From a50462974ca899ffdc251fb767940c9041ad9ad4 Mon Sep 17 00:00:00 2001 From: Andrew Hamon Date: Sat, 18 Jun 2016 15:41:18 -0500 Subject: [PATCH] Refactor and clean up policy code This commit shouldn't change any behavior. It is simply a cleanup of the different proxy policies. It also adds some comments explaining the sampling method used, since on first inspection it might not appear to be a uniformly random selection. --- caddyhttp/proxy/policy.go | 43 +++++++++++++++++++-------------------- 1 file changed, 21 insertions(+), 22 deletions(-) diff --git a/caddyhttp/proxy/policy.go b/caddyhttp/proxy/policy.go index 0bf657cae..3a11b3ce1 100644 --- a/caddyhttp/proxy/policy.go +++ b/caddyhttp/proxy/policy.go @@ -1,6 +1,7 @@ package proxy import ( + "math" "math/rand" "sync" ) @@ -24,22 +25,23 @@ type Random struct{} // Select selects an up host at random from the specified pool. func (r *Random) Select(pool HostPool) *UpstreamHost { - // instead of just generating a random index - // this is done to prevent selecting a unavailable host + + // Because the number of available hosts isn't known + // up front, the host is selected via reservoir sampling + // https://en.wikipedia.org/wiki/Reservoir_sampling var randHost *UpstreamHost count := 0 for _, host := range pool { if !host.Available() { continue } + + // (n % 1 == 0) holds for all n, therefore randHost + // will always get assigned a value if there is + // at least 1 available host count++ - if count == 1 { + if (rand.Int() % count) == 0 { randHost = host - } else { - r := rand.Int() % count - if r == (count - 1) { - randHost = host - } } } return randHost @@ -54,26 +56,23 @@ type LeastConn struct{} func (r *LeastConn) Select(pool HostPool) *UpstreamHost { var bestHost *UpstreamHost count := 0 - leastConn := int64(1<<63 - 1) + leastConn := int64(math.MaxInt64) for _, host := range pool { if !host.Available() { continue } - hostConns := host.Conns - if hostConns < leastConn { - bestHost = host - leastConn = hostConns - count = 1 - } else if hostConns == leastConn { - // randomly select host among hosts with least connections + + if host.Conns < leastConn { + leastConn = host.Conns + count = 0 + } + + // Among hosts with same least connections, perform a reservoir + // sample: https://en.wikipedia.org/wiki/Reservoir_sampling + if host.Conns == leastConn { count++ - if count == 1 { + if (rand.Int() % count) == 0 { bestHost = host - } else { - r := rand.Int() % count - if r == (count - 1) { - bestHost = host - } } } }