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baf6db5b57
I am not a lawyer, but according to the appendix of the license, these boilerplate notices should be included with every source file.
248 lines
8.5 KiB
Go
248 lines
8.5 KiB
Go
// Copyright 2015 Light Code Labs, LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package httpserver
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import (
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"bytes"
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"io"
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"net/http"
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"sync"
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"time"
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)
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// ResponseRecorder is a type of http.ResponseWriter that captures
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// the status code written to it and also the size of the body
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// written in the response. A status code does not have
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// to be written, however, in which case 200 must be assumed.
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// It is best to have the constructor initialize this type
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// with that default status code.
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//
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// Setting the Replacer field allows middlewares to type-assert
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// the http.ResponseWriter to ResponseRecorder and set their own
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// placeholder values for logging utilities to use.
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//
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// Beware when accessing the Replacer value; it may be nil!
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type ResponseRecorder struct {
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*ResponseWriterWrapper
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Replacer Replacer
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status int
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size int
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start time.Time
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}
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// NewResponseRecorder makes and returns a new ResponseRecorder.
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// Because a status is not set unless WriteHeader is called
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// explicitly, this constructor initializes with a status code
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// of 200 to cover the default case.
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func NewResponseRecorder(w http.ResponseWriter) *ResponseRecorder {
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return &ResponseRecorder{
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ResponseWriterWrapper: &ResponseWriterWrapper{ResponseWriter: w},
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status: http.StatusOK,
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start: time.Now(),
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}
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}
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// WriteHeader records the status code and calls the
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// underlying ResponseWriter's WriteHeader method.
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func (r *ResponseRecorder) WriteHeader(status int) {
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r.status = status
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r.ResponseWriterWrapper.WriteHeader(status)
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}
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// Write is a wrapper that records the size of the body
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// that gets written.
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func (r *ResponseRecorder) Write(buf []byte) (int, error) {
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n, err := r.ResponseWriterWrapper.Write(buf)
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if err == nil {
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r.size += n
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}
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return n, err
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}
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// Size returns the size of the recorded response body.
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func (r *ResponseRecorder) Size() int {
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return r.size
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}
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// Status returns the recorded response status code.
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func (r *ResponseRecorder) Status() int {
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return r.status
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}
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// ResponseBuffer is a type that conditionally buffers the
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// response in memory. It implements http.ResponseWriter so
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// that it can stream the response if it is not buffering.
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// Whether it buffers is decided by a func passed into the
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// constructor, NewResponseBuffer.
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//
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// This type implements http.ResponseWriter, so you can pass
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// this to the Next() middleware in the chain and record its
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// response. However, since the entire response body will be
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// buffered in memory, only use this when explicitly configured
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// and required for some specific reason. For example, the
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// text/template package only parses templates out of []byte
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// and not io.Reader, so the templates directive uses this
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// type to obtain the entire template text, but only on certain
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// requests that match the right Content-Type, etc.
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//
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// ResponseBuffer also implements io.ReaderFrom for performance
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// reasons. The standard lib's http.response type (unexported)
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// uses io.Copy to write the body. io.Copy makes an allocation
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// if the destination does not have a ReadFrom method (or if
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// the source does not have a WriteTo method, but that's
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// irrelevant here). Our ReadFrom is smart: if buffering, it
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// calls the buffer's ReadFrom, which makes no allocs because
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// it is already a buffer! If we're streaming the response
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// instead, ReadFrom uses io.CopyBuffer with a pooled buffer
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// that is managed within this package.
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type ResponseBuffer struct {
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*ResponseWriterWrapper
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Buffer *bytes.Buffer
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header http.Header
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status int
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shouldBuffer func(status int, header http.Header) bool
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stream bool
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rw http.ResponseWriter
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}
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// NewResponseBuffer returns a new ResponseBuffer that will
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// use buf to store the full body of the response if shouldBuffer
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// returns true. If shouldBuffer returns false, then the response
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// body will be streamed directly to rw.
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//
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// shouldBuffer will be passed the status code and header fields of
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// the response. With that information, the function should decide
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// whether to buffer the response in memory. For example: the templates
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// directive uses this to determine whether the response is the
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// right Content-Type (according to user config) for a template.
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//
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// For performance, the buf you pass in should probably be obtained
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// from a sync.Pool in order to reuse allocated space.
