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FIX: Support pausing inline animated images (#13033)
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@ -20,8 +20,10 @@ function _pauseAnimation(img, opts = {}) {
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}
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function _resumeAnimation(img) {
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img.previousSibling.remove();
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img.parentNode.classList.remove("paused-animated-image", "manually-paused");
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if (img.previousSibling && img.previousSibling.nodeName === "CANVAS") {
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img.previousSibling.remove();
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}
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img.parentNode.classList.remove("paused-animated-image");
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}
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function animatedImgs() {
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@ -83,13 +85,18 @@ export default {
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img.addEventListener("load", _handleEvent, false);
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}
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img.parentNode.classList.add("pausable-animated-image");
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const overlay = document.createElement("div");
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const wrapper = document.createElement("div"),
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overlay = document.createElement("div");
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img.parentNode.insertBefore(wrapper, img);
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wrapper.classList.add("pausable-animated-image");
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wrapper.appendChild(img);
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overlay.classList.add("animated-image-overlay");
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overlay.setAttribute("aria-hidden", "true");
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overlay.setAttribute("role", "presentation");
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overlay.innerHTML = `${iconHTML("pause")}${iconHTML("play")}`;
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img.parentNode.appendChild(overlay);
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wrapper.appendChild(overlay);
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});
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}
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