caddy/modules/caddyhttp/reverseproxy/hosts.go

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// Copyright 2015 Matthew Holt and The Caddy Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package reverseproxy
import (
http: Change routes to sequential matcher evaluation (#2967) Previously, all matchers in a route would be evaluated before any handlers were executed, and a composite route of the matching routes would be created. This made rewrites especially tricky, since the only way to defer later matchers' evaluation was to wrap them in a subroute, or to invoke a "rehandle" which often caused bugs. Instead, this new sequential design evaluates each route's matchers then its handlers in lock-step; matcher-handlers-matcher-handlers... If the first matching route consists of a rewrite, then the second route will be evaluated against the rewritten request, rather than the original one, and so on. This should do away with any need for rehandling. I've also taken this opportunity to avoid adding new values to the request context in the handler chain, as this creates a copy of the Request struct, which may possibly lead to bugs like it has in the past (see PR #1542, PR #1481, and maybe issue #2463). We now add all the expected context values in the top-level handler at the server, then any new values can be added to the variable table via the VarsCtxKey context key, or just the GetVar/SetVar functions. In particular, we are using this facility to convey dial information in the reverse proxy. Had to be careful in one place as the middleware compilation logic has changed, and moved a bit. We no longer compile a middleware chain per- request; instead, we can compile it at provision-time, and defer only the evaluation of matchers to request-time, which should slightly improve performance. Doing this, however, we take advantage of multiple function closures, and we also changed the use of HandlerFunc (function pointer) to Handler (interface)... this led to a situation where, if we aren't careful, allows one request routed a certain way to permanently change the "next" handler for all/most other requests! We avoid this by making a copy of the interface value (which is a lightweight pointer copy) and using exclusively that within our wrapped handlers. This way, the original stack frame is preserved in a "read-only" fashion. The comments in the code describe this phenomenon. This may very well be a breaking change for some configurations, however I do not expect it to impact many people. I will make it clear in the release notes that this change has occurred.
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"context"
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"fmt"
"net/http"
"net/netip"
"strconv"
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"sync/atomic"
"github.com/caddyserver/caddy/v2"
http: Change routes to sequential matcher evaluation (#2967) Previously, all matchers in a route would be evaluated before any handlers were executed, and a composite route of the matching routes would be created. This made rewrites especially tricky, since the only way to defer later matchers' evaluation was to wrap them in a subroute, or to invoke a "rehandle" which often caused bugs. Instead, this new sequential design evaluates each route's matchers then its handlers in lock-step; matcher-handlers-matcher-handlers... If the first matching route consists of a rewrite, then the second route will be evaluated against the rewritten request, rather than the original one, and so on. This should do away with any need for rehandling. I've also taken this opportunity to avoid adding new values to the request context in the handler chain, as this creates a copy of the Request struct, which may possibly lead to bugs like it has in the past (see PR #1542, PR #1481, and maybe issue #2463). We now add all the expected context values in the top-level handler at the server, then any new values can be added to the variable table via the VarsCtxKey context key, or just the GetVar/SetVar functions. In particular, we are using this facility to convey dial information in the reverse proxy. Had to be careful in one place as the middleware compilation logic has changed, and moved a bit. We no longer compile a middleware chain per- request; instead, we can compile it at provision-time, and defer only the evaluation of matchers to request-time, which should slightly improve performance. Doing this, however, we take advantage of multiple function closures, and we also changed the use of HandlerFunc (function pointer) to Handler (interface)... this led to a situation where, if we aren't careful, allows one request routed a certain way to permanently change the "next" handler for all/most other requests! We avoid this by making a copy of the interface value (which is a lightweight pointer copy) and using exclusively that within our wrapped handlers. This way, the original stack frame is preserved in a "read-only" fashion. The comments in the code describe this phenomenon. This may very well be a breaking change for some configurations, however I do not expect it to impact many people. I will make it clear in the release notes that this change has occurred.
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"github.com/caddyserver/caddy/v2/modules/caddyhttp"
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)
// UpstreamPool is a collection of upstreams.
type UpstreamPool []*Upstream
// Upstream bridges this proxy's configuration to the
// state of the backend host it is correlated with.
