Fixes a minor issue where "Invalid date" is shown briefly
when sending a message in a chat thread. Change to use
`new Date()` instead like the channel staged message which
does not have this issue.
This PR refactors the following:
* leaving all the CSS applied to the old `modal-body` classes in their respective files
* made new clean styling for `.d-modal` and refactored the template to use the new BEM classes
* `inner-`, `middle-`, `outer-` container classes are gone and replaced with simplified `wrapper` and `container` classes
* use standardised max-sizes with modifiers `-large` and `-max`
* lighter backdrop,
* min-width to prevent puny modals
* other styling changes regarding padding, close button,…
* pulled out all modal overrides into a general `modal-overrides` file + cleanup of outdated CSS
* pulled out login and create account modal styling into their own file, cause it's such a big override
* removed old general login.scss file for mobile & desktop
* only kept some remainders I don't want to touch in `app/assets/stylesheets/common/base/login.scss`
Some of these files are quite small, and if we rename them in the same
commit where we inlined the template, Git may choose to see them as
different files. This commit forces Git to recognize the rename, which
will preserve the lineage of the refactored files.
Follow-up to #24278 that is slightly less trivial.
* Some were "trivial" usages that were missed in the previous PR because the same file that had at least one other non-trivial usage.
* These involve extra arguments or inheritance but I have checked that they seem correct.
Group channels will allow users to create channels with a name and invite people. It's possible to add people even after creation of the channel. Removing users is not yet possible but will be added in the near future.
Technically a group channel is `direct_message_channel` with a group attribute set to true on its direct message (chatable). This model might evolve in the future but offers much flexibility for now without having to rely on a complex migration.
The commit essentially consists of:
- a migration to set existing direct message channels with more than 2 users to a group
- a new message creator which allows to search, add members, and create groups
- a new `AddUsersToChannel` service
- a modified `SearchChatable` service
Subscriptions manager have been a pain since the beginning, one of the problem is that thread and channels behave mostly the same but with various small difference which I expect to increase over time.
Trying to use subclasses for this case has proven to be a mistake, this commit now uses a class for each case (channel, thread) which for now contains a lot of duplication, which might be reduced in the future but has the merit to make reasoning about each case very simple.
This refactor is fixing a bug introduced in 90efdd7f9d which was causing the wrong channel to be unsubscribed, this shouldn't be possible anymore. We had tests for this which were disabled due to flakeyness, I will consider re-enabling them in the future.
Other notes:
- notices had been added to the subscriptions manager service, they have been moved into their own dedicated service: `ChatChannelNoticesManager`
- the `(each model)` trick used in `<ChatChannel />` since 90efdd7f9d to ensure atomicity has been applied to `<ChatThread />` too
Chat redesign work to improve chat navigation:
- New header title with channel name (thread list on mobile)
- New header title without channel name (thread list on full page chat)
- Removes the close button on threads (mobile only)
- Updates to back button route within thread (mobile), taking user to:
- The thread index, if they accessed the thread from the thread index.
- The channel itself, if they accessed the thread directly from the channel.
- The channel itself, if they accessed the thread from a notification.
- Show thread title in chat drawer header
- Properly convert emoji in thread titles in chat header (all devices)
- Upgrades various templates to use gjs format.
This commit starts from a simple observation: cooking messages on the hot path can be slow. Especially with a lot of mentions.
To move cooking from the hot path, this commit has made the following changes:
- updating cooked, inserting mentions and notifying user of new mentions has been moved inside the `process_message` job. It happens right after the `Chat::MessageProcessor` run, which is where the cooking happens.
- the similar existing code in `rebake!` has also been moved to rely on the `process_message`job only
- refactored `create_mentions` and `update_mentions` into one single `upsert_mentions` which can be called invariably
- allows services to decide if their job is ran inline or later. It avoids to need to know you have to use `Jobs.run_immediately!` in this case, in tests it will be inline per default
- made various frontend changes to make the chat-channel component lifecycle clearer. we had to handle `did-update @channel` which was super awkward and creating bugs with listeners which the changes of the PR made clear in failing specs
- adds a new `-processed` (and `-not-processed`) class on the chat message, this is made to have a good lifecyle hook in system specs
When uploading images, they are assigned a dominant color which gets used in various places, such as Discourse Hub and the new lightbox. Previously in chat we didn't assign this attribute, so it was defaulting to a null value. We did however use it as an inline CSS style for the image background (which is visible while the image is downloaded).
