// Package proxy is middleware that proxies HTTP requests. package proxy import ( "errors" "net" "net/http" "net/url" "strings" "sync/atomic" "time" "github.com/mholt/caddy/caddyhttp/httpserver" ) // Proxy represents a middleware instance that can proxy requests. type Proxy struct { Next httpserver.Handler Upstreams []Upstream } // Upstream manages a pool of proxy upstream hosts. type Upstream interface { // The path this upstream host should be routed on From() string // Selects an upstream host to be routed to. It // should return a suitable upstream host, or nil // if no such hosts are available. Select(*http.Request) *UpstreamHost // Checks if subpath is not an ignored path AllowedPath(string) bool // Gets how long to try selecting upstream hosts // in the case of cascading failures. GetTryDuration() time.Duration // Gets how long to wait between selecting upstream // hosts in the case of cascading failures. GetTryInterval() time.Duration // Gets the number of upstream hosts. GetHostCount() int } // UpstreamHostDownFunc can be used to customize how Down behaves. type UpstreamHostDownFunc func(*UpstreamHost) bool // UpstreamHost represents a single proxy upstream type UpstreamHost struct { Conns int64 // must be first field to be 64-bit aligned on 32-bit systems MaxConns int64 Name string // hostname of this upstream host UpstreamHeaders http.Header DownstreamHeaders http.Header FailTimeout time.Duration CheckDown UpstreamHostDownFunc WithoutPathPrefix string ReverseProxy *ReverseProxy Fails int32 Unhealthy bool } // Down checks whether the upstream host is down or not. // Down will try to use uh.CheckDown first, and will fall // back to some default criteria if necessary. func (uh *UpstreamHost) Down() bool { if uh.CheckDown == nil { // Default settings return uh.Unhealthy || uh.Fails > 0 } return uh.CheckDown(uh) } // Full checks whether the upstream host has reached its maximum connections func (uh *UpstreamHost) Full() bool { return uh.MaxConns > 0 && uh.Conns >= uh.MaxConns } // Available checks whether the upstream host is available for proxying to func (uh *UpstreamHost) Available() bool { return !uh.Down() && !uh.Full() } // ServeHTTP satisfies the httpserver.Handler interface. func (p Proxy) ServeHTTP(w http.ResponseWriter, r *http.Request) (int, error) { // start by selecting most specific matching upstream config upstream := p.match(r) if upstream == nil { return p.Next.ServeHTTP(w, r) } // this replacer is used to fill in header field values replacer := httpserver.NewReplacer(r, nil, "") // outreq is the request that makes a roundtrip to the backend outreq := createUpstreamRequest(r) // If we have more than one upstream host defined and if retrying is enabled // by setting try_duration to a non-zero value, caddy will try to // retry the request at a different host if the first one failed. // // This requires us to possibly rewind and replay the request body though, // which in turn requires us to buffer the request body first. // // An unbuffered request is usually preferrable, because it reduces latency // as well as memory usage. Furthermore it enables different kinds of // HTTP streaming applications like gRPC for instance. requiresBuffering := upstream.GetHostCount() > 1 && upstream.GetTryDuration() != 0 if requiresBuffering { body, err := newBufferedBody(outreq.Body) if err != nil { return http.StatusBadRequest, errors.New("failed to read downstream request body") } if body != nil { outreq.Body = body } } // The keepRetrying function will return true if we should // loop and try to select another host, or false if we // should break and stop retrying. start := time.Now() keepRetrying := func() bool { // if we've tried long enough, break if time.Since(start) >= upstream.GetTryDuration() { return false } // otherwise, wait and try the next available host time.Sleep(upstream.GetTryInterval()) return true } var backendErr error for { // since Select() should give us "up" hosts, keep retrying // hosts until timeout (or until we get a nil host). host := upstream.Select(r) if host == nil { if backendErr == nil { backendErr = errors.New("no hosts available upstream") } if !keepRetrying() { break } continue } if rr, ok := w.