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func NewResponseBuffer(buf *bytes.Buffer, rw http.ResponseWriter,
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shouldBuffer func(status int, header http.Header) bool) *ResponseBuffer {
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rb := &ResponseBuffer{
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Buffer: buf,
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header: make(http.Header),
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status: http.StatusOK, // default status code
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shouldBuffer: shouldBuffer,
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rw: rw,
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}
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rb.ResponseWriterWrapper = &ResponseWriterWrapper{ResponseWriter: rw}
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return rb
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}
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// Header returns the response header map.
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func (rb *ResponseBuffer) Header() http.Header {
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return rb.header
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}
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// WriteHeader calls shouldBuffer to decide whether the
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// upcoming body should be buffered, and then writes
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// the header to the response.
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func (rb *ResponseBuffer) WriteHeader(status int) {
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rb.status = status
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rb.stream = !rb.shouldBuffer(status, rb.header)
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if rb.stream {
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rb.CopyHeader()
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rb.ResponseWriterWrapper.WriteHeader(status)
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}
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}
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// Write writes buf to rb.Buffer if buffering, otherwise
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// to the ResponseWriter directly if streaming.
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func (rb *ResponseBuffer) Write(buf []byte) (int, error) {
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if rb.stream {
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return rb.ResponseWriterWrapper.Write(buf)
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}
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return rb.Buffer.Write(buf)
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}
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// Buffered returns whether rb has decided to buffer the response.
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func (rb *ResponseBuffer) Buffered() bool {
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return !rb.stream
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}
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// CopyHeader copies the buffered header in rb to the ResponseWriter,
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// but it does not write the header out.
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func (rb *ResponseBuffer) CopyHeader() {
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for field, val := range rb.header {
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rb.ResponseWriterWrapper.Header()[field] = val
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}
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}
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// ReadFrom avoids allocations when writing to the buffer (if buffering),
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// and reduces allocations when writing to the ResponseWriter directly
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// (if streaming).
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//
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// In local testing with the templates directive, req/sec were improved
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// from ~8,200 to ~9,600 on templated files by ensuring that this type
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// implements io.ReaderFrom.
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func (rb *ResponseBuffer) ReadFrom(src io.Reader) (int64, error) {
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if rb.stream {
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// first see if we can avoid any allocations at all
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if wt, ok := src.(io.WriterTo); ok {
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return wt.WriteTo(rb.ResponseWriterWrapper)
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}
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// if not, use a pooled copy buffer to reduce allocs
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// (this improved req/sec from ~25,300 to ~27,000 on
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// static files served directly with the fileserver,
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// but results fluctuated a little on each run).
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// a note of caution:
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// https://go-review.googlesource.com/c/22134#message-ff351762308fe05f6b72a487d6842e3988916486
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buf := respBufPool.Get().([]byte)
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n, err := io.CopyBuffer(rb.ResponseWriterWrapper, src, buf)
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respBufPool.Put(buf) // defer'ing this slowed down benchmarks a smidgin, I think
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return n, err
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}
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return rb.Buffer.ReadFrom(src)
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}
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// StatusCodeWriter returns an http.ResponseWriter that always
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// writes the status code stored in rb from when a response
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// was buffered to it.
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func (rb *ResponseBuffer) StatusCodeWriter(w http.ResponseWriter) http.ResponseWriter {
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return forcedStatusCodeWriter{w, rb}
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}
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// forcedStatusCodeWriter is used to force a status code when
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// writing the header. It uses the status code saved on rb.
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// This is useful if passing a http.ResponseWriter into
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// http.ServeContent because ServeContent hard-codes 2xx status
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// codes. If we buffered the response, we force that status code
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// instead.
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type forcedStatusCodeWriter struct {
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http.ResponseWriter
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rb *ResponseBuffer
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}
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func (fscw forcedStatusCodeWriter) WriteHeader(int) {
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fscw.ResponseWriter.WriteHeader(fscw.rb.status)
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}
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// respBufPool is used for io.CopyBuffer when ResponseBuffer
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// is configured to stream a response.
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var respBufPool = &sync.Pool{
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New: func() interface{} {
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return make([]byte, 32*1024)
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},
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}
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// Interface guards
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var (
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_ HTTPInterfaces = (*ResponseRecorder)(nil)
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_ HTTPInterfaces = (*ResponseBuffer)(nil)
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_ io.ReaderFrom = (*ResponseBuffer)(nil)
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)
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