mirror of
https://github.com/caddyserver/caddy.git
synced 2024-11-29 20:24:11 +08:00
436 lines
12 KiB
Go
436 lines
12 KiB
Go
// Copyright 2015 Matthew Holt and The Caddy Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// Package encode implements an encoder middleware for Caddy. The initial
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// enhancements related to Accept-Encoding, minimum content length, and
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// buffer/writer pools were adapted from https://github.com/xi2/httpgzip
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// then modified heavily to accommodate modular encoders and fix bugs.
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// Code borrowed from that repository is Copyright (c) 2015 The Httpgzip Authors.
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package encode
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import (
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"bytes"
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"fmt"
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"io"
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"math"
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"net/http"
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"sort"
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"strconv"
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"strings"
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"sync"
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"github.com/caddyserver/caddy/v2"
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"github.com/caddyserver/caddy/v2/modules/caddyhttp"
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)
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func init() {
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caddy.RegisterModule(Encode{})
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}
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// Encode is a middleware which can encode responses.
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type Encode struct {
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// Selection of compression algorithms to choose from. The best one
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// will be chosen based on the client's Accept-Encoding header.
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EncodingsRaw caddy.ModuleMap `json:"encodings,omitempty" caddy:"namespace=http.encoders"`
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// If the client has no strong preference, choose these encodings in order.
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Prefer []string `json:"prefer,omitempty"`
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// Only encode responses that are at least this many bytes long.
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MinLength int `json:"minimum_length,omitempty"`
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// Only encode responses that match against this ResponseMmatcher.
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// The default is a collection of text-based Content-Type headers.
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Matcher *caddyhttp.ResponseMatcher `json:"match,omitempty"`
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writerPools map[string]*sync.Pool // TODO: these pools do not get reused through config reloads...
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}
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// CaddyModule returns the Caddy module information.
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func (Encode) CaddyModule() caddy.ModuleInfo {
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return caddy.ModuleInfo{
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ID: "http.handlers.encode",
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New: func() caddy.Module { return new(Encode) },
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}
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}
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// Provision provisions enc.
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func (enc *Encode) Provision(ctx caddy.Context) error {
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mods, err := ctx.LoadModule(enc, "EncodingsRaw")
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if err != nil {
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return fmt.Errorf("loading encoder modules: %v", err)
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}
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for modName, modIface := range mods.(map[string]any) {
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err = enc.addEncoding(modIface.(Encoding))
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if err != nil {
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return fmt.Errorf("adding encoding %s: %v", modName, err)
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}
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}
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if enc.MinLength == 0 {
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enc.MinLength = defaultMinLength
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}
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if enc.Matcher == nil {
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// common text-based content types
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enc.Matcher = &caddyhttp.ResponseMatcher{
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Headers: http.Header{
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"Content-Type": []string{
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"text/*",
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"application/json*",
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"application/javascript*",
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"application/xhtml+xml*",
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"application/atom+xml*",
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"application/rss+xml*",
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"image/svg+xml*",
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},
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},
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}
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}
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return nil
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}
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// Validate ensures that enc's configuration is valid.
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func (enc *Encode) Validate() error {
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check := make(map[string]bool)
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for _, encName := range enc.Prefer {
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if _, ok := enc.writerPools[encName]; !ok {
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return fmt.Errorf("encoding %s not enabled", encName)
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}
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if _, ok := check[encName]; ok {
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return fmt.Errorf("encoding %s is duplicated in prefer", encName)
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}
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check[encName] = true
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}
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return nil
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}
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func (enc *Encode) ServeHTTP(w http.ResponseWriter, r *http.Request, next caddyhttp.Handler) error {
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for _, encName := range AcceptedEncodings(r, enc.Prefer) {
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if _, ok := enc.writerPools[encName]; !ok {
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continue // encoding not offered
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}
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w = enc.openResponseWriter(encName, w)
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defer w.(*responseWriter).Close()
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break
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}
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return next.ServeHTTP(w, r)
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}
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func (enc *Encode) addEncoding(e Encoding) error {
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ae := e.AcceptEncoding()
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if ae == "" {
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return fmt.Errorf("encoder does not specify an Accept-Encoding value")
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}
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if _, ok := enc.writerPools[ae]; ok {
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return fmt.Errorf("encoder already added: %s", ae)
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}
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if enc.writerPools == nil {
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enc.writerPools = make(map[string]*sync.Pool)
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}
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enc.writerPools[ae] = &sync.Pool{
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New: func() any {
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return e.NewEncoder()
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},
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}
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return nil
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}
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// openResponseWriter creates a new response writer that may (or may not)
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// encode the response with encodingName. The returned response writer MUST
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// be closed after the handler completes.
