this property.
// The error routes work exactly like the normal routes.
Errors *HTTPErrorConfig `json:"errors,omitempty"`
// How to handle TLS connections. At least one policy is
// required to enable HTTPS on this server if automatic
// HTTPS is disabled or does not apply.
TLSConnPolicies caddytls.ConnectionPolicies `json:"tls_connection_policies,omitempty"`
// AutoHTTPS configures or disables automatic HTTPS within this server.
// HTTPS is enabled automatically and by default when qualifying names
// are present in a Host matcher and/or when the server is listening
// only on the HTTPS port.
AutoHTTPS *AutoHTTPSConfig `json:"automatic_https,omitempty"`
// If true, will require that a request's Host header match
// the value of the ServerName sent by the client's TLS
// ClientHello; often a necessary safeguard when using TLS
// client authentication.
StrictSNIHost *bool `json:"strict_sni_host,omitempty"`
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// Customizes how access logs are handled in this server. To
// minimally enable access logs, simply set this to a non-null,
// empty struct.
Logs *ServerLogConfig `json:"logs,omitempty"`
// Enable experimental HTTP/3 support. Note that HTTP/3 is not a
// finished standard and has extremely limited client support.
// This field is not subject to compatibility promises.
ExperimentalHTTP3 bool `json:"experimental_http3,omitempty"`
http: Change routes to sequential matcher evaluation (#2967) Previously, all matchers in a route would be evaluated before any handlers were executed, and a composite route of the matching routes would be created. This made rewrites especially tricky, since the only way to defer later matchers' evaluation was to wrap them in a subroute, or to invoke a "rehandle" which often caused bugs. Instead, this new sequential design evaluates each route's matchers then its handlers in lock-step; matcher-handlers-matcher-handlers... If the first matching route consists of a rewrite, then the second route will be evaluated against the rewritten request, rather than the original one, and so on. This should do away with any need for rehandling. I've also taken this opportunity to avoid adding new values to the request context in the handler chain, as this creates a copy of the Request struct, which may possibly lead to bugs like it has in the past (see PR #1542, PR #1481, and maybe issue #2463). We now add all the expected context values in the top-level handler at the server, then any new values can be added to the variable table via the VarsCtxKey context key, or just the GetVar/SetVar functions. In particular, we are using this facility to convey dial information in the reverse proxy. Had to be careful in one place as the middleware compilation logic has changed, and moved a bit. We no longer compile a middleware chain per- request; instead, we can compile it at provision-time, and defer only the evaluation of matchers to request-time, which should slightly improve performance. Doing this, however, we take advantage of multiple function closures, and we also changed the use of HandlerFunc (function pointer) to Handler (interface)... this led to a situation where, if we aren't careful, allows one request routed a certain way to permanently change the "next" handler for all/most other requests! We avoid this by making a copy of the interface value (which is a lightweight pointer copy) and using exclusively that within our wrapped handlers. This way, the original stack frame is preserved in a "read-only" fashion. The comments in the code describe this phenomenon. This may very well be a breaking change for some configurations, however I do not expect it to impact many people. I will make it clear in the release notes that this change has occurred.
