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9f6393c64c
* cmd: Export CaddyVersion() * cmd: Add getter Commands()
360 lines
12 KiB
Go
360 lines
12 KiB
Go
// Copyright 2015 Matthew Holt and The Caddy Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package caddycmd
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import (
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"flag"
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"regexp"
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)
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// Command represents a subcommand. Name, Func,
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// and Short are required.
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type Command struct {
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// The name of the subcommand. Must conform to the
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// format described by the RegisterCommand() godoc.
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// Required.
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Name string
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// Func is a function that executes a subcommand using
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// the parsed flags. It returns an exit code and any
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// associated error.
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// Required.
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Func CommandFunc
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// Usage is a brief message describing the syntax of
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// the subcommand's flags and args. Use [] to indicate
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// optional parameters and <> to enclose literal values
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// intended to be replaced by the user. Do not prefix
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// the string with "caddy" or the name of the command
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// since these will be prepended for you; only include
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// the actual parameters for this command.
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Usage string
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// Short is a one-line message explaining what the
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// command does. Should not end with punctuation.
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// Required.
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Short string
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// Long is the full help text shown to the user.
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// Will be trimmed of whitespace on both ends before
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// being printed.
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Long string
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// Flags is the flagset for command.
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Flags *flag.FlagSet
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}
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// CommandFunc is a command's function. It runs the
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// command and returns the proper exit code along with
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// any error that occurred.
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type CommandFunc func(Flags) (int, error)
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// Commands returns a list of commands initialised by
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// RegisterCommand
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func Commands() map[string]Command {
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return commands
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}
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var commands = make(map[string]Command)
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func init() {
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RegisterCommand(Command{
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Name: "help",
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Func: cmdHelp,
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Usage: "<command>",
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Short: "Shows help for a Caddy subcommand",
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})
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RegisterCommand(Command{
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Name: "start",
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Func: cmdStart,
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Usage: "[--config <path> [--adapter <name>]] [--envfile <path>] [--watch] [--pidfile <file>]",
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Short: "Starts the Caddy process in the background and then returns",
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Long: `
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Starts the Caddy process, optionally bootstrapped with an initial config file.
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This command unblocks after the server starts running or fails to run.
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If --envfile is specified, an environment file with environment variables in
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the KEY=VALUE format will be loaded into the Caddy process.
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On Windows, the spawned child process will remain attached to the terminal, so
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closing the window will forcefully stop Caddy; to avoid forgetting this, try
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using 'caddy run' instead to keep it in the foreground.`,
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Flags: func() *flag.FlagSet {
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fs := flag.NewFlagSet("start", flag.ExitOnError)
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fs.String("config", "", "Configuration file")
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fs.String("envfile", "", "Environment file to load")
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fs.String("adapter", "", "Name of config adapter to apply")
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fs.String("pidfile", "", "Path of file to which to write process ID")
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fs.Bool("watch", false, "Reload changed config file automatically")
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return fs
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}(),
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})
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RegisterCommand(Command{
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Name: "run",
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Func: cmdRun,
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Usage: "[--config <path> [--adapter <name>]] [--envfile <path>] [--environ] [--resume] [--watch] [--pidfile <fil>]",
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Short: `Starts the Caddy process and blocks indefinitely`,
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Long: `
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Starts the Caddy process, optionally bootstrapped with an initial config file,
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and blocks indefinitely until the server is stopped; i.e. runs Caddy in
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"daemon" mode (foreground).
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If a config file is specified, it will be applied immediately after the process
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is running. If the config file is not in Caddy's native JSON format, you can
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specify an adapter with --adapter to adapt the given config file to
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Caddy's native format. The config adapter must be a registered module. Any
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warnings will be printed to the log, but beware that any adaptation without
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errors will immediately be used. If you want to review the results of the
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adaptation first, use the 'adapt' subcommand.
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As a special case, if the current working directory has a file called
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"Caddyfile" and the caddyfile config adapter is plugged in (default), then
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that file will be loaded and used to configure Caddy, even without any command
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line flags.
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If --envfile is specified, an environment file with environment variables in
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the KEY=VALUE format will be loaded into the Caddy process.