// Upstream values must not be copied.
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type Upstream struct {
*Host `json:"-"`
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// The [network address](/docs/conventions#network-addresses)
// to dial to connect to the upstream. Must represent precisely
// one socket (i.e. no port ranges). A valid network address
// either has a host and port or is a unix socket address.
//
// Placeholders may be used to make the upstream dynamic, but be
// aware of the health check implications of this: a single
// upstream that represents numerous (perhaps arbitrary) backends
// can be considered down if one or enough of the arbitrary
// backends is down. Also be aware of open proxy vulnerabilities.
Dial string `json:"dial,omitempty"`
// The maximum number of simultaneous requests to allow to
// this upstream. If set, overrides the global passive health
// check UnhealthyRequestCount value.
MaxRequests int `json:"max_requests,omitempty"`
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// TODO: This could be really useful, to bind requests
// with certain properties to specific backends
// HeaderAffinity string
// IPAffinity string
activeHealthCheckPort int
activeHealthCheckUpstream string
healthCheckPolicy *PassiveHealthChecks
cb CircuitBreaker
unhealthy int32 // accessed atomically; status from active health checker
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}
// (pointer receiver necessary to avoid a race condition, since
// copying the Upstream reads the 'unhealthy' field which is
// accessed atomically)
func (u *Upstream) String() string { return u.Dial }
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// Available returns true if the remote host
// is available to receive requests. This is
// the method that should be used by selection
// policies, etc. to determine if a backend
// should be able to be sent a request.
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func (u *Upstream) Available() bool {
return u.Healthy() && !u.Full()
}
// Healthy returns true if the remote host
// is currently known to be healthy or "up".
// It consults the circuit breaker, if any.
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func (u *Upstream) Healthy() bool {
healthy := u.healthy()
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if healthy && u.healthCheckPolicy != nil {
healthy = u.Host.Fails() < u.healthCheckPolicy.MaxFails
}
if healthy && u.cb != nil {
healthy = u.cb.OK()
}
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return healthy
}
// Full returns true if the remote host
// cannot receive more requests at this time.
func (u *Upstream) Full() bool {
return u.MaxRequests > 0 && u.Host.NumRequests() >= u.MaxRequests
}
// fillDialInfo returns a filled DialInfo for upstream u, using the request
// context. Note that the returned value is not a pointer.
func (u *Upstream) fillDialInfo(r *http.Request) (DialInfo, error) {
repl := r.Context().Value(caddy.ReplacerCtxKey).(*caddy.Replacer)
var addr caddy.NetworkAddress
// use provided dial address
var err error
dial := repl.ReplaceAll(u.Dial, "")
addr, err = caddy.ParseNetworkAddress(dial)
if err != nil {
return DialInfo{}, fmt.Errorf("upstream %s: invalid dial address %s: %v", u.Dial, dial, err)
}
if numPorts := addr.PortRangeSize(); numPorts != 1 {
return DialInfo{}, fmt.Errorf("upstream %s: dial address must represent precisely one socket: %s represents %d",
u.Dial, dial, numPorts)
}
return DialInfo{
Upstream: u,
Network: addr.Network,
Address: addr.JoinHostPort(0),
Host: addr.Host,
Port: strconv.Itoa(int(addr.StartPort)),
}, nil
}
func (u *Upstream) fillHost() {
host := new(Host)
existingHost, loaded := hosts.LoadOrStore(u.String(), host)
if loaded {
host = existingHost.(*Host)
}
u.Host = host
}
// Host is the basic, in-memory representation of the state of a remote host.
