mirror of
https://github.com/caddyserver/caddy.git
synced 2024-11-22 04:57:03 +08:00
433 lines
13 KiB
Go
433 lines
13 KiB
Go
// Copyright 2015 Matthew Holt and The Caddy Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package caddy
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import (
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"fmt"
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"net"
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"strconv"
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"strings"
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"sync"
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"sync/atomic"
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"syscall"
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"time"
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)
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// Listen is like net.Listen, except Caddy's listeners can overlap
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// each other: multiple listeners may be created on the same socket
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// at the same time. This is useful because during config changes,
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// the new config is started while the old config is still running.
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// When Caddy listeners are closed, the closing logic is virtualized
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// so the underlying socket isn't actually closed until all uses of
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// the socket have been finished. Always be sure to close listeners
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// when you are done with them, just like normal listeners.
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func Listen(network, addr string) (net.Listener, error) {
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lnKey := network + "/" + addr
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sharedLn, _, err := listenerPool.LoadOrNew(lnKey, func() (Destructor, error) {
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ln, err := net.Listen(network, addr)
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if err != nil {
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return nil, err
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}
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return &sharedListener{Listener: ln, key: lnKey}, nil
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})
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if err != nil {
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return nil, err
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}
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return &fakeCloseListener{sharedListener: sharedLn.(*sharedListener)}, nil
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}
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// ListenPacket returns a net.PacketConn suitable for use in a Caddy module.
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// It is like Listen except for PacketConns.
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// Always be sure to close the PacketConn when you are done.
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func ListenPacket(network, addr string) (net.PacketConn, error) {
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lnKey := network + "/" + addr
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sharedPc, _, err := listenerPool.LoadOrNew(lnKey, func() (Destructor, error) {
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pc, err := net.ListenPacket(network, addr)
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if err != nil {
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return nil, err
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}
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return &sharedPacketConn{PacketConn: pc, key: lnKey}, nil
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})
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if err != nil {
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return nil, err
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}
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return &fakeClosePacketConn{sharedPacketConn: sharedPc.(*sharedPacketConn)}, nil
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}
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// fakeCloseListener is a private wrapper over a listener that
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// is shared. The state of fakeCloseListener is not shared.
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// This allows one user of a socket to "close" the listener
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// while in reality the socket stays open for other users of
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// the listener. In this way, servers become hot-swappable
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// while the listener remains running. Listeners should be
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// re-wrapped in a new fakeCloseListener each time the listener
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// is reused. This type is atomic and values must not be copied.
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type fakeCloseListener struct {
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closed int32 // accessed atomically; belongs to this struct only
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*sharedListener // embedded, so we also become a net.Listener
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}
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func (fcl *fakeCloseListener) Accept() (net.Conn, error) {
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// if the listener is already "closed", return error
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if atomic.LoadInt32(&fcl.closed) == 1 {
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return nil, fcl.fakeClosedErr()
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}
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// call underlying accept
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conn, err := fcl.sharedListener.Accept()
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if err == nil {
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return conn, nil
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}
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// since Accept() returned an error, it may be because our reference to
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// the listener (this fakeCloseListener) may have been closed, i.e. the
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// server is shutting down; in that case, we need to clear the deadline
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// that we set when Close() was called, and return a non-temporary and
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// non-timeout error value to the caller, masking the "true" error, so
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// that server loops / goroutines won't retry, linger, and leak
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if atomic.LoadInt32(&fcl.closed) == 1 {
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// we dereference the sharedListener explicitly even though it's embedded
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// so that it's clear in the code that side-effects are shared with other
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// users of this listener, not just our own reference to it; we also don't
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// do anything with the error because all we could do is log it, but we
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// expliclty assign it to nothing so we don't forget it's there if needed
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_ = fcl.sharedListener.clearDeadline()
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if netErr, ok := err.(net.Error); ok && netErr.Timeout() {
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return nil, fcl.fakeClosedErr()
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}
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}
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return nil, err
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}
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// Close stops accepting new connections without closing the
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// underlying listener. The underlying listener is only closed
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// if the caller is the last known user of the socket.
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func (fcl *fakeCloseListener) Close() error {
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if atomic.CompareAndSwapInt32(&fcl.closed, 0, 1) {
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// There are two ways I know of to get an Accept()
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// function to return to the server loop that called
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// it: close the listener, or set a deadline in the
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// past. Obviously, we can't close the socket yet
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// since others may be using it (hence this whole
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// file). But we can set the deadline in the past,
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// and this is kind of cheating, but it works, and
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// it apparently even works on Windows.
