caddy/middleware/proxy/policy.go

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package proxy
import (
"math/rand"
"sync/atomic"
)
type HostPool []*UpstreamHost
// Policy decides how a host will be selected from a pool.
type Policy interface {
Select(pool HostPool) *UpstreamHost
}
// The random policy randomly selected an up host from the pool.
type Random struct{}
func (r *Random) Select(pool HostPool) *UpstreamHost {
// instead of just generating a random index
// this is done to prevent selecting a down host
var randHost *UpstreamHost
count := 0
for _, host := range pool {
if host.Down() {
continue
}
count++
if count == 1 {
randHost = host
} else {
r := rand.Int() % count
if r == (count - 1) {
randHost = host
}
}
}
return randHost
}
// The least_conn policy selects a host with the least connections.
// If multiple hosts have the least amount of connections, one is randomly
// chosen.
type LeastConn struct{}
func (r *LeastConn) Select(pool HostPool) *UpstreamHost {
var bestHost *UpstreamHost
count := 0
leastConn := int64(1<<63 - 1)
for _, host := range pool {
if host.Down() {
continue
}
hostConns := host.Conns
if hostConns < leastConn {
bestHost = host
leastConn = hostConns
count = 1
} else if hostConns == leastConn {
// randomly select host among hosts with least connections
count++
if count == 1 {
bestHost = host
} else {
r := rand.Int() % count
if r == (count - 1) {
bestHost = host
}
}
}
}
return bestHost
}
// The round_robin policy selects a host based on round robin ordering.
type RoundRobin struct {
Robin uint32
}
func (r *RoundRobin) Select(pool HostPool) *UpstreamHost {
poolLen := uint32(len(pool))
selection := atomic.AddUint32(&r.Robin, 1) % poolLen
host := pool[selection]
// if the currently selected host is down, just ffwd to up host
for i := uint32(1); host.Down() && i < poolLen; i++ {
host = pool[(selection+i)%poolLen]
}
if host.Down() {
return nil
}
return host
}