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Fix compile on Windows, hopefully
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parent
806341e089
commit
9563666bfb
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@ -108,6 +108,15 @@ func listenTCPOrUnix(ctx context.Context, lnKey string, network, address string,
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listenerPool.LoadOrStore(lnKey, nil)
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listenerPool.LoadOrStore(lnKey, nil)
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}
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}
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// if new listener is a unix socket, make sure we can reuse it later
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// (we do our own "unlink on close" -- not required, but more tidy)
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one := int32(1)
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if unix, ok := ln.(*net.UnixListener); ok {
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unix.SetUnlinkOnClose(false)
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ln = &unixListener{unix, lnKey, &one}
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unixSockets[lnKey] = ln.(*unixListener)
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}
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// lightly wrap the listener so that when it is closed,
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// lightly wrap the listener so that when it is closed,
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// we can decrement the usage pool counter
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// we can decrement the usage pool counter
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return deleteListener{ln, lnKey}, err
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return deleteListener{ln, lnKey}, err
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16
listeners.go
16
listeners.go
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@ -186,19 +186,11 @@ func (na NetworkAddress) listen(ctx context.Context, portOffset uint, config net
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return nil, fmt.Errorf("unsupported network type: %s", na.Network)
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return nil, fmt.Errorf("unsupported network type: %s", na.Network)
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}
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}
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// if new listener is a unix socket, make sure we can reuse it later
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// TODO: Not 100% sure this is necessary, but we do this for net.UnixListener in listen_unix.go, so...
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// (we do our own "unlink on close" -- not required, but more tidy)
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if unix, ok := ln.(*net.UnixConn); ok {
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one := int32(1)
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one := int32(1)
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switch lnValue := ln.(type) {
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ln = &unixConn{unix, address, lnKey, &one}
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case deleteListener:
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unixSockets[lnKey] = unix
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if unix, ok := lnValue.Listener.(*net.UnixListener); ok {
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unix.SetUnlinkOnClose(false)
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ln = &unixListener{unix, lnKey, &one}
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unixSockets[lnKey] = ln.(*unixListener)
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}
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case *net.UnixConn:
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ln = &unixConn{lnValue, address, lnKey, &one}
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unixSockets[lnKey] = ln.(*unixConn)
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}
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}
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return ln, nil
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return ln, nil
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