mirror of
https://github.com/caddyserver/caddy.git
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0c8ad52be1
* Begin WIP integration of HTTP/3 support * http3: Set actual Handler, make fakeClosePacketConn type for UDP sockets Also use latest quic-go for ALPN fix * Manually keep track of and close HTTP/3 listeners * Update quic-go after working through some http3 bugs * Fix go mod * Make http3 optional for now
295 lines
8.6 KiB
Go
295 lines
8.6 KiB
Go
// Copyright 2015 Matthew Holt and The Caddy Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package caddy
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import (
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"fmt"
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"log"
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"net"
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"strconv"
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"strings"
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"sync"
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"sync/atomic"
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"time"
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)
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// TODO: Can we use the new UsagePool type?
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// Listen returns a listener suitable for use in a Caddy module.
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// Always be sure to close listeners when you are done with them.
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func Listen(network, addr string) (net.Listener, error) {
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lnKey := network + "/" + addr
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listenersMu.Lock()
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defer listenersMu.Unlock()
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// if listener already exists, increment usage counter, then return listener
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if lnUsage, ok := listeners[lnKey]; ok {
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atomic.AddInt32(&lnUsage.usage, 1)
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return &fakeCloseListener{usage: &lnUsage.usage, key: lnKey, Listener: lnUsage.ln}, nil
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}
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// or, create new one and save it
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ln, err := net.Listen(network, addr)
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if err != nil {
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return nil, err
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}
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// make sure to start its usage counter at 1
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lnUsage := &listenerUsage{usage: 1, ln: ln}
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listeners[lnKey] = lnUsage
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return &fakeCloseListener{usage: &lnUsage.usage, key: lnKey, Listener: ln}, nil
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}
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// ListenPacket returns a net.PacketConn suitable for use in a Caddy module.
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// Always be sure to close the PacketConn when you are done.
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func ListenPacket(network, addr string) (net.PacketConn, error) {
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lnKey := network + "/" + addr
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listenersMu.Lock()
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defer listenersMu.Unlock()
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// if listener already exists, increment usage counter, then return listener
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if lnUsage, ok := listeners[lnKey]; ok {
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atomic.AddInt32(&lnUsage.usage, 1)
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log.Printf("[DEBUG] %s: Usage counter should not go above 2 or maybe 3, is now: %d", lnKey, atomic.LoadInt32(&lnUsage.usage)) // TODO: remove
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return &fakeClosePacketConn{usage: &lnUsage.usage, key: lnKey, PacketConn: lnUsage.pc}, nil
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}
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// or, create new one and save it
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pc, err := net.ListenPacket(network, addr)
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if err != nil {
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return nil, err
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}
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// make sure to start its usage counter at 1
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lnUsage := &listenerUsage{usage: 1, pc: pc}
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listeners[lnKey] = lnUsage
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return &fakeClosePacketConn{usage: &lnUsage.usage, key: lnKey, PacketConn: pc}, nil
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}
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// fakeCloseListener's Close() method is a no-op. This allows
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// stopping servers that are using the listener without giving
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// up the socket; thus, servers become hot-swappable while the
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// listener remains running. Listeners should be re-wrapped in
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// a new fakeCloseListener each time the listener is reused.
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type fakeCloseListener struct {
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closed int32 // accessed atomically - TODO: this needs to be shared across the whole app instance, not to cross instance boundaries... hmmm... see #2658 (still relevant?)
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usage *int32 // accessed atomically
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key string
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net.Listener
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}
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// Accept accepts connections until Close() is called.
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func (fcl *fakeCloseListener) Accept() (net.Conn, error) {
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// if the listener is already "closed", return error
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if atomic.LoadInt32(&fcl.closed) == 1 {
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return nil, fcl.fakeClosedErr()
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}
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// wrap underlying accept
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conn, err := fcl.Listener.Accept()
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if err == nil {
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return conn, nil
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}
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if atomic.LoadInt32(&fcl.closed) == 1 {
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// clear the deadline
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switch ln := fcl.Listener.(type) {
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case *net.TCPListener:
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ln.SetDeadline(time.Time{})
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case *net.UnixListener:
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ln.SetDeadline(time.Time{})
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}
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// if we cancelled the Accept() by setting a deadline
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// on the listener, we need to make sure any callers of
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// Accept() think the listener was actually closed;
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// if we return the timeout error instead, callers might
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// simply retry, leaking goroutines for longer
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if netErr, ok := err.(net.Error); ok && netErr.Timeout() {
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return nil, fcl.fakeClosedErr()
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}
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}
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return nil, err
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}
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// Close stops accepting new connections without
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// closing the underlying listener, unless no one
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// else is using it.
