Commit Graph

19 Commits

Author SHA1 Message Date
Alan Guo Xiang Tan
68a3f7783e
DEV: Remove the use of Capybara::Session#quit (#24978)
Why this change?

This is what `Capybara::Session#quit` does:

```
    def quit
      @driver.quit if @driver.respond_to? :quit
      @document = @driver = nil
      @touched = false
      @server&.reset_error!
    end
```

One notable thing is that it resets server errors which means that any
server errors encountered by a session is cleared. That is not what we
want since it hides errors even though `Capybara.raise_server_errors`
has been set to `true`.
2023-12-20 13:20:14 +08:00
Joffrey JAFFEUX
2a10ea0e3f
DEV: FloatKit (#23650)
This PR introduces three new concepts to Discourse codebase through an addon called "FloatKit":

- menu
- tooltip
- toast


## Tooltips
### Component

Simple cases can be express with an API similar to DButton:

```hbs
<DTooltip 
  @Label={{i18n "foo.bar"}}
  @ICON="check"
  @content="Something"
/>
```

More complex cases can use blocks:

```hbs
<DTooltip>
  <:trigger>
   {{d-icon "check"}}
   <span>{{i18n "foo.bar"}}</span>
  </:trigger>
  <:content>
   Something
  </:content>
</DTooltip>
```

### Service

You can manually show a tooltip using the `tooltip` service:

```javascript
const tooltipInstance = await this.tooltip.show(
  document.querySelector(".my-span"),
  options
)

// and later manual close or destroy it
tooltipInstance.close();
tooltipInstance.destroy();

// you can also just close any open tooltip through the service
this.tooltip.close();
```

The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:

```javascript
const tooltipInstance = this.tooltip.register(
  document.querySelector(".my-span"),
  options
)

// when done you can destroy the instance to remove the listeners
tooltipInstance.destroy();
```

Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:

```javascript
const tooltipInstance = await this.tooltip.show(
  document.querySelector(".my-span"),
  { 
    component: MyComponent,
    data: { foo: 1 }
  }
)
```

## Menus

Menus are very similar to tooltips and provide the same kind of APIs:

### Component

```hbs
<DMenu @ICON="plus" @Label={{i18n "foo.bar"}}>
  <ul>
    <li>Foo</li>
    <li>Bat</li>
    <li>Baz</li>
  </ul>
</DMenu>
```

They also support blocks:

```hbs
<DMenu>
  <:trigger>
    {{d-icon "plus"}}
    <span>{{i18n "foo.bar"}}</span>
  </:trigger>
  <:content>
    <ul>
      <li>Foo</li>
      <li>Bat</li>
      <li>Baz</li>
    </ul>
  </:content>
</DMenu>
```

### Service

You can manually show a menu using the `menu` service:

```javascript
const menuInstance = await this.menu.show(
  document.querySelector(".my-span"),
  options
)

// and later manual close or destroy it
menuInstance.close();
menuInstance.destroy();

// you can also just close any open tooltip through the service
this.menu.close();
```

The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:

```javascript
const menuInstance = this.menu.register(
   document.querySelector(".my-span"),
   options
)

// when done you can destroy the instance to remove the listeners
menuInstance.destroy();
```

Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:

```javascript
const menuInstance = await this.menu.show(
  document.querySelector(".my-span"),
  { 
    component: MyComponent,
    data: { foo: 1 }
  }
)
```


## Toasts

Interacting with toasts is made only through the `toasts` service.

A default component is provided (DDefaultToast) and can be used through dedicated service methods:

- this.toasts.success({ ... });
- this.toasts.warning({ ... });
- this.toasts.info({ ... });
- this.toasts.error({ ... });
- this.toasts.default({ ... });

```javascript
this.toasts.success({
  data: {
    title: "Foo",
    message: "Bar",
    actions: [
      {
        label: "Ok",
        class: "btn-primary",
        action: (componentArgs) => {
          // eslint-disable-next-line no-alert
          alert("Closing toast:" + componentArgs.data.title);
          componentArgs.close();
        },
      }
    ]
  },
});
```

You can also provide your own component:

```javascript
this.toasts.show(MyComponent, {
  autoClose: false,
  class: "foo",
  data: { baz: 1 },
})
```

Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
Co-authored-by: Isaac Janzen <50783505+janzenisaac@users.noreply.github.com>
Co-authored-by: David Taylor <david@taylorhq.com>
Co-authored-by: Jarek Radosz <jradosz@gmail.com>
2023-09-26 13:39:52 +02:00
Joffrey JAFFEUX
85fddf58bc
Revert "DEV: FloatKit (#23541)" (#23549)
This reverts commits

0623ac684a
408e71e437
a32fa3b947

User tips were running into some issues.
2023-09-12 13:55:12 -04:00
Joffrey JAFFEUX
0623ac684a
DEV: FloatKit (#23541)
Second iteration of https://github.com/discourse/discourse/pull/23312 with a fix for embroider not resolving an export file using .gjs extension.

---

This PR introduces three new concepts to Discourse codebase through an addon called "FloatKit":

- menu
- tooltip
- toast


## Tooltips
### Component

Simple cases can be express with an API similar to DButton:

```hbs
<DTooltip 
  @label={{i18n "foo.bar"}}
  @icon="check"
  @content="Something"
/>
```

More complex cases can use blocks:

```hbs
<DTooltip>
  <:trigger>
   {{d-icon "check"}}
   <span>{{i18n "foo.bar"}}</span>
  </:trigger>
  <:content>
   Something
  </:content>
</DTooltip>
```

### Service

You can manually show a tooltip using the `tooltip` service:

```javascript
const tooltipInstance = await this.tooltip.show(
  document.querySelector(".my-span"),
  options
)

// and later manual close or destroy it
tooltipInstance.close();
tooltipInstance.destroy();

// you can also just close any open tooltip through the service
this.tooltip.close();
```

The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:

```javascript
const tooltipInstance = this.tooltip.register(
  document.querySelector(".my-span"),
  options
)

// when done you can destroy the instance to remove the listeners
tooltipInstance.destroy();
```

Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:

```javascript
const tooltipInstance = await this.tooltip.show(
  document.querySelector(".my-span"),
  { 
    component: MyComponent,
    data: { foo: 1 }
  }
)
```

## Menus

Menus are very similar to tooltips and provide the same kind of APIs:

### Component

```hbs
<DMenu @icon="plus" @label={{i18n "foo.bar"}}>
  <ul>
    <li>Foo</li>
    <li>Bat</li>
    <li>Baz</li>
  </ul>
</DMenu>
```

They also support blocks:

```hbs
<DMenu>
  <:trigger>
    {{d-icon "plus"}}
    <span>{{i18n "foo.bar"}}</span>
  </:trigger>
  <:content>
    <ul>
      <li>Foo</li>
      <li>Bat</li>
      <li>Baz</li>
    </ul>
  </:content>
</DMenu>
```

### Service

You can manually show a menu using the `menu` service:

```javascript
const menuInstance = await this.menu.show(
  document.querySelector(".my-span"),
  options
)

// and later manual close or destroy it
menuInstance.close();
menuInstance.destroy();

// you can also just close any open tooltip through the service
this.menu.close();
```

The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:

```javascript
const menuInstance = this.menu.register(
   document.querySelector(".my-span"),
   options
)

// when done you can destroy the instance to remove the listeners
menuInstance.destroy();
```

Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:

```javascript
const menuInstance = await this.menu.show(
  document.querySelector(".my-span"),
  { 
    component: MyComponent,
    data: { foo: 1 }
  }
)
```


## Toasts

Interacting with toasts is made only through the `toasts` service.

A default component is provided (DDefaultToast) and can be used through dedicated service methods:

- this.toasts.success({ ... });
- this.toasts.warning({ ... });
- this.toasts.info({ ... });
- this.toasts.error({ ... });
- this.toasts.default({ ... });

```javascript
this.toasts.success({
  data: {
    title: "Foo",
    message: "Bar",
    actions: [
      {
        label: "Ok",
        class: "btn-primary",
        action: (componentArgs) => {
          // eslint-disable-next-line no-alert
          alert("Closing toast:" + componentArgs.data.title);
          componentArgs.close();
        },
      }
    ]
  },
});
```

You can also provide your own component:

```javascript
this.toasts.show(MyComponent, {
  autoClose: false,
  class: "foo",
  data: { baz: 1 },
})
```

Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
Co-authored-by: Isaac Janzen <50783505+janzenisaac@users.noreply.github.com>
Co-authored-by: David Taylor <david@taylorhq.com>
Co-authored-by: Jarek Radosz <jradosz@gmail.com>
2023-09-12 15:50:26 +02:00
Joffrey JAFFEUX
b8cc1072cc
Revert "DEV: FloatKit (#23312)" (#23540)
This reverts commit abcdd8d367.
2023-09-12 15:37:16 +02:00
Joffrey JAFFEUX
abcdd8d367
DEV: FloatKit (#23312)
This PR introduces three new UI elements to Discourse codebase through an addon called "FloatKit":

- menu
- tooltip
- toast

Simple cases can be express with an API similar to DButton:

```hbs
<DTooltip
  @label={{i18n "foo.bar"}}
  @icon="check"
  @content="Something"
/>
```

More complex cases can use blocks:

```hbs
<DTooltip>
  <:trigger>
   {{d-icon "check"}}
   <span>{{i18n "foo.bar"}}</span>
  </:trigger>
  <:content>
   Something
  </:content>
</DTooltip>
```

You can manually show a tooltip using the `tooltip` service:

```javascript
const tooltipInstance = await this.tooltip.show(
  document.querySelector(".my-span"),
  options
)

// and later manually close or destroy it
tooltipInstance.close();
tooltipInstance.destroy();

// you can also just close any open tooltip through the service
this.tooltip.close();
```

The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:

```javascript
const tooltipInstance = this.tooltip.register(
  document.querySelector(".my-span"),
  options
)

// when done you can destroy the instance to remove the listeners
tooltipInstance.destroy();
```

Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:

```javascript
const tooltipInstance = await this.tooltip.show(
  document.querySelector(".my-span"),
  {
    component: MyComponent,
    data: { foo: 1 }
  }
)
```

Menus are very similar to tooltips and provide the same kind of APIs:

```hbs
<DMenu @icon="plus" @label={{i18n "foo.bar"}}>
  <ul>
    <li>Foo</li>
    <li>Bat</li>
    <li>Baz</li>
  </ul>
</DMenu>
```

They also support blocks:

```hbs
<DMenu>
  <:trigger>
    {{d-icon "plus"}}
    <span>{{i18n "foo.bar"}}</span>
  </:trigger>
  <:content>
    <ul>
      <li>Foo</li>
      <li>Bat</li>
      <li>Baz</li>
    </ul>
  </:content>
</DMenu>
```

You can manually show a menu using the `menu` service:

```javascript
const menuInstance = await this.menu.show(
  document.querySelector(".my-span"),
  options
)

// and later manually close or destroy it
menuInstance.close();
menuInstance.destroy();

// you can also just close any open tooltip through the service
this.menu.close();
```

The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:

```javascript
const menuInstance = this.menu.register(
   document.querySelector(".my-span"),
   options
)

// when done you can destroy the instance to remove the listeners
menuInstance.destroy();
```

Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:

```javascript
const menuInstance = await this.menu.show(
  document.querySelector(".my-span"),
  {
    component: MyComponent,
    data: { foo: 1 }
  }
)
```

Interacting with toasts is made only through the `toasts` service.

A default component is provided (DDefaultToast) and can be used through dedicated service methods:

- this.toasts.success({ ... });
- this.toasts.warning({ ... });
- this.toasts.info({ ... });
- this.toasts.error({ ... });
- this.toasts.default({ ... });

```javascript
this.toasts.success({
  data: {
    title: "Foo",
    message: "Bar",
    actions: [
      {
        label: "Ok",
        class: "btn-primary",
        action: (componentArgs) => {
          // eslint-disable-next-line no-alert
          alert("Closing toast:" + componentArgs.data.title);
          componentArgs.close();
        },
      }
    ]
  },
});
```

You can also provide your own component:

```javascript
this.toasts.show(MyComponent, {
  autoClose: false,
  class: "foo",
  data: { baz: 1 },
})
```

Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
Co-authored-by: Isaac Janzen <50783505+janzenisaac@users.noreply.github.com>
Co-authored-by: David Taylor <david@taylorhq.com>
Co-authored-by: Jarek Radosz <jradosz@gmail.com>
2023-09-12 15:06:51 +02:00
Joffrey JAFFEUX
2d567cee26
FEATURE: thread pagination (#22624)
Prior to this commit we were loading a large number of thread messages without any pagination. This commit attempts to fix this and also improves the following points:

- code sharing between channels and threads:
Attempts to reuse/share the code use in channels for threads. To make it possible part of this code has been extracted in dedicated helpers or has been improved to reduce the duplication needed.