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func (enc *Encode) openResponseWriter(encodingName string, w http.ResponseWriter) *responseWriter {
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var rw responseWriter
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return enc.initResponseWriter(&rw, encodingName, w)
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}
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// initResponseWriter initializes the responseWriter instance
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// allocated in openResponseWriter, enabling mid-stack inlining.
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func (enc *Encode) initResponseWriter(rw *responseWriter, encodingName string, wrappedRW http.ResponseWriter) *responseWriter {
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buf := bufPool.Get().(*bytes.Buffer)
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buf.Reset()
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// The allocation of ResponseWriterWrapper might be optimized as well.
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rw.ResponseWriterWrapper = &caddyhttp.ResponseWriterWrapper{ResponseWriter: wrappedRW}
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rw.encodingName = encodingName
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rw.buf = buf
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rw.config = enc
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return rw
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}
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// responseWriter writes to an underlying response writer
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// using the encoding represented by encodingName and
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// configured by config.
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type responseWriter struct {
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*caddyhttp.ResponseWriterWrapper
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encodingName string
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w Encoder
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buf *bytes.Buffer
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config *Encode
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statusCode int
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wroteHeader bool
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}
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// WriteHeader stores the status to write when the time comes
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// to actually write the header.
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func (rw *responseWriter) WriteHeader(status int) {
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rw.statusCode = status
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}
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// Match determines, if encoding should be done based on the ResponseMatcher.
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func (enc *Encode) Match(rw *responseWriter) bool {
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return enc.Matcher.Match(rw.statusCode, rw.Header())
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}
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// Flush implements http.Flusher. It delays the actual Flush of the underlying ResponseWriterWrapper
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// until headers were written.
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func (rw *responseWriter) Flush() {
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if !rw.wroteHeader {
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// flushing the underlying ResponseWriter will write header and status code,
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// but we need to delay that until we can determine if we must encode and
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// therefore add the Content-Encoding header; this happens in the first call
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// to rw.Write (see bug in #4314)
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return
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}
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rw.ResponseWriterWrapper.Flush()
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}
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// Write writes to the response. If the response qualifies,
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// it is encoded using the encoder, which is initialized
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// if not done so already.
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func (rw *responseWriter) Write(p []byte) (int, error) {
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var n, written int
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var err error
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if rw.buf != nil && rw.config.MinLength > 0 {
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written = rw.buf.Len()
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_, err := rw.buf.Write(p)
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if err != nil {
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return 0, err
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}
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rw.init()
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p = rw.buf.Bytes()
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defer func() {
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bufPool.Put(rw.buf)
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rw.buf = nil
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}()
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}
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// before we write to the response, we need to make
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// sure the header is written exactly once; we do
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// that by checking if a status code has been set,
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// and if so, that means we haven't written the
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// header OR the default status code will be written
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// by the standard library
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if rw.statusCode > 0 {
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rw.ResponseWriter.WriteHeader(rw.statusCode)
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rw.statusCode = 0
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rw.wroteHeader = true
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}
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switch {
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case rw.w != nil:
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n, err = rw.w.Write(p)
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default:
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n, err = rw.ResponseWriter.Write(p)
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}
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n -= written
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if n < 0 {
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n = 0
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}
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return n, err
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}
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// Close writes any remaining buffered response and
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// deallocates any active resources.
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func (rw *responseWriter) Close() error {
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var err error
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// only attempt to write the remaining buffered response
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// if there are any bytes left to write; otherwise, if
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// the handler above us returned an error without writing
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// anything, we'd write to the response when we instead
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// should simply let the error propagate back down; this
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// is why the check for rw.buf.Len() > 0 is crucial
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if rw.buf != nil && rw.buf.Len() > 0 {
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rw.init()
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p := rw.buf.Bytes()
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defer func() {
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bufPool.Put(rw.buf)
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rw.buf = nil
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}()
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switch {
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case rw.w != nil:
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_, err = rw.w.Write(p)
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default:
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_, err = rw.ResponseWriter.Write(p)
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}
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} else if rw.statusCode != 0 {
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// it is possible that a body was not written, and
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// a header was not even written yet, even though
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// we are closing; ensure the proper status code is
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// written exactly once, or we risk breaking requests
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// that rely on If-None-Match, for example
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rw.ResponseWriter.WriteHeader(rw.statusCode)
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rw.statusCode = 0
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rw.wroteHeader = true
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}
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if rw.w != nil {
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err2 := rw.w.Close()
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if err2 != nil && err == nil {
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err = err2
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}
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rw.config.writerPools[rw.encodingName].Put(rw.w)
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rw.w = nil
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}
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return err
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}
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// init should be called before we write a response, if rw.buf has contents.
