mirror of
https://github.com/caddyserver/caddy.git
synced 2024-11-26 02:09:47 +08:00
websocket refactored to use gorilla
This commit is contained in:
parent
837c17c396
commit
222781abca
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@ -2,26 +2,26 @@ package setup
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import (
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"github.com/mholt/caddy/middleware"
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"github.com/mholt/caddy/middleware/websockets"
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"github.com/mholt/caddy/middleware/websocket"
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)
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// WebSocket configures a new WebSockets middleware instance.
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// WebSocket configures a new WebSocket middleware instance.
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func WebSocket(c *Controller) (middleware.Middleware, error) {
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websocks, err := webSocketParse(c)
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if err != nil {
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return nil, err
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}
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websockets.GatewayInterface = c.AppName + "-CGI/1.1"
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websockets.ServerSoftware = c.AppName + "/" + c.AppVersion
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websocket.GatewayInterface = c.AppName + "-CGI/1.1"
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websocket.ServerSoftware = c.AppName + "/" + c.AppVersion
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return func(next middleware.Handler) middleware.Handler {
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return websockets.WebSockets{Next: next, Sockets: websocks}
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return websocket.WebSocket{Next: next, Sockets: websocks}
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}, nil
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}
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func webSocketParse(c *Controller) ([]websockets.Config, error) {
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var websocks []websockets.Config
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func webSocketParse(c *Controller) ([]websocket.Config, error) {
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var websocks []websocket.Config
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var respawn bool
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optionalBlock := func() (hadBlock bool, err error) {
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@ -74,7 +74,7 @@ func webSocketParse(c *Controller) ([]websockets.Config, error) {
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return nil, err
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}
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websocks = append(websocks, websockets.Config{
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websocks = append(websocks, websocket.Config{
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Path: path,
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Command: cmd,
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Arguments: args,
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@ -1,8 +1,9 @@
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package setup
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import (
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"github.com/mholt/caddy/middleware/websockets"
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"testing"
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"github.com/mholt/caddy/middleware/websocket"
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)
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func TestWebSocket(t *testing.T) {
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@ -20,10 +21,10 @@ func TestWebSocket(t *testing.T) {
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}
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handler := mid(EmptyNext)
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myHandler, ok := handler.(websockets.WebSockets)
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myHandler, ok := handler.(websocket.WebSocket)
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if !ok {
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t.Fatalf("Expected handler to be type WebSockets, got: %#v", handler)
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t.Fatalf("Expected handler to be type WebSocket, got: %#v", handler)
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}
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if myHandler.Sockets[0].Path != "/" {
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@ -38,15 +39,15 @@ func TestWebSocketParse(t *testing.T) {
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tests := []struct {
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inputWebSocketConfig string
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shouldErr bool
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expectedWebSocketConfig []websockets.Config
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expectedWebSocketConfig []websocket.Config
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}{
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{`websocket /api1 cat`, false, []websockets.Config{{
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{`websocket /api1 cat`, false, []websocket.Config{{
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Path: "/api1",
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Command: "cat",
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}}},
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{`websocket /api3 cat
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websocket /api4 cat `, false, []websockets.Config{{
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websocket /api4 cat `, false, []websocket.Config{{
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Path: "/api3",
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Command: "cat",
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}, {
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220
middleware/websocket/websocket.go
Normal file
220
middleware/websocket/websocket.go
Normal file
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@ -0,0 +1,220 @@
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// Package websocket implements a WebSocket server by executing
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// a command and piping its input and output through the WebSocket
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// connection.
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package websocket
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import (
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"io"
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"net"
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"net/http"
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"os/exec"
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"strings"
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"time"
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"github.com/gorilla/websocket"
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"github.com/mholt/caddy/middleware"
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)
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const (
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// Time allowed to write a message to the peer.
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writeWait = 10 * time.Second
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// Time allowed to read the next pong message from the peer.
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pongWait = 60 * time.Second
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// Send pings to peer with this period. Must be less than pongWait.
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pingPeriod = (pongWait * 9) / 10
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// Maximum message size allowed from peer.
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maxMessageSize = 1024 * 1024 * 10 // 10 MB default.
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)
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var (
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// GatewayInterface is the dialect of CGI being used by the server
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// to communicate with the script. See CGI spec, 4.1.4
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GatewayInterface string
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// ServerSoftware is the name and version of the information server
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// software making the CGI request. See CGI spec, 4.1.17
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ServerSoftware string
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)
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type (
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// WebSocket is a type that holds configuration for the
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// websocket middleware generally, like a list of all the
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// websocket endpoints.
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WebSocket struct {
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// Next is the next HTTP handler in the chain for when the path doesn't match
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Next middleware.Handler
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// Sockets holds all the web socket endpoint configurations
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Sockets []Config
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}
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// Config holds the configuration for a single websocket
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// endpoint which may serve multiple websocket connections.
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Config struct {
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Path string
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Command string
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Arguments []string
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Respawn bool // TODO: Not used, but parser supports it until we decide on it
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}
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)
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// ServeHTTP converts the HTTP request to a WebSocket connection and serves it up.
