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cmd: export CaddyVersion(), Commands() (#4316)
* cmd: Export CaddyVersion() * cmd: Add getter Commands()
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@ -331,7 +331,7 @@ func cmdReload(fl Flags) (int, error) {
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}
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func cmdVersion(_ Flags) (int, error) {
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fmt.Println(caddyVersion())
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fmt.Println(CaddyVersion())
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return caddy.ExitCodeSuccess, nil
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}
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@ -61,6 +61,12 @@ type Command struct {
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// any error that occurred.
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type CommandFunc func(Flags) (int, error)
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// Commands returns a list of commands initialised by
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// RegisterCommand
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func Commands() map[string]Command {
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return commands
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}
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var commands = make(map[string]Command)
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func init() {
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@ -420,7 +420,7 @@ func printEnvironment() {
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fmt.Printf("caddy.AppDataDir=%s\n", caddy.AppDataDir())
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fmt.Printf("caddy.AppConfigDir=%s\n", caddy.AppConfigDir())
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fmt.Printf("caddy.ConfigAutosavePath=%s\n", caddy.ConfigAutosavePath)
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fmt.Printf("caddy.Version=%s\n", caddyVersion())
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fmt.Printf("caddy.Version=%s\n", CaddyVersion())
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fmt.Printf("runtime.GOOS=%s\n", runtime.GOOS)
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fmt.Printf("runtime.GOARCH=%s\n", runtime.GOARCH)
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fmt.Printf("runtime.Compiler=%s\n", runtime.Compiler)
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@ -437,8 +437,8 @@ func printEnvironment() {
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}
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}
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// caddyVersion returns a detailed version string, if available.
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func caddyVersion() string {
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// CaddyVersion returns a detailed version string, if available.
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func CaddyVersion() string {
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goModule := caddy.GoModule()
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ver := goModule.Version
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if goModule.Sum != "" {
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