mirror of
https://github.com/caddyserver/caddy.git
synced 2024-11-26 02:09:47 +08:00
518 lines
16 KiB
Go
518 lines
16 KiB
Go
// Package httpserver implements an HTTP server on top of Caddy.
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package httpserver
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import (
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"context"
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"crypto/tls"
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"errors"
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"fmt"
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"log"
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"net"
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"net/http"
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"net/url"
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"os"
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"path"
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"path/filepath"
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"runtime"
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"strings"
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"sync"
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"time"
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"github.com/lucas-clemente/quic-go/h2quic"
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"github.com/mholt/caddy"
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"github.com/mholt/caddy/caddyhttp/staticfiles"
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"github.com/mholt/caddy/caddytls"
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)
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// Server is the HTTP server implementation.
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type Server struct {
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Server *http.Server
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quicServer *h2quic.Server
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listener net.Listener
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listenerMu sync.Mutex
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sites []*SiteConfig
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connTimeout time.Duration // max time to wait for a connection before force stop
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tlsGovChan chan struct{} // close to stop the TLS maintenance goroutine
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vhosts *vhostTrie
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}
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// ensure it satisfies the interface
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var _ caddy.GracefulServer = new(Server)
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var defaultALPN = []string{"h2", "http/1.1"}
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// makeTLSConfig extracts TLS settings from each site config to
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// build a tls.Config usable in Caddy HTTP servers. The returned
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// config will be nil if TLS is disabled for these sites.
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func makeTLSConfig(group []*SiteConfig) (*tls.Config, error) {
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var tlsConfigs []*caddytls.Config
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for i := range group {
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if HTTP2 && len(group[i].TLS.ALPN) == 0 {
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// if no application-level protocol was configured up to now,
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// default to HTTP/2, then HTTP/1.1 if necessary
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group[i].TLS.ALPN = defaultALPN
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}
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tlsConfigs = append(tlsConfigs, group[i].TLS)
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}
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return caddytls.MakeTLSConfig(tlsConfigs)
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}
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// NewServer creates a new Server instance that will listen on addr
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// and will serve the sites configured in group.
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func NewServer(addr string, group []*SiteConfig) (*Server, error) {
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s := &Server{
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Server: makeHTTPServerWithTimeouts(addr, group),
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vhosts: newVHostTrie(),
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sites: group,
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connTimeout: GracefulTimeout,
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}
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s.Server = makeHTTPServerWithHeaderLimit(s.Server, group)
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s.Server.Handler = s // this is weird, but whatever
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// extract TLS settings from each site config to build
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// a tls.Config, which will not be nil if TLS is enabled
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tlsConfig, err := makeTLSConfig(group)
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if err != nil {
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return nil, err
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}
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s.Server.TLSConfig = tlsConfig
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// Enable QUIC if desired
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if QUIC {
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s.quicServer = &h2quic.Server{Server: s.Server}
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s.Server.Handler = s.wrapWithSvcHeaders(s.Server.Handler)
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}
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// if TLS is enabled, make sure we prepare the Server accordingly
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if s.Server.TLSConfig != nil {
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// wrap the HTTP handler with a handler that does MITM detection
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tlsh := &tlsHandler{next: s.Server.Handler}
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s.Server.Handler = tlsh // this needs to be the "outer" handler when Serve() is called, for type assertion
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// when Serve() creates the TLS listener later, that listener should
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// be adding a reference the ClientHello info to a map; this callback
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// will be sure to clear out that entry when the connection closes.
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s.Server.ConnState = func(c net.Conn, cs http.ConnState) {
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// when a connection closes or is hijacked, delete its entry
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// in the map, because we are done with it.
