Commit Graph

12 Commits

Author SHA1 Message Date
Joffrey JAFFEUX
6cd4b8de6d
FIX: long press chat message test failure (#23791)
This commit brings two fixes.

- increase the delay to trigger the action menu

- check of user activation before using vibrate:

https://developer.mozilla.org/en-US/docs/Glossary/Sticky_activation
https://developer.mozilla.org/en-US/docs/Web/Security/User_activation
https://developer.mozilla.org/en-US/docs/Web/API/UserActivation/hasBeenActive

> Sticky activation is a window state that indicates a user has pressed a button, moved a mouse, used a menu, or performed some other user interaction. It is not reset after it has been set initially (unlike transient activation).
> APIs that require sticky activation (not exhaustive):
> - Navigator.vibrate()
> - VirtualKeyboard.show()
> - Autoplay of Media and Web Audio APIs (in particular for AudioContexts).


Before this fix, we could end up with this error in the console in tests:

> Blocked call to navigator.vibrate because user hasn't tapped on the frame or any embedded 

<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
2023-10-05 10:16:13 +02:00
Joffrey JAFFEUX
08df8fc1d1
UX: enhances chat copy features (#23770)
- Allows to copy quotes from mobile
- Allows to copy text of a message from mobile
- Allows to select messages by clicking on it when selection has started

Note this commit is also now using toasts to show a confirmation of copy, and refactors system specs helpers concerning secondary actions.

<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
2023-10-04 16:14:37 +02:00
Loïc Guitaut
e1ae32103d DEV: Refactor chat specs related to message creation
This is extracted from #22390.

This patch aims to ease the transition to the new message creation
service. (in progress in #22390) Indeed, the new service patch is
breaking some specs from `discourse-ai` and `discourse-templates`
because these plugins are using either `Chat::MessageCreator` or the
`chat_message` fabricator.

This patch addresses theses issues by normalizing how we create a chat
message in specs. To do so, the preferred way is to use
`Fabricate(:chat_message)` with a new `:use_service` option allowing to
call the service under the hood. While this patch will obviously call
`Chat::MessageCreator`, the new service patch will now be able to simply
change the call to `Chat::CreateMessage` without breaking any specs from
other plugins.

Another thing this patch does is to not create chat messages using the
service for specs that aren’t system ones, thus speeding the execution
time a bit in the process.
2023-08-31 11:21:23 +02:00
Joffrey JAFFEUX
2d567cee26
FEATURE: thread pagination (#22624)
Prior to this commit we were loading a large number of thread messages without any pagination. This commit attempts to fix this and also improves the following points:

- code sharing between channels and threads:
Attempts to reuse/share the code use in channels for threads. To make it possible part of this code has been extracted in dedicated helpers or has been improved to reduce the duplication needed.

Examples of extracted helpers:
- `stackingContextFix`: the ios hack for rendering bug when momentum scrolling is interrupted
- `scrollListToMessage`, `scrollListToTop`, `scrollListToBottom`:  a series of helper to correctly scroll to a specific position in the list of messages

- better general performance of listing messages:
One of the main changes which has been made is to remove the computation of visible message during scroll, it will only happen when needed (update last read for example). This constant recomputation of `message.visible` on intersection observer event while scrolling was consuming a lot of CPU time.
2023-07-27 09:57:03 +02:00
Jan Cernik
a2eb2b0490
DEV: Remove experimental site setting for chat threads (#22720)
We are removing the experimental site setting. Admins can now decide on a per channel basis to enable/disable threading. It's disabled by default.
2023-07-26 12:46:23 +02:00
Joffrey JAFFEUX
7dafd275ac
FIX: various mobile chat improvements (#22132)
- FIX: improves reactions and thread indicator touch event on mobile
These "buttons" are located inside a scroll list which makes them very specific. The general idea is to ensure these events are passive and are not bubbling to the parent.
- DEV: moves state on top level message node
- FIX: ensures popover arrow has the correct border
- FIX: makes a message expanded by default
- FIX applies the same ios scroll fix on thread and channel
- UI: better active/hover state for thread indicator
- UI: attempts to follow more closely our BEM naming scheme
- FIX: reduces bottom padding on message with thread indicator and user info hidden
- UI: add padding for first message in thread
- FIX: prevents actions backdrop to open thread
- UI: makes thread indicator resizable
2023-06-16 11:36:43 +02:00
Joffrey JAFFEUX
89d7b1861d
FIX: various mobile optimizations (#22043)
* FIX: increases resize observer throttle delay
25ms is not necessary and was sometimes causing jankyness.

