mirror of
https://github.com/caddyserver/caddy.git
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87 lines
2.6 KiB
Go
87 lines
2.6 KiB
Go
// Copyright 2015 Matthew Holt and The Caddy Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package caddy
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import (
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"fmt"
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"sync"
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"sync/atomic"
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)
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// UsagePool is a thread-safe map that pools values
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// based on usage; a LoadOrStore operation increments
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// the usage, and a Delete decrements from the usage.
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// If the usage count reaches 0, the value will be
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// removed from the map. There is no way to overwrite
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// existing keys in the pool without first deleting
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// it as many times as it was stored. Deleting too
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// many times will panic.
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//
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// An empty UsagePool is NOT safe to use; always call
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// NewUsagePool() to make a new value.
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type UsagePool struct {
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pool *sync.Map
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}
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// NewUsagePool returns a new usage pool.
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func NewUsagePool() *UsagePool {
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return &UsagePool{pool: new(sync.Map)}
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}
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// Delete decrements the usage count for key and removes the
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// value from the underlying map if the usage is 0. It returns
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// true if the usage count reached 0 and the value was deleted.
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// It panics if the usage count drops below 0; always call
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// Delete precisely as many times as LoadOrStore.
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func (up *UsagePool) Delete(key interface{}) (deleted bool) {
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usageVal, ok := up.pool.Load(key)
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if !ok {
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return false
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}
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upv := usageVal.(*usagePoolVal)
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newUsage := atomic.AddInt32(&upv.usage, -1)
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if newUsage == 0 {
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up.pool.Delete(key)
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return true
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} else if newUsage < 0 {
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panic(fmt.Sprintf("deleted more than stored: %#v (usage: %d)",
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upv.value, upv.usage))
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}
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return false
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}
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// LoadOrStore puts val in the pool and returns false if key does
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// not already exist; otherwise if the key exists, it loads the
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// existing value, increments the usage for that value, and returns
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// the value along with true.
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func (up *UsagePool) LoadOrStore(key, val interface{}) (actual interface{}, loaded bool) {
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usageVal := &usagePoolVal{
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usage: 1,
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value: val,
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}
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actual, loaded = up.pool.LoadOrStore(key, usageVal)
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if loaded {
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upv := actual.(*usagePoolVal)
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actual = upv.value
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atomic.AddInt32(&upv.usage, 1)
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}
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return
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}
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type usagePoolVal struct {
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usage int32 // accessed atomically; must be 64-bit aligned for 32-bit systems
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value interface{}
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}
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