mirror of
https://github.com/caddyserver/caddy.git
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8369a12115
* spelling: access * spelling: associated * spelling: because * spelling: characteristics * spelling: chooses * spelling: cleared * spelling: clustering * spelling: collaborators * spelling: connection * spelling: content * spelling: conversion * spelling: deferring * spelling: detection * spelling: displayed * spelling: dispenser * spelling: heuristic * spelling: nonexistent * spelling: oflisting * spelling: preparses * spelling: response * spelling: responder * spelling: sensitive * spelling: specify * spelling: simple * spelling: spawning * spelling: status * spelling: unsupported * spelling: upstream * spelling: username * spelling: whether
233 lines
6.9 KiB
Go
233 lines
6.9 KiB
Go
// Copyright 2015 Light Code Labs, LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package caddy
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import (
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"encoding/gob"
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"fmt"
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"io/ioutil"
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"log"
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"os"
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"os/exec"
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"sync"
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)
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func init() {
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// register CaddyfileInput with gob so it knows into
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// which concrete type to decode an Input interface
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gob.Register(CaddyfileInput{})
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}
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// IsUpgrade returns true if this process is part of an upgrade
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// where a parent caddy process spawned this one to upgrade
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// the binary.
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func IsUpgrade() bool {
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mu.Lock()
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defer mu.Unlock()
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return isUpgrade
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}
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// Upgrade re-launches the process, preserving the listeners
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// for a graceful upgrade. It does NOT load new configuration;
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// it only starts the process anew with the current config.
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// This makes it possible to perform zero-downtime binary upgrades.
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//
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// TODO: For more information when debugging, see:
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// https://forum.golangbridge.org/t/bind-address-already-in-use-even-after-listener-closed/1510?u=matt
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// https://github.com/mholt/shared-conn
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func Upgrade() error {
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log.Println("[INFO] Upgrading")
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// use existing Caddyfile; do not change configuration during upgrade
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currentCaddyfile, _, err := getCurrentCaddyfile()
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if err != nil {
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return err
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}
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if len(os.Args) == 0 { // this should never happen, but...
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os.Args = []string{""}
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}
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// tell the child that it's a restart
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env := os.Environ()
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if !IsUpgrade() {
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env = append(env, "CADDY__UPGRADE=1")
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}
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// prepare our payload to the child process
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cdyfileGob := transferGob{
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ListenerFds: make(map[string]uintptr),
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Caddyfile: currentCaddyfile,
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}
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// prepare a pipe to the fork's stdin so it can get the Caddyfile
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rpipe, wpipe, err := os.Pipe()
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if err != nil {
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return err
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}
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// prepare a pipe that the child process will use to communicate
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// its success with us by sending > 0 bytes
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sigrpipe, sigwpipe, err := os.Pipe()
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if err != nil {
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return err
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}
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// pass along relevant file descriptors to child process; ordering
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// is very important since we rely on these being in certain positions.
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extraFiles := []*os.File{sigwpipe} // fd 3
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// add file descriptors of all the sockets
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for i, j := 0, 0; ; i++ {
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instancesMu.Lock()
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if i >= len(instances) {
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instancesMu.Unlock()
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break
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}
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inst := instances[i]
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instancesMu.Unlock()
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for _, s := range inst.servers {
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gs, gracefulOk := s.server.(GracefulServer)
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ln, lnOk := s.listener.(Listener)
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pc, pcOk := s.packet.(PacketConn)
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if gracefulOk {
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if lnOk {
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lnFile, _ := ln.File()
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extraFiles = append(extraFiles, lnFile)
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cdyfileGob.ListenerFds["tcp"+gs.Address()] = uintptr(4 + j) // 4 fds come before any of the listeners
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j++
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}
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if pcOk {
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pcFile, _ := pc.File()
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extraFiles = append(extraFiles, pcFile)
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cdyfileGob.ListenerFds["udp"+gs.Address()] = uintptr(4 + j) // 4 fds come before any of the listeners
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j++
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}
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}
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}
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}
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// set up the command
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cmd := exec.Command(os.Args[0], os.Args[1:]...)
