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FIX: system badges where created under id 100
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@ -46,6 +46,7 @@ class Admin::BadgesController < Admin::AdminController
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def create
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badge = Badge.new
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update_badge_from_params(badge)
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badge.id = nil
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badge.save!
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render_serialized(badge, BadgeSerializer, root: "badge")
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end
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@ -176,6 +176,8 @@ SQL
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scope :enabled, ->{ where(enabled: true) }
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before_create :ensure_not_system
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# fields that can not be edited on system badges
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def self.protected_system_fields
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[:badge_type_id, :multiple_grant, :target_posts, :show_posts, :query, :trigger, :auto_revoke, :listable]
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@ -203,10 +205,6 @@ SQL
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!self.multiple_grant?
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end
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def system?
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id && id < 100
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end
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def default_name=(val)
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self.name ||= val
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end
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@ -221,6 +219,13 @@ SQL
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self.badge_grouping_id = val
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end
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end
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protected
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def ensure_not_system
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unless id
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self.id = [Badge.maximum(:id) + 1, 100].max
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end
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end
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end
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# == Schema Information
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@ -56,6 +56,7 @@ trust_level_badges.each do |spec|
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# allow title for leader and elder
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b.default_allow_title = spec[:id] > 2
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b.system = true
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end
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end
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@ -69,6 +70,7 @@ Badge.seed do |b|
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b.query = Badge::Queries::Reader
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b.default_badge_grouping_id = BadgeGrouping::GettingStarted
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b.auto_revoke = false
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b.system = true
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end
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Badge.seed do |b|
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@ -81,6 +83,7 @@ Badge.seed do |b|
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b.query = Badge::Queries::ReadGuidelines
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b.default_badge_grouping_id = BadgeGrouping::GettingStarted
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b.trigger = Badge::Trigger::UserChange
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b.system = true
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end
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Badge.seed do |b|
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@ -93,6 +96,7 @@ Badge.seed do |b|
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b.query = Badge::Queries::FirstLink
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b.default_badge_grouping_id = BadgeGrouping::GettingStarted
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b.trigger = Badge::Trigger::PostRevision
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b.system = true
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end
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Badge.seed do |b|
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@ -105,6 +109,7 @@ Badge.seed do |b|
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b.query = Badge::Queries::FirstQuote
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b.default_badge_grouping_id = BadgeGrouping::GettingStarted
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b.trigger = Badge::Trigger::PostRevision
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b.system = true
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end
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Badge.seed do |b|
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@ -117,6 +122,7 @@ Badge.seed do |b|
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b.query = Badge::Queries::FirstLike
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b.default_badge_grouping_id = BadgeGrouping::GettingStarted
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b.trigger = Badge::Trigger::PostAction
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b.system = true
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end
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Badge.seed do |b|
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@ -129,6 +135,7 @@ Badge.seed do |b|
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b.query = Badge::Queries::FirstFlag
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b.default_badge_grouping_id = BadgeGrouping::Community
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b.trigger = Badge::Trigger::PostAction
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b.system = true
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end
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Badge.seed do |b|
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@ -142,6 +149,7 @@ Badge.seed do |b|
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b.default_badge_grouping_id = BadgeGrouping::GettingStarted
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# don't trigger for now, its too expensive
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b.trigger = Badge::Trigger::None
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b.system = true
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end
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Badge.seed do |b|
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@ -154,6 +162,7 @@ Badge.seed do |b|
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b.query = Badge::Queries::Welcome
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b.default_badge_grouping_id = BadgeGrouping::Community
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b.trigger = Badge::Trigger::PostAction
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b.system = true
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end
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Badge.seed do |b|
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@ -164,6 +173,7 @@ Badge.seed do |b|
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b.query = Badge::Queries::Autobiographer
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b.default_badge_grouping_id = BadgeGrouping::GettingStarted
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b.trigger = Badge::Trigger::UserChange
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b.system = true
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end
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Badge.seed do |b|
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@ -174,6 +184,7 @@ Badge.seed do |b|
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b.query = Badge::Queries::Editor
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b.default_badge_grouping_id = BadgeGrouping::Community
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b.trigger = Badge::Trigger::PostRevision
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b.system = true
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end
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#
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@ -195,5 +206,13 @@ like_badges.each do |spec|
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b.query = Badge::Queries.like_badge(Badge.like_badge_counts[spec[:id]])
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b.default_badge_grouping_id = BadgeGrouping::Posting
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b.trigger = Badge::Trigger::PostAction
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b.system = true
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end
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end
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Badge.where("NOT system AND id < 100").each do |badge|
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new_id = [Badge.maximum(:id) + 1, 100].max
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old_id = badge.id
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badge.update_columns(id: new_id)
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UserBadge.where(badge_id: old_id).update_all(badge_id: new_id)
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end
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9
db/migrate/20140806003116_fixup_badge_ids.rb
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9
db/migrate/20140806003116_fixup_badge_ids.rb
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@ -0,0 +1,9 @@
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class FixupBadgeIds < ActiveRecord::Migration
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def change
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# badge ids were below 100, for user badges, this really messed stuff up
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# to resolve this add a "system" flag which we can use to figure out what
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# badges to bump
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add_column :badges, :system, :boolean, default: false, null: false
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end
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end
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@ -4,7 +4,7 @@ require_dependency 'badge'
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describe Badge do
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it 'has a valid system attribute for new badges' do
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Badge.new.system?.should be_false
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Badge.create!(name: "test", badge_type_id: 1).system?.should be_false
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end
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end
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