Themes can now declare custom colors that get compiled in core's color definitions stylesheet, thus allowing themes to better support dark/light color schemes.
For example, if you need your theme to use tertiary for an element in a light color scheme and quaternary in a dark scheme, you can add the following SCSS to your theme's `color_definitions.scss` file:
```
:root {
--mytheme-tertiary-or-quaternary: #{dark-light-choose($tertiary, $quaternary)};
}
```
And then use the `--mytheme-tertiary-or-quaternary` variable as the color property of that element. You can also use this file to add color variables that use SCSS color transformation functions (lighten, darken, saturate, etc.) without compromising your theme's compatibility with different color schemes.
This fixes an issue where a non-default theme set to use the base color
scheme (i.e. the theme had an empty `color_scheme_id`) was loading the
default theme's color scheme instead.
If a plugin name contained the name of another plugin, the wrong stylesheets would be reloaded. For example, working on discourse-prometheus-alert-receiver would cause discourse-prometheus stylesheets to be reloaded.
A first step to adding automatic dark mode color scheme switching. Adds a new SCSS file at `color_definitions.scss` that serves to output all SCSS color variables as CSS custom properties. And replaces all SCSS color variables with the new CSS custom properties throughout the stylesheets.
This is an alpha feature at this point, can only be enabled via console using the `default_dark_mode_color_scheme_id` site setting.
It seems there was a discrepancy in that background images were attached
to the full slug category class: `category-:slug-:id` and our body class
only had `category-:slug`.
This fix adds support for both formats.
If the feature is enabled, staff members can construct a URL and publish a
topic for others to browse without the regular Discourse chrome.
This is useful if you want to use Discourse like a CMS and publish
topics as articles, which can then be embedded into other systems.
Zeitwerk simplifies working with dependencies in dev and makes it easier reloading class chains.
We no longer need to use Rails "require_dependency" anywhere and instead can just use standard
Ruby patterns to require files.
This is a far reaching change and we expect some followups here.
This change allows themes and components access to theme assets.
This means that inside theme js you can now get the URL for an asset with:
```
settings.theme_uploads.name
```
This reduces chances of errors where consumers of strings mutate inputs
and reduces memory usage of the app.
Test suite passes now, but there may be some stuff left, so we will run
a few sites on a branch prior to merging
Theme developers can include any number of scss files within the /scss/ directory of a theme. These can then be imported from the main common/desktop/mobile scss.
State was being stored in a class variable, so was not consistent across processes. This commit moves the storage to redis. The change only affects development environments.
If a theme setting contained invalid SCSS, it would cause an error 500 on the site, with no way to recover. This commit stops loading theme settings in the core stylesheets, and instead only loads the color scheme variables. This change also makes `common/foundation/variables.scss` available to themes without an explicit import.
* Phase 0 for user-selectable theme components
- Drops `key` column from the `themes` table
- Drops `theme_key` column from the `user_options` table
- Adds `theme_ids` (array of ints default []) column to the `user_options` table and migrates data from `theme_key` to the new column.
- Removes the `default_theme_key` site setting and adds `default_theme_id` instead.
- Replaces `theme_key` cookie with a new one called `theme_ids`
- no longer need Theme.settings_for_client
* `rescue nil` is a really bad pattern to use in our code base.
We should rescue errors that we expect the code to throw and
not rescue everything because we're unsure of what errors the
code would throw. This would reduce the amount of pain we face
when debugging why something isn't working as expexted. I've
been bitten countless of times by errors being swallowed as a
result during debugging sessions.