This patch improves the custom `array` type available in contracts.
It’s now able to split strings on `|` on top of `,`, and to be more
consistent, it also tries to cast the resulting items to integers.
On the chat channel settings page, we want to show a single Send push notifications setting instead of the current Desktop notifications and Mobile push notifications settings.
For existing users, use the Mobile push notifications setting value for the new Send push notifications setting.
While using `OpenStruct` is nice, it’s generally not a very good idea as
it usually leads to performance problems.
The `OpenStruct` source code even says basically to avoid it.
Since the context object is crucial in our services, this patch replaces
`OpenStruct` with a custom implementation instead.
Currently in services, the `contract` step is only used to define where
the contract will be called in the execution flow. Then, a `Contract`
class has to be defined with validations in it.
This patch allows the `contract` step to take a block containing
validations, attributes, etc. directly. No need to then open a
`Contract` class later in the service.
It also has a nice side effect, as it’s now easy to define multiples
contracts inside the same service. Before, we had the `class_name:`
option, but it wasn’t really useful as you had to redefine a complete
new contract class.
Now, when using a name for the contract other than `default`, a new
contract will be created automatically using the provided name.
Example:
```ruby
contract(:user) do
attribute :user_id, :integer
validates :user_id, presence: true
end
```
This will create a `UserContract` class and use it, also putting the
resulting contract in `context[:user_contract]`.
With the current implementation, a service step can be written as:
```ruby
def my_step(a_default_value: 2)
…
end
```
That’s a pattern we want to avoid as default values (if needed) should
be probably defined in a contract.
This patch makes a service raise an exception if a default value is
encountered.
This will help to enforce a consistent pattern for creating service
actions.
This patch also namespaces actions and policies, making everything
related to a service available directly in
`app/services/<concept-name>`, making things more consistent at that
level too.
This change introduces a new thread notification level allowing users to get notified when someone replies to the thread.
Users who watch a thread will get a green notification on the chat icon and a user notification (blue). User notifications are consolidated based on thread id to prevent cluttering the original users notification area.
---------
Co-authored-by: Régis Hanol <regis@hanol.fr>
Now that `ActiveRecord` relations are properly handled in a `model`
step, putting this step back will allow the service to stops its
execution if there are no users to be removed without calling the pretty
big SQL query contained in the `CalculateMembershipsForRemoval` action.
When we use CTRL/CMD + K to search, on the server we run 4 queries:
- 1 for users
- 1 for groups
- 1 for category channels
- 1 for direct message channels
The server returns up to 10 results per type and the client concatenate all the results (in the order I described) and then takes the first 10 or so.
Let's say you've had 1:1s with john1, john2, and john3. Searching for “john” would return all the johns as “users”. It doesn’t make sense to also return them as 1:1 dms.
That’s what this fixes. When the search returns some users, we skip all 1:1s because we assume they will show up as the results of the “users” query.
We’ll always return matching direct messages with more than 2 users (aka. “group chats”). All 3 other queries (users, groups, and category channels) are unaffected.
Internal ref - t/136079
This is a follow-up to 671f40ce07 and
ed11ee9d05.
While the optimisations in the previous commits were sound, it did not
resolve the memory bloat we were seeing. It turns out that we call
`.blank?` on the model's result if the model has not been marked
optional. The problem with this is that if the model returns an
ActiveRecord relation, calling `.blank?` on the relation basically loads
everything into memory.
Therefore, this commit removes `users` as a model in the since it really isn't
a model but just a relation.
This is a follow up to ed11ee9d05.
In `Chat::AutoRemove::HandleCategoryUpdated`, we are currently loading
the related users record in batches and then handing it off to
`Chat::Action::CalculateMembershipsForRemoval.call`. However, we are
still seeing memory spike as a result of this.
This commit eliminates the allocation of `User` ActiveRecord objects until
absolutely necessary. `Chat::Action::CalculateMembershipsForRemoval.call` has been
updated to accept an ActiveRecord relation instead which allows us to
avoid the ActiveRecord allocations.
This commit seeks to reduce the memory footprint of `Chat::AutoRemove::HandleCategoryUpdated.call`
by optimizing the
`Chat::AutoRemove::HandleCategoryUpdated#remove_users_without_channel_permission` method which was
loading all the ActiveRecord users objects into memory at once. This
change updates the method call to load the ActiveRecord user objects in
batches instead.
This change allows us to distinguish between regular user generated chat messages and those created via the Chat SDK.
A new created_by_sdk boolean column is added to the Chat Messages table. When this value is true, we will not include the message in the user summary email that is sent to users.
This change allows the correct number of members to be added when creating a group direct message, based on the site setting chat_max_direct_message_users.
Previously we counted the current user within the max user limit and therefore the count was off by 1.
Before this fix we could only list messages of a thread if it was part of a `threading_enabled` channel or if the thread was set to `force`.