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primaryHandlerChain Handler
errorHandlerChain Handler
listenerWrappers []caddy.ListenerWrapper
http: Change routes to sequential matcher evaluation (#2967) Previously, all matchers in a route would be evaluated before any handlers were executed, and a composite route of the matching routes would be created. This made rewrites especially tricky, since the only way to defer later matchers' evaluation was to wrap them in a subroute, or to invoke a "rehandle" which often caused bugs. Instead, this new sequential design evaluates each route's matchers then its handlers in lock-step; matcher-handlers-matcher-handlers... If the first matching route consists of a rewrite, then the second route will be evaluated against the rewritten request, rather than the original one, and so on. This should do away with any need for rehandling. I've also taken this opportunity to avoid adding new values to the request context in the handler chain, as this creates a copy of the Request struct, which may possibly lead to bugs like it has in the past (see PR #1542, PR #1481, and maybe issue #2463). We now add all the expected context values in the top-level handler at the server, then any new values can be added to the variable table via the VarsCtxKey context key, or just the GetVar/SetVar functions. In particular, we are using this facility to convey dial information in the reverse proxy. Had to be careful in one place as the middleware compilation logic has changed, and moved a bit. We no longer compile a middleware chain per- request; instead, we can compile it at provision-time, and defer only the evaluation of matchers to request-time, which should slightly improve performance. Doing this, however, we take advantage of multiple function closures, and we also changed the use of HandlerFunc (function pointer) to Handler (interface)... this led to a situation where, if we aren't careful, allows one request routed a certain way to permanently change the "next" handler for all/most other requests! We avoid this by making a copy of the interface value (which is a lightweight pointer copy) and using exclusively that within our wrapped handlers. This way, the original stack frame is preserved in a "read-only" fashion. The comments in the code describe this phenomenon. This may very well be a breaking change for some configurations, however I do not expect it to impact many people. I will make it clear in the release notes that this change has occurred.
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tlsApp *caddytls.TLS
logger *zap.Logger
accessLogger *zap.Logger
errorLogger *zap.Logger
h3server *http3.Server
}
// ServeHTTP is the entry point for all HTTP requests.
func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
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w.Header().Set("Server", "Caddy")
if s.h3server != nil {
err := s.h3server.SetQuicHeaders(w.Header())
if err != nil {
s.logger.Error("setting HTTP/3 Alt-Svc header", zap.Error(err))
}
}
// set up the context for the request
repl := caddy.NewReplacer()
ctx := context.WithValue(r.Context(), caddy.ReplacerCtxKey, repl)
ctx = context.WithValue(ctx, ServerCtxKey, s)
ctx = context.WithValue(ctx, VarsCtxKey, make(map[string]interface{}))
http: Change routes to sequential matcher evaluation (#2967) Previously, all matchers in a route would be evaluated before any handlers were executed, and a composite route of the matching routes would be created. This made rewrites especially tricky, since the only way to defer later matchers' evaluation was to wrap them in a subroute, or to invoke a "rehandle" which often caused bugs. Instead, this new sequential design evaluates each route's matchers then its handlers in lock-step; matcher-handlers-matcher-handlers... If the first matching route consists of a rewrite, then the second route will be evaluated against the rewritten request, rather than the original one, and so on. This should do away with any need for rehandling. I've also taken this opportunity to avoid adding new values to the request context in the handler chain, as this creates a copy of the Request struct, which may possibly lead to bugs like it has in the past (see PR #1542, PR #1481, and maybe issue #2463). We now add all the expected context values in the top-level handler at the server, then any new values can be added to the variable table via the VarsCtxKey context key, or just the GetVar/SetVar functions. In particular, we are using this facility to convey dial information in the reverse proxy. Had to be careful in one place as the middleware compilation logic has changed, and moved a bit. We no longer compile a middleware chain per- request; instead, we can compile it at provision-time, and defer only the evaluation of matchers to request-time, which should slightly improve performance. Doing this, however, we take advantage of multiple function closures, and we also changed the use of HandlerFunc (function pointer) to Handler (interface)... this led to a situation where, if we aren't careful, allows one request routed a certain way to permanently change the "next" handler for all/most other requests! We avoid this by making a copy of the interface value (which is a lightweight pointer copy) and using exclusively that within our wrapped handlers. This way, the original stack frame is preserved in a "read-only" fashion. The comments in the code describe this phenomenon. This may very well be a breaking change for some configurations, however I do not expect it to impact many people. I will make it clear in the release notes that this change has occurred.