// Its fields are accessed atomically and Host values must not be copied.
type Host struct {
numRequests int64 // must be 64-bit aligned on 32-bit systems (see https://golang.org/pkg/sync/atomic/#pkg-note-BUG)
fails int64
activePasses int64
activeFails int64
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}
// NumRequests returns the number of active requests to the upstream.
func (h *Host) NumRequests() int {
return int(atomic.LoadInt64(&h.numRequests))
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}
// Fails returns the number of recent failures with the upstream.
func (h *Host) Fails() int {
return int(atomic.LoadInt64(&h.fails))
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}
// activeHealthPasses returns the number of consecutive active health check passes with the upstream.
func (h *Host) activeHealthPasses() int {
return int(atomic.LoadInt64(&h.activePasses))
}
// activeHealthFails returns the number of consecutive active health check failures with the upstream.
func (h *Host) activeHealthFails() int {
return int(atomic.LoadInt64(&h.activeFails))
}
// countRequest mutates the active request count by
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// delta. It returns an error if the adjustment fails.
func (h *Host) countRequest(delta int) error {
result := atomic.AddInt64(&h.numRequests, int64(delta))
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if result < 0 {
return fmt.Errorf("count below 0: %d", result)
}
return nil
}
// countFail mutates the recent failures count by
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// delta. It returns an error if the adjustment fails.
func (h *Host) countFail(delta int) error {
result := atomic.AddInt64(&h.fails, int64(delta))
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if result < 0 {
return fmt.Errorf("count below 0: %d", result)
}
return nil
}
// countHealthPass mutates the recent passes count by
// delta. It returns an error if the adjustment fails.
func (h *Host) countHealthPass(delta int) error {
result := atomic.AddInt64(&h.activePasses, int64(delta))
if result < 0 {
return fmt.Errorf("count below 0: %d", result)
}
return nil
}
// countHealthFail mutates the recent failures count by
// delta. It returns an error if the adjustment fails.
func (h *Host) countHealthFail(delta int) error {
result := atomic.AddInt64(&h.activeFails, int64(delta))
if result < 0 {
return fmt.Errorf("count below 0: %d", result)
}
return nil
}
// resetHealth resets the health check counters.
func (h *Host) resetHealth() {
atomic.StoreInt64(&h.activePasses, 0)
atomic.StoreInt64(&h.activeFails, 0)
}
// healthy returns true if the upstream is not actively marked as unhealthy.
// (This returns the status only from the "active" health checks.)
func (u *Upstream) healthy() bool {
return atomic.LoadInt32(&u.unhealthy) == 0
}
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// SetHealthy sets the upstream has healthy or unhealthy
// and returns true if the new value is different. This
// sets the status only for the "active" health checks.
func (u *Upstream) setHealthy(healthy bool) bool {
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var unhealthy, compare int32 = 1, 0
if healthy {
unhealthy, compare = 0, 1
}
return atomic.CompareAndSwapInt32(&u.unhealthy, compare, unhealthy)
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}
// DialInfo contains information needed to dial a
// connection to an upstream host. This information
// may be different than that which is represented
// in a URL (for example, unix sockets don't have
// a host that can be represented in a URL, but
// they certainly have a network name and address).
type DialInfo struct {
// Upstream is the Upstream associated with
// this DialInfo. It may be nil.
Upstream *Upstream
// The network to use. This should be one of
// the values that is accepted by net.Dial:
// https://golang.org/pkg/net/#Dial
Network string
// The address to dial. Follows the same
// semantics and rules as net.Dial.
Address string
// Host and Port are components of Address.
Host, Port string
}
// String returns the Caddy network address form
// by joining the network and address with a
// forward slash.
