The most common thing that we do with fab! is:
fab!(:thing) { Fabricate(:thing) }
This commit adds a shorthand for this which is just simply:
fab!(:thing)
i.e. If you omit the block, then, by default, you'll get a `Fabricate`d object using the fabricator of the same name.
This method is a huge footgun in production, since it calls
the Redis KEYS command. From the Redis documentation at
https://redis.io/commands/keys/:
> Warning: consider KEYS as a command that should only be used in
production environments with extreme care. It may ruin performance when
it is executed against large databases. This command is intended for
debugging and special operations, such as changing your keyspace layout.
Don't use KEYS in your regular application code.
Since we were only using `delete_prefixed` in specs (now that we
removed the usage in production in 24ec06ff85)
we can remove this and instead rely on `use_redis_snapshotting` on the
particular tests that need this kind of clearing functionality.
Follow up to 40e8912395
In this previous commit I introduced a bug that prevented
a legitimate case for an existing user to redeem an invite,
where the email/domain were both blank and the invite was
still redeemable by the user. Fixes the issue and adds more
specs for that case.
When opening the invite acceptance page when the user
was already logged in, we were still showing the Accept
Invitation prompt even if the user had already redeemed
the invitation and was present in the `InvitedUser` table.
This would lead to errors when the user clicked on the button.
This commit fixes the issue by hiding the Accept Invitation
button and showing an error message instead indicating that
the user had already redeemed the invitation. This only applies
to multi-use invite links.
This commit adds some protections in InviteRedeemer to ensure that email
can never be nil, which could cause issues with inviting the invited
person to private topics since there was an incorrect inner join.
If the email is nil and the invite is scoped to an email, we just use
that invite.email unconditionally. If a redeeming_user (an existing
user) is passed in when redeeming an email, we use their email to
override the passed in email. Otherwise we just use the passed in
email. We now raise an error after all this if the email is still nil.
This commit also adds some tests to catch the private topic fix, and
some general improvements and comments around the invite code.
This commit also includes a migration to delete TopicAllowedUser records
for users who were mistakenly added to topics as part of the invite
redemption process.
In certain situations, a logged in user can redeem an invite with an email that
either doesn't match the invite's email or does not adhere to the email domain
restriction of an invite link. The impact of this flaw is aggrevated
when the invite has been configured to add the user that accepts the
invite into restricted groups.
Previously, accessing the Rails app directly in development mode would give you assets from our 'legacy' Ember asset pipeline. The only way to run with Ember CLI assets was to run ember-cli as a proxy. This was quite limiting when working on things which are bypassed when using the ember-cli proxy (e.g. changes to `application.html.erb`). Also, since `ember-auto-import` introduced chunking, visiting `/theme-qunit` under Ember CLI was failing to include all necessary chunks.
This commit teaches Sprockets about our Ember CLI assets so that they can be used in development mode, and are automatically collected up under `/public/assets` during `assets:precompile`. As a bonus, this allows us to remove all the custom manifest modification from `assets:precompile`.
The key changes are:
- Introduce a shared `EmberCli.enabled?` helper
- When ember-cli is enabled, add ember-cli `/dist/assets` as the top-priority Rails asset directory
- Have ember-cli output a `chunks.json` manifest, and teach `preload_script` to read it and append the correct chunks to their associated `afterFile`
- Remove most custom ember-cli logic from the `assets:precompile` step. Instead, rely on Rails to take care of pulling the 'precompiled' assets into the `public/assets` directory. Move the 'renaming' logic to runtime, so it can be used in development mode as well.
- Remove fingerprinting from `ember-cli-build`, and allow Rails to take care of things
Long-term, we may want to replace Sprockets with the lighter-weight Propshaft. The changes made in this commit have been made with that long-term goal in mind.
tldr: when you visit the rails app directly, you'll now be served the current ember-cli assets. To keep these up-to-date make sure either `ember serve`, or `ember build --watch` is running. If you really want to load the old non-ember-cli assets, then you should start the server with `EMBER_CLI_PROD_ASSETS=0`. (the legacy asset pipeline will be removed very soon)
It's very easy to forget to add `require 'rails_helper'` at the top of every core/plugin spec file, and omissions can cause some very confusing/sporadic errors.
By setting this flag in `.rspec`, we can remove the need for `require 'rails_helper'` entirely.
This can happen if the topic to which a user is invited is in a private
category and the user was not invited to one of the groups that can see
that specific category.
This used to be a warning and this commit makes it an error.
This adds logic to increase an `InvitedUser` record, increase
`redemption_count` and create a `:invitee_accepted` to let the inviter
know that the invitee used the invite.
Initial support for this was implemented in commit 9969631.
- Limit bulk re-invite to 1 time per day
- Move bulk invite by csv behind a site setting (hidden by default)
- Bump invite expiry from 30 -> 90 days
## Updates to rate_limiter
When limiting reinvites I found that **staff** are never limited in any way. So I updated the **rate_limiter** model to allow for a few things:
- add an optional param of `staff_limit`, which (when included and passed values, and the user passes `.staff?`) will override the default `max` & `secs` values and apply them to the user.
- in the case you **do** pass values to `staff_limit` but the user **does not** pass `staff?` the standard `max` & `secs` values will be applied to the user.
This should give us enough flexibility to
1. continue to apply a strict rate limit to a standard user
2. but also apply a secondary (less strict) limit to staff
Recently, the wrong new behavior appeared – we started to suggest to invited users usernames like "user1".