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ctx = context.WithValue(ctx, routeGroupCtxKey, make(map[string]struct{}))
var url2 url.URL // avoid letting this escape to the heap
ctx = context.WithValue(ctx, OriginalRequestCtxKey, originalRequest(r, &url2))
r = r.WithContext(ctx)
// once the pointer to the request won't change
// anymore, finish setting up the replacer
addHTTPVarsToReplacer(repl, r, w)
http: Change routes to sequential matcher evaluation (#2967) Previously, all matchers in a route would be evaluated before any handlers were executed, and a composite route of the matching routes would be created. This made rewrites especially tricky, since the only way to defer later matchers' evaluation was to wrap them in a subroute, or to invoke a "rehandle" which often caused bugs. Instead, this new sequential design evaluates each route's matchers then its handlers in lock-step; matcher-handlers-matcher-handlers... If the first matching route consists of a rewrite, then the second route will be evaluated against the rewritten request, rather than the original one, and so on. This should do away with any need for rehandling. I've also taken this opportunity to avoid adding new values to the request context in the handler chain, as this creates a copy of the Request struct, which may possibly lead to bugs like it has in the past (see PR #1542, PR #1481, and maybe issue #2463). We now add all the expected context values in the top-level handler at the server, then any new values can be added to the variable table via the VarsCtxKey context key, or just the GetVar/SetVar functions. In particular, we are using this facility to convey dial information in the reverse proxy. Had to be careful in one place as the middleware compilation logic has changed, and moved a bit. We no longer compile a middleware chain per- request; instead, we can compile it at provision-time, and defer only the evaluation of matchers to request-time, which should slightly improve performance. Doing this, however, we take advantage of multiple function closures, and we also changed the use of HandlerFunc (function pointer) to Handler (interface)... this led to a situation where, if we aren't careful, allows one request routed a certain way to permanently change the "next" handler for all/most other requests! We avoid this by making a copy of the interface value (which is a lightweight pointer copy) and using exclusively that within our wrapped handlers. This way, the original stack frame is preserved in a "read-only" fashion. The comments in the code describe this phenomenon. This may very well be a breaking change for some configurations, however I do not expect it to impact many people. I will make it clear in the release notes that this change has occurred.
2020-01-10 01:00:13 +08:00
// encode the request for logging purposes before
// it enters any handler chain; this is necessary
// to capture the original request in case it gets
// modified during handling
loggableReq := zap.Object("request", LoggableHTTPRequest{r})
errLog := s.errorLogger.With(
http: Change routes to sequential matcher evaluation (#2967) Previously, all matchers in a route would be evaluated before any handlers were executed, and a composite route of the matching routes would be created. This made rewrites especially tricky, since the only way to defer later matchers' evaluation was to wrap them in a subroute, or to invoke a "rehandle" which often caused bugs. Instead, this new sequential design evaluates each route's matchers then its handlers in lock-step; matcher-handlers-matcher-handlers... If the first matching route consists of a rewrite, then the second route will be evaluated against the rewritten request, rather than the original one, and so on. This should do away with any need for rehandling. I've also taken this opportunity to avoid adding new values to the request context in the handler chain, as this creates a copy of the Request struct, which may possibly lead to bugs like it has in the past (see PR #1542, PR #1481, and maybe issue #2463). We now add all the expected context values in the top-level handler at the server, then any new values can be added to the variable table via the VarsCtxKey context key, or just the GetVar/SetVar functions. In particular, we are using this facility to convey dial information in the reverse proxy. Had to be careful in one place as the middleware compilation logic has changed, and moved a bit. We no longer compile a middleware chain per- request; instead, we can compile it at provision-time, and defer only the evaluation of matchers to request-time, which should slightly improve performance. Doing this, however, we take advantage of multiple function closures, and we also changed the use of HandlerFunc (function pointer) to Handler (interface)... this led to a situation where, if we aren't careful, allows one request routed a certain way to permanently change the "next" handler for all/most other requests! We avoid this by making a copy of the interface value (which is a lightweight pointer copy) and using exclusively that within our wrapped handlers. This way, the original stack frame is preserved in a "read-only" fashion. The comments in the code describe this phenomenon. This may very well be a breaking change for some configurations, however I do not expect it to impact many people. I will make it clear in the release notes that this change has occurred.
