This commit goes a long way toward making automated documentation of
Caddy config and Caddy modules possible. It's a broad, sweeping change,
but mostly internal. It allows us to automatically generate docs for all
Caddy modules (including future third-party ones) and make them viewable
on a web page; it also doubles as godoc comments.
As such, this commit makes significant progress in migrating the docs
from our temporary wiki page toward our new website which is still under
construction.
With this change, all host modules will use ctx.LoadModule() and pass in
both the struct pointer and the field name as a string. This allows the
reflect package to read the struct tag from that field so that it can
get the necessary information like the module namespace and the inline
key.
This has the nice side-effect of unifying the code and documentation. It
also simplifies module loading, and handles several variations on field
types for raw module fields (i.e. variations on json.RawMessage, such as
arrays and maps).
I also renamed ModuleInfo.Name -> ModuleInfo.ID, to make it clear that
the ID is the "full name" which includes both the module namespace and
the name. This clarity is helpful when describing module hierarchy.
As of this change, Caddy modules are no longer an experimental design.
I think the architecture is good enough to go forward.
Fixed several bugs and made other improvements. All config changes are
now mediated by the global config state manager. It used to be that
initial configs given at startup weren't tracked, so you could start
caddy with --config caddy.json and then do a GET /config/ and it would
return null. That is fixed, along with several other general flow/API
enhancements, with more to come.
* logging: Initial implementation
* logging: More encoder formats, better defaults
* logging: Fix repetition bug with FilterEncoder; add more presets
* logging: DiscardWriter; delete or no-op logs that discard their output
* logging: Add http.handlers.log module; enhance Replacer methods
The Replacer interface has new methods to customize how to handle empty
or unrecognized placeholders. Closes#2815.
* logging: Overhaul HTTP logging, fix bugs, improve filtering, etc.
* logging: General cleanup, begin transitioning to using new loggers
* Fixes after merge conflict
Modules that return an error during provisioning should still be cleaned
up so that they don't leak any resources they may have allocated before
the error occurred. Cleanup should be able to run even if Provision does
not complete fully.
./caddy.go:230:12: cannot use *dep (type debug.Module) as type *debug.Module in return argument
./caddy.go:233:12: cannot use bi.Main (type debug.Module) as type *debug.Module in return argument
* optimized functions for inlining
* added note regarding ResponseWriterWrapper
* optimzed browseWrite* methods for FileServer
* created benchmarks for comparison
* creating browseListing instance in each function
* created benchmarks for openResponseWriter
* removed benchmarks of old implementations
* implemented sync.Pool for byte buffers
* using global sync.Pool for writing JSON/HTML
Tested for memory leaks and performance. Obviously the added locking and
global state is not awesome, but the alternative is a little uglier IMO:
we'd have to make some sort of "liaison" value which stores the state,
then pass it around to every module, and so LoadModule becomes a lot
less accessible, and each module would need to maintain a reference to
it... nope, just ugly. I think this is the cleaner solution: just make
sure only one Start() happens at a time, and keep global things global.
Very simple log middleware is an example.
Might need to reorder the operations in Start() and handle errors
differently, etc. Otherwise, I'm mostly happy with this solution...