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if tlsh.listener != nil {
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if cs == http.StateHijacked || cs == http.StateClosed {
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tlsh.listener.helloInfosMu.Lock()
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delete(tlsh.listener.helloInfos, c.RemoteAddr().String())
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tlsh.listener.helloInfosMu.Unlock()
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}
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}
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}
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// As of Go 1.7, if the Server's TLSConfig is not nil, HTTP/2 is enabled only
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// if TLSConfig.NextProtos includes the string "h2"
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if HTTP2 && len(s.Server.TLSConfig.NextProtos) == 0 {
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// some experimenting shows that this NextProtos must have at least
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// one value that overlaps with the NextProtos of any other tls.Config
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// that is returned from GetConfigForClient; if there is no overlap,
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// the connection will fail (as of Go 1.8, Feb. 2017).
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s.Server.TLSConfig.NextProtos = defaultALPN
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}
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}
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// Compile custom middleware for every site (enables virtual hosting)
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for _, site := range group {
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stack := Handler(staticfiles.FileServer{Root: http.Dir(site.Root), Hide: site.HiddenFiles})
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for i := len(site.middleware) - 1; i >= 0; i-- {
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stack = site.middleware[i](stack)
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}
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site.middlewareChain = stack
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s.vhosts.Insert(site.Addr.VHost(), site)
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}
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return s, nil
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}
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// makeHTTPServerWithHeaderLimit apply minimum header limit within a group to given http.Server
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func makeHTTPServerWithHeaderLimit(s *http.Server, group []*SiteConfig) *http.Server {
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var min int64
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for _, cfg := range group {
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limit := cfg.Limits.MaxRequestHeaderSize
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if limit == 0 {
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continue
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}
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// not set yet
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if min == 0 {
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min = limit
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}
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// find a better one
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if limit < min {
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min = limit
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}
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}
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if min > 0 {
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s.MaxHeaderBytes = int(min)
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}
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return s
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}
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// makeHTTPServerWithTimeouts makes an http.Server from the group of
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// configs in a way that configures timeouts (or, if not set, it uses
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// the default timeouts) by combining the configuration of each
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// SiteConfig in the group. (Timeouts are important for mitigating
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// slowloris attacks.)
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func makeHTTPServerWithTimeouts(addr string, group []*SiteConfig) *http.Server {
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// find the minimum duration configured for each timeout
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var min Timeouts
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for _, cfg := range group {
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if cfg.Timeouts.ReadTimeoutSet &&
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(!min.ReadTimeoutSet || cfg.Timeouts.ReadTimeout < min.ReadTimeout) {
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min.ReadTimeoutSet = true
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min.ReadTimeout = cfg.Timeouts.ReadTimeout
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}
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if cfg.Timeouts.ReadHeaderTimeoutSet &&
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(!min.ReadHeaderTimeoutSet || cfg.Timeouts.ReadHeaderTimeout < min.ReadHeaderTimeout) {
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min.ReadHeaderTimeoutSet = true
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min.ReadHeaderTimeout = cfg.Timeouts.ReadHeaderTimeout
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}
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if cfg.Timeouts.WriteTimeoutSet &&
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(!min.WriteTimeoutSet || cfg.Timeouts.WriteTimeout < min.WriteTimeout) {
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min.WriteTimeoutSet = true
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min.WriteTimeout = cfg.Timeouts.WriteTimeout
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}
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if cfg.Timeouts.IdleTimeoutSet &&
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(!min.IdleTimeoutSet || cfg.Timeouts.IdleTimeout < min.IdleTimeout) {
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min.IdleTimeoutSet = true
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min.IdleTimeout = cfg.Timeouts.IdleTimeout
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}
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}
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// for the values that were not set, use defaults
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if !min.ReadTimeoutSet {
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min.ReadTimeout = defaultTimeouts.ReadTimeout
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}
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if !min.ReadHeaderTimeoutSet {
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min.ReadHeaderTimeout = defaultTimeouts.ReadHeaderTimeout
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}
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if !min.WriteTimeoutSet {
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min.WriteTimeout = defaultTimeouts.WriteTimeout
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}
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if !min.IdleTimeoutSet {
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min.IdleTimeout = defaultTimeouts.IdleTimeout
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}
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// set the final values on the server and return it
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return &http.Server{
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Addr: addr,
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ReadTimeout: min.ReadTimeout,
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ReadHeaderTimeout: min.ReadHeaderTimeout,
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WriteTimeout: min.WriteTimeout,
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IdleTimeout: min.IdleTimeout,
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}
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}
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func (s *Server) wrapWithSvcHeaders(previousHandler http.Handler) http.HandlerFunc {
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return func(w http.ResponseWriter, r *http.Request) {
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s.quicServer.SetQuicHeaders(w.Header())
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previousHandler.ServeHTTP(w, r)
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}
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}
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// Listen creates an active listener for s that can be
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// used to serve requests.