(*httpserver.ResponseRecorder); ok && rr.Replacer != nil { rr.Replacer.Set("upstream", host.Name) } proxy := host.ReverseProxy // a backend's name may contain more than just the host, // so we parse it as a URL to try to isolate the host. if nameURL, err := url.Parse(host.Name); err == nil { outreq.Host = nameURL.Host if proxy == nil { proxy = NewSingleHostReverseProxy(nameURL, host.WithoutPathPrefix, http.DefaultMaxIdleConnsPerHost) } // use upstream credentials by default if outreq.Header.Get("Authorization") == "" && nameURL.User != nil { pwd, _ := nameURL.User.Password() outreq.SetBasicAuth(nameURL.User.Username(), pwd) } } else { outreq.Host = host.Name } if proxy == nil { return http.StatusInternalServerError, errors.New("proxy for host '" + host.Name + "' is nil") } // set headers for request going upstream if host.UpstreamHeaders != nil { // modify headers for request that will be sent to the upstream host mutateHeadersByRules(outreq.Header, host.UpstreamHeaders, replacer) if hostHeaders, ok := outreq.Header["Host"]; ok && len(hostHeaders) > 0 { outreq.Host = hostHeaders[len(hostHeaders)-1] } } // prepare a function that will update response // headers coming back downstream var downHeaderUpdateFn respUpdateFn if host.DownstreamHeaders != nil { downHeaderUpdateFn = createRespHeaderUpdateFn(host.DownstreamHeaders, replacer) } // Before we retry the request we have to make sure // that the body is rewound to it's beginning. if bb, ok := outreq.Body.(*bufferedBody); ok { if err := bb.rewind(); err != nil { return http.StatusInternalServerError, errors.New("unable to rewind downstream request body") } } // tell the proxy to serve the request // // NOTE: // The call to proxy.ServeHTTP can theoretically panic. // To prevent host.Conns from getting out-of-sync we thus have to // make sure that it's _always_ correctly decremented afterwards. func() { atomic.AddInt64(&host.Conns, 1) defer atomic.AddInt64(&host.Conns, -1) backendErr = proxy.ServeHTTP(w, outreq, downHeaderUpdateFn) }() // if no errors, we're done here if backendErr == nil { return 0, nil } if _, ok := backendErr.(httpserver.MaxBytesExceeded); ok { return http.StatusRequestEntityTooLarge, backendErr } // failover; remember this failure for some time if // request failure counting is enabled timeout := host.FailTimeout if timeout > 0 { atomic.AddInt32(&host.Fails, 1) go func(host *UpstreamHost, timeout time.Duration) { time.Sleep(timeout) atomic.AddInt32(&host.Fails, -1) }(host, timeout) } // if we've tried long enough, break if !keepRetrying() { break } } return http.StatusBadGateway, backendErr } // match finds the best match for a proxy config based on r. func (p Proxy) match(r *http.Request) Upstream { var u Upstream var longestMatch int for _, upstream := range p.Upstreams { basePath := upstream.From() if !httpserver.Path(r.URL.Path).Matches(basePath) || !upstream.AllowedPath(r.URL.Path) { continue } if len(basePath) > longestMatch { longestMatch = len(basePath) u = upstream } } return u } // createUpstremRequest shallow-copies r into a new request // that can be sent upstream. // // Derived from reverseproxy.go in the standard Go httputil package. func createUpstreamRequest(r *http.Request) *http.Request { outreq := new(http.Request) *outreq = *r // includes shallow copies of maps, but okay // We should set body to nil explicitly if request body is empty. // For server requests the Request Body is always non-nil. if r.ContentLength == 0 { outreq.Body = nil } // Restore URL Path if it has been modified if outreq.URL.RawPath != "" { outreq.URL.Opaque = outreq.URL.RawPath } // We are modifying the same underlying map from req (shallow // copied above) so we only copy it if necessary. copiedHeaders := false // Remove hop-by-hop headers listed in the "Connection" header. // See RFC 2616, section 14.10. if c := outreq.Header.Get("Connection"); c != "" { for _, f := range strings.Split(c, ",") { if f = strings.TrimSpace(f); f != "" { if !copiedHeaders { outreq.Header = make(http.Header) copyHeader(outreq.Header, r.Header) copiedHeaders = true } outreq.Header.Del(f) } } } // Remove hop-by-hop headers to the backend. Especially // important is "Connection" because we want a persistent // connection, regardless of what the client sent to us. for _, h := range hopHeaders { if outreq.Header.Get(h) != "" { if !copiedHeaders { outreq.Header = make(http.Header) copyHeader(outreq.Header, r.Header) copiedHeaders = true } outreq.Header.Del(h) } } if clientIP, _, err := net.SplitHostPort(r.RemoteAddr); err == nil { // If we aren't the first proxy, retain prior // X-Forwarded-For information as a comma+space // separated list and fold multiple headers into one. if prior, ok := outreq.Header["X-Forwarded-For"]; ok { clientIP = strings.Join(prior, ", ") + ", " + clientIP } outreq.Header.Set("X-Forwarded-For", clientIP) } return outreq } func createRespHeaderUpdateFn(rules http.Header, replacer httpserver.Replacer) respUpdateFn { return func(resp *http.Response) { mutateHeadersByRules(resp.Header, rules, replacer) } } func mutateHeadersByRules(headers, rules http.Header, repl httpserver.Replacer) { for ruleField, ruleValues := range rules { if strings.HasPrefix(ruleField, "+") { for _, ruleValue := range ruleValues { replacement := repl.Replace(ruleValue) if len(replacement) > 0 { headers.Add(strings.TrimPrefix(ruleField, "+"), replacement) } } } else if strings.HasPrefix(ruleField, "-") { headers.Del(strings.TrimPrefix(ruleField, "-")) } else if len(ruleValues) > 0 { replacement := repl.Replace(ruleValues[len(ruleValues)-1]) if len(replacement) > 0 { headers.Set(ruleField, replacement) } } } }