This change adds data-dominant-color to the uploaded image in chat and uses it correctly within lightbox.
Add new chat indicator preference within chat user preferences.
Enabling this option will mean that green notifications will only appear for mentions (within channels and DMs.
This change also enables mentions within direct messages.
- correctly respects min-width/height defined in css
- removes fixed width/height when resizing window
- reduces the min width of the side panel from 250px to 150px
No plugins or themes rely on anonymous_posting_min_trust_level so we
can just switch straight over to anonymous_posting_allowed_groups
This also adds an AUTO_GROUPS const which can be imported in JS
tests which is analogous to the one defined in group.rb. This can be used
to set the current user's groups where JS tests call for checking these groups
against site settings.
Finally a AtLeastOneGroupValidator validator is added for group_list site
settings which ensures that at least one group is always selected, since if
you want to allow all users to use a feature in this way you can just use
the everyone group.
We were incorrectly generating URLs with message id even when it was not provided, resulting in a route ending with "undefined", which was causing an error.
This commit also uses this opportunity to:
- move `invite_users` into a proper controller inside the API namespace
- refactors the code into a service: `Chat::InviteUsersToChannel`
This change allows users to edit their chat messages based on the criteria added to Site Settings.
If the grace period conditions are met then there will be no (edited) text applied to the message.
The following site settings are added to chat:
chat editing grace period (seconds since message created)
chat editing grace period max diff for low trust levels (number of characters changed)
chat editing grace period max diff for high trust levels (number of characters changed)
This PR addresses the push to unify the icon representing AI throughout Discourse, by using the discourse-sparkles icon.
The icon is being moved to core to make changes with dependencies included in core that were using the "magic" icon instead.
In 2 places "magic" -> "discourse-sparkles,
1. topic summaries
2. (unreleased) chat summaries example
These helpers are never used in raw-hbs. Exporting default functions is enough for them to be picked up by the ember resolver, and also makes it possible to use them in gjs files.
This commit adds a new admin UI under the route `/admin-revamp`, which is
only accessible if the user is in a group defined by the new `enable_experimental_admin_ui_groups` site setting. It
also adds a special `admin` sidebar panel that is shown instead of the `main`
forum one when the admin is in this area.
![image](https://github.com/discourse/discourse/assets/920448/fa0f25e1-e178-4d94-aa5f-472fd3efd787)
We also add an "Admin Revamp" sidebar link to the community section, which
will only appear if the user is in the setting group:
![image](https://github.com/discourse/discourse/assets/920448/ec05ca8b-5a54-442b-ba89-6af35695c104)
Within this there are subroutes defined like `/admin-revamp/config/:area`,
these areas could contain any UI imaginable, this is just laying down an
initial idea of the structure and how the sidebar will work. Sidebar links are
currently hardcoded.
Some other changes:
* Changed the `main` and `chat` panels sidebar panel keys to use exported const values for reuse
* Allowed custom sidebar sections to hide their headers with the `hideSectionHeader` option
* Add a `groupSettingArray` setting on `this.siteSettings` in JS, which accepts a group site setting name
and splits it by `|` then converts the items in the array to integers, similar to the `_map` magic for ruby
group site settings
* Adds a `hidden` option for sidebar panels which prevents them from showing in separated mode and prevents
the switch button from being shown
---------
Co-authored-by: Krzysztof Kotlarek <kotlarek.krzysztof@gmail.com>
As of #23867 this is now a real package, so updating the imports to
use the real package name, rather than relying on the alias. The
name change in the package name is because `I18n` is not a valid
name as NPM packages must be all lowercase.
This commit also introduces an eslint rule to prevent importing from
the old I18n path.
For themes/plugins, the old 'i18n' name remains functional.
* Revert "UX: place (edited) on same line (#23866)"
This reverts commit c1017a479b.
* Revert "UX: prevent (edited) and following from being copied (#23882)"
This reverts commit 563bff509a.
The setting will change from "%{count} days" to "Chat settings have been set to retain channel messages for %{count} day."
This commit also:
- migrates `chat-retention-reminder` to gjs
- adds a "type" property to `chat-retention-reminder-text` to allow use a long or short text depending on where it's used.
When visiting a channel which has unread threads, we will now open the threads list panel.
Note that:
mobile
linking to message
linking to a thread
Won't open the threads list.