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func (s *Server) Listen() (net.Listener, error) {
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if s.Server == nil {
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return nil, fmt.Errorf("Server field is nil")
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}
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ln, err := net.Listen("tcp", s.Server.Addr)
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if err != nil {
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var succeeded bool
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if runtime.GOOS == "windows" {
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// Windows has been known to keep sockets open even after closing the listeners.
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// Tests reveal this error case easily because they call Start() then Stop()
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// in succession. TODO: Better way to handle this? And why limit this to Windows?
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for i := 0; i < 20; i++ {
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time.Sleep(100 * time.Millisecond)
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ln, err = net.Listen("tcp", s.Server.Addr)
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if err == nil {
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succeeded = true
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break
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}
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}
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}
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if !succeeded {
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return nil, err
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}
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}
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if tcpLn, ok := ln.(*net.TCPListener); ok {
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ln = tcpKeepAliveListener{TCPListener: tcpLn}
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}
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cln := ln.(caddy.Listener)
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for _, site := range s.sites {
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for _, m := range site.listenerMiddleware {
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cln = m(cln)
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}
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}
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// Very important to return a concrete caddy.Listener
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// implementation for graceful restarts.
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return cln.(caddy.Listener), nil
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}
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// ListenPacket creates udp connection for QUIC if it is enabled,
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func (s *Server) ListenPacket() (net.PacketConn, error) {
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if QUIC {
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udpAddr, err := net.ResolveUDPAddr("udp", s.Server.Addr)
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if err != nil {
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return nil, err
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}
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return net.ListenUDP("udp", udpAddr)
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}
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return nil, nil
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}
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// Serve serves requests on ln. It blocks until ln is closed.
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func (s *Server) Serve(ln net.Listener) error {
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s.listenerMu.Lock()
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s.listener = ln
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s.listenerMu.Unlock()
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if s.Server.TLSConfig != nil {
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// Create TLS listener - note that we do not replace s.listener
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// with this TLS listener; tls.listener is unexported and does
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// not implement the File() method we need for graceful restarts
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// on POSIX systems.
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// TODO: Is this ^ still relevant anymore? Maybe we can now that it's a net.Listener...
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ln = newTLSListener(ln, s.Server.TLSConfig)
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if handler, ok := s.Server.Handler.(*tlsHandler); ok {
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handler.listener = ln.(*tlsHelloListener)
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}
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// Rotate TLS session ticket keys
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s.tlsGovChan = caddytls.RotateSessionTicketKeys(s.Server.TLSConfig)
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}
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err := s.Server.Serve(ln)
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if QUIC {
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s.quicServer.Close()
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}
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return err
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}
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// ServePacket serves QUIC requests on pc until it is closed.
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func (s *Server) ServePacket(pc net.PacketConn) error {
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if QUIC {
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err := s.quicServer.Serve(pc.(*net.UDPConn))
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return fmt.Errorf("serving QUIC connections: %v", err)
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}
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return nil
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}
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// ServeHTTP is the entry point of all HTTP requests.
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func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
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defer func() {
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// We absolutely need to be sure we stay alive up here,
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// even though, in theory, the errors middleware does this.
