// Package gzip provides a simple middleware layer that performs // gzip compression on the response. package gzip import ( "compress/gzip" "fmt" "io" "net/http" "strings" "github.com/mholt/caddy/middleware" ) // Gzip is a middleware type which gzips HTTP responses. It is // imperative that any handler which writes to a gzipped response // specifies the Content-Type, otherwise some clients will assume // application/x-gzip and try to download a file. type Gzip struct { Next middleware.Handler Configs []Config } // Config holds the configuration for Gzip middleware type Config struct { Filters []Filter // Filters to use Level int // Compression level } // ServeHTTP serves a gzipped response if the client supports it. func (g Gzip) ServeHTTP(w http.ResponseWriter, r *http.Request) (int, error) { if !strings.Contains(r.Header.Get("Accept-Encoding"), "gzip") { return g.Next.ServeHTTP(w, r) } outer: for _, c := range g.Configs { // Check filters to determine if gzipping is permitted for this request for _, filter := range c.Filters { if !filter.ShouldCompress(r) { continue outer } } // Delete this header so gzipping is not repeated later in the chain r.Header.Del("Accept-Encoding") w.Header().Set("Content-Encoding", "gzip") gzipWriter, err := newWriter(c, w) if err != nil { // should not happen return http.StatusInternalServerError, err } defer gzipWriter.Close() gz := gzipResponseWriter{Writer: gzipWriter, ResponseWriter: w} // Any response in forward middleware will now be compressed status, err := g.Next.ServeHTTP(gz, r) // If there was an error that remained unhandled, we need // to send something back before gzipWriter gets closed at // the return of this method! if status >= 400 { gz.Header().Set("Content-Type", "text/plain") // very necessary gz.WriteHeader(status) fmt.Fprintf(gz, "%d %s", status, http.StatusText(status)) return 0, err } return status, err } // no matching filter return g.Next.ServeHTTP(w, r) } // newWriter create a new Gzip Writer based on the compression level. // If the level is valid (i.e. between 1 and 9), it uses the level. // Otherwise, it uses default compression level. func newWriter(c Config, w http.ResponseWriter) (*gzip.Writer, error) { if c.Level >= gzip.BestSpeed && c.Level <= gzip.BestCompression { return gzip.NewWriterLevel(w, c.Level) } return gzip.NewWriter(w), nil } // gzipResponeWriter wraps the underlying Write method // with a gzip.Writer to compress the output. type gzipResponseWriter struct { io.Writer http.ResponseWriter } // WriteHeader wraps the underlying WriteHeader method to prevent // problems with conflicting headers from proxied backends. For // example, a backend system that calculates Content-Length would // be wrong because it doesn't know it's being gzipped. func (w gzipResponseWriter) WriteHeader(code int) { w.Header().Del("Content-Length") w.ResponseWriter.WriteHeader(code) } // Write wraps the underlying Write method to do compression. func (w gzipResponseWriter) Write(b []byte) (int, error) { if w.Header().Get("Content-Type") == "" { w.Header().Set("Content-Type", http.DetectContentType(b)) } n, err := w.Writer.Write(b) return n, err }