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core: OnExit hooks (#6128)
* core: OnExit callbacks * core: Process-global OnExit callbacks
This commit is contained in:
parent
de4959fe7b
commit
46c5db92da
28
caddy.go
28
caddy.go
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@ -715,6 +715,7 @@ func exitProcess(ctx context.Context, logger *zap.Logger) {
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logger.Warn("exiting; byeee!! 👋")
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logger.Warn("exiting; byeee!! 👋")
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exitCode := ExitCodeSuccess
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exitCode := ExitCodeSuccess
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lastContext := ActiveContext()
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// stop all apps
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// stop all apps
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if err := Stop(); err != nil {
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if err := Stop(); err != nil {
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@ -736,6 +737,16 @@ func exitProcess(ctx context.Context, logger *zap.Logger) {
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}
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}
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}
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}
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// execute any process-exit callbacks
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for _, exitFunc := range lastContext.exitFuncs {
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exitFunc(ctx)
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}
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exitFuncsMu.Lock()
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for _, exitFunc := range exitFuncs {
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exitFunc(ctx)
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}
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exitFuncsMu.Unlock()
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// shut down admin endpoint(s) in goroutines so that
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// shut down admin endpoint(s) in goroutines so that
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// if this function was called from an admin handler,
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// if this function was called from an admin handler,
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// it has a chance to return gracefully
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// it has a chance to return gracefully
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@ -774,6 +785,23 @@ var exiting = new(int32) // accessed atomically
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// EXPERIMENTAL API: subject to change or removal.
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// EXPERIMENTAL API: subject to change or removal.
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func Exiting() bool { return atomic.LoadInt32(exiting) == 1 }
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func Exiting() bool { return atomic.LoadInt32(exiting) == 1 }
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// OnExit registers a callback to invoke during process exit.
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// This registration is PROCESS-GLOBAL, meaning that each
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// function should only be registered once forever, NOT once
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// per config load (etc).
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//
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// EXPERIMENTAL API: subject to change or removal.
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func OnExit(f func(context.Context)) {
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exitFuncsMu.Lock()
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exitFuncs = append(exitFuncs, f)
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exitFuncsMu.Unlock()
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}
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var (
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exitFuncs []func(context.Context)
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exitFuncsMu sync.Mutex
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)
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// Duration can be an integer or a string. An integer is
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// Duration can be an integer or a string. An integer is
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// interpreted as nanoseconds. If a string, it is a Go
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// interpreted as nanoseconds. If a string, it is a Go
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// time.Duration value such as `300ms`, `1.5h`, or `2h45m`;
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// time.Duration value such as `300ms`, `1.5h`, or `2h45m`;
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15
context.go
15
context.go
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@ -44,8 +44,9 @@ type Context struct {
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moduleInstances map[string][]Module
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moduleInstances map[string][]Module
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cfg *Config
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cfg *Config
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cleanupFuncs []func()
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ancestry []Module
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ancestry []Module
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cleanupFuncs []func() // invoked at every config unload
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exitFuncs []func(context.Context) // invoked at config unload ONLY IF the process is exiting (EXPERIMENTAL)
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}
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}
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// NewContext provides a new context derived from the given
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// NewContext provides a new context derived from the given
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@ -86,7 +87,8 @@ func (ctx *Context) OnCancel(f func()) {
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ctx.cleanupFuncs = append(ctx.cleanupFuncs, f)
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ctx.cleanupFuncs = append(ctx.cleanupFuncs, f)
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}
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}
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// Filesystems returns a ref to the FilesystemMap
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// Filesystems returns a ref to the FilesystemMap.
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// EXPERIMENTAL: This API is subject to change.
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func (ctx *Context) Filesystems() FileSystems {
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func (ctx *Context) Filesystems() FileSystems {
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// if no config is loaded, we use a default filesystemmap, which includes the osfs
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// if no config is loaded, we use a default filesystemmap, which includes the osfs
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if ctx.cfg == nil {
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if ctx.cfg == nil {
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@ -95,6 +97,15 @@ func (ctx *Context) Filesystems() FileSystems {
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return ctx.cfg.filesystems
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return ctx.cfg.filesystems
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}
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}
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// OnExit executes f when the process exits gracefully.
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// The function is only executed if the process is gracefully
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// shut down while this context is active.
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//
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// EXPERIMENTAL API: subject to change or removal.
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func (ctx *Context) OnExit(f func(context.Context)) {
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ctx.exitFuncs = append(ctx.exitFuncs, f)
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}
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// LoadModule loads the Caddy module(s) from the specified field of the parent struct
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// LoadModule loads the Caddy module(s) from the specified field of the parent struct
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// pointer and returns the loaded module(s). The struct pointer and its field name as
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// pointer and returns the loaded module(s). The struct pointer and its field name as
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// a string are necessary so that reflection can be used to read the struct tag on the
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// a string are necessary so that reflection can be used to read the struct tag on the
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