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Minor cleanups
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0fc97211ab
commit
0ca109db4a
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@ -52,10 +52,7 @@ func Listen(network, addr string) (net.Listener, error) {
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}
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// make sure to start its usage counter at 1
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lnGlobal := &globalListener{
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usage: 1,
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ln: ln,
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}
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lnGlobal := &globalListener{usage: 1, ln: ln}
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listeners[lnKey] = lnGlobal
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return &fakeCloseListener{
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@ -271,8 +268,8 @@ type ParsedAddress struct {
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// JoinHostPort is like net.JoinHostPort, but where the port
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// is StartPort + offset.
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func (l ParsedAddress) JoinHostPort(offset uint) string {
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return net.JoinHostPort(l.Host, strconv.Itoa(int(l.StartPort+offset)))
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func (pa ParsedAddress) JoinHostPort(offset uint) string {
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return net.JoinHostPort(pa.Host, strconv.Itoa(int(pa.StartPort+offset)))
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}
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// PortRangeSize returns how many ports are in
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@ -83,6 +83,21 @@ func parseCaddyfile(h httpcaddyfile.Helper) (caddyhttp.MiddlewareHandler, error)
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return &fsrv, nil
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}
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// parseTryFiles parses the try_files directive. It combines a file matcher
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// with a rewrite directive, so this is not a standard handler directive.
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// A try_files directive has this syntax (notice no matcher tokens accepted):
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//
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// try_files <files...>
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//
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// and is shorthand for:
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//
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// matcher:try_files {
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// file {
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// try_files <files...>
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// }
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// }
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// rewrite match:try_files {http.matchers.file.relative}{http.request.uri.query_string}
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//
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func parseTryFiles(h httpcaddyfile.Helper) ([]httpcaddyfile.ConfigValue, error) {
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if !h.Next() {
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return nil, h.ArgErr()
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15
usagepool.go
15
usagepool.go
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@ -26,13 +26,14 @@ import (
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// are two ways to add values to the pool:
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//
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// 1) LoadOrStore will increment usage and store the
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// value immediately if it does not already exist
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// 2) LoadOrNew will increment usage and construct the
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// value immediately if it does not already exist,
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// then store that value in the pool. When the
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// constructed value is finally deleted from the
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// pool (after its usage reaches 0), it will be
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// cleaned up by calling its Destruct method.
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// value immediately if it does not already exist.
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// 2) LoadOrNew will atomically check for existence
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// and construct the value immediately if it does
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// not already exist, or increment the usage
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// otherwise, then store that value in the pool.
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// When the constructed value is finally deleted
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// from the pool (when its usage reaches 0), it
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// will be cleaned up by calling Destruct().
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//
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// The use of LoadOrNew allows values to be created
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// and reused and finally cleaned up only once, even
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