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loggableReq,
)
if s.accessLogger != nil {
wrec := NewResponseRecorder(w, nil, nil)
w = wrec
http: Change routes to sequential matcher evaluation (#2967) Previously, all matchers in a route would be evaluated before any handlers were executed, and a composite route of the matching routes would be created. This made rewrites especially tricky, since the only way to defer later matchers' evaluation was to wrap them in a subroute, or to invoke a "rehandle" which often caused bugs. Instead, this new sequential design evaluates each route's matchers then its handlers in lock-step; matcher-handlers-matcher-handlers... If the first matching route consists of a rewrite, then the second route will be evaluated against the rewritten request, rather than the original one, and so on. This should do away with any need for rehandling. I've also taken this opportunity to avoid adding new values to the request context in the handler chain, as this creates a copy of the Request struct, which may possibly lead to bugs like it has in the past (see PR #1542, PR #1481, and maybe issue #2463). We now add all the expected context values in the top-level handler at the server, then any new values can be added to the variable table via the VarsCtxKey context key, or just the GetVar/SetVar functions. In particular, we are using this facility to convey dial information in the reverse proxy. Had to be careful in one place as the middleware compilation logic has changed, and moved a bit. We no longer compile a middleware chain per- request; instead, we can compile it at provision-time, and defer only the evaluation of matchers to request-time, which should slightly improve performance. Doing this, however, we take advantage of multiple function closures, and we also changed the use of HandlerFunc (function pointer) to Handler (interface)... this led to a situation where, if we aren't careful, allows one request routed a certain way to permanently change the "next" handler for all/most other requests! We avoid this by making a copy of the interface value (which is a lightweight pointer copy) and using exclusively that within our wrapped handlers. This way, the original stack frame is preserved in a "read-only" fashion. The comments in the code describe this phenomenon. This may very well be a breaking change for some configurations, however I do not expect it to impact many people. I will make it clear in the release notes that this change has occurred.
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// capture the original version of the request
accLog := s.accessLogger.With(loggableReq)
start := time.Now()
defer func() {
latency := time.Since(start)
repl.Set("http.response.status", wrec.Status())
repl.Set("http.response.size", wrec.Size())
repl.Set("http.response.latency", latency)
logger := accLog
if s.Logs != nil && s.Logs.LoggerNames != nil {
if loggerName, ok := s.Logs.LoggerNames[r.Host]; ok {
logger = logger.Named(loggerName)
} else {
// see if there's a default log name to attach to
logger = logger.Named(s.Logs.LoggerNames[""])
}
}
log := logger.Info
if wrec.Status() >= 400 {
log = logger.Error
}
log("handled request",
zap.String("common_log", repl.ReplaceAll(commonLogFormat, commonLogEmptyValue)),
zap.Duration("latency", latency),
zap.Int("size", wrec.Size()),
zap.Int("status", wrec.Status()),
zap.Object("resp_headers", LoggableHTTPHeader(wrec.Header())),
)
}()
}
// guarantee ACME HTTP challenges; handle them
// separately from any user-defined handlers
if s.tlsApp.HandleHTTPChallenge(w, r) {
return
}
http: Change routes to sequential matcher evaluation (#2967) Previously, all matchers in a route would be evaluated before any handlers were executed, and a composite route of the matching routes would be created. This made rewrites especially tricky, since the only way to defer later matchers' evaluation was to wrap them in a subroute, or to invoke a "rehandle" which often caused bugs. Instead, this new sequential design evaluates each route's matchers then its handlers in lock-step; matcher-handlers-matcher-handlers... If the first matching route consists of a rewrite, then the second route will be evaluated against the rewritten request, rather than the original one, and so on. This should do away with any need for rehandling. I've also taken this opportunity to avoid adding new values to the request context in the handler chain, as this creates a copy of the Request struct, which may possibly lead to bugs like it has in the past (see PR #1542, PR #1481, and maybe issue #2463). We now add all the