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If --environ is specified, the environment as seen by the Caddy process will
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be printed before starting. This is the same as the environ command but does
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not quit after printing, and can be useful for troubleshooting.
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The --resume flag will override the --config flag if there is a config auto-
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save file. It is not an error if --resume is used and no autosave file exists.
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If --watch is specified, the config file will be loaded automatically after
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changes. ⚠️ This is dangerous in production! Only use this option in a local
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development environment.`,
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Flags: func() *flag.FlagSet {
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fs := flag.NewFlagSet("run", flag.ExitOnError)
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fs.String("config", "", "Configuration file")
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fs.String("adapter", "", "Name of config adapter to apply")
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fs.String("envfile", "", "Environment file to load")
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fs.Bool("environ", false, "Print environment")
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fs.Bool("resume", false, "Use saved config, if any (and prefer over --config file)")
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fs.Bool("watch", false, "Watch config file for changes and reload it automatically")
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fs.String("pidfile", "", "Path of file to which to write process ID")
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fs.String("pingback", "", "Echo confirmation bytes to this address on success")
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return fs
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}(),
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})
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RegisterCommand(Command{
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Name: "stop",
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Func: cmdStop,
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Short: "Gracefully stops a started Caddy process",
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Long: `
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Stops the background Caddy process as gracefully as possible.
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It requires that the admin API is enabled and accessible, since it will
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use the API's /stop endpoint. The address of this request can be
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customized using the --address flag if it is not the default.`,
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Flags: func() *flag.FlagSet {
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fs := flag.NewFlagSet("stop", flag.ExitOnError)
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fs.String("address", "", "The address to use to reach the admin API endpoint, if not the default")
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return fs
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}(),
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})
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RegisterCommand(Command{
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Name: "reload",
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Func: cmdReload,
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Usage: "--config <path> [--adapter <name>] [--address <interface>]",
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Short: "Changes the config of the running Caddy instance",
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Long: `
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Gives the running Caddy instance a new configuration. This has the same effect
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as POSTing a document to the /load API endpoint, but is convenient for simple
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workflows revolving around config files.
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Since the admin endpoint is configurable, the endpoint configuration is loaded
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from the --address flag if specified; otherwise it is loaded from the given
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config file; otherwise the default is assumed.`,
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Flags: func() *flag.FlagSet {
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fs := flag.NewFlagSet("reload", flag.ExitOnError)
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fs.String("config", "", "Configuration file (required)")
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fs.String("adapter", "", "Name of config adapter to apply")
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fs.String("address", "", "Address of the administration listener, if different from config")
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fs.Bool("force", false, "Force config reload, even if it is the same")
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return fs
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}(),
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})
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RegisterCommand(Command{
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Name: "version",
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Func: cmdVersion,
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Short: "Prints the version",
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})
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RegisterCommand(Command{
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Name: "list-modules",
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Func: cmdListModules,
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Usage: "[--packages] [--versions]",
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Short: "Lists the installed Caddy modules",
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Flags: func() *flag.FlagSet {
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fs := flag.NewFlagSet("list-modules", flag.ExitOnError)
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fs.Bool("packages", false, "Print package paths")
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fs.Bool("versions", false, "Print version information")
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return fs
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}(),
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})
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RegisterCommand(Command{
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Name: "build-info",
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Func: cmdBuildInfo,
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Short: "Prints information about this build",
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})
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RegisterCommand(Command{
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Name: "environ",
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Func: cmdEnviron,
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Short: "Prints the environment",
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})
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RegisterCommand(Command{
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Name: "adapt",
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Func: cmdAdaptConfig,
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Usage: "--config <path> [--adapter <name>] [--pretty] [--validate]",
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Short: "Adapts a configuration to Caddy's native JSON",
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Long: `
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Adapts a configuration to Caddy's native JSON format and writes the
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output to stdout, along with any warnings to stderr.
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If --pretty is specified, the output will be formatted with indentation
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for human readability.
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If --validate is used, the adapted config will be checked for validity.
