// Copyright 2015 Matthew Holt and The Caddy Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package caddyhttp import ( "context" "crypto/tls" "encoding/json" "fmt" "io" "net" "net/http" "net/netip" "net/url" "runtime" "strings" "sync" "time" "github.com/caddyserver/certmagic" "github.com/quic-go/quic-go" "github.com/quic-go/quic-go/http3" "go.uber.org/zap" "go.uber.org/zap/zapcore" "github.com/caddyserver/caddy/v2" "github.com/caddyserver/caddy/v2/modules/caddyevents" "github.com/caddyserver/caddy/v2/modules/caddytls" ) // Server describes an HTTP server. type Server struct { // Socket addresses to which to bind listeners. Accepts // [network addresses](/docs/conventions#network-addresses) // that may include port ranges. Listener addresses must // be unique; they cannot be repeated across all defined // servers. Listen []string `json:"listen,omitempty"` // A list of listener wrapper modules, which can modify the behavior // of the base listener. They are applied in the given order. ListenerWrappersRaw []json.RawMessage `json:"listener_wrappers,omitempty" caddy:"namespace=caddy.listeners inline_key=wrapper"` // How long to allow a read from a client's upload. Setting this // to a short, non-zero value can mitigate slowloris attacks, but // may also affect legitimately slow clients. ReadTimeout caddy.Duration `json:"read_timeout,omitempty"` // ReadHeaderTimeout is like ReadTimeout but for request headers. ReadHeaderTimeout caddy.Duration `json:"read_header_timeout,omitempty"` // WriteTimeout is how long to allow a write to a client. Note // that setting this to a small value when serving large files // may negatively affect legitimately slow clients. WriteTimeout caddy.Duration `json:"write_timeout,omitempty"` // IdleTimeout is the maximum time to wait for the next request // when keep-alives are enabled. If zero, a default timeout of // 5m is applied to help avoid resource exhaustion. IdleTimeout caddy.Duration `json:"idle_timeout,omitempty"` // KeepAliveInterval is the interval at which TCP keepalive packets // are sent to keep the connection alive at the TCP layer when no other // data is being transmitted. The default is 15s. KeepAliveInterval caddy.Duration `json:"keepalive_interval,omitempty"` // MaxHeaderBytes is the maximum size to parse from a client's // HTTP request headers. MaxHeaderBytes int `json:"max_header_bytes,omitempty"` // Enable full-duplex communication for HTTP/1 requests. // Only has an effect if Caddy was built with Go 1.21 or later. // // For HTTP/1 requests, the Go HTTP server by default consumes any // unread portion of the request body before beginning to write the // response, preventing handlers from concurrently reading from the // request and writing the response. Enabling this option disables // this behavior and permits handlers to continue to read from the // request while concurrently writing the response. // // For HTTP/2 requests, the Go HTTP server always permits concurrent // reads and responses, so this option has no effect. // // Test thoroughly with your HTTP clients, as some older clients may // not support full-duplex HTTP/1 which can cause them to deadlock. // See https://github.com/golang/go/issues/57786 for more info. // // TODO: This is an EXPERIMENTAL feature. Subject to change or removal. EnableFullDuplex bool `json:"enable_full_duplex,omitempty"` // Routes describes how this server will handle requests. // Routes are executed sequentially. First a route's matchers // are evaluated, then its grouping. If it matches and has // not been mutually-excluded by its grouping, then its // handlers are executed sequentially. The sequence of invoked // handlers comprises a compiled middleware chain that flows // from each matching route and its handlers to the next. // // By default, all unrouted requests receive a 200 OK response // to indicate the server is working. Routes RouteList `json:"routes,omitempty"` // Errors is how this server will handle errors returned from any // of the handlers in the primary routes. If the primary handler // chain returns an error, the error along with its recommended // status code are bubbled back up to the HTTP server which // executes a separate error route, specified using this property. // The error routes work exactly like the normal routes. Errors *HTTPErrorConfig `json:"errors,omitempty"` // NamedRoutes describes a mapping of reusable