Controller queryParam configuration should be wrapped in an array. Omitting the array wrapper seems to work under Ember 3.28, but causes an error under Ember 5.
It was slightly surprising to have a user card show when click on a thread item list.
More over this commit does:
- moves chat/user-avatar to chat-user-avatar and converts it to gjs
- moves chat/thread/participants to chat-thread-participants
- rewrite the `toggleCheckIfPossible` modifier to only be applied when selecting messages, it prevents the click event to collide with the click of avatars in regular messages
Consolidated chat notifications went live for a short amount of time then reverted the commit due to UX concerns.
The result of this is that there are a few users affected that will have notifications in a blank state.
As a workaround this PR will hide those notifications until the feature is ready to merge again.
This PR is a first step towards private groups. It redesigns settings/members area of a channel and also drops the "about" page which is now mixed into settings.
This commit is also:
- introducing chat-form, a small DSL to create forms, ideally I would want something in core for this
- introducing a DToggleSwitch page object component to simplify testing toggles
- migrating various components to gjs
Workaround for an issue we are experiencing on thread index frontend where thread loads participants correctly (up to 10), then refreshes the threads and then limits to 3 participants.
There is an issue with storing threads for the main channel view and the thread list in the same store so handling the max participants on the frontend is a workaround until channel.threadsManager is updated.
I've adjusted the tests to handle the additional data being returned from ThreadParticipantQuery.
* UX: fix padding on active touch
* UX: thread list header bigger + alignment
* UX: thread list alignment desktop
* UX: visual corrections to alignment
* UX: mobile alignment and padding
UX changes to thread item:
- drop "last reply" timestamp copy
- drop last reply excerpt
- show up 9+OP members
Co-authored-by: David Battersby <info@davidbattersby.com>
- Allows to copy quotes from mobile
- Allows to copy text of a message from mobile
- Allows to select messages by clicking on it when selection has started
Note this commit is also now using toasts to show a confirmation of copy, and refactors system specs helpers concerning secondary actions.
<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
1. actually call `popupAjaxError`, thanks :P
2. don't close a modal on error
3. use `extractError()` instead of manually joining error messages
4. …or passing just the error object to `this.flash`
As per 92839dc722 lastMessage won't be null when a message is deleted. This would cause sorting issues when messages from a direct message channels are deleted as we would try to sort on last message and thought it would exist when actually it would be a null message.
I might rethink this design to not return any last_message in this case soon as checking on ID feels dirty and prone to error, so only fixing the issue for now.
This commit is also using `@cached` to avoid replaying the sort logic on each access.
This PR introduces three new concepts to Discourse codebase through an addon called "FloatKit":
- menu
- tooltip
- toast
## Tooltips
### Component
Simple cases can be express with an API similar to DButton:
```hbs
<DTooltip
@Label={{i18n "foo.bar"}}
@ICON="check"
@content="Something"
/>
```
More complex cases can use blocks:
```hbs
<DTooltip>
<:trigger>
{{d-icon "check"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
Something
</:content>
</DTooltip>
```
### Service
You can manually show a tooltip using the `tooltip` service:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
options
)
// and later manual close or destroy it
tooltipInstance.close();
tooltipInstance.destroy();
// you can also just close any open tooltip through the service
this.tooltip.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const tooltipInstance = this.tooltip.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
tooltipInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
## Menus
Menus are very similar to tooltips and provide the same kind of APIs:
### Component
```hbs
<DMenu @ICON="plus" @Label={{i18n "foo.bar"}}>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</DMenu>
```
They also support blocks:
```hbs
<DMenu>
<:trigger>
{{d-icon "plus"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</:content>
</DMenu>
```
### Service
You can manually show a menu using the `menu` service:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
options
)
// and later manual close or destroy it
menuInstance.close();
menuInstance.destroy();
// you can also just close any open tooltip through the service
this.menu.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const menuInstance = this.menu.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
menuInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
## Toasts
Interacting with toasts is made only through the `toasts` service.
