We were using the directory name rather than the plugin's defined `name`. This was an unintended change in behaviour from the old sprockets implementation. This commit makes the ember-cli naming logic match the old sprockets logic.
The previous sprockets implementation was including admin-specific JS in the plugin's main JS file, which would be served to all users regardless of admin status. This commit achieves the same result under the ember-cli plugin asset compiler with one difference: the admin js is compiled into a separate file. That means that in future, we'll be able to make it loaded only for admins. For now though, it's loaded for everyone, just like before.
When `EMBER_CLI_PLUGIN_ASSETS=1`, plugin application JS will be compiled via Ember CLI. In this mode, the existing `register_asset` API will cause any registered JS files to be made available in `/plugins/{plugin-name}_extra.js`. These 'extra' files will be loaded immediately after the plugin app JS file, so this should not affect functionality.
Plugin compilation in Ember CLI is implemented as an addon, similar to the existing 'admin' addon. We bypass the normal Ember CLI compilation process (which would add the JS to the main app bundle), and reroute the addon Broccoli tree into a separate JS file per-plugin. Previously, Sprockets would add compiled templates directly to `Ember.TEMPLATES`. Under Ember CLI, they are compiled into es6 modules. Some new logic in `discourse-boot.js` takes care of remapping the new module names into the old-style `Ember.TEMPLATES`.
This change has been designed to be a like-for-like replacement of the old plugin compilation system, so we do not expect any breakage. Even so, the environment variable flag will allow us to test this in a range of environments before enabling it by default.
A manual silence implementation is added for the build-time `ember-glimmer.link-to.positional-arguments` deprecation while we work on a better story for plugins.