expected context values in the top-level handler at the server, then any new values can be added to the variable table via the VarsCtxKey context key, or just the GetVar/SetVar functions. In particular, we are using this facility to convey dial information in the reverse proxy. Had to be careful in one place as the middleware compilation logic has changed, and moved a bit. We no longer compile a middleware chain per- request; instead, we can compile it at provision-time, and defer only the evaluation of matchers to request-time, which should slightly improve performance. Doing this, however, we take advantage of multiple function closures, and we also changed the use of HandlerFunc (function pointer) to Handler (interface)... this led to a situation where, if we aren't careful, allows one request routed a certain way to permanently change the "next" handler for all/most other requests! We avoid this by making a copy of the interface value (which is a lightweight pointer copy) and using exclusively that within our wrapped handlers. This way, the original stack frame is preserved in a "read-only" fashion. The comments in the code describe this phenomenon. This may very well be a breaking change for some configurations, however I do not expect it to impact many people. I will make it clear in the release notes that this change has occurred.
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// execute the primary handler chain
err := s.primaryHandlerChain.ServeHTTP(w, r)
if err != nil {
// prepare the error log
logger := errLog
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if s.Logs != nil && s.Logs.LoggerNames != nil {
logger = logger.Named(s.Logs.LoggerNames[r.Host])
}
// get the values that will be used to log the error
errStatus, errMsg, errFields := errLogValues(err)
// add HTTP error information to request context
r = s.Errors.WithError(r, err)
if s.Errors != nil && len(s.Errors.Routes) > 0 {
// execute user-defined error handling route
http: Change routes to sequential matcher evaluation (#2967) Previously, all matchers in a route would be evaluated before any handlers were executed, and a composite route of the matching routes would be created. This made rewrites especially tricky, since the only way to defer later matchers' evaluation was to wrap them in a subroute, or to invoke a "rehandle" which often caused bugs. Instead, this new sequential design evaluates each route's matchers then its handlers in lock-step; matcher-handlers-matcher-handlers... If the first matching route consists of a rewrite, then the second route will be evaluated against the rewritten request, rather than the original one, and so on. This should do away with any need for rehandling. I've also taken this opportunity to avoid adding new values to the request context in the handler chain, as this creates a copy of the Request struct, which may possibly lead to bugs like it has in the past (see PR #1542, PR #1481, and maybe issue #2463). We now add all the expected context values in the top-level handler at the server, then any new values can be added to the variable table via the VarsCtxKey context key, or just the GetVar/SetVar functions. In particular, we are using this facility to convey dial information in the reverse proxy. Had to be careful in one place as the middleware compilation logic has changed, and moved a bit. We no longer compile a middleware chain per- request; instead, we can compile it at provision-time, and defer only the evaluation of matchers to request-time, which should slightly improve performance. Doing this, however, we take advantage of multiple function closures, and we also changed the use of HandlerFunc (function pointer) to Handler (interface)... this led to a situation where, if we aren't careful, allows one request routed a certain way to permanently change the "next" handler for all/most other requests! We avoid this by making a copy of the interface value (which is a lightweight pointer copy) and using exclusively that within our wrapped handlers. This way, the original stack frame is preserved in a "read-only" fashion. The comments in the code describe this phenomenon. This may very well be a breaking change for some configurations, however I do not expect it to impact many people. I will make it clear in the release notes that this change has occurred.
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err2 := s.errorHandlerChain.ServeHTTP(w, r)
if err2 == nil {
// user's error route handled the error response
// successfully, so now just log the error
if errStatus >= 500 {
logger.Error(errMsg, errFields...)