* FIX: removes ios momentum fix delay
Instead of a 50ms, simply use next+schedule("afterRender") to attempt to have the shortest delay possible.

* FIX: backdrop event propagation
Prevents backdrop touch to propagate to underlying channel/thread.

* UX: adds is-active class to container of active message
This change allows to keep the background on the active message while the actions menu is displayed.

* FIX: prevents skip-link to be selected on press

* UX: allows to close actions menu instantly
The backdrop should always receive events, we don't need to wait for the menu to be fully displayed.

* UI: adds spacing between last message and composer

* UI: makes backdrop less dark

* FIX: makes events passive on long-press modifier
2023-06-09 17:37:26 +02:00
Alan Guo Xiang Tan
41f8bff2c3
DEV: Remove superfluous js: true metadata (#21960)
Why this change?

It is very unlikely that we need to ever JS for system tests considering
that we rely on a JS framework on the frontend.
2023-06-07 09:26:58 +08:00
Joffrey JAFFEUX
5c9efea480
FIX: correct link on original message (#21415)
Ensures that using copy link on the the original message of a thread in a channel, copies the link to the channel and not the thread.
2023-05-08 09:10:10 +02:00
Joffrey JAFFEUX
187b59d376
UX: implements draft threads (#21361)
This commit implements all the necessary logic to create thread seamlessly. For this it relies on the same logic used for messages and generates a `staged-id`(using the format: `staged-thread-CHANNEL_ID-MESSAGE_ID` which is used to re-conciliate state client sides once the thread has been persisted on the backend.

Part of this change the client side is now always using real thread and channel objects instead of sometimes relying on a flat `threadId` or `channelId`.

This PR also brings three UX changes:
- thread starts from top
- number of buttons on message actions is dependent of the width of the enclosing container
- <kbd>shift + ArrowUp</kbd> will reply to the last message
2023-05-05 08:55:55 +02:00
Joffrey JAFFEUX
bf886662df
UX: improves composer and thread panel (#21210)
This pull request is a full overhaul of the chat-composer and contains various improvements to the thread panel. They have been grouped in the same PR as lots of improvements/fixes to the thread panel needed an improved composer. This is meant as a first step.

### New features included in this PR

- A resizable side panel
- A clear dropzone area for uploads
- A simplified design for image uploads, this is only a first step towards more redesign of this area in the future

### Notable fixes in this PR

- Correct placeholder in thread panel
- Allows to edit the last message of a thread with arrow up
- Correctly focus composer when replying to a message
- The reply indicator is added instantly in the channel when starting a thread
- Prevents a large variety of bug where the composer could bug and prevent sending message or would clear your input while it has content

### Technical notes

To achieve this PR, three important changes have been made:

- `<ChatComposer>` has been fully rewritten and is now a glimmer component
- The chat composer now takes a `ChatMessage` as input which can directly be used in other operations, it simplifies a lot of logic as we are always working a with a `ChatMessage`
- `TextareaInteractor` has been created to wrap the existing `TextareaTextManipulation` mixin, it will make future migrations easier and allow us to have a less polluted `<ChatComposer>`

Note ".chat-live-pane" has been renamed ".chat-channel"

Design for upload dropzone is from @chapoi
2023-04-25 10:23:03 +02:00
Martin Brennan
bd5c5c4b5f
FEATURE: Reacting to MessageBus in chat thread panel (#21070)
This commit introduces a ChatChannelPaneSubscriptionsManager
and a ChatChannelThreadPaneSubscriptionsManager that inherits
from the first service that handle MessageBus subscriptions
for the main channel and the thread panel respectively.

This necessitated a change to Chat::Publisher to be able to
send MessageBus messages to multiple channels based on whether
a message was an OM for a thread, a thread reply, or a regular
channel message.

An initial change to update the thread indicator with new replies
has been done too, but that will be improved in future as we have
more data to update on the indicators.

Still remaining is to fully move over the handleSentMessage
functionality which includes scrolling and new message indicator
things.

Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
2023-04-13 14:45:50 +02:00