routes that can be // invoked by their name. This can be used to optimize memory usage // when the same route is needed for many subroutes, by having // the handlers and matchers be only provisioned once, but used from // many places. These routes are not executed unless they are invoked // from another route. // // EXPERIMENTAL: Subject to change or removal. NamedRoutes map[string]*Route `json:"named_routes,omitempty"` // How to handle TLS connections. At least one policy is // required to enable HTTPS on this server if automatic // HTTPS is disabled or does not apply. TLSConnPolicies caddytls.ConnectionPolicies `json:"tls_connection_policies,omitempty"` // AutoHTTPS configures or disables automatic HTTPS within this server. // HTTPS is enabled automatically and by default when qualifying names // are present in a Host matcher and/or when the server is listening // only on the HTTPS port. AutoHTTPS *AutoHTTPSConfig `json:"automatic_https,omitempty"` // If true, will require that a request's Host header match // the value of the ServerName sent by the client's TLS // ClientHello; often a necessary safeguard when using TLS // client authentication. StrictSNIHost *bool `json:"strict_sni_host,omitempty"` // A module which provides a source of IP ranges, from which // requests should be trusted. By default, no proxies are // trusted. // // On its own, this configuration will not do anything, // but it can be used as a default set of ranges for // handlers or matchers in routes to pick up, instead // of needing to configure each of them. See the // `reverse_proxy` handler for example, which uses this // to trust sensitive incoming `X-Forwarded-*` headers. TrustedProxiesRaw json.RawMessage `json:"trusted_proxies,omitempty" caddy:"namespace=http.ip_sources inline_key=source"` // The headers from which the client IP address could be // read from. These will be considered in order, with the // first good value being used as the client IP. // By default, only `X-Forwarded-For` is considered. // // This depends on `trusted_proxies` being configured and // the request being validated as coming from a trusted // proxy, otherwise the client IP will be set to the direct // remote IP address. ClientIPHeaders []string `json:"client_ip_headers,omitempty"` // If greater than zero, enables strict ClientIPHeaders // (default X-Forwarded-For) parsing. If enabled, the // ClientIPHeaders will be parsed from right to left, and // the first value that is both valid and doesn't match the // trusted proxy list will be used as client IP. If zero, // the ClientIPHeaders will be parsed from left to right, // and the first value that is a valid IP address will be // used as client IP. // // This depends on `trusted_proxies` being configured. // This option is disabled by default. TrustedProxiesStrict int `json:"trusted_proxies_strict,omitempty"` // Enables access logging and configures how access logs are handled // in this server. To minimally enable access logs, simply set this // to a non-null, empty struct. Logs *ServerLogConfig `json:"logs,omitempty"` // Protocols specifies which HTTP protocols to enable. // Supported values are: // // - `h1` (HTTP/1.1) // - `h2` (HTTP/2) // - `h2c` (cleartext HTTP/2) // - `h3` (HTTP/3) // // If enabling `h2` or `h2c`, `h1` must also be enabled; // this is due to current limitations in the Go standard // library. // // HTTP/2 operates only over TLS (HTTPS). HTTP/3 opens // a UDP socket to serve QUIC connections. // // H2C operates over plain TCP if the client supports it; // however, because this is not implemented by the Go // standard library, other server options are not compatible // and will not be applied to H2C requests. Do not enable this // only to achieve maximum client compatibility. In practice, // very few clients implement H2C, and even fewer require it. // Enabling H2C can be useful for serving/proxying gRPC // if encryption is not possible or desired. // // We recommend for most users to simply let Caddy use the // default settings. // // Default: `[h1 h2 h3]` Protocols []string `json:"protocols,omitempty"` // If set, metrics observations will be enabled. // This setting is EXPERIMENTAL and subject to change. Metrics *Metrics `json:"metrics,omitempty"` name string primaryHandlerChain Handler errorHandlerChain Handler listenerWrappers []caddy.ListenerWrapper listeners []net.Listener tlsApp *caddytls.TLS events *caddyevents.App logger *zap.Logger accessLogger *zap.Logger errorLogger *zap.Logger traceLogger *zap.Logger ctx caddy.Context server *http.Server h3server *http3.Server h2listeners []*http2Listener addresses []caddy.NetworkAddress trustedProxies IPRangeSource shutdownAt time.Time shutdownAtMu *sync.RWMutex // registered callback functions connStateFuncs []func(net.Conn, http.ConnState) connContextFuncs []func(ctx context.Context, c net.Conn) context.Context onShutdownFuncs []func() onStopFuncs []func(context.Context) error // TODO: Experimental (Nov. 2023) } // ServeHTTP is the entry point for all HTTP requests. func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) { // If there are listener wrappers that process tls connections but don't return a *tls.Conn, this field will be nil. // TODO: Can be removed if https://github.com/golang/go/pull/56110 is ever merged. if r.TLS == nil { // not all requests have a conn (like virtual requests) - see #5698 if conn, ok := r.Context().Value(ConnCtxKey).(net.Conn); ok { if csc, ok := conn.(connectionStateConn); ok { r.TLS = new(tls.ConnectionState) *r.TLS = csc.ConnectionState() } } } w.Header().Set("Server", "Caddy") // advertise HTTP/3, if enabled if s.h3server != nil { if r.ProtoMajor < 3 { err := s.h3server.SetQUICHeaders(w.Header()) if err != nil { s.logger.Error("setting HTTP/3 Alt-Svc header", zap.Error(err)) } } } // reject very long methods; probably a mistake or an attack if len(r.Method) > 32 { if s.shouldLogRequest(r) { s.accessLogger.Debug("rejecting request with long method", zap.String("method_trunc", r.Method[:32]), zap.String("remote_addr", r.RemoteAddr)) } w.WriteHeader(http.StatusMethodNotAllowed) return } repl := caddy.NewReplacer() r = PrepareRequest(r, repl, w, s) // enable full-duplex for HTTP/1, ensuring the entire // request body gets consumed before writing the response if s.EnableFullDuplex && r.ProtoMajor == 1 { //nolint:bodyclose err := http.NewResponseController(w).EnableFullDuplex() if err != nil { s.logger.Warn("failed to enable full duplex", zap.Error(err)) } } // encode the request for logging purposes before // it enters any handler chain; this is necessary // to capture the original request in case it gets // modified during handling shouldLogCredentials := s.Logs != nil && s.Logs.ShouldLogCredentials loggableReq := zap.Object("request", LoggableHTTPRequest{ Request: r, ShouldLogCredentials: shouldLogCredentials, }) errLog := s.errorLogger.With(loggableReq) var duration time.Duration if s.shouldLogRequest(r) { wrec := NewResponseRecorder(w, nil, nil) w = wrec // wrap the request body in a LengthReader // so we can track the number of bytes read from it var bodyReader *lengthReader if r.Body != nil { bodyReader = &lengthReader{Source: r.Body} r.Body = bodyReader // should always be true, private interface can only be referenced in the same package if setReadSizer, ok := wrec.(interface{ setReadSize(*int) }); ok { setReadSizer.setReadSize(&bodyReader.Length) } } // capture the original version of the request accLog := s.accessLogger.With(loggableReq) defer s.logRequest(accLog, r, wrec, &duration, repl, bodyReader, shouldLogCredentials) } start := time.Now() // guarantee ACME HTTP challenges; handle them // separately from any user-defined handlers if s.tlsApp.HandleHTTPChallenge(w, r) { duration = time.Since(start) return } // execute the primary handler chain err := s.primaryHandlerChain.ServeHTTP(w, r) duration = time.Since(start) // if no errors, we're done! if err == nil { return } // restore original request before invoking error handler chain (issue #3717) // TODO: this does not restore original headers, if modified (for efficiency) origReq := r.Context().Value(OriginalRequestCtxKey).(http.Request) r.Method = origReq.Method r.RemoteAddr = origReq.RemoteAddr r.RequestURI = origReq.RequestURI cloneURL(origReq.URL, r.URL) // prepare the error log errLog = errLog.With(zap.Duration("duration", duration)) errLoggers := []*zap.Logger{errLog} if s.Logs != nil { errLoggers = s.Logs.wrapLogger(errLog, r) } // get the values that will be used to log the error errStatus, errMsg, errFields := errLogValues(err) // add HTTP error information to request context r = s.Errors.WithError(r, err) if s.Errors != nil && len(s.Errors.Routes) > 0 { // execute user-defined error handling route err2 := s.errorHandlerChain.ServeHTTP(w, r) if err2 == nil { // user's error route handled the error response // successfully, so now just log the error for _, logger := range errLoggers { logger.Debug(errMsg, errFields...) } } else { // well... this is awkward errFields = append([]zapcore.Field{ zap.String("error", err2.Error()), zap.Namespace("first_error"), zap.String("msg", errMsg), }, errFields...) for _, logger := range errLoggers { logger.Error("error handling handler error", errFields...) } if handlerErr, ok := err.