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cmd.Stdin = rpipe // fd 0
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cmd.Stdout = os.Stdout // fd 1
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cmd.Stderr = os.Stderr // fd 2
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cmd.ExtraFiles = extraFiles
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cmd.Env = env
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// spawn the child process
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err = cmd.Start()
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if err != nil {
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return err
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}
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// immediately close our dup'ed fds and the write end of our signal pipe
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for _, f := range extraFiles {
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err = f.Close()
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if err != nil {
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return err
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}
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}
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// feed Caddyfile to the child
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err = gob.NewEncoder(wpipe).Encode(cdyfileGob)
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if err != nil {
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return err
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}
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err = wpipe.Close()
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if err != nil {
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return err
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}
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// determine whether child startup succeeded
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answer, readErr := ioutil.ReadAll(sigrpipe)
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if len(answer) == 0 {
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cmdErr := cmd.Wait() // get exit status
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errStr := fmt.Sprintf("child failed to initialize: %v", cmdErr)
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if readErr != nil {
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errStr += fmt.Sprintf(" - additionally, error communicating with child process: %v", readErr)
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}
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return fmt.Errorf(errStr)
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}
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// looks like child is successful; we can exit gracefully.
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log.Println("[INFO] Upgrade finished")
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return Stop()
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}
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// getCurrentCaddyfile gets the Caddyfile used by the
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// current (first) Instance and returns both of them.
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func getCurrentCaddyfile() (Input, *Instance, error) {
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instancesMu.Lock()
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if len(instances) == 0 {
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instancesMu.Unlock()
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return nil, nil, fmt.Errorf("no server instances are fully running")
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}
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inst := instances[0]
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instancesMu.Unlock()
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currentCaddyfile := inst.caddyfileInput
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if currentCaddyfile == nil {
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// hmm, did spawning process forget to close stdin? Anyhow, this is unusual.
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return nil, inst, fmt.Errorf("no Caddyfile to reload (was stdin left open?)")
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}
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return currentCaddyfile, inst, nil
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}
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// signalSuccessToParent tells the parent our status using pipe at index 3.
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// If this process is not a restart, this function does nothing.
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// Calling this function once this process has successfully initialized
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// is vital so that the parent process can unblock and kill itself.
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// This function is idempotent; it executes at most once per process.
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func signalSuccessToParent() {
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signalParentOnce.Do(func() {
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if IsUpgrade() {
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ppipe := os.NewFile(3, "") // parent is reading from pipe at index 3
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_, err := ppipe.Write([]byte("success")) // we must send some bytes to the parent
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if err != nil {
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log.Printf("[ERROR] Communicating successful init to parent: %v", err)
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}
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ppipe.Close()
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}
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})
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}
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// signalParentOnce is used to make sure that the parent is only
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// signaled once; doing so more than once breaks whatever socket is
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// at fd 4 (TODO: the reason for this is still unclear - to reproduce,
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// call Stop() and Start() in succession at least once after a
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// restart, then try loading first host of Caddyfile in the browser
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// - this was pre-v0.9; this code and godoc is borrowed from the
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// implementation then, but I'm not sure if it's been fixed yet, as
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// of v0.10.7). Do not use this directly; call signalSuccessToParent
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// instead.
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var signalParentOnce sync.Once
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// transferGob is used if this is a child process as part of
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// a graceful upgrade; it is used to map listeners to their
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// index in the list of inherited file descriptors. This
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// variable is not safe for concurrent access.
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var loadedGob transferGob
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// transferGob maps bind address to index of the file descriptor
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// in the Files array passed to the child process. It also contains
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// the Caddyfile contents and any other state needed by the new process.
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// Used only during graceful upgrades.
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type transferGob struct {
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ListenerFds map[string]uintptr
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Caddyfile Input
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}
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