A default component is provided (DDefaultToast) and can be used through dedicated service methods:
- this.toasts.success({ ... });
- this.toasts.warning({ ... });
- this.toasts.info({ ... });
- this.toasts.error({ ... });
- this.toasts.default({ ... });
```javascript
this.toasts.success({
data: {
title: "Foo",
message: "Bar",
actions: [
{
label: "Ok",
class: "btn-primary",
action: (componentArgs) => {
// eslint-disable-next-line no-alert
alert("Closing toast:" + componentArgs.data.title);
componentArgs.close();
},
}
]
},
});
```
You can also provide your own component:
```javascript
this.toasts.show(MyComponent, {
autoClose: false,
class: "foo",
data: { baz: 1 },
})
```
Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
Co-authored-by: Isaac Janzen <50783505+janzenisaac@users.noreply.github.com>
Co-authored-by: David Taylor <david@taylorhq.com>
Co-authored-by: Jarek Radosz <jradosz@gmail.com>
While very fast and powerful staged threads forces a lot of gymnastic and edge cases. This patch adds a new service `Chat::CreateThread` and uses it to create a thread unconditionally when a user replies to a message in a threading enabled channel. If the user actually doesn’t send a message we will have a thread with no messages which has no important impact and could even be periodically cleaned if necessary.
Note that this commit also moves message actions to .gjs as it was the original goal of this PR to correctly check for staged thread to show the menu or not.
This feature adds notifications for chat messages that are sent within personal chats (1:1 and personal group chats).
To prevent notification spam we make use of consolidated notifications to combine updated message information in a meaningful way that allows the receiver to quickly jump into the chat to see what they missed.
This update respects muted channels, muted and blocked users. It will only create a new notification when the user has not muted the channel and the notified user is not muting or ignoring the message sender.
Second iteration of https://github.com/discourse/discourse/pull/23312 with a fix for embroider not resolving an export file using .gjs extension.
---
This PR introduces three new concepts to Discourse codebase through an addon called "FloatKit":
- menu
- tooltip
- toast
## Tooltips
### Component
Simple cases can be express with an API similar to DButton:
```hbs
<DTooltip
@label={{i18n "foo.bar"}}
@icon="check"
@content="Something"
/>
```
More complex cases can use blocks:
```hbs
<DTooltip>
<:trigger>
{{d-icon "check"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
Something
</:content>
</DTooltip>
```
### Service
You can manually show a tooltip using the `tooltip` service:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
options
)
// and later manual close or destroy it
tooltipInstance.close();
tooltipInstance.destroy();
// you can also just close any open tooltip through the service
this.tooltip.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const tooltipInstance = this.tooltip.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
tooltipInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
## Menus
Menus are very similar to tooltips and provide the same kind of APIs:
### Component
```hbs
<DMenu @icon="plus" @label={{i18n "foo.bar"}}>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</DMenu>
```
They also support blocks:
```hbs
<DMenu>
<:trigger>
{{d-icon "plus"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</:content>
</DMenu>
```
### Service
You can manually show a menu using the `menu` service:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
options
)
// and later manual close or destroy it
menuInstance.close();
menuInstance.destroy();
// you can also just close any open tooltip through the service
this.menu.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const menuInstance = this.menu.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
menuInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
## Toasts
Interacting with toasts is made only through the `toasts` service.
A default component is provided (DDefaultToast) and can be used through dedicated service methods:
- this.toasts.success({ ... });
- this.toasts.warning({ ... });
- this.toasts.info({ ... });
- this.toasts.error({ ... });
- this.toasts.default({ ... });
```javascript
this.toasts.success({
data: {
title: "Foo",
message: "Bar",
actions: [
{
label: "Ok",
class: "btn-primary",
action: (componentArgs) => {
// eslint-disable-next-line no-alert
alert("Closing toast:" + componentArgs.data.title);
componentArgs.close();
},
}
]
},
});
```
You can also provide your own component:
```javascript
this.toasts.show(MyComponent, {
autoClose: false,
class: "foo",
data: { baz: 1 },
})
```
Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
Co-authored-by: Isaac Janzen <50783505+janzenisaac@users.noreply.github.com>
Co-authored-by: David Taylor <david@taylorhq.com>
Co-authored-by: Jarek Radosz <jradosz@gmail.com>
This PR introduces three new UI elements to Discourse codebase through an addon called "FloatKit":
- menu
- tooltip
- toast
Simple cases can be express with an API similar to DButton:
```hbs
<DTooltip
@label={{i18n "foo.bar"}}
@icon="check"
@content="Something"
/>
```
More complex cases can use blocks:
```hbs
<DTooltip>
<:trigger>
{{d-icon "check"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
Something
</:content>
</DTooltip>
```
You can manually show a tooltip using the `tooltip` service:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
options
)
// and later manually close or destroy it
tooltipInstance.close();
tooltipInstance.destroy();
// you can also just close any open tooltip through the service
this.tooltip.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const tooltipInstance = this.tooltip.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
tooltipInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
Menus are very similar to tooltips and provide the same kind of APIs:
```hbs
<DMenu @icon="plus" @label={{i18n "foo.bar"}}>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</DMenu>
```
They also support blocks:
```hbs
<DMenu>
<:trigger>
{{d-icon "plus"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</:content>
</DMenu>
```
You can manually show a menu using the `menu` service:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
options
)
// and later manually close or destroy it
menuInstance.close();
menuInstance.destroy();
// you can also just close any open tooltip through the service
this.menu.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const menuInstance = this.menu.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
menuInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
Interacting with toasts is made only through the `toasts` service.