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if rec := recover(); rec != nil {
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log.Printf("[PANIC] %v", rec)
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DefaultErrorFunc(w, r, http.StatusInternalServerError)
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}
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}()
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// copy the original, unchanged URL into the context
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// so it can be referenced by middlewares
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urlCopy := *r.URL
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if r.URL.User != nil {
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userInfo := new(url.Userinfo)
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*userInfo = *r.URL.User
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urlCopy.User = userInfo
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}
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c := context.WithValue(r.Context(), OriginalURLCtxKey, urlCopy)
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r = r.WithContext(c)
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w.Header().Set("Server", caddy.AppName)
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status, _ := s.serveHTTP(w, r)
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// Fallback error response in case error handling wasn't chained in
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if status >= 400 {
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DefaultErrorFunc(w, r, status)
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}
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}
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func (s *Server) serveHTTP(w http.ResponseWriter, r *http.Request) (int, error) {
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// strip out the port because it's not used in virtual
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// hosting; the port is irrelevant because each listener
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// is on a different port.
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hostname, _, err := net.SplitHostPort(r.Host)
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if err != nil {
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hostname = r.Host
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}
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// look up the virtualhost; if no match, serve error
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vhost, pathPrefix := s.vhosts.Match(hostname + r.URL.Path)
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c := context.WithValue(r.Context(), caddy.CtxKey("path_prefix"), pathPrefix)
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r = r.WithContext(c)
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if vhost == nil {
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// check for ACME challenge even if vhost is nil;
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// could be a new host coming online soon
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if caddytls.HTTPChallengeHandler(w, r, "localhost", caddytls.DefaultHTTPAlternatePort) {
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return 0, nil
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}
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// otherwise, log the error and write a message to the client
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remoteHost, _, err := net.SplitHostPort(r.RemoteAddr)
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if err != nil {
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remoteHost = r.RemoteAddr
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}
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WriteTextResponse(w, http.StatusNotFound, "No such site at "+s.Server.Addr)
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log.Printf("[INFO] %s - No such site at %s (Remote: %s, Referer: %s)",
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hostname, s.Server.Addr, remoteHost, r.Header.Get("Referer"))
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return 0, nil
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}
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// we still check for ACME challenge if the vhost exists,
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// because we must apply its HTTP challenge config settings
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if s.proxyHTTPChallenge(vhost, w, r) {
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return 0, nil
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}
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// trim the path portion of the site address from the beginning of
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// the URL path, so a request to example.com/foo/blog on the site
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// defined as example.com/foo appears as /blog instead of /foo/blog.
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if pathPrefix != "/" {
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r.URL.Path = strings.TrimPrefix(r.URL.Path, pathPrefix)
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if !strings.HasPrefix(r.URL.Path, "/") {
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r.URL.Path = "/" + r.URL.Path
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}
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}
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return vhost.middlewareChain.ServeHTTP(w, r)
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}
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// proxyHTTPChallenge solves the ACME HTTP challenge if r is the HTTP
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// request for the challenge. If it is, and if the request has been
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// fulfilled (response written), true is returned; false otherwise.
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// If you don't have a vhost, just call the challenge handler directly.
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func (s *Server) proxyHTTPChallenge(vhost *SiteConfig, w http.ResponseWriter, r *http.Request) bool {
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if vhost.Addr.Port != caddytls.HTTPChallengePort {
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return false
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}
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if vhost.TLS != nil && vhost.TLS.Manual {
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return false
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}
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altPort := caddytls.DefaultHTTPAlternatePort
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if vhost.TLS != nil && vhost.TLS.AltHTTPPort != "" {
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altPort = vhost.TLS.AltHTTPPort
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}
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return caddytls.HTTPChallengeHandler(w, r, vhost.ListenHost, altPort)
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}
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// Address returns the address s was assigned to listen on.
