caddy/caddyhttp/proxy/policy.go
Andrew Hamon a50462974c Refactor and clean up policy code
This commit shouldn't change any behavior. It is simply a cleanup of
the different proxy policies. It also adds some comments explaining the
sampling method used, since on first inspection it might not appear to
be a uniformly random selection.
2016-06-18 15:41:18 -05:00

103 lines
2.5 KiB
Go

package proxy
import (
"math"
"math/rand"
"sync"
)
// HostPool is a collection of UpstreamHosts.
type HostPool []*UpstreamHost
// Policy decides how a host will be selected from a pool.
type Policy interface {
Select(pool HostPool) *UpstreamHost
}
func init() {
RegisterPolicy("random", func() Policy { return &Random{} })
RegisterPolicy("least_conn", func() Policy { return &LeastConn{} })
RegisterPolicy("round_robin", func() Policy { return &RoundRobin{} })
}
// Random is a policy that selects up hosts from a pool at random.
type Random struct{}
// Select selects an up host at random from the specified pool.
func (r *Random) Select(pool HostPool) *UpstreamHost {
// Because the number of available hosts isn't known
// up front, the host is selected via reservoir sampling
// https://en.wikipedia.org/wiki/Reservoir_sampling
var randHost *UpstreamHost
count := 0
for _, host := range pool {
if !host.Available() {
continue
}
// (n % 1 == 0) holds for all n, therefore randHost
// will always get assigned a value if there is
// at least 1 available host
count++
if (rand.Int() % count) == 0 {
randHost = host
}
}
return randHost
}
// LeastConn is a policy that selects the host with the least connections.
type LeastConn struct{}
// Select selects the up host with the least number of connections in the
// pool. If more than one host has the same least number of connections,
// one of the hosts is chosen at random.
func (r *LeastConn) Select(pool HostPool) *UpstreamHost {
var bestHost *UpstreamHost
count := 0
leastConn := int64(math.MaxInt64)
for _, host := range pool {
if !host.Available() {
continue
}
if host.Conns < leastConn {
leastConn = host.Conns
count = 0
}
// Among hosts with same least connections, perform a reservoir
// sample: https://en.wikipedia.org/wiki/Reservoir_sampling
if host.Conns == leastConn {
count++
if (rand.Int() % count) == 0 {
bestHost = host
}
}
}
return bestHost
}
// RoundRobin is a policy that selects hosts based on round robin ordering.
type RoundRobin struct {
robin uint32
mutex sync.Mutex
}
// Select selects an up host from the pool using a round robin ordering scheme.
func (r *RoundRobin) Select(pool HostPool) *UpstreamHost {
poolLen := uint32(len(pool))
r.mutex.Lock()
defer r.mutex.Unlock()
// Return next available host
for i := uint32(0); i < poolLen; i++ {
r.robin++
host := pool[r.robin%poolLen]
if host.Available() {
return host
}
}
return nil
}