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_ = fcl.sharedListener.setDeadline()
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_, _ = listenerPool.Delete(fcl.sharedListener.key)
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}
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return nil
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}
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// fakeClosedErr returns an error value that is not temporary
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// nor a timeout, suitable for making the caller think the
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// listener is actually closed
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func (fcl *fakeCloseListener) fakeClosedErr() error {
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return &net.OpError{
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Op: "accept",
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Net: fcl.Addr().Network(),
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Addr: fcl.Addr(),
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Err: errFakeClosed,
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}
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}
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// ErrFakeClosed is the underlying error value returned by
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// fakeCloseListener.Accept() after Close() has been called,
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// indicating that it is pretending to be closed so that the
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// server using it can terminate, while the underlying
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// socket is actually left open.
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var errFakeClosed = fmt.Errorf("listener 'closed' 😉")
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// fakeClosePacketConn is like fakeCloseListener, but for PacketConns.
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type fakeClosePacketConn struct {
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closed int32 // accessed atomically; belongs to this struct only
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*sharedPacketConn // embedded, so we also become a net.PacketConn
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}
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func (fcpc *fakeClosePacketConn) Close() error {
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if atomic.CompareAndSwapInt32(&fcpc.closed, 0, 1) {
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_, _ = listenerPool.Delete(fcpc.sharedPacketConn.key)
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}
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return nil
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}
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// Supports QUIC implementation: https://github.com/caddyserver/caddy/issues/3998
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func (fcpc fakeClosePacketConn) SetReadBuffer(bytes int) error {
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if conn, ok := fcpc.PacketConn.(interface{ SetReadBuffer(int) error }); ok {
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return conn.SetReadBuffer(bytes)
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}
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return fmt.Errorf("SetReadBuffer() not implemented for %T", fcpc.PacketConn)
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}
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// Supports QUIC implementation: https://github.com/caddyserver/caddy/issues/3998
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func (fcpc fakeClosePacketConn) SyscallConn() (syscall.RawConn, error) {
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if conn, ok := fcpc.PacketConn.(interface {
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SyscallConn() (syscall.RawConn, error)
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}); ok {
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return conn.SyscallConn()
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}
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return nil, fmt.Errorf("SyscallConn() not implemented for %T", fcpc.PacketConn)
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}
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// sharedListener is a wrapper over an underlying listener. The listener
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// and the other fields on the struct are shared state that is synchronized,
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// so sharedListener structs must never be copied (always use a pointer).
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type sharedListener struct {
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net.Listener
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key string // uniquely identifies this listener
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deadline bool // whether a deadline is currently set
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deadlineMu sync.Mutex
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}
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func (sl *sharedListener) clearDeadline() error {
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var err error
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sl.deadlineMu.Lock()
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if sl.deadline {
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switch ln := sl.Listener.(type) {
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case *net.TCPListener:
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err = ln.SetDeadline(time.Time{})
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case *net.UnixListener:
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err = ln.SetDeadline(time.Time{})
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}
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sl.deadline = false
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}
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sl.deadlineMu.Unlock()
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return err
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}
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func (sl *sharedListener) setDeadline() error {
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timeInPast := time.Now().Add(-1 * time.Minute)
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var err error
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sl.deadlineMu.Lock()
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if !sl.deadline {
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switch ln := sl.Listener.(type) {
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case *net.TCPListener:
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err = ln.SetDeadline(timeInPast)
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case *net.UnixListener:
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err = ln.SetDeadline(timeInPast)
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}
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sl.deadline = true
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}
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sl.deadlineMu.Unlock()
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return err
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}
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// Destruct is called by the UsagePool when the listener is
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// finally not being used anymore. It closes the socket.
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func (sl *sharedListener) Destruct() error {
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return sl.Listener.Close()
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}
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// sharedPacketConn is like sharedListener, but for net.PacketConns.
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type sharedPacketConn struct {
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net.PacketConn
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key string
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}
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// Destruct closes the underlying socket.
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func (spc *sharedPacketConn) Destruct() error {
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return spc.PacketConn.Close()
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}
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// NetworkAddress contains the individual components
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// for a parsed network address of the form accepted
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// by ParseNetworkAddress(). Network should be a
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// network value accepted by Go's net package. Port
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// ranges are given by [StartPort, EndPort].
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type NetworkAddress struct {
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Network string
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Host string
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StartPort uint
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EndPort uint
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}
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// IsUnixNetwork returns true if na.Network is
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// unix, unixgram, or unixpacket.
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func (na NetworkAddress) IsUnixNetwork() bool {
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return isUnixNetwork(na.Network)
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}
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// JoinHostPort is like net.JoinHostPort, but where the port
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// is StartPort + offset.
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func (na NetworkAddress) JoinHostPort(offset uint) string {
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if na.IsUnixNetwork() {
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return na.Host
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}
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return net.JoinHostPort(na.Host, strconv.Itoa(int(na.StartPort+offset)))
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}
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// PortRangeSize returns how many ports are in
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// pa's port range. Port ranges are inclusive,
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// so the size is the difference of start and
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// end ports plus one.