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func (ws WebSocket) ServeHTTP(w http.ResponseWriter, r *http.Request) (int, error) {
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for _, sockconfig := range ws.Sockets {
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if middleware.Path(r.URL.Path).Matches(sockconfig.Path) {
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return serveWS(w, r, &sockconfig)
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}
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}
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// Didn't match a websocket path, so pass-thru
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return ws.Next.ServeHTTP(w, r)
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}
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// serveWS is used for setting and upgrading the HTTP connection to a websocket connection.
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// It also spawns the child process that is associated with matched HTTP path/url.
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func serveWS(w http.ResponseWriter, r *http.Request, config *Config) (int, error) {
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upgrader := websocket.Upgrader{
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ReadBufferSize: 1024,
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WriteBufferSize: 1024,
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CheckOrigin: func(r *http.Request) bool { return true },
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}
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conn, err := upgrader.Upgrade(w, r, nil)
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if err != nil {
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return 0, err
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}
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defer conn.Close()
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cmd := exec.Command(config.Command, config.Arguments...)
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stdout, err := cmd.StdoutPipe()
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if err != nil {
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panic(err) // TODO
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}
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stdin, err := cmd.StdinPipe()
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if err != nil {
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panic(err) // TODO
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}
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metavars, err := buildEnv(cmd.Path, r)
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if err != nil {
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panic(err) // TODO
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}
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cmd.Env = metavars
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if err := cmd.Start(); err != nil {
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panic(err)
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}
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reader(conn, stdout, stdin)
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return 0, nil // we shouldn't get here.
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}
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// buildEnv creates the meta-variables for the child process according
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// to the CGI 1.1 specification: http://tools.ietf.org/html/rfc3875#section-4.1
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// cmdPath should be the path of the command being run.
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// The returned string slice can be set to the command's Env property.
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func buildEnv(cmdPath string, r *http.Request) (metavars []string, err error) {
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remoteHost, remotePort, err := net.SplitHostPort(r.RemoteAddr)
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if err != nil {
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return
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}
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serverHost, serverPort, err := net.SplitHostPort(r.Host)
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if err != nil {
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return
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}
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metavars = []string{
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`AUTH_TYPE=`, // Not used
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`CONTENT_LENGTH=`, // Not used
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`CONTENT_TYPE=`, // Not used
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`GATEWAY_INTERFACE=` + GatewayInterface,
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`PATH_INFO=`, // TODO
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`PATH_TRANSLATED=`, // TODO
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`QUERY_STRING=` + r.URL.RawQuery,
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`REMOTE_ADDR=` + remoteHost,
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`REMOTE_HOST=` + remoteHost, // Host lookups are slow - don't do them
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`REMOTE_IDENT=`, // Not used
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`REMOTE_PORT=` + remotePort,
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`REMOTE_USER=`, // Not used,
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`REQUEST_METHOD=` + r.Method,
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`REQUEST_URI=` + r.RequestURI,
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`SCRIPT_NAME=` + cmdPath, // path of the program being executed
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`SERVER_NAME=` + serverHost,
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`SERVER_PORT=` + serverPort,
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`SERVER_PROTOCOL=` + r.Proto,
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`SERVER_SOFTWARE=` + ServerSoftware,
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}
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// Add each HTTP header to the environment as well
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for header, values := range r.Header {
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value := strings.Join(values, ", ")
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header = strings.ToUpper(header)
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header = strings.Replace(header, "-", "_", -1)
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value = strings.Replace(value, "\n", " ", -1)
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metavars = append(metavars, "HTTP_"+header+"="+value)
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}
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return
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}
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// reader is the guts of this package. It takes the stdin and stdout pipes
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// of the cmd we created in ServeWS and pipes them between the client and server
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// over websockets.
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func reader(conn *websocket.Conn, stdout io.ReadCloser, stdin io.WriteCloser) {
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// Setup our connection's websocket ping/pong handlers from our const values.
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conn.SetReadLimit(maxMessageSize)
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conn.SetReadDeadline(time.Now().Add(pongWait))
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conn.SetPongHandler(func(string) error { conn.SetReadDeadline(time.Now().Add(pongWait)); return nil })
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go ticker(conn)
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for {
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msgType, r, err := conn.NextReader()
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if err != nil {
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if msgType == -1 {
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return // we are done, as we got a close method.
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}
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panic(err) // TODO do something else here.
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}
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w, err := conn.NextWriter(msgType)
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if err != nil {
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panic(err) // TODO do something else here.
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}
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if _, err := io.Copy(stdin, r); err != nil {
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panic(err) // TODO do something else here.
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}
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go func() {
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if _, err := io.Copy(w, stdout); err != nil {
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panic(err) // TODO do something else here.
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}
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if err := w.Close(); err != nil {
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panic(err) // TODO do something else here.
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}
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}()
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}
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}
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// ticker is start by the reader. Basically it is the method that simulates the websocket
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// between the server and client to keep it alive with ping messages.
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func ticker(conn *websocket.Conn) {
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ticker := time.NewTicker(pingPeriod)
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defer func() {
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ticker.Stop()
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conn.WriteMessage(websocket.CloseMessage, nil)
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}()
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for { // blocking loop with select to wait for stimulation.