Due to our design of also using a thread id when this is just a chain of replies so we can switch from threading enabled to disabled at any time, we will allow `Chat:: ListChannelThreadMessages` to list the messages of any thread, the only important requirements are:
- having a thread id
- being able to access this thread
To allow this, this commit simply removes the check on `threading_enabled` or `force`.
When users click a link that points to an existing group chat, we should reopen that chat instead of creating a new group chat so users can more easily continue ongoing conversations.
Prior to this commit, only system users had this pass.
Another significant change of the PR, is to make membership of a channel the angular stone of the permission check to create/update/stop streaming a message. The idea being, if you are a member of a channel already we don't need to check if you can join it AGAIN.
We also have `Chat::AutoRemove::HandleCategoryUpdated` which will deal with permissions change so it's simpler and less prone to error to consider the membership as the only source of truth.
There's no point checking if a user can join a channel if they are already part of it. This case was frequent when using `enforce_membership: true` for custom bots for example.
This commit introduces several enhancements to the ChatSDK module, aiming to improve the functionality and usability of chat thread interactions. Here's what has been changed and added:
1. **New Method: `first_messages`:**
- Added a method to retrieve the first set of messages from a specified chat thread.
- This method is particularly useful for fetching initial messages when entering a chat thread.
- Parameters include `thread_id`, `guardian`, and an optional `page_size` which defaults to 10.
- Usage example added to demonstrate fetching the first 15 messages from a thread.
2. **New Method: `last_messages`:**
- Added a method to retrieve the last set of messages from a specified chat thread.
- This method supports reverse pagination, where the user may want to see the most recent messages first.
- Similar to `first_messages`, it accepts `thread_id`, `guardian`, and an optional `page_size` parameter, defaulting to 10.
- Usage example provided to illustrate fetching the last 20 messages from a thread.
The TextCleaner step has been moved from chat message’s validation to create_message/update_message services. It allows us to easily tweak part of its behavior depending on the needs.
For example we will now disable strip_whitespaces by default when streaming messages as we want to keep newlines and spaces at the end of the message.
This change encourages users to title their threads to make it easier for other users to join in on conversations that matter to them.
The creator of the chat thread will receive a toast notification prompting them to add a thread title when on mobile and the thread has at least 5 sent replies.
That could cause flakeyness in specs depending in which timing message bus would arrive and it's not necessary as it should be updated with `handleThreadOriginalMessageUpdate`.
This change moves the chat message excerpt into a new database column (string) on the chat_messages table.
As part of this change, we will now set the excerpt within the `Chat::CreateMessage` service, and update it within the `Chat::UpdateMessage` service.
This commit will now allow us to track read position in a thread and returns to this position when you open the thread.
Note this commit is also extracting the following components to make it possible:
- `<ChatMessagesScroller />`
- `<ChatMessagesContainer />`
The `UpdateUserThreadLastRead` has been updated to allow this.
Various refactorings have also been done to the code and specs to improve the support of last read.
Why this change?
When the site setting for chat_max_direct_message_users is set to 1, it is expected that users can have a 1:1 chat with other users. However, since the current user is counting as 1 user it makes starting a new chat impossible.
This change hands this validation off to DirectMessageChannel::MaxUsersExcessPolicy which handles the count correctly by filtering out the current user.
This enables the following in Discourse AI
```
plugin.register_modifier(:chat_allowed_bot_user_ids) do |user_ids, guardian|
if guardian.user
mentionables = AiPersona.mentionables(user: guardian.user)
allowed_bot_ids = mentionables.map { |mentionable| mentionable[:user_id] }
user_ids.concat(allowed_bot_ids)
end
user_ids
end
```
some bots that are id < 0 need to be discoverable in search otherwise people can not talk to them.
---------
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
We were incorrectly using `return` in a block which was causing exceptions at runtime. These exceptions were not causing much issues as they are in defer block.
While working on writing a test for this specific case, I noticed that our `upsert_custom_fields` function was using rails `update_all` which is not updating the `updated_at` timestamp. This commit also fixes it and adds a test for it.
Prior to this change we would pre-load all the user channels which making initial page load slower. This change will make them be loaded right after initial load. In the past this was not possible as the channels would have to be loaded on each page transition. However since about a year, we made the channels to be cached on the frontend and no other request will be needed.
I have decided for now to not show a loading state in the sidebar as I think it would be noise, but we can reconsider this later.
Note given we don't have the channels loaded at first certain things where harder to accomplish. The biggest UX change of this commit is that we removed all the complex logic of computing the best channel to display when you load /chat. We will now store the id of the last channel you visited and will use this id to decide which channel to show.
Previously services would let you define a high level default `def default_actions_for_service; end` which would define various handlers like `on_success`, after months of usage we consider the cons are superior to the pros here.
Two mains cons:
- people would often not understand where the handling was coming from
- it's easy to miss a case when you write your specs
Forcing a thread will work even in channel which don't have `threading_enabled` or in direct message channels.