A default component is provided (DDefaultToast) and can be used through dedicated service methods:
- this.toasts.success({ ... });
- this.toasts.warning({ ... });
- this.toasts.info({ ... });
- this.toasts.error({ ... });
- this.toasts.default({ ... });
```javascript
this.toasts.success({
data: {
title: "Foo",
message: "Bar",
actions: [
{
label: "Ok",
class: "btn-primary",
action: (componentArgs) => {
// eslint-disable-next-line no-alert
alert("Closing toast:" + componentArgs.data.title);
componentArgs.close();
},
}
]
},
});
```
You can also provide your own component:
```javascript
this.toasts.show(MyComponent, {
autoClose: false,
class: "foo",
data: { baz: 1 },
})
```
Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
Co-authored-by: Isaac Janzen <50783505+janzenisaac@users.noreply.github.com>
Co-authored-by: David Taylor <david@taylorhq.com>
Co-authored-by: Jarek Radosz <jradosz@gmail.com>
- do not prevent the event (it was a violation anyways as the touchstart is passive)
- waits for at least 25px horizontal move before showing the remove action, it avoids showing the remove while scrolling and moving a little bit horizontally
On mobile swiping a channel row will now show a "Remove" option. Holding this to the end will now remove this row from your list of followed direct message channels.
Co-authored-by: chapoi <101828855+chapoi@users.noreply.github.com>
Introduce max length on text columns for description and slug fields within chat.
At a later date we will probably want to convert these text columns to string/varchar through a migration, but for now this change introduces a limit within the active record model.
We have the max_mentions_per_chat_message site settings; when a user tries
to mention more users than allowed, no one gets mentioned.
Chat messages may contain code-blocks with strings that look like mentions:
def foo
@bar + @baz
end
The problem is that the parsing code considers these as real mentions and counts
them when checking the limit. This commit fixes the problem.
It is hard to catch and debug potential bugs related to live updates of user status
(though, we haven't seen many such bugs so far). We have a `console.warn`
statement that should help us to catch one class of such bugs.
Recently, we noticed that this warning gets printed when a user had a chat with
a user that was then deleted.
This is not a bug, since there is nothing to track for a deleted user, but we don't
want this noise on the console. This PR makes sure we don't print a warning in
such cases.
The unread(s) will still show in the sidebar, outside of chat and when in drawer mode. This is to prevent the confusion to show an unread count for chat on a button which is going to take the user out of chat.
This PR swaps out the custom pathway to publishing and rendering mention warnings after a message is sent.
ChatPublisher#publish_notice is used, and expanded. Now, instead of only accepting text_content as an argument, component and component_args are accepted and there is a renderer for these components.
Translations moved to server, as notices expect text to be passed in unless a component is rendered
The warnings are rendered at the top now, outside of the scope of the single message that sent it.
I entirely removed the jit_messages_spec b/c it's duplicate testing of other parts of the app. IMO we don't need a backend test for a feature, a component test for the feature AND a system test (that is slow and potentially even flakey due to timing issues with wait) to test the same thing. So jit_messages_spec is gone.
Prior to this fix we would scroll the emoji picker with the body of the page in drawer mode.
With this fix scrolling inside the drawer or the emoji picker will scroll the drawer or the emoji picker, but, scrolling body will close the chat emoji picker.
1. Use `this.` instead of `{{action}}` where applicable
2. Use `{{fn}}` instead of `@actionParam` where applicable
3. Use non-`@` versions of class/type/tabindex/aria-controls/aria-expanded
4. Remove `btn` class (it's added automatically to all DButtons)
5. Remove `type="button"` (it's the default)
6. Use `concat-class` helper