mirror of
https://github.com/discourse/discourse.git
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108 lines
2.5 KiB
JavaScript
108 lines
2.5 KiB
JavaScript
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import { registerDestructor } from "@ember/destroyable";
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import { cancel } from "@ember/runloop";
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import Modifier from "ember-modifier";
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import discourseLater from "discourse-common/lib/later";
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import { bind } from "discourse-common/utils/decorators";
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const CSS_TRANSITION_DELAY_MS = 300;
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const TRANSITION_CLASS = "-fade-out";
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export default class AutoCloseToast extends Modifier {
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element;
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close;
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duration;
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transitionLaterHandler;
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closeLaterHandler;
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progressBar;
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progressAnimation;
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enabled;
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constructor(owner, args) {
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super(owner, args);
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registerDestructor(this, (instance) => instance.cleanup());
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}
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modify(element, _, { close, duration, progressBar, enabled }) {
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if (enabled === false) {
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this.enabled = false;
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return;
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}
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this.element = element;
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this.close = close;
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this.duration = duration;
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this.timeRemaining = duration;
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this.progressBar = progressBar;
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this.element.addEventListener("mouseenter", this.stopTimer, {
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passive: true,
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});
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this.element.addEventListener("mouseleave", this.startTimer, {
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passive: true,
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});
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this.startTimer();
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}
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@bind
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startTimer() {
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this.startProgressAnimation();
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this.transitionLaterHandler = discourseLater(() => {
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this.element.classList.add(TRANSITION_CLASS);
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this.closeLaterHandler = discourseLater(() => {
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this.close();
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}, CSS_TRANSITION_DELAY_MS);
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}, this.timeRemaining);
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}
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@bind
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stopTimer() {
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this.pauseProgressAnimation();
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cancel(this.transitionLaterHandler);
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cancel(this.closeLaterHandler);
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}
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@bind
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startProgressAnimation() {
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if (!this.progressBar) {
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return;
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}
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if (this.progressAnimation) {
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this.progressAnimation.play();
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this.progressBar.style.opacity = 1;
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return;
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}
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this.progressAnimation = this.progressBar.animate(
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{ transform: `scaleX(0)` },
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{ duration: this.duration, fill: "forwards" }
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);
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}
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@bind
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pauseProgressAnimation() {
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if (
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!this.progressAnimation ||
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this.progressAnimation.currentTime === this.duration
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) {
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return;
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}
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this.progressAnimation.pause();
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this.progressBar.style.opacity = 0.5;
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this.timeRemaining = this.duration - this.progressAnimation.currentTime;
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}
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cleanup() {
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if (!this.enabled) {
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return;
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}
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this.stopTimer();
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this.element.removeEventListener("mouseenter", this.stopTimer);
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this.element.removeEventListener("mouseleave", this.startTimer);
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this.progressBar = null;
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}
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}
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