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select {
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case <-ticker.C:
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conn.WriteMessage(websocket.PingMessage, nil)
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}
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}
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}
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@ -1,89 +0,0 @@
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package websockets
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import (
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"net"
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"net/http"
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"os/exec"
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"strings"
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"golang.org/x/net/websocket"
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)
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// WebSocket represents a web socket server instance. A WebSocket
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// is instantiated for each new websocket request/connection.
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type WebSocket struct {
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Config
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*http.Request
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}
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// Handle handles a WebSocket connection. It launches the
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// specified command and streams input and output through
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// the command's stdin and stdout.
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func (ws WebSocket) Handle(conn *websocket.Conn) {
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cmd := exec.Command(ws.Command, ws.Arguments...)
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cmd.Stdin = conn
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cmd.Stdout = conn
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cmd.Stderr = conn // TODO: Make this configurable from the Caddyfile
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metavars, err := ws.buildEnv(cmd.Path)
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if err != nil {
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panic(err) // TODO
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}
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cmd.Env = metavars
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err = cmd.Run()
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if err != nil {
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panic(err)
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}
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}
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// buildEnv creates the meta-variables for the child process according
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// to the CGI 1.1 specification: http://tools.ietf.org/html/rfc3875#section-4.1
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// cmdPath should be the path of the command being run.
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// The returned string slice can be set to the command's Env property.
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func (ws WebSocket) buildEnv(cmdPath string) (metavars []string, err error) {
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remoteHost, remotePort, err := net.SplitHostPort(ws.RemoteAddr)
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if err != nil {
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return
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}
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serverHost, serverPort, err := net.SplitHostPort(ws.Host)
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if err != nil {
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return
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}
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metavars = []string{
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`AUTH_TYPE=`, // Not used
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`CONTENT_LENGTH=`, // Not used
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`CONTENT_TYPE=`, // Not used
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`GATEWAY_INTERFACE=` + GatewayInterface,
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`PATH_INFO=`, // TODO
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`PATH_TRANSLATED=`, // TODO
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`QUERY_STRING=` + ws.URL.RawQuery,
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`REMOTE_ADDR=` + remoteHost,
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`REMOTE_HOST=` + remoteHost, // Host lookups are slow - don't do them
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`REMOTE_IDENT=`, // Not used
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`REMOTE_PORT=` + remotePort,
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`REMOTE_USER=`, // Not used,
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`REQUEST_METHOD=` + ws.Method,
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`REQUEST_URI=` + ws.RequestURI,
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`SCRIPT_NAME=` + cmdPath, // path of the program being executed
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`SERVER_NAME=` + serverHost,
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`SERVER_PORT=` + serverPort,
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`SERVER_PROTOCOL=` + ws.Proto,
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`SERVER_SOFTWARE=` + ServerSoftware,
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}
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// Add each HTTP header to the environment as well
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for header, values := range ws.Header {
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value := strings.Join(values, ", ")
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header = strings.ToUpper(header)
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header = strings.Replace(header, "-", "_", -1)
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value = strings.Replace(value, "\n", " ", -1)
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metavars = append(metavars, "HTTP_"+header+"="+value)
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}
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return
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}
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@ -1,60 +0,0 @@
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// Package websockets implements a WebSocket server by executing
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// a command and piping its input and output through the WebSocket
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// connection.
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package websockets
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import (
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"net/http"
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"github.com/mholt/caddy/middleware"
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"golang.org/x/net/websocket"
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)
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type (
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// WebSockets is a type that holds configuration for the
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// websocket middleware generally, like a list of all the
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// websocket endpoints.
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WebSockets struct {
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// Next is the next HTTP handler in the chain for when the path doesn't match
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Next middleware.Handler
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// Sockets holds all the web socket endpoint configurations
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Sockets []Config
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}
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// Config holds the configuration for a single websocket
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// endpoint which may serve multiple websocket connections.
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Config struct {
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Path string
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Command string
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Arguments []string
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Respawn bool // TODO: Not used, but parser supports it until we decide on it
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}
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)
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// ServeHTTP converts the HTTP request to a WebSocket connection and serves it up.
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func (ws WebSockets) ServeHTTP(w http.ResponseWriter, r *http.Request) (int, error) {
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for _, sockconfig := range ws.Sockets {
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if middleware.Path(r.URL.Path).Matches(sockconfig.Path) {
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socket := WebSocket{
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Config: sockconfig,
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Request: r,
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}
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websocket.Handler(socket.Handle).ServeHTTP(w, r)
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return 0, nil
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}
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}
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// Didn't match a websocket path, so pass-thru
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return ws.Next.ServeHTTP(w, r)
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}
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var (
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// GatewayInterface is the dialect of CGI being used by the server
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// to communicate with the script. See CGI spec, 4.1.4
|
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GatewayInterface string
|
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|
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// ServerSoftware is the name and version of the information server
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// software making the CGI request. See CGI spec, 4.1.17
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ServerSoftware string
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)
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