}
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} else {
// well... this is awkward
errFields = append([]zapcore.Field{
zap.String("error", err2.Error()),
zap.Namespace("first_error"),
zap.String("msg", errMsg),
}, errFields...)
logger.Error("error handling handler error", errFields...)
}
} else {
if errStatus >= 500 {
logger.Error(errMsg, errFields...)
}
w.WriteHeader(errStatus)
}
}
}
// wrapPrimaryRoute wraps stack (a compiled middleware handler chain)
// in s.enforcementHandler which performs crucial security checks, etc.
func (s *Server) wrapPrimaryRoute(stack Handler) Handler {
return HandlerFunc(func(w http.ResponseWriter, r *http.Request) error {
return s.enforcementHandler(w, r, stack)
})
}
// enforcementHandler is an implicit middleware which performs
// standard checks before executing the HTTP middleware chain.
func (s *Server) enforcementHandler(w http.ResponseWriter, r *http.Request, next Handler) error {
// enforce strict host matching, which ensures that the SNI
// value (if any), matches the Host header; essential for
// servers that rely on TLS ClientAuth sharing a listener
// with servers that do not; if not enforced, client could
// bypass by sending benign SNI then restricted Host header
if s.StrictSNIHost != nil && *s.StrictSNIHost && r.TLS != nil {
hostname, _, err := net.SplitHostPort(r.Host)
if err != nil {
hostname = r.Host // OK; probably lacked port
}
if !strings.EqualFold(r.TLS.ServerName, hostname) {
err := fmt.Errorf("strict host matching: TLS ServerName (%s) and HTTP Host (%s) values differ",
r.TLS.ServerName, hostname)
r.Close = true
return Error(http.StatusForbidden, err)
}
}
return next.ServeHTTP(w, r)
}
// listenersUseAnyPortOtherThan returns true if there are any
// listeners in s that use a port which is not otherPort.
func (s *Server) listenersUseAnyPortOtherThan(otherPort int) bool {
for _, lnAddr := range s.Listen {
laddrs, err := caddy.ParseNetworkAddress(lnAddr)
if err != nil {
continue
}
if uint(otherPort) > laddrs.EndPort || uint(otherPort) < laddrs.StartPort {
return true
}
}
return false
}
// hasListenerAddress returns true if s has a listener
// at the given address fullAddr. Currently, fullAddr
// must represent exactly one socket address (port
// ranges are not supported)
func (s *Server) hasListenerAddress(fullAddr string) bool {
laddrs, err := caddy.ParseNetworkAddress(fullAddr)
if err != nil {
return false
}
if laddrs.PortRangeSize() != 1 {
return false // TODO: support port ranges
}
for _, lnAddr := range s.Listen {
thisAddrs, err := caddy.ParseNetworkAddress(lnAddr)
if err != nil {
continue
}
if thisAddrs.Network != laddrs.Network {
continue
}
// host must be the same and port must fall within port range
if (thisAddrs.Host == laddrs.Host) &&
(laddrs.StartPort <= thisAddrs.EndPort) &&
(laddrs.StartPort >= thisAddrs.StartPort) {
return true
}
}
return false
}
func (s *Server) hasTLSClientAuth() bool {
for _, cp := range s.TLSConnPolicies {
if cp.ClientAuthentication != nil && cp.ClientAuthentication.Active() {
return true
}
}
return false
}
// HTTPErrorConfig determines how to handle errors
// from the HTTP handlers.
type HTTPErrorConfig struct {
// The routes to evaluate after the primary handler
// chain returns an error. In an error route, extra
// placeholders are available:
//
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// Placeholder | Description
// ------------|---------------
// `{http.error.status_code}` | The recommended HTTP status code
// `{http.error.status_text}` | The status text associated with the recommended status code
// `{http.error.message}` | The error message
// `{http.error.trace}` | The origin of the error
// `{http.error.id}` | An identifier for this occurrence of the error
Routes RouteList `json:"routes,omitempty"`
}
// WithError makes a shallow copy of r to add the error to its
// context, and sets placeholders on the request's replacer
// related to err. It returns the modified request which has
// the error information in its context and replacer. It
// overwrites any existing error values that are stored.