(HandlerError); ok { w.WriteHeader(handlerErr.StatusCode) } else { w.WriteHeader(http.StatusInternalServerError) } } } else { for _, logger := range errLoggers { if errStatus >= 500 { logger.Error(errMsg, errFields...) } else { logger.Debug(errMsg, errFields...) } } w.WriteHeader(errStatus) } } // wrapPrimaryRoute wraps stack (a compiled middleware handler chain) // in s.enforcementHandler which performs crucial security checks, etc. func (s *Server) wrapPrimaryRoute(stack Handler) Handler { return HandlerFunc(func(w http.ResponseWriter, r *http.Request) error { return s.enforcementHandler(w, r, stack) }) } // enforcementHandler is an implicit middleware which performs // standard checks before executing the HTTP middleware chain. func (s *Server) enforcementHandler(w http.ResponseWriter, r *http.Request, next Handler) error { // enforce strict host matching, which ensures that the SNI // value (if any), matches the Host header; essential for // servers that rely on TLS ClientAuth sharing a listener // with servers that do not; if not enforced, client could // bypass by sending benign SNI then restricted Host header if s.StrictSNIHost != nil && *s.StrictSNIHost && r.TLS != nil { hostname, _, err := net.SplitHostPort(r.Host) if err != nil { hostname = r.Host // OK; probably lacked port } if !strings.EqualFold(r.TLS.ServerName, hostname) { err := fmt.Errorf("strict host matching: TLS ServerName (%s) and HTTP Host (%s) values differ", r.TLS.ServerName, hostname) r.Close = true return Error(http.StatusMisdirectedRequest, err) } } return next.ServeHTTP(w, r) } // listenersUseAnyPortOtherThan returns true if there are any // listeners in s that use a port which is not otherPort. func (s *Server) listenersUseAnyPortOtherThan(otherPort int) bool { for _, lnAddr := range s.Listen { laddrs, err := caddy.ParseNetworkAddress(lnAddr) if err != nil { continue } if uint(otherPort) > laddrs.EndPort || uint(otherPort) < laddrs.StartPort { return true } } return false } // hasListenerAddress returns true if s has a listener // at the given address fullAddr. Currently, fullAddr // must represent exactly one socket address (port // ranges are not supported) func (s *Server) hasListenerAddress(fullAddr string) bool { laddrs, err := caddy.ParseNetworkAddress(fullAddr) if err != nil { return false } if laddrs.PortRangeSize() != 1 { return false // TODO: support port ranges } for _, lnAddr := range s.Listen { thisAddrs, err := caddy.ParseNetworkAddress(lnAddr) if err != nil { continue } if thisAddrs.Network != laddrs.Network { continue } // Apparently, Linux requires all bound ports to be distinct // *regardless of host interface* even if the addresses are // in fact different; binding "192.168.0.1:9000" and then // ":9000" will fail for ":9000" because "address is already // in use" even though it's not, and the same bindings work // fine on macOS. I also found on Linux that listening on // "[::]:9000" would fail with a similar error, except with // the address "0.0.0.0:9000", as if deliberately ignoring // that I specified the IPv6 interface explicitly. This seems // to be a major bug in the Linux network stack and I don't // know why it hasn't been fixed yet, so for now we have to // special-case ourselves around Linux like a doting parent. // The second issue seems very similar to a discussion here: // https://github.com/nodejs/node/issues/9390 // // This is very easy to reproduce by creating an HTTP server // that listens to both addresses or just one with a host // interface; or for a more confusing reproduction, try // listening on "127.0.0.1:80" and ":443" and you'll see // the error, if you take away the GOOS condition below. // // So, an address is equivalent if the port is in the port // range, and if not on Linux, the host is the same... sigh. if (runtime.GOOS == "linux" || thisAddrs.Host == laddrs.Host) && (laddrs.StartPort <= thisAddrs.EndPort) && (laddrs.StartPort >= thisAddrs.StartPort) { return true } } return false } func (s *Server) hasTLSClientAuth() bool { for _, cp := range s.TLSConnPolicies { if cp.ClientAuthentication != nil && cp.ClientAuthentication.Active() { return true } } return false } // findLastRouteWithHostMatcher returns the index of the last route // in the server which has a host matcher. Used during Automatic HTTPS // to determine where to insert the HTTP->HTTPS redirect route, such // that it is after any other host matcher but before any "catch-all" // route without a host matcher. func (s *Server) findLastRouteWithHostMatcher() int { foundHostMatcher := false lastIndex := len(s.Routes) for i, route := range s.Routes { // since we want to break out of an inner loop, use a closure // to allow us to use 'return' when we found a host matcher found := (func() bool { for _, sets := range route.MatcherSets { for _, matcher := range sets { switch matcher.(type) { case *MatchHost: foundHostMatcher = true return true } } } return false })() // if we found the host matcher, change the lastIndex to // just after the current route if found { lastIndex = i + 1 } } // If we didn't actually find a host matcher, return 0 // because that means every defined route was a "catch-all". // See https://caddy.community/t/how-to-set-priority-in-caddyfile/13002/8 if !foundHostMatcher { return 0 } return lastIndex } // serveHTTP3 creates a QUIC listener, configures an HTTP/3 server if // not already done, and then uses that server to serve HTTP/3 over // the listener, with Server s as the handler. func (s *Server) serveHTTP3(addr caddy.NetworkAddress, tlsCfg *tls.Config) error { addr.Network = getHTTP3Network(addr.Network) h3ln, err := addr.ListenQUIC(s.ctx, 0, net.ListenConfig{}, tlsCfg) if err != nil { return fmt.Errorf("starting HTTP/3 QUIC listener: %v", err) } // create HTTP/3 server if not done already if s.h3server == nil { s.h3server = &http3.Server{ // Currently when closing a http3.Server, only listeners are closed. But caddy reuses these listeners // if possible, requests are still read and handled by the old handler. Close these connections manually. // see issue: https://github.com/caddyserver/caddy/issues/6195 // Will interrupt ongoing requests. // TODO: remove the handler wrap after http3.Server.CloseGracefully is implemented, see App.Stop Handler: http.HandlerFunc(func(writer http.ResponseWriter, request *http.Request) { select { case <-s.ctx.Done(): if quicConn, ok := request.Context().Value(quicConnCtxKey).(quic.Connection); ok { //nolint:errcheck quicConn.CloseWithError(quic.ApplicationErrorCode(http3.ErrCodeRequestRejected), "") } default: s.ServeHTTP(writer, request) } }), TLSConfig: tlsCfg, MaxHeaderBytes: s.MaxHeaderBytes, // TODO: remove this config when draft versions are no longer supported (we have no need to support drafts) QUICConfig: &quic.Config{ Versions: []quic.Version{quic.Version1, quic.Version2}, }, IdleTimeout: time.Duration(s.IdleTimeout), ConnContext: func(ctx context.Context, c quic.Connection) context.Context { return context.WithValue(ctx, quicConnCtxKey, c) }, } } //nolint:errcheck go s.h3server.ServeListener(h3ln) return nil } // configureServer applies/binds the registered callback functions to the server. func (s *Server) configureServer(server *http.Server) { for _, f := range s.connStateFuncs { if server.ConnState != nil { baseConnStateFunc := server.ConnState server.ConnState = func(conn net.Conn, state http.ConnState) { baseConnStateFunc(conn, state) f(conn, state) } } else { server.ConnState = f } } for _, f := range s.connContextFuncs { if server.ConnContext != nil { baseConnContextFunc := server.ConnContext server.ConnContext = func(ctx context.Context, c net.Conn) context.Context { return f(baseConnContextFunc(ctx, c), c) } } else { server.ConnContext = f } } for _, f := range s.onShutdownFuncs { server.RegisterOnShutdown(f) } } // RegisterConnState registers f to be invoked on s.ConnState. func (s *Server) RegisterConnState(f func(net.Conn, http.ConnState)) { s.connStateFuncs = append(s.connStateFuncs, f) } // RegisterConnContext registers f to be invoked as part of s.ConnContext. func (s *Server) RegisterConnContext(f func(ctx context.Context, c net.Conn) context.Context) { s.connContextFuncs = append(s.connContextFuncs, f) } // RegisterOnShutdown registers f to be invoked when the server begins to shut down. func (s *Server) RegisterOnShutdown(f func()) { s.onShutdownFuncs = append(s.onShutdownFuncs, f) } // RegisterOnStop registers f to be invoked after the server has shut down completely. // // EXPERIMENTAL: Subject to change or removal. func (s *Server) RegisterOnStop(f func(context.Context) error) { s.onStopFuncs = append(s.onStopFuncs, f) } // HTTPErrorConfig determines how to handle errors // from the HTTP handlers. type HTTPErrorConfig struct { // The routes to evaluate after the primary handler // chain returns an error. In an error route, extra // placeholders are available: // // Placeholder | Description // ------------|--------------- // `{http.error.status_code}` | The recommended HTTP status code // `{http.error.status_text}` | The status text associated with the recommended status code // `{http.error.message}` | The error message // `{http.error.trace}` | The origin of the error // `{http.error.id}` | An identifier for this occurrence of the error Routes RouteList `json:"routes,omitempty"` } // WithError makes a shallow copy of r to add the error to its // context, and sets placeholders on the request's replacer // related to err. It returns the modified request which has // the error information in its context and replacer. It // overwrites any existing error values that are stored. func (*HTTPErrorConfig) WithError(r *http.Request, err error) *http.Request { // add the raw error value to the request context // so it can be accessed by error handlers c := context.WithValue(r.Context(), ErrorCtxKey, err) r = r.WithContext(c) // add error values to the replacer repl := r.Context().Value(caddy.ReplacerCtxKey).(*caddy.Replacer) repl.Set("http.error", err) if handlerErr, ok := err.(HandlerError); ok { repl.Set("http.error.status_code", handlerErr.StatusCode) repl.Set("http.error.status_text", http.StatusText(handlerErr.StatusCode)) repl.Set("http.error.id", handlerErr.ID) repl.Set("http.error.trace", handlerErr.Trace) if handlerErr.Err != nil { repl.Set("http.error.message", handlerErr.Err.Error()) } else { repl.Set("http.error.message", http.StatusText(handlerErr.StatusCode)) } } return r } // shouldLogRequest returns true if this request should be logged. func (s *Server) shouldLogRequest(r *http.Request) bool { if s.accessLogger == nil || s.Logs == nil { // logging is disabled return false } // strip off the port if any, logger names are host only hostWithoutPort, _, err := net.SplitHostPort(r.Host) if err != nil { hostWithoutPort = r.Host } if _, ok := s.Logs.LoggerNames[hostWithoutPort]; ok { // this host is mapped to a particular logger name return true } for _, dh := range s.Logs.SkipHosts { // logging for this particular host is disabled if certmagic.MatchWildcard(hostWithoutPort, dh) { return false } } // if configured, this host is not mapped and thus must not be logged return !s.Logs.SkipUnmappedHosts } // logTrace will log that this middleware handler is being invoked. // It emits at DEBUG level. func (s *Server) logTrace(mh MiddlewareHandler) { if s.Logs == nil || !s.Logs.Trace { return } s.traceLogger.Debug(caddy.GetModuleName(mh), zap.Any("module", mh)) } // logRequest logs the request to access logs, unless skipped. func (s *Server) logRequest( accLog *zap.Logger, r *http.Request, wrec ResponseRecorder, duration *time.Duration, repl *caddy.Replacer, bodyReader *lengthReader, shouldLogCredentials bool, ) { // this request may be flagged as omitted from the logs if skip, ok := GetVar(r.Context(), LogSkipVar).(bool); ok && skip { return } repl.Set("http.response.status", wrec.Status()) // will be 0 if no response is written by us (Go will write 200 to client) repl.Set("http.response.size", wrec.Size()) repl.Set("http.response.duration", duration) repl.Set("http.response.duration_ms", duration.Seconds()*1e3) // multiply seconds to preserve decimal (see #4666) userID, _ := repl.GetString("http.auth.user.id") reqBodyLength := 0 if bodyReader != nil { reqBodyLength = bodyReader.Length } extra := r.Context().Value(ExtraLogFieldsCtxKey).