discourse/app/models/queued_post.rb

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class QueuedPost < ActiveRecord::Base
class InvalidStateTransition < StandardError; end;
belongs_to :user
belongs_to :topic
belongs_to :approved_by, class_name: "User"
belongs_to :rejected_by, class_name: "User"
def self.states
@states ||= Enum.new(:new, :approved, :rejected)
end
def self.new_count
where(state: states[:new]).count
end
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def self.broadcast_new!
msg = { post_queue_new_count: QueuedPost.new_count }
MessageBus.publish('/queue_counts', msg, user_ids: User.staff.pluck(:id))
end
def reject!(rejected_by)
change_to!(:rejected, rejected_by)
end
def create_options
opts = {raw: raw}
opts.merge!(post_options.symbolize_keys)
opts[:cooking_options].symbolize_keys! if opts[:cooking_options]
opts[:topic_id] = topic_id if topic_id
opts
end
def approve!(approved_by)
created_post = nil
QueuedPost.transaction do
change_to!(:approved, approved_by)
creator = PostCreator.new(user, create_options)
created_post = creator.create
end
created_post
end
private
def change_to!(state, changed_by)
state_val = QueuedPost.states[state]
updates = { state: state_val,
"#{state}_by_id" => changed_by.id,
"#{state}_at" => Time.now }
# We use an update with `row_count` trick here to avoid stampeding requests to
# update the same row simultaneously. Only one state change should go through and
# we can use the DB to enforce this
row_count = QueuedPost.where('id = ? AND state <> ?', id, state_val).update_all(updates)
raise InvalidStateTransition.new if row_count == 0
# Update the record in memory too, and clear the dirty flag
updates.each {|k, v| send("#{k}=", v) }
changes_applied
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QueuedPost.broadcast_new!
end
end