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If the config is invalid, an error will be printed to stderr and a non-
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zero exit status will be returned.`,
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Flags: func() *flag.FlagSet {
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fs := flag.NewFlagSet("adapt", flag.ExitOnError)
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fs.String("config", "", "Configuration file to adapt (required)")
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fs.String("adapter", "caddyfile", "Name of config adapter")
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fs.Bool("pretty", false, "Format the output for human readability")
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fs.Bool("validate", false, "Validate the output")
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return fs
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}(),
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})
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RegisterCommand(Command{
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Name: "validate",
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Func: cmdValidateConfig,
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Usage: "--config <path> [--adapter <name>]",
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Short: "Tests whether a configuration file is valid",
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Long: `
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Loads and provisions the provided config, but does not start running it.
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This reveals any errors with the configuration through the loading and
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provisioning stages.`,
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Flags: func() *flag.FlagSet {
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fs := flag.NewFlagSet("load", flag.ExitOnError)
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fs.String("config", "", "Input configuration file")
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fs.String("adapter", "", "Name of config adapter")
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return fs
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}(),
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})
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RegisterCommand(Command{
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Name: "fmt",
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Func: cmdFmt,
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Usage: "[--overwrite] [<path>]",
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Short: "Formats a Caddyfile",
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Long: `
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Formats the Caddyfile by adding proper indentation and spaces to improve
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human readability. It prints the result to stdout.
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If --overwrite is specified, the output will be written to the config file
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directly instead of printing it.
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If you wish you use stdin instead of a regular file, use - as the path.
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When reading from stdin, the --overwrite flag has no effect: the result
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is always printed to stdout.`,
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Flags: func() *flag.FlagSet {
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fs := flag.NewFlagSet("format", flag.ExitOnError)
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fs.Bool("overwrite", false, "Overwrite the input file with the results")
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return fs
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}(),
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})
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RegisterCommand(Command{
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Name: "upgrade",
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Func: cmdUpgrade,
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Short: "Upgrade Caddy (EXPERIMENTAL)",
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Long: `
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Downloads an updated Caddy binary with the same modules/plugins at the
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latest versions. EXPERIMENTAL: May be changed or removed.`,
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})
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RegisterCommand(Command{
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Name: "add-package",
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Func: cmdAddPackage,
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Usage: "<packages...>",
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Short: "Adds Caddy packages (EXPERIMENTAL)",
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Long: `
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Downloads an updated Caddy binary with the specified packages (module/plugin)
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added. Retains existing packages. Returns an error if the any of packages are
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already included. EXPERIMENTAL: May be changed or removed.
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`,
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})
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RegisterCommand(Command{
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Name: "remove-package",
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Func: cmdRemovePackage,
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Usage: "<packages...>",
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Short: "Removes Caddy packages (EXPERIMENTAL)",
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Long: `
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Downloads an updated Caddy binaries without the specified packages (module/plugin).
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Returns an error if any of the packages are not included.
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EXPERIMENTAL: May be changed or removed.
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`,
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})
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}
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// RegisterCommand registers the command cmd.
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// cmd.Name must be unique and conform to the
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// following format:
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//
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// - lowercase
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// - alphanumeric and hyphen characters only
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// - cannot start or end with a hyphen
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// - hyphen cannot be adjacent to another hyphen
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//
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// This function panics if the name is already registered,
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// if the name does not meet the described format, or if
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// any of the fields are missing from cmd.
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//
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// This function should be used in init().
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func RegisterCommand(cmd Command) {
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if cmd.Name == "" {
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panic("command name is required")
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}
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if cmd.Func == nil {
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panic("command function missing")
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}
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if cmd.Short == "" {
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panic("command short string is required")
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}
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if _, exists := commands[cmd.Name]; exists {
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panic("command already registered: " + cmd.Name)
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}
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if !commandNameRegex.MatchString(cmd.Name) {
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panic("invalid command name")
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}
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commands[cmd.Name] = cmd
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}
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var commandNameRegex = regexp.MustCompile(`^[a-z0-9]$|^([a-z0-9]+-?[a-z0-9]*)+[a-z0-9]$`)
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