(*ExtraLogFields) fieldCount := 6 fields := make([]zapcore.Field, 0, fieldCount+len(extra.fields)) fields = append(fields, zap.Int("bytes_read", reqBodyLength), zap.String("user_id", userID), zap.Duration("duration", *duration), zap.Int("size", wrec.Size()), zap.Int("status", wrec.Status()), zap.Object("resp_headers", LoggableHTTPHeader{ Header: wrec.Header(), ShouldLogCredentials: shouldLogCredentials, })) fields = append(fields, extra.fields...) loggers := []*zap.Logger{accLog} if s.Logs != nil { loggers = s.Logs.wrapLogger(accLog, r) } // wrapping may return multiple loggers, so we log to all of them for _, logger := range loggers { logAtLevel := logger.Info if wrec.Status() >= 500 { logAtLevel = logger.Error } message := "handled request" if nop, ok := GetVar(r.Context(), "unhandled").(bool); ok && nop { message = "NOP" } logAtLevel(message, fields...) } } // protocol returns true if the protocol proto is configured/enabled. func (s *Server) protocol(proto string) bool { for _, p := range s.Protocols { if p == proto { return true } } return false } // Listeners returns the server's listeners. These are active listeners, // so calling Accept() or Close() on them will probably break things. // They are made available here for read-only purposes (e.g. Addr()) // and for type-asserting for purposes where you know what you're doing. // // EXPERIMENTAL: Subject to change or removal. func (s *Server) Listeners() []net.Listener { return s.listeners } // Name returns the server's name. func (s *Server) Name() string { return s.name } // PrepareRequest fills the request r for use in a Caddy HTTP handler chain. w and s can // be nil, but the handlers will lose response placeholders and access to the server. func PrepareRequest(r *http.Request, repl *caddy.Replacer, w http.ResponseWriter, s *Server) *http.Request { // set up the context for the request ctx := context.WithValue(r.Context(), caddy.ReplacerCtxKey, repl) ctx = context.WithValue(ctx, ServerCtxKey, s) trusted, clientIP := determineTrustedProxy(r, s) ctx = context.WithValue(ctx, VarsCtxKey, map[string]any{ TrustedProxyVarKey: trusted, ClientIPVarKey: clientIP, }) ctx = context.WithValue(ctx, routeGroupCtxKey, make(map[string]struct{})) var url2 url.URL // avoid letting this escape to the heap ctx = context.WithValue(ctx, OriginalRequestCtxKey, originalRequest(r, &url2)) ctx = context.WithValue(ctx, ExtraLogFieldsCtxKey, new(ExtraLogFields)) r = r.WithContext(ctx) // once the pointer to the request won't change // anymore, finish setting up the replacer addHTTPVarsToReplacer(repl, r, w) return r } // originalRequest returns a partial, shallow copy of // req, including: req.Method, deep copy of req.URL // (into the urlCopy parameter, which should be on the // stack), req.RequestURI, and req.RemoteAddr. Notably, // headers are not copied. This function is designed to // be very fast and efficient, and useful primarily for // read-only/logging purposes. func originalRequest(req *http.Request, urlCopy *url.URL) http.Request { cloneURL(req.URL, urlCopy) return http.Request{ Method: req.Method, RemoteAddr: req.RemoteAddr, RequestURI: req.RequestURI, URL: urlCopy, } } // determineTrustedProxy parses the remote IP address of // the request, and determines (if the server configured it) // if the client is a trusted proxy. If trusted, also returns // the real client IP if possible. func determineTrustedProxy(r *http.Request, s *Server) (bool, string) { // If there's no server, then we can't check anything if s == nil { return false, "" } // Parse the remote IP, ignore the error as non-fatal, // but the remote IP is required to continue, so we // just return early. This should probably never happen // though, unless some other module manipulated the request's // remote address and used an invalid value. clientIP, _, err := net.SplitHostPort(r.RemoteAddr) if err != nil { return false, "" } // Client IP may contain a zone if IPv6, so we need // to pull that out before parsing the IP clientIP, _, _ = strings.Cut(clientIP, "%") ipAddr, err := netip.ParseAddr(clientIP) if err != nil { return false, "" } // Check if the client is a trusted proxy if s.trustedProxies == nil { return false, ipAddr.String() } if isTrustedClientIP(ipAddr, s.trustedProxies.GetIPRanges(r)) { if s.TrustedProxiesStrict > 0 { return true, strictUntrustedClientIp(r, s.ClientIPHeaders, s.trustedProxies.GetIPRanges(r), ipAddr.String()) } return true, trustedRealClientIP(r, s.ClientIPHeaders, ipAddr.String()) } return false, ipAddr.String() } // isTrustedClientIP returns true if the given IP address is // in the list of trusted IP ranges. func isTrustedClientIP(ipAddr netip.Addr, trusted []netip.Prefix) bool { for _, ipRange := range trusted { if ipRange.Contains(ipAddr) { return true } } return false } // trustedRealClientIP finds the client IP from the request assuming it is // from a trusted client. If there is no client IP headers, then the // direct remote address is returned. If there are client IP headers, // then the first value from those headers is used. func trustedRealClientIP(r *http.Request, headers []string, clientIP string) string { // Read all the values of the configured client IP headers, in order var values []string for _, field := range headers { values = append(values, r.Header.Values(field)...) } // If we don't have any values, then give up if len(values) == 0 { return clientIP } // Since there can be many header values, we need to // join them together before splitting to get the full list allValues := strings.Split(strings.Join(values, ","), ",") // Get first valid left-most IP address for _, part := range allValues { // Some proxies may retain the port number, so split if possible host, _, err := net.SplitHostPort(part) if err != nil { host = part } // Remove any zone identifier from the IP address host, _, _ = strings.Cut(strings.TrimSpace(host), "%") // Parse the IP address ipAddr, err := netip.ParseAddr(host) if err != nil { continue } return ipAddr.String() } // We didn't find a valid IP return clientIP } // strictUntrustedClientIp iterates through the list of client IP headers, // parses them from right-to-left, and returns the first valid IP address // that is untrusted. If no valid IP address is found, then the direct // remote address is returned. func strictUntrustedClientIp(r *http.Request, headers []string, trusted []netip.Prefix, clientIP string) string { for _, headerName := range headers { parts := strings.Split(strings.Join(r.Header.Values(headerName), ","), ",") for i := len(parts) - 1; i >= 0; i-- { // Some proxies may retain the port number, so split if possible host, _, err := net.SplitHostPort(parts[i]) if err != nil { host = parts[i] } // Remove any zone identifier from the IP address host, _, _ = strings.Cut(strings.TrimSpace(host), "%") // Parse the IP address ipAddr, err := netip.ParseAddr(host) if err != nil { continue } if !isTrustedClientIP(ipAddr, trusted) { return ipAddr.String() } } } return clientIP } // cloneURL makes a copy of r.URL and returns a // new value that doesn't reference the original. func cloneURL(from, to *url.URL) { *to = *from if from.User != nil { userInfo := new(url.Userinfo) *userInfo = *from.User to.User = userInfo } } // lengthReader is an io.ReadCloser that keeps track of the // number of bytes read from the request body. type lengthReader struct { Source io.ReadCloser Length int } func (r *lengthReader) Read(b []byte) (int, error) { n, err := r.Source.Read(b) r.Length += n return n, err } func (r *lengthReader) Close() error { return r.Source.Close() } // Context keys for HTTP request context values. const ( // For referencing the server instance ServerCtxKey caddy.CtxKey = "server" // For the request's variable table VarsCtxKey caddy.CtxKey = "vars" // For a partial copy of the unmodified request that // originally came into the server's entry handler OriginalRequestCtxKey caddy.CtxKey = "original_request" // For referencing underlying net.Conn ConnCtxKey caddy.CtxKey = "conn" // For referencing underlying quic.Connection // TODO: export if needed later quicConnCtxKey caddy.CtxKey = "quic_conn" // For tracking whether the client is a trusted proxy TrustedProxyVarKey string = "trusted_proxy" // For tracking the real client IP (affected by trusted_proxy) ClientIPVarKey string = "client_ip" ) var networkTypesHTTP3 = map[string]string{ "unix": "unixgram", "tcp4": "udp4", "tcp6": "udp6", } // RegisterNetworkHTTP3 registers a mapping from non-HTTP/3 network to HTTP/3 // network. This should be called during init() and will panic if the network // type is standard, reserved, or already registered. // // EXPERIMENTAL: Subject to change. func RegisterNetworkHTTP3(originalNetwork, h3Network string) { if _, ok := networkTypesHTTP3[strings.ToLower(originalNetwork)]; ok { panic("network type " + originalNetwork + " is already registered") } networkTypesHTTP3[originalNetwork] = h3Network } func getHTTP3Network(originalNetwork string) string { h3Network, ok := networkTypesHTTP3[strings.ToLower(originalNetwork)] if !ok { // TODO: Maybe a better default is to not enable HTTP/3 if we do not know the network? return "udp" } return h3Network }