Currently, when calling a service with its block form, a `#result`
method is automatically created on the caller object. Even if it never
clashed so far, this could happen.
This patch removes that method, and instead use a more classical way of
doing things: the result object is now provided as an argument to the
main block. This means if we need to access the result object in an
outcome block, it will be done like this from now on:
```ruby
MyService.call(params) do |result|
on_success do
# do something with the result object
do_something(result)
end
end
```
In the same vein, this patch introduces the ability to match keys from
the result object in the outcome blocks, like we already do with step
definitions in a service. For example:
```ruby
on_success do |model:, contract:|
do_something(model, contract)
end
```
Instead of
```ruby
on_success do
do_something(result.model, result.contract)
end
```
This patch removes the `with_service` helper from the code base.
Instead, we can pass a block with actions directly to the `.call` method
of a service.
This simplifies how to use services:
- use `.call` without a block to run the service and get its result
object.
- use `.call` with a block of actions to run the service and execute
arbitrary code depending on the service outcome.
It also means a service is now “self-contained” and can be used anywhere
without having to include a helper or whatever.
### Why?
Before, all flags were static. Therefore, they were stored in class variables and serialized by SiteSerializer. Recently, we added an option for admins to add their own flags or disable existing flags. Therefore, the class variable had to be dropped because it was unsafe for a multisite environment. However, it started causing performance problems.
### Solution
When a new Flag system is used, instead of using PostActionType, we can serialize Flags and use fragment cache for performance reasons.
At the same time, we are still supporting deprecated `replace_flags` API call. When it is used, we fall back to the old solution and the admin cannot add custom flags. In a couple of months, we will be able to drop that API function and clean that code properly. However, because it may still be used, redis cache was introduced to improve performance.
To test backward compatibility you can add this code to any plugin
```ruby
replace_flags do |flag_settings|
flag_settings.add(
4,
:inappropriate,
topic_type: true,
notify_type: true,
auto_action_type: true,
)
flag_settings.add(1001, :trolling, topic_type: true, notify_type: true, auto_action_type: true)
end
```
### Why?
Before, all flags were static. Therefore, they were stored in class variables and serialized by SiteSerializer. Recently, we added an option for admins to add their own flags or disable existing flags. Therefore, the class variable had to be dropped because it was unsafe for a multisite environment. However, it started causing performance problems.
### Solution
When a new Flag system is used, instead of using PostActionType, we can serialize Flags and use fragment cache for performance reasons.
At the same time, we are still supporting deprecated `replace_flags` API call. When it is used, we fall back to the old solution and the admin cannot add custom flags. In a couple of months, we will be able to drop that API function and clean that code properly. However, because it may still be used, redis cache was introduced to improve performance.
To test backward compatibility you can add this code to any plugin
```ruby
replace_flags do |flag_settings|
flag_settings.add(
4,
:inappropriate,
topic_type: true,
notify_type: true,
auto_action_type: true,
)
flag_settings.add(1001, :trolling, topic_type: true, notify_type: true, auto_action_type: true)
end
```
Continued work on moderate flags UI.
In this PR admins are allowed to change the order of flags. The notify user flag is always on top but all other flags can be moved.