func (*HTTPErrorConfig) WithError(r *http.Request, err error) *http.Request {
// add the raw error value to the request context
// so it can be accessed by error handlers
c := context.WithValue(r.Context(), ErrorCtxKey, err)
r = r.WithContext(c)
// add error values to the replacer
repl := r.Context().Value(caddy.ReplacerCtxKey).(*caddy.Replacer)
repl.Set("http.error", err)
if handlerErr, ok := err.(HandlerError); ok {
repl.Set("http.error.status_code", handlerErr.StatusCode)
repl.Set("http.error.status_text", http.StatusText(handlerErr.StatusCode))
repl.Set("http.error.trace", handlerErr.Trace)
repl.Set("http.error.id", handlerErr.ID)
}
return r
}
// ServerLogConfig describes a server's logging configuration.
type ServerLogConfig struct {
// LoggerNames maps request hostnames to a custom logger name.
// For example, a mapping of "example.com" to "example" would
// cause access logs from requests with a Host of example.com
// to be emitted by a logger named "http.log.access.example".
LoggerNames map[string]string `json:"logger_names,omitempty"`
}
// errLogValues inspects err and returns the status code
// to use, the error log message, and any extra fields.
// If err is a HandlerError, the returned values will
// have richer information.
func errLogValues(err error) (status int, msg string, fields []zapcore.Field) {
if handlerErr, ok := err.(HandlerError); ok {
status = handlerErr.StatusCode
if handlerErr.Err == nil {
msg = err.Error()
} else {
msg = handlerErr.Err.Error()
}
fields = []zapcore.Field{
zap.Int("status", handlerErr.StatusCode),
zap.String("err_id", handlerErr.ID),
zap.String("err_trace", handlerErr.Trace),
}
return
}
status = http.StatusInternalServerError
msg = err.Error()
return
}
// originalRequest returns a partial, shallow copy of
// req, including: req.Method, deep copy of req.URL
// (into the urlCopy parameter, which should be on the
// stack), req.RequestURI, and req.RemoteAddr. Notably,
// headers are not copied. This function is designed to
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// be very fast and efficient, and useful primarily for
// read-only/logging purposes.
func originalRequest(req *http.Request, urlCopy *url.URL) http.Request {
cloneURL(req.URL, urlCopy)
return http.Request{
Method: req.Method,
RemoteAddr: req.RemoteAddr,
RequestURI: req.RequestURI,
URL: urlCopy,
}
}
// cloneURL makes a copy of r.URL and returns a
// new value that doesn't reference the original.
func cloneURL(from, to *url.URL) {
*to = *from
if from.User != nil {
userInfo := new(url.Userinfo)
*userInfo = *from.User
to.User = userInfo
}
}
const (
// commonLogFormat is the common log format. https://en.wikipedia.org/wiki/Common_Log_Format
commonLogFormat = `{http.request.remote.host} ` + commonLogEmptyValue + ` {http.authentication.user.id} [{time.now.common_log}] "{http.request.orig_method} {http.request.orig_uri} {http.request.proto}" {http.response.status} {http.response.size}`
// commonLogEmptyValue is the common empty log value.
commonLogEmptyValue = "-"
)
// Context keys for HTTP request context values.
const (
// For referencing the server instance
ServerCtxKey caddy.CtxKey = "server"
// For the request's variable table
VarsCtxKey caddy.CtxKey = "vars"
// For a partial copy of the unmodified request that
// originally came into the server's entry handler
OriginalRequestCtxKey caddy.CtxKey = "original_request"
)