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func (na NetworkAddress) PortRangeSize() uint {
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return (na.EndPort - na.StartPort) + 1
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}
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func (na NetworkAddress) isLoopback() bool {
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if na.IsUnixNetwork() {
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return true
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}
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if na.Host == "localhost" {
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return true
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}
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if ip := net.ParseIP(na.Host); ip != nil {
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return ip.IsLoopback()
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}
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return false
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}
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func (na NetworkAddress) isWildcardInterface() bool {
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if na.Host == "" {
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return true
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}
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if ip := net.ParseIP(na.Host); ip != nil {
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return ip.IsUnspecified()
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}
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return false
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}
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func (na NetworkAddress) port() string {
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if na.StartPort == na.EndPort {
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return strconv.FormatUint(uint64(na.StartPort), 10)
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}
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return fmt.Sprintf("%d-%d", na.StartPort, na.EndPort)
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}
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// String reconstructs the address string to the form expected
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// by ParseNetworkAddress(). If the address is a unix socket,
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// any non-zero port will be dropped.
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func (na NetworkAddress) String() string {
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return JoinNetworkAddress(na.Network, na.Host, na.port())
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}
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func isUnixNetwork(netw string) bool {
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return netw == "unix" || netw == "unixgram" || netw == "unixpacket"
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}
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// ParseNetworkAddress parses addr into its individual
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// components. The input string is expected to be of
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// the form "network/host:port-range" where any part is
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// optional. The default network, if unspecified, is tcp.
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// Port ranges are inclusive.
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//
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// Network addresses are distinct from URLs and do not
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// use URL syntax.
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func ParseNetworkAddress(addr string) (NetworkAddress, error) {
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var host, port string
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network, host, port, err := SplitNetworkAddress(addr)
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if network == "" {
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network = "tcp"
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}
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if err != nil {
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return NetworkAddress{}, err
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}
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if isUnixNetwork(network) {
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return NetworkAddress{
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Network: network,
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Host: host,
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}, nil
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}
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ports := strings.SplitN(port, "-", 2)
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if len(ports) == 1 {
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ports = append(ports, ports[0])
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}
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var start, end uint64
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start, err = strconv.ParseUint(ports[0], 10, 16)
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if err != nil {
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return NetworkAddress{}, fmt.Errorf("invalid start port: %v", err)
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}
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end, err = strconv.ParseUint(ports[1], 10, 16)
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if err != nil {
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return NetworkAddress{}, fmt.Errorf("invalid end port: %v", err)
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}
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if end < start {
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return NetworkAddress{}, fmt.Errorf("end port must not be less than start port")
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}
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if (end - start) > maxPortSpan {
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return NetworkAddress{}, fmt.Errorf("port range exceeds %d ports", maxPortSpan)
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}
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return NetworkAddress{
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Network: network,
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Host: host,
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StartPort: uint(start),
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EndPort: uint(end),
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}, nil
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}
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// SplitNetworkAddress splits a into its network, host, and port components.
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// Note that port may be a port range (:X-Y), or omitted for unix sockets.
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func SplitNetworkAddress(a string) (network, host, port string, err error) {
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if idx := strings.Index(a, "/"); idx >= 0 {
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network = strings.ToLower(strings.TrimSpace(a[:idx]))
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a = a[idx+1:]
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}
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if isUnixNetwork(network) {
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host = a
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return
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}
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host, port, err = net.SplitHostPort(a)
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return
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}
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// JoinNetworkAddress combines network, host, and port into a single
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// address string of the form accepted by ParseNetworkAddress(). For
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// unix sockets, the network should be "unix" (or "unixgram" or
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// "unixpacket") and the path to the socket should be given as the
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// host parameter.
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func JoinNetworkAddress(network, host, port string) string {
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var a string
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if network != "" {
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a = network + "/"
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}
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if (host != "" && port == "") || isUnixNetwork(network) {
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a += host
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} else if port != "" {
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a += net.JoinHostPort(host, port)
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}
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return a
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}
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// ListenerWrapper is a type that wraps a listener
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// so it can modify the input listener's methods.
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// Modules that implement this interface are found
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// in the caddy.listeners namespace. Usually, to
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// wrap a listener, you will define your own struct
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// type that embeds the input listener, then
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// implement your own methods that you want to wrap,
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// calling the underlying listener's methods where
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// appropriate.
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type ListenerWrapper interface {
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WrapListener(net.Listener) net.Listener
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}
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// listenerPool stores and allows reuse of active listeners.
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var listenerPool = NewUsagePool()
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const maxPortSpan = 65535
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// Interface guards (see https://github.com/caddyserver/caddy/issues/3998)
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var (
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_ (interface{ SetReadBuffer(int) error }) = (*fakeClosePacketConn)(nil)
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_ (interface {
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SyscallConn() (syscall.RawConn, error)
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}) = (*fakeClosePacketConn)(nil)
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)
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