When there is not enough window width to display the admin menu on the
right, we display it on the left instead. Behavior is reversed on RTL
layout.
This commit also removes jQUery usage.
This commit adds the profile tab to the experimental user menu. We're adding it to the user menu because it contains links/buttons that are not available anywhere else. We may remove the tab again if we find better places for those links/buttons, but for now it'll stay.
For more context on the experimental user menu, see https://github.com/discourse/discourse/pull/17379.
This regressed when we switched these bundles to be compiled by ember-cli. Before/after sizes:
```
before after
admin.js: 1370 KB (190 KB gz) --> 782 KB (125 KB gzipped)
wizard.js: 127 KB ( 22 KB gz) --> 68 KB ( 18 KB gzipped)
```
The logic to determine what post excerpt to show for
a topic-level bookmark based on the last unread post
was complex and slow, so we decided to remove it and
always just use the first post excerpt.
This commit also fixes an issue where a couple of
instances of for_topic were missed when doing the
Bookmarkable refactors, so:
1. Clicking the topic bookmark link was not taking
the user to the last unread post
2. When replying to a topic where there was a topic
level bookmark with the auto delete preference
of "on owner reply", we were not removing the
bookmark from the UI correctly.
A test has been added for the former, the latter would
be quite time-consuming to test and not really worth
it considering it's quite an edge case UI bug.
Ever opened `/tests`, immediately tried to change the config, and got frustrated that focus keeps getting stolen by the running tests? Worry no more - this commit will make the tests auto-abort when you click any of the input/dropdowns in the QUnit header. It's not perfect - abort will wait until the end of the currently running test, so sometimes focus will be stolen one more time. But it's still a lot better than having to manually find and click the abort button.
The following changes are made in this commit:
1. Move caret icon in sidebar section header to the right.
1. Each row in sidebar takes the full width which enables us to do a
full width highlight on hover and when sidebar link is active.
1. Ensure each row in Sidebar is of the same height.
Internal refs: /t/70546, /t/72196, /t/71820
These packages are not published anywhere - they only exist for organizational purposes within this repository. Even so, it makes sense for their metadata to match that of the top-level discourse/discourse repository.
By default, in CI environments, Ember CLI does not output anything between "building..." and "cleaning up". Depending on configuration and hardware, Discourse asset builds can take upwards of 60s, and so this lack of output can make the build feel 'stuck'.
This commit introduces an addon which checks for CI mode, and then outputs status information periodically. The logic is very similar to Ember CLI's non-CI progress output implementation (https://github.com/ember-cli/ember-cli/blob/04a38fda2c/lib/models/builder.js#L183-L185).
Without this filter, a binary file (e.g. `.DS_Store`) in one of these addon directories will be concatenated into the output JS. Note that this filter is applied at the end of the build pipeline, so any hbs files have already been transpiled into `.js`.
This mirrors the filtering performed on the main application bundle by Ember CLI: https://github.com/ember-cli/ember-cli/blob/04a38fda2c/lib/broccoli/default-packager.js#L1255
We can finally rely on template colocation in our app and we'll be
standarizing on that in the near future. However, I want to have sidebar
adopt this convention earlier.
Instead of relying on another help to generate the icons, we want to
rely on the interface for adding prefix icons. This ensures that prefix
icons are consistent across the section links in Sidebar
If a widget toggles between displaying two different RenderGlimmer instances, the Widget framework treats them as the same, and so `update()` is called rather than destroy/init. This commit detects this scenario and manually destroys/inits to ensure the correct component is being rendered.