For now this feature is only available through the `ChatSDK`:
```ruby
ChatSDK::Message.create(in_reply_to_id: 1, guardian: guardian, raw: "foo bar baz", channel_id: 2, force_thread: true)
```
Prior to this fix if a user had started to reply to a message without actually sending a message, the thread would still be created and we would end up listing it in the threads list of a channel.
This commit also improves adds thread and thread_replies_count to the 4th parameter of the chat_message_created event.
```ruby
ChatSDK::Message.start_stream(message_id: 1, guardian: guardian)
ChatSDK::Message.stream(raw: "foo", message_id: 1, guardian: guardian)
ChatSDK::Message.stream(raw: "bar", message_id: 1, guardian: guardian)
ChatSDK::Message.stop_stream(message_id: 1, guardian: guardian)
```
Generally speaking only admins or owners of the message can interact with a message. Also note, Streaming to an existing message with a different user won't change the initial user of the message.
Plugins can now register this modifier:
```ruby
register_modifier(:chat_can_create_direct_message_channel) do |user, target_users|
# your logic which should return true or false
end
```
This commit introduces the possibility to stream messages. To allow plugins to use streaming this commit also ships a `ChatSDK` library to allow to interact with few parts of discourse chat.
```ruby
ChatSDK::Message.create_with_stream(raw: "test") do |helper|
5.times do |i|
is_streaming = helper.stream(raw: "more #{i}")
next if !is_streaming
sleep 2
end
end
```
This commit also introduces all the frontend parts:
- messages can now be marked as streaming
- when streaming their content will be updated when a new content is appended
- a special UI will be showing (a blinking indicator)
- a cancel button allows the user to stop the streaming, when cancelled `helper.stream(...)` will return `false`, and the plugin can decide exit early
The service `Chat::CreateMessage` will now accept `context_post_ids` and `context_topic_id` as params. These values represent the topic which might be visible when sending a message (for now, this is only possible when using the drawer).
The `DiscourseEvent` `chat_message_created` will now have the following signature:
```ruby
on(:chat_message_created) do | message, channel, user, meta|
p meta[:context][:post_ids]
end
```
Fixes an issue with delayed rendering of the My Threads tab in chat mobile footer.
Previously we made an ajax request to determine the number of threads a user had before rendering the tab, however it is much faster (and better UX) if we can rely on a site setting for this.
The new chat_threads_enabled site setting is set to true when the site has chat channels with threading enabled.
Allows users to create DMs by selecting groups as a target. It also allows adding user groups to an existing chat
- When creating the channel, it expands the user group and adds all its members with chat enabled to the channel.
- After creation, there's no difference between adding a group or adding its members individually.
- Users can add multiple groups and users simultaneously.
- There are UI validations; the member count preview updates according to the member count of added groups, and it does not allow users to add more members than SiteSetting.chat_max_direct_message_users."
When validating with a dynamic set of values, especially one that might change during runtime, we should use a lambda or a proc to ensure that the validation uses the most up-to-date set of values. This is particularly important when using config.eager_load = true, which can cause some elements to be loaded only once at startup, thus not reflecting changes made at runtime.
This was the root cause of the issues here, as we were adding more ReviewableScore types after initial load through: `register_reviewable_type Chat::ReviewableMessage`
This PR is a reworked version of https://github.com/discourse/discourse/pull/24670.
In chat, we need the ability to have several notifications per `chat_mention`.
Currently, we have one_to_one relationship between `chat_mentions` and `notifications`:
d7a09fb08d/plugins/chat/app/models/chat/mention.rb (L9)
We want to have one_to_many relationship. This PR implements that by introducing
a join table between `chat_mentions` and `notifications`.
The main motivation for this is that we want to solve some performance problems
with mentions that we're having now. Let's say a user sends a message with @ all
in a channel with 50 members, we do two things in this case at the moment:
- create 50 chat_mentions
- create 50 notifications
We don't want to change how notifications work in core, but we want to be more
efficient in chat, and create only 1 `chat_mention` which would link to 50 notifications.
Also note, that on the side of notifications, having a lot of notifications is not so
big problem, because notifications processing can be queued.
Apart from improving performance, this change will make the code design better.
Note that I've marked the old `chat_mention.notification_id` column as ignored, but
I'm not deleting it in this PR. We'll delete it later in https://github.com/discourse/discourse/pull/24800.
This commit adds a new "My threads" link in sidebar and drawer. This link will open the "/chat/threads" page which contains all threads where the current user is a member. It's ordered by activity (unread and then last message created).
Moreover, the threads list of a channel page is now showing every threads of a channel, and not just the ones where you are a member.
I took the wrong approach here, need to rethink.
* Revert "FIX: Use Guardian.basic_user instead of new (anon) (#24705)"
This reverts commit 9057272ee2.
* Revert "DEV: Remove unnecessary method_missing from GuardianUser (#24735)"
This reverts commit a5d4bf6dd2.
* Revert "DEV: Improve Guardian devex (#24706)"
This reverts commit 77b6a038ba.
* Revert "FIX: Introduce Guardian::BasicUser for oneboxing checks (#24681)"
This reverts commit de983796e1.