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func (s *Server) Address() string {
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return s.Server.Addr
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}
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// Stop stops s gracefully (or forcefully after timeout) and
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// closes its listener.
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func (s *Server) Stop() error {
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ctx, cancel := context.WithTimeout(context.Background(), s.connTimeout)
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defer cancel()
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err := s.Server.Shutdown(ctx)
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if err != nil {
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return err
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}
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// signal any TLS governor goroutines to exit
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if s.tlsGovChan != nil {
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close(s.tlsGovChan)
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}
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return nil
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}
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// OnStartupComplete lists the sites served by this server
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// and any relevant information, assuming caddy.Quiet == false.
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func (s *Server) OnStartupComplete() {
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if caddy.Quiet {
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return
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}
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for _, site := range s.sites {
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output := site.Addr.String()
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if caddy.IsLoopback(s.Address()) && !caddy.IsLoopback(site.Addr.Host) {
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output += " (only accessible on this machine)"
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}
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fmt.Println(output)
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log.Println(output)
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}
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}
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// defaultTimeouts stores the default timeout values to use
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// if left unset by user configuration. NOTE: Default timeouts
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// are disabled (see issue #1464).
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var defaultTimeouts Timeouts
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// tcpKeepAliveListener sets TCP keep-alive timeouts on accepted
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// connections. It's used by ListenAndServe and ListenAndServeTLS so
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// dead TCP connections (e.g. closing laptop mid-download) eventually
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// go away.
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//
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// Borrowed from the Go standard library.
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type tcpKeepAliveListener struct {
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*net.TCPListener
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}
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// Accept accepts the connection with a keep-alive enabled.
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func (ln tcpKeepAliveListener) Accept() (c net.Conn, err error) {
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tc, err := ln.AcceptTCP()
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if err != nil {
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return
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}
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tc.SetKeepAlive(true)
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tc.SetKeepAlivePeriod(3 * time.Minute)
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return tc, nil
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}
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// File implements caddy.Listener; it returns the underlying file of the listener.
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func (ln tcpKeepAliveListener) File() (*os.File, error) {
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return ln.TCPListener.File()
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}
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// ErrMaxBytesExceeded is the error returned by MaxBytesReader
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// when the request body exceeds the limit imposed
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var ErrMaxBytesExceeded = errors.New("http: request body too large")
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// DefaultErrorFunc responds to an HTTP request with a simple description
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// of the specified HTTP status code.
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func DefaultErrorFunc(w http.ResponseWriter, r *http.Request, status int) {
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WriteTextResponse(w, status, fmt.Sprintf("%d %s\n", status, http.StatusText(status)))
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}
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// WriteTextResponse writes body with code status to w. The body will
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// be interpreted as plain text.
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func WriteTextResponse(w http.ResponseWriter, status int, body string) {
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w.Header().Set("Content-Type", "text/plain; charset=utf-8")
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w.Header().Set("X-Content-Type-Options", "nosniff")
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w.WriteHeader(status)
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w.Write([]byte(body))
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}
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// SafePath joins siteRoot and reqPath and converts it to a path that can
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// be used to access a path on the local disk. It ensures the path does
|
|
// not traverse outside of the site root.
|
|
//
|
|
// If opening a file, use http.Dir instead.
|
|
func SafePath(siteRoot, reqPath string) string {
|
|
reqPath = filepath.ToSlash(reqPath)
|
|
reqPath = strings.Replace(reqPath, "\x00", "", -1) // NOTE: Go 1.9 checks for null bytes in the syscall package
|
|
if siteRoot == "" {
|
|
siteRoot = "."
|
|
}
|
|
return filepath.Join(siteRoot, filepath.FromSlash(path.Clean("/"+reqPath)))
|
|
}
|
|
|
|
// OriginalURLCtxKey is the key for accessing the original, incoming URL on an HTTP request.
|
|
const OriginalURLCtxKey = caddy.CtxKey("original_url")
|