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func (fcl *fakeCloseListener) Close() error {
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if atomic.CompareAndSwapInt32(&fcl.closed, 0, 1) {
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// unfortunately, there is no way to cancel any
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// currently-blocking calls to Accept() that are
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// awaiting connections since we're not actually
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// closing the listener; so we cheat by setting
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// a deadline in the past, which forces it to
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// time out; note that this only works for
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// certain types of listeners...
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switch ln := fcl.Listener.(type) {
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case *net.TCPListener:
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ln.SetDeadline(time.Now().Add(-1 * time.Minute))
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case *net.UnixListener:
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ln.SetDeadline(time.Now().Add(-1 * time.Minute))
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}
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// since we're no longer using this listener,
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// decrement the usage counter and, if no one
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// else is using it, close underlying listener
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if atomic.AddInt32(fcl.usage, -1) == 0 {
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listenersMu.Lock()
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delete(listeners, fcl.key)
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listenersMu.Unlock()
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err := fcl.Listener.Close()
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if err != nil {
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return err
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}
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}
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}
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return nil
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}
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func (fcl *fakeCloseListener) fakeClosedErr() error {
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return &net.OpError{
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Op: "accept",
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Net: fcl.Listener.Addr().Network(),
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Addr: fcl.Listener.Addr(),
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Err: errFakeClosed,
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}
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}
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type fakeClosePacketConn struct {
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closed int32 // accessed atomically - TODO: this needs to be shared across the whole app instance, not to cross instance boundaries... hmmm... see #2658 (still relevant?)
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usage *int32 // accessed atomically
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key string
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net.PacketConn
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}
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func (fcpc *fakeClosePacketConn) Close() error {
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log.Println("[DEBUG] Fake-closing underlying packet conn") // TODO: remove this
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if atomic.CompareAndSwapInt32(&fcpc.closed, 0, 1) {
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// since we're no longer using this listener,
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// decrement the usage counter and, if no one
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// else is using it, close underlying listener
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if atomic.AddInt32(fcpc.usage, -1) == 0 {
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listenersMu.Lock()
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delete(listeners, fcpc.key)
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listenersMu.Unlock()
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err := fcpc.PacketConn.Close()
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if err != nil {
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return err
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}
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}
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}
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return nil
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}
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// ErrFakeClosed is the underlying error value returned by
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// fakeCloseListener.Accept() after Close() has been called,
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// indicating that it is pretending to be closed so that the
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// server using it can terminate, while the underlying
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// socket is actually left open.
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var errFakeClosed = fmt.Errorf("listener 'closed' 😉")
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// listenerUsage pairs a net.Listener with a
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// count of how many servers are using it.
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type listenerUsage struct {
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usage int32 // accessed atomically
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ln net.Listener
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pc net.PacketConn
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}
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var (
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listeners = make(map[string]*listenerUsage)
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listenersMu sync.Mutex
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)
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// ParseNetworkAddress parses addr, a string of the form "network/host:port"
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// (with any part optional) into its component parts. Because a port can
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// also be a port range, there may be multiple addresses returned.
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func ParseNetworkAddress(addr string) (network string, addrs []string, err error) {
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var host, port string
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network, host, port, err = SplitNetworkAddress(addr)
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if network == "" {
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network = "tcp"
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}
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if err != nil {
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return
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}
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if network == "unix" || network == "unixgram" || network == "unixpacket" {
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addrs = []string{host}
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return
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}
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ports := strings.SplitN(port, "-", 2)
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if len(ports) == 1 {
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ports = append(ports, ports[0])
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}
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var start, end int
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start, err = strconv.Atoi(ports[0])
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if err != nil {
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return
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}
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end, err = strconv.Atoi(ports[1])
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if err != nil {
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return
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}
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if end < start {
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err = fmt.Errorf("end port must be greater than start port")
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return
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}
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for p := start; p <= end; p++ {
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addrs = append(addrs, net.JoinHostPort(host, fmt.Sprintf("%d", p)))
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}
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return
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}
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// SplitNetworkAddress splits a into its network, host, and port components.
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// Note that port may be a port range, or omitted for unix sockets.
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func SplitNetworkAddress(a string) (network, host, port string, err error) {
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if idx := strings.Index(a, "/"); idx >= 0 {
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network = strings.ToLower(strings.TrimSpace(a[:idx]))
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a = a[idx+1:]
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}
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if network == "unix" || network == "unixgram" || network == "unixpacket" {
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host = a
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return
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}
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host, port, err = net.SplitHostPort(a)
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return
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}
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// JoinNetworkAddress combines network, host, and port into a single
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// address string of the form "network/host:port". Port may be a
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// port range. For unix sockets, the network should be "unix" and
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// the path to the socket should be given in the host argument.
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func JoinNetworkAddress(network, host, port string) string {
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var a string
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if network != "" {
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a = network + "/"
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}
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a += host
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if port != "" {
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a += ":" + port
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}
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return a
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}
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