discourse/plugins/chat/spec/system/chat_message_interaction_spec.rb

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DEV: adds blocks support to chat messages (#29782) Blocks allow BOTS to augment the capacities of a chat message. At the moment only one block is available: `actions`, accepting only one type of element: `button`. <img width="708" alt="Screenshot 2024-11-15 at 19 14 02" src="https://github.com/user-attachments/assets/63f32a29-05b1-4f32-9edd-8d8e1007d705"> # Usage ```ruby Chat::CreateMessage.call( params: { message: "Welcome!", chat_channel_id: 2, blocks: [ { type: "actions", elements: [ { value: "foo", type: "button", text: { text: "How can I install themes?", type: "plain_text" } } ] } ] }, guardian: Discourse.system_user.guardian ) ``` # Documentation ## Blocks ### Actions Holds interactive elements: button. #### Fields | Field | Type | Description | Required? | |--------|--------|--------|--------| | type | string | For an actions block, type is always `actions` | Yes | | elements | array | An array of interactive elements, maximum 10 elements | Yes | | block_id | string | An unique identifier for the block, will be generated if not specified. It has to be unique per message | No | #### Example ```json { "type": "actions", "block_id": "actions_1", "elements": [...] } ``` ## Elements ### Button #### Fields | Field | Type | Description | Required? | |--------|--------|--------|--------| | type | string | For a button, type is always `button` | Yes | | text | object | A text object holding the type and text. Max 75 characters | Yes | | value | string | The value returned after the interaction has been validated. Maximum length is 2000 characters | No | | style | string | Can be `primary` , `success` or `danger` | No | | action_id | string | An unique identifier for the action, will be generated if not specified. It has to be unique per message | No | #### Example ```json { "type": "actions", "block_id": "actions_1", "elements": [ { "type": "button", "text": { "type": "plain_text", "text": "Ok" }, "value": "ok", "action_id": "button_1" } ] } ``` ## Interactions When a user interactions with a button the following flow will happen: - We send an interaction request to the server - Server checks if the user can make this interaction - If the user can make this interaction, the server will: * `DiscourseEvent.trigger(:chat_message_interaction, interaction)` * return a JSON document ```json { "interaction": { "user": { "id": 1, "username": "j.jaffeux" }, "channel": { "id": 1, "title": "Staff" }, "message": { "id": 1, "text": "test", "user_id": -1 }, "action": { "text": { "text": "How to install themes?", "type": "plain_text" }, "type": "button", "value": "click_me_123", "action_id": "bf4f30b9-de99-4959-b3f5-632a6a1add04" } } } ``` * Fire a `appEvents.trigger("chat:message_interaction", interaction)`
2024-11-19 14:07:58 +08:00
# frozen_string_literal: true
RSpec.describe "Interacting with a message", type: :system do
fab!(:current_user) { Fabricate(:user) }
fab!(:channel_1) { Fabricate(:chat_channel) }
fab!(:message_1) do
Fabricate(
:chat_message,
user: Discourse.system_user,
chat_channel: channel_1,
blocks: [
{
type: "actions",
elements: [
{ value: "foo value", type: "button", text: { type: "plain_text", text: "Click Me" } },
],
},
],
)
end
let(:chat_page) { PageObjects::Pages::Chat.new }
let(:chat_channel_page) { PageObjects::Pages::ChatChannel.new }
before do
chat_system_bootstrap
channel_1.add(current_user)
sign_in(current_user)
end
it "creates an interaction" do
action_id = nil
blk =
Proc.new do |interaction|
action_id = interaction.action["action_id"]
Chat::CreateMessage.call(
params: {
message: "#{action_id}: #{interaction.action["value"]}",
chat_channel_id: channel_1.id,
},
guardian: current_user.guardian,
)
end
chat_page.visit_channel(channel_1)
begin
DiscourseEvent.on(:chat_message_interaction, &blk)
find(".block__button").click
try_until_success { expect(chat_channel_page.messages).to have_text(action_id) }
ensure
DiscourseEvent.off(:chat_message_interaction, &blk)
end
end
end