mirror of
https://github.com/caddyserver/caddy.git
synced 2024-12-03 14:23:46 +08:00
4ebff9a130
Merged config and app packages into one called caddy. Abstracted away caddy startup functionality making it easier to embed Caddy in any Go application and use it as a library. Graceful restart (should) now ensure child starts properly. Now piping a gob bundle to child process so that the child can match up inherited listeners to server address. Much cleanup still to do.
77 lines
1.9 KiB
Go
77 lines
1.9 KiB
Go
package server
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import (
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"net"
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"os"
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"sync"
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"syscall"
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)
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// newGracefulListener returns a gracefulListener that wraps l and
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// uses wg (stored in the host server) to count connections.
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func newGracefulListener(l ListenerFile, wg *sync.WaitGroup) *gracefulListener {
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gl := &gracefulListener{ListenerFile: l, stop: make(chan error), httpWg: wg}
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go func() {
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<-gl.stop
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gl.stopped = true
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gl.stop <- gl.ListenerFile.Close()
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}()
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return gl
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}
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// gracefuListener is a net.Listener which can
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// count the number of connections on it. Its
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// methods mainly wrap net.Listener to be graceful.
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type gracefulListener struct {
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ListenerFile
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stop chan error
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stopped bool
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httpWg *sync.WaitGroup // pointer to the host's wg used for counting connections
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}
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// Accept accepts a connection. This type wraps
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func (gl *gracefulListener) Accept() (c net.Conn, err error) {
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c, err = gl.ListenerFile.Accept()
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if err != nil {
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return
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}
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c = gracefulConn{Conn: c, httpWg: gl.httpWg}
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gl.httpWg.Add(1)
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return
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}
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// Close immediately closes the listener.
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func (gl *gracefulListener) Close() error {
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if gl.stopped {
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return syscall.EINVAL
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}
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gl.stop <- nil
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return <-gl.stop
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}
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// File implements ListenerFile; it gets the file of the listening socket.
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func (gl *gracefulListener) File() (*os.File, error) {
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return gl.ListenerFile.File()
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}
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// gracefulConn represents a connection on a
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// gracefulListener so that we can keep track
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// of the number of connections, thus facilitating
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// a graceful shutdown.
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type gracefulConn struct {
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net.Conn
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httpWg *sync.WaitGroup // pointer to the host server's connection waitgroup
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}
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// Close closes c's underlying connection while updating the wg count.
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func (c gracefulConn) Close() error {
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err := c.Conn.Close()
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if err != nil {
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return err
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}
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// close can fail on http2 connections (as of Oct. 2015, before http2 in std lib)
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// so don't decrement count unless close succeeds
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c.httpWg.Done()
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return nil
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}
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