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func (rw *responseWriter) init() {
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if rw.Header().Get("Content-Encoding") == "" &&
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rw.buf.Len() >= rw.config.MinLength &&
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rw.config.Match(rw) {
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rw.w = rw.config.writerPools[rw.encodingName].Get().(Encoder)
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rw.w.Reset(rw.ResponseWriter)
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rw.Header().Del("Content-Length") // https://github.com/golang/go/issues/14975
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rw.Header().Set("Content-Encoding", rw.encodingName)
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rw.Header().Add("Vary", "Accept-Encoding")
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}
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rw.Header().Del("Accept-Ranges") // we don't know ranges for dynamically-encoded content
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}
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// AcceptedEncodings returns the list of encodings that the
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// client supports, in descending order of preference.
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// The client preference via q-factor and the server
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// preference via Prefer setting are taken into account. If
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// the Sec-WebSocket-Key header is present then non-identity
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// encodings are not considered. See
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// http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html.
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func AcceptedEncodings(r *http.Request, preferredOrder []string) []string {
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acceptEncHeader := r.Header.Get("Accept-Encoding")
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websocketKey := r.Header.Get("Sec-WebSocket-Key")
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if acceptEncHeader == "" {
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return []string{}
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}
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prefs := []encodingPreference{}
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for _, accepted := range strings.Split(acceptEncHeader, ",") {
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parts := strings.Split(accepted, ";")
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encName := strings.ToLower(strings.TrimSpace(parts[0]))
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// determine q-factor
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qFactor := 1.0
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if len(parts) > 1 {
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qFactorStr := strings.ToLower(strings.TrimSpace(parts[1]))
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if strings.HasPrefix(qFactorStr, "q=") {
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if qFactorFloat, err := strconv.ParseFloat(qFactorStr[2:], 32); err == nil {
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if qFactorFloat >= 0 && qFactorFloat <= 1 {
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qFactor = qFactorFloat
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}
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}
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}
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}
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// encodings with q-factor of 0 are not accepted;
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// use a small threshold to account for float precision
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if qFactor < 0.00001 {
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continue
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}
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// don't encode WebSocket handshakes
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if websocketKey != "" && encName != "identity" {
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continue
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}
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// set server preference
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prefOrder := -1
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for i, p := range preferredOrder {
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if encName == p {
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prefOrder = len(preferredOrder) - i
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break
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}
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}
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prefs = append(prefs, encodingPreference{
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encoding: encName,
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q: qFactor,
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preferOrder: prefOrder,
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})
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}
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// sort preferences by descending q-factor first, then by preferOrder
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sort.Slice(prefs, func(i, j int) bool {
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if math.Abs(prefs[i].q-prefs[j].q) < 0.00001 {
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return prefs[i].preferOrder > prefs[j].preferOrder
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}
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return prefs[i].q > prefs[j].q
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})
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prefEncNames := make([]string, len(prefs))
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for i := range prefs {
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prefEncNames[i] = prefs[i].encoding
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}
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return prefEncNames
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}
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// encodingPreference pairs an encoding with its q-factor.
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type encodingPreference struct {
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encoding string
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q float64
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preferOrder int
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}
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// Encoder is a type which can encode a stream of data.
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type Encoder interface {
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io.WriteCloser
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Reset(io.Writer)
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}
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// Encoding is a type which can create encoders of its kind
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// and return the name used in the Accept-Encoding header.
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type Encoding interface {
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AcceptEncoding() string
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NewEncoder() Encoder
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}
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// Precompressed is a type which returns filename suffix of precompressed
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// file and Accept-Encoding header to use when serving this file.
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type Precompressed interface {
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AcceptEncoding() string
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Suffix() string
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}
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var bufPool = sync.Pool{
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New: func() any {
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return new(bytes.Buffer)
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},
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}
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// defaultMinLength is the minimum length at which to compress content.
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const defaultMinLength = 512
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// Interface guards
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var (
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_ caddy.Provisioner = (*Encode)(nil)
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_ caddy.Validator = (*Encode)(nil)
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_ caddyhttp.MiddlewareHandler = (*Encode)(nil)
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_ caddyhttp.HTTPInterfaces = (*responseWriter)(nil)
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)
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