To reproduce:
1. Create an invitation with default settings, do not restrict it to email
2. Copy an invitation link and follow it in incognito mode
See username already filled, with eg “user1”. See screenshot. Should be empty.
This bug was very likely introduced by my recent changes to UserNameSuggester.
Support for invites alongside DiscourseConnect was added in 355d51af. This commit fixes the guardian method so that the bulk invite button functionality also works.
Users can invite people to topic and they will be automatically
redirected to the topic when logging in after signing up. This commit
ensures a "invited_to_topic" notification is created when the invite is
redeemed.
The same notification is used for the "Notify" sharing method that is
found in share topic modal.
When a staged user tried to redeem an invite, a different username was
suggested and manually typing the staged username failed because the
username was not available.
* FEATURE: Redirect logged in user to invite topic
Users who were already logged in and were given an invite link to a
topic used to see an error message saying that they already have an
account and cannot redeem the invite. This commit amends that behavior
and redirects the user directly to the topic, if they can see it.
* FEATURE: Add logged in user to invite groups
Users who were already logged in and were given an invite link to a
group used to see an error message saying that they already have an
account and cannot redeem the invite. This commit amends that behavior
and adds the user to the group.
There are two methods which the server uses to verify an invite is being redeemed with a matching email:
1) The email token, supplied via a `?t=` parameter
2) The validity of the email, as provided by the auth provider
Only one of these needs to be true for the invite to be redeemed successfully on the server. The frontend logic was previously only checking (2). This commit updates the frontend logic to match the server.
This commit does not affect the invite redemption logic. It only affects the 'show' endpoint, and the UI.
* FIX: Ensure the same email cannot be invited twice
When creating a new invite with a duplicated email, the old invite will
be updated and returned. When updating an invite with a duplicated email
address, an error will be returned.
* FIX: not Ember helper does not exist
* FIX: Sync can_invite_to_forum? and can_invite_to?
The two methods should perform the same basic set of checks, such as
check must_approve_users site setting.
Ideally, one of the methods would call the other one or be merged and
that will happen in the future.
* FIX: Show invite to group if user is group owner
The server used to respond with a generic 'error, contact admin' message
which did not offer any hint what the error was. This happened even when
the error could be easily corrected by the user (for example, if they
chose a very common password).
When invited by email, users will receive an invite URL which contains
a token. If that token is present when the invite is redeemed, their
account will be automatically activated.
In Improve invite system, a newly created link only invite cannot
be retrieved via API with the invitee's email once created. A new
route, /invites/retrieve, is introduced to fetch an already
created invite by email address.
Admins can use bulk invites to pre-populate user fields. The imported
CSV file must have a header with "email" column (first position) and
names of the user fields (exact match).
Under the hood, the bulk invite will create staged users and populate
the user fields of those.
This PR allows invitations to be used when the DiscourseConnect SSO is enabled for a site (`enable_discourse_connect`) and local logins are disabled. Previously invites could not be accepted with SSO enabled simply because we did not have the code paths to handle that logic.
The invitation methods that are supported include:
* Inviting people to groups via email address
* Inviting people to topics via email address
* Using invitation links generated by the Invite Users UI in the /my/invited/pending route
The flow works like this:
1. User visits an invite URL
2. The normal invitation validations (redemptions/expiry) happen at that point
3. We store the invite key in a secure session
4. The user clicks "Accept Invitation and Continue" (see below)
5. The user is redirected to /session/sso then to the SSO provider URL then back to /session/sso_login
6. We retrieve the invite based on the invite key in secure session. We revalidate the invitation. We show an error to the user if it is not valid. An additional check here for invites with an email specified is to check the SSO email matches the invite email
7. If the invite is OK we create the user via the normal SSO methods
8. We redeem the invite and activate the user. We clear the invite key in secure session.
9. If the invite had a topic we redirect the user there, otherwise we redirect to /
Note that we decided for SSO-based invites the `must_approve_users` site setting is ignored, because the invite is a form of pre-approval, and because regular non-staff users cannot send out email invites or generally invite to the forum in this case.
Also deletes some group invite checks as per https://github.com/discourse/discourse/pull/12353
* FIX: Do not show expired invites under Pending tab
* DEV: Controller action was renamed in previous commit
* FEATURE: Add 'Expired' tab to invites
* FEATURE: Refresh model after removing expired invites
* FEATURE: Do not immediately add invite to the list
Opening the 'create-invite' modal used to automatically generate an
invite to reserve an invite link. If the user did not save it and
closed the modal, the invite would be destroyed. This operations caused
the invite list to change in the background and confuse users.
* FEATURE: Sort redeemed users by creation time
* UX: Improve show / hide advanced options link
* FIX: Show redeemed users even if invites were trashed
* UX: Change modal title when editing invite
* UX: Remove Get Link button
Users can get it from the edit modal
* FEATURE: Add limit for invite links generated by regular users
* FEATURE: Add option to skip email
* UX: Show better error messages
* FIX: Show "Invited by" even if invite was trashed
Follow up to 1fdfa13a099d8e46edd0c481b3aaaafe40455ced.
* FEATURE: Add button to save without sending email
Follow up to c86379a465f28a3cc64a4a8c939cf32cf2931659.
* DEV: Use a buffer to hold all changed data
* FEATURE: Close modal after save
* FEATURE: Rate limit resend invite email
* FEATURE: Make the save buttons smarter
* FEATURE: Do not always send email even for new invites