// Copyright 2015 Light Code Labs, LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package header import ( "net/http" "github.com/mholt/caddy" "github.com/mholt/caddy/caddyhttp/httpserver" ) func init() { caddy.RegisterPlugin("header", caddy.Plugin{ ServerType: "http", Action: setup, }) } // setup configures a new Headers middleware instance. func setup(c *caddy.Controller) error { rules, err := headersParse(c) if err != nil { return err } httpserver.GetConfig(c).AddMiddleware(func(next httpserver.Handler) httpserver.Handler { return Headers{Next: next, Rules: rules} }) return nil } func headersParse(c *caddy.Controller) ([]Rule, error) { var rules []Rule for c.NextLine() { var head Rule head.Headers = http.Header{} var isNewPattern bool if !c.NextArg() { return rules, c.ArgErr() } pattern := c.Val() // See if we already have a definition for this Path pattern... for _, h := range rules { if h.Path == pattern { head = h break } } // ...otherwise, this is a new pattern if head.Path == "" { head.Path = pattern isNewPattern = true } for c.NextBlock() { // A block of headers was opened... name := c.Val() value := "" args := c.RemainingArgs() if len(args) > 1 { return rules, c.ArgErr() } else if len(args) == 1 { value = args[0] } head.Headers.Add(name, value) } if c.NextArg() { // ... or single header was defined as an argument instead. name := c.Val() value := c.Val() if c.NextArg() { value = c.Val() } head.Headers.Add(name, value) } if isNewPattern { rules = append(rules, head) } else { for i := 0; i < len(rules); i++ { if rules[i].Path == pattern { rules[i] = head break } } } } return rules, nil }