func (di DialInfo) String() string {
return caddy.JoinNetworkAddress(di.Network, di.Host, di.Port)
}
http: Change routes to sequential matcher evaluation (#2967) Previously, all matchers in a route would be evaluated before any handlers were executed, and a composite route of the matching routes would be created. This made rewrites especially tricky, since the only way to defer later matchers' evaluation was to wrap them in a subroute, or to invoke a "rehandle" which often caused bugs. Instead, this new sequential design evaluates each route's matchers then its handlers in lock-step; matcher-handlers-matcher-handlers... If the first matching route consists of a rewrite, then the second route will be evaluated against the rewritten request, rather than the original one, and so on. This should do away with any need for rehandling. I've also taken this opportunity to avoid adding new values to the request context in the handler chain, as this creates a copy of the Request struct, which may possibly lead to bugs like it has in the past (see PR #1542, PR #1481, and maybe issue #2463). We now add all the expected context values in the top-level handler at the server, then any new values can be added to the variable table via the VarsCtxKey context key, or just the GetVar/SetVar functions. In particular, we are using this facility to convey dial information in the reverse proxy. Had to be careful in one place as the middleware compilation logic has changed, and moved a bit. We no longer compile a middleware chain per- request; instead, we can compile it at provision-time, and defer only the evaluation of matchers to request-time, which should slightly improve performance. Doing this, however, we take advantage of multiple function closures, and we also changed the use of HandlerFunc (function pointer) to Handler (interface)... this led to a situation where, if we aren't careful, allows one request routed a certain way to permanently change the "next" handler for all/most other requests! We avoid this by making a copy of the interface value (which is a lightweight pointer copy) and using exclusively that within our wrapped handlers. This way, the original stack frame is preserved in a "read-only" fashion. The comments in the code describe this phenomenon. This may very well be a breaking change for some configurations, however I do not expect it to impact many people. I will make it clear in the release notes that this change has occurred.
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// GetDialInfo gets the upstream dialing info out of the context,
// and returns true if there was a valid value; false otherwise.
func GetDialInfo(ctx context.Context) (DialInfo, bool) {
dialInfo, ok := caddyhttp.GetVar(ctx, dialInfoVarKey).(DialInfo)
return dialInfo, ok
}
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// hosts is the global repository for hosts that are
// currently in use by active configuration(s). This
// allows the state of remote hosts to be preserved
// through config reloads.
var hosts = caddy.NewUsagePool()
http: Change routes to sequential matcher evaluation (#2967) Previously, all matchers in a route would be evaluated before any handlers were executed, and a composite route of the matching routes would be created. This made rewrites especially tricky, since the only way to defer later matchers' evaluation was to wrap them in a subroute, or to invoke a "rehandle" which often caused bugs. Instead, this new sequential design evaluates each route's matchers then its handlers in lock-step; matcher-handlers-matcher-handlers... If the first matching route consists of a rewrite, then the second route will be evaluated against the rewritten request, rather than the original one, and so on. This should do away with any need for rehandling. I've also taken this opportunity to avoid adding new values to the request context in the handler chain, as this creates a copy of the Request struct, which may possibly lead to bugs like it has in the past (see PR #1542, PR #1481, and maybe issue #2463). We now add all the expected context values in the top-level handler at the server, then any new values can be added to the variable table via the VarsCtxKey context key, or just the GetVar/SetVar functions. In particular, we are using this facility to convey dial information in the reverse proxy. Had to be careful in one place as the middleware compilation logic has changed, and moved a bit. We no longer compile a middleware chain per- request; instead, we can compile it at provision-time, and defer only the evaluation of matchers to request-time, which should slightly improve performance. Doing this, however, we take advantage of multiple function closures, and we also changed the use of HandlerFunc (function pointer) to Handler (interface)... this led to a situation where, if we aren't careful, allows one request routed a certain way to permanently change the "next" handler for all/most other requests! We avoid this by making a copy of the interface value (which is a lightweight pointer copy) and using exclusively that within our wrapped handlers. This way, the original stack frame is preserved in a "read-only" fashion. The comments in the code describe this phenomenon. This may very well be a breaking change for some configurations, however I do not expect it to impact many people. I will make it clear in the release notes that this change has occurred.
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// dialInfoVarKey is the key used for the variable that holds
// the dial info for the upstream connection.
const dialInfoVarKey = "reverse_proxy.dial_info"
// proxyProtocolInfoVarKey is the key used for the variable that holds
// the proxy protocol info for the upstream connection.
const proxyProtocolInfoVarKey = "reverse_proxy.proxy_protocol_info"
// ProxyProtocolInfo contains information needed to write proxy protocol to a
// connection to an upstream host.
type ProxyProtocolInfo struct {
AddrPort netip.AddrPort
}