Examples of extracted helpers:
- `stackingContextFix`: the ios hack for rendering bug when momentum scrolling is interrupted
- `scrollListToMessage`, `scrollListToTop`, `scrollListToBottom`:  a series of helper to correctly scroll to a specific position in the list of messages

- better general performance of listing messages:
One of the main changes which has been made is to remove the computation of visible message during scroll, it will only happen when needed (update last read for example). This constant recomputation of `message.visible` on intersection observer event while scrolling was consuming a lot of CPU time.
2023-07-27 09:57:03 +02:00
Joffrey JAFFEUX
5346e7f693
FIX: attempt to fix multi sessions reaction spec (#22797)
I was only able to get one failure out of 100 tries, this failure didn't get me more info. My best guess  ATM is  that sometimes, the first session was still loading while receiving the reaction and created some unexpected situation.

The commit attempts to start the "check" session before the session making the reaction hoping that will be enough to prevent this case, if this is the issue.
2023-07-26 11:58:35 +02:00
Andrei Prigorshnev
d1760727cf
DEV: check if user can_chat inside the can_join_chat_channel guardian (#21812)
Someone who cannot chat is also not able to join chat channels, 
so we may not check all the time user.can_chat? && user.can_join_chat_channel? 
and just call user.can_join_chat_channel? instead.
2023-07-19 21:55:00 +04:00
Alan Guo Xiang Tan
d916ff56b5
DEV: Use the main default session for main test assertion (#22627)
Why this change?

The test being changed in question has been flaky on our CI. However, we
are unable to view the screenshot of why it failed because
ActionDispatch will only take a screenshot of the default session upon
failure. At the same time, taking screenshot of all sessions
automatically upon failure is not possible via the official Capybara or
Rails APIs at the moment. Therefore, we're changing this system test to
avoid using two custom session and instead have the main assertion use
the default session such that any failures will provide us with a
screenshot.
2023-07-17 08:58:09 +08:00
Joffrey JAFFEUX
6e95c1af3f
FIX: incorrect selector in system specs (#22615)
This could lead to flakey specs, and was invalid anyways.
2023-07-14 11:01:35 +02:00
Alan Guo Xiang Tan
41f8bff2c3
DEV: Remove superfluous js: true metadata (#21960)
Why this change?

It is very unlikely that we need to ever JS for system tests considering
that we rely on a JS framework on the frontend.
2023-06-07 09:26:58 +08:00
David Battersby
967010e545
FEATURE: Add an emoji deny list site setting (#20929)
This feature will allow sites to define which emoji are not allowed. Emoji in this list should be excluded from the set we show in the core emoji picker used in the composer for posts when emoji are enabled. And they should not be allowed to be chosen to be added to messages or as reactions in chat.

This feature prevents denied emoji from appearing in the following scenarios:
- topic title and page title
- private messages (topic title and body)
- inserting emojis into a chat
- reacting to chat messages
- using the emoji picker (composer, user status etc)
- using search within emoji picker

It also takes into account the various ways that emojis can be accessed, such as:
- emoji autocomplete suggestions
- emoji favourites (auto populates when adding to emoji deny list for example)
- emoji inline translations
- emoji skintones (ie. for certain hand gestures)
2023-04-13 15:38:54 +08:00
Martin Brennan
ea548292bc
DEV: Refactoring chat message actions for ChatMessage component usage in thread panel (#20756)
This commit is a major overhaul of how chat message actions work, to make it so they are reusable between the main chat channel and the chat thread panel, as well as many improvements and fixes for the thread panel.

There are now several new classes and concepts:

* ChatMessageInteractor -  This is initialized from the ChatMessage, ChatMessageActionsDesktop, and ChatMessageActionsMobile components. This handles permissions about what actions can be done for each
message based on the context (thread or channel), handles the actions themselves (e.g. copyLink, delete, edit),
and interacts with the pane of the current context to modify the UI
* ChatChannelThreadPane and ChatChannelPane services - This represents the UI context which contains the
messages, and are mostly used for state management for things like message selection.
* ChatChannelThreadComposer and ChatChannelComposer - This handles interaction between the pane, the
message actions, and the composer, dealing with reply and edit message state.
* Scrolling logic for the messages has now been moved to a helper so it can be shared between the main channel pane and the thread pane
* Various improvements with the emoji picker on both mobile and desktop. The DOM node of each component is now located outside of the message which prevents a large range of issues.

The thread panel now also works in the chat drawer, and the thread messages have less
actions than the main panel, since some do not make sense there (e.g. moving messages to
a different channel). The thread panel title, excerpt, and message sender have also been removed
for now to save space.

This gives us a solid base to keep expanding on and fixing up threads. Subsequent PRs will
make the thread MessageBus subscriptions work and disable echo mode
for the initial release of threads.

Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
2023-04-06 15:19:52 +02:00
Joffrey JAFFEUX
69de5b161f
FIX: ensures removing a reaction doesn’t remove others (#20869) 2023-03-29 08:39:52 +02:00
Joffrey JAFFEUX
7ccc7b75b2
FIX: ensures user with multiple tabs see own reactions (#20759)
Prior to this fix, we wouldn't display reactions done on different tabs. So, if user A was reacting on tab 1, tab 2 wouldn't display this reaction.

Since few weeks ago we now have the guarantee to have uniq reactions on a message which should prevent any duplicate.

This commit also removes various skipped tests related to reactions and makes `sign_in` explicit at the beginning of each test.

<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
2023-03-21 15:25:35 +01:00
Joffrey JAFFEUX
12a18d4d55
DEV: properly namespace chat (#20690)
This commit main goal was to comply with Zeitwerk and properly rely on autoloading. To achieve this, most resources have been namespaced under the `Chat` module.

- Given all models are now namespaced with `Chat::` and would change the stored types in DB when using polymorphism or STI (single table inheritance), this commit uses various Rails methods to ensure proper class is loaded and the stored name in DB is unchanged, eg: `Chat::Message` model will be stored as `"ChatMessage"`, and `"ChatMessage"` will correctly load `Chat::Message` model.
- Jobs are now using constants only, eg: `Jobs::Chat::Foo` and should only be enqueued this way

Notes:
- This commit also used this opportunity to limit the number of registered css files in plugin.rb
- `discourse_dev` support has been removed within this commit and will be reintroduced later

<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
2023-03-17 14:24:38 +01:00
Joffrey JAFFEUX
cdcd20fe1e
FIX: prevents duplicate reactions (#20527)
This was possible due to specific events which are hard to represent in a test. The provided test is as close as possible to what was happening in production: a message bus event was played on a channel which has just loaded its state with the existing reaction.
2023-03-03 20:29:24 +01:00
Joffrey JAFFEUX
d2e24f9569
DEV: start glimmer-ification and optimisations of chat plugin (#19531)
Note this is a very large PR, and some of it could have been splited, but keeping it one chunk made it to merge conflicts and to revert if necessary. Actual new code logic is also not that much, as most of the changes are removing js tests, adding system specs or moving things around.

To make it possible this commit is doing the following changes:

- converting (and adding new) existing js acceptances tests into system tests. This change was necessary to ensure as little regressions as possible while changing paradigm
- moving away from store. Using glimmer and tracked properties requires to have class objects everywhere and as a result works well with models. However store/adapters are suffering from many bugs and limitations. As a workaround the `chat-api` and `chat-channels-manager` are an answer to this problem by encapsulating backend calls and frontend storage logic; while still using js models.
- dropping `appEvents` as much as possible. Using tracked properties and a better local storage of channel models, allows to be much more reactive and doesn’t require arbitrary manual updates everywhere in the app.
- while working on replacing store, the existing work of a chat api (backend) has been continued to support more cases.
- removing code from the `chat` service to separate concerns, `chat-subscriptions-manager` and `chat-channels-manager`, being the largest examples of where the code has been rewritten/moved.

Future wok:
- improve behavior when closing/deleting a channel, it's already slightly buggy on live, it's rare enough that it's not a big issue, but should be improved
- improve page objects used in chat
- move more endpoints to the API
- finish temporarily skipped tests
- extract more code from the `chat` service
- use glimmer for `chat-messages`
- separate concerns in `chat-live-pane`
- eventually add js tests for `chat-api`, `chat-channels-manager` and `chat-subscriptions-manager`, they are indirectly heavy tested through system tests but it would be nice to at least test the public API

<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
2022-12-21 13:21:02 +01:00