This fixes:
- a regression from 30c152c, where navigating to a topic's last reply
via keyboard would lose track of the topic when returning to the topic
list
- an issue where if a topic's last post is a small post, navigating to it
via keyboard would not focus the post
Co-authored-by: David Taylor <david@taylorhq.com>
Adds a padding-bottom to the wrapper to avoid cutting the message on the mobile app and sets a max-width to align with the timeline on the desktop.
Fixes a bug on mobile where we updated the preference, but the user had a single list.
This PR updates how we display related and suggested topics on mobile and desktop. It adds a new `PluginOutlet` specifically designed for adding new topic lists, which automatically work if following the same conventions as the ones inside `<MoreTopics />`.
While we display lists side by side on desktop, we only display one in mobile. You can switch to another one by clicking on the nav pills, and we'll automatically save your preference for next time.
* UX: Disclose AI model used and add animation to placeholder
* Move text into hbs template
DTooltip (weirdly) attaches to a sibling element, so we need something else to be rendered inside the RenderGlimmer wrapper div
---------
Co-authored-by: David Taylor <david@taylorhq.com>
Define new concept of panels in sidebar. Panels are wrappers around sidebar sections. In the future, it allows creating full focus mode by switching between panels.
A new API method called addSidebarPanel was added. Default main panel is already registered and by default all API sections are mounted to main.
* FEATURE: Inline topic summary. Cached version accessible to everyone.
Anons and non-members of the `custom_summarization_allowed_groups_map` groups can see cached summaries for any accessible topic. After the first 12 hours and if the posts to summarize have changed, allowed users clicking on the button will automatically re-generate it.
* Ensure chat summaries work and prevent model hallucinations when there are no messages.
Why is this change being made?
We've decided that the previous "community" section should look more
like a primary section that holds the most important navigation links
for the site and the word "community" doesn't quite fit that
description. Therefore, we've made the decision to drop the
section heading for the community section.
As part of removing the section heading, the following changes are made
as well:
1. Button to customize the section has been moved to the "footer" of the
"More..." section when `navigation_menu` site setting is set to `sidebar`.
When `navigation_menu` is set to `header dropdown`, a button to customize
the section is shown inline.
2. The section will no longer be collapsable.
3. The title of the section is no longer customisable as it is no longer
displayed. As a technical note, we have not dropped any previous
customisations of the section's title previously in case we have to
bring back the header in the future.
4. The new topic button that was previously present in the header has
been removed alongside the header. Admins can add a custom section
link to the `/new-topic` route if there would like to make it easier for
users to create a new topic in the sidebar.
Why this change?
A new component based API for modals was introduced in
b3a23bd9d6. This commit moves the edit
navigation menu tags and categories modal to the new API.
- Inline mentions on posts
- Inline mentions on chat messages
- The user autocomplete for the composer
- The user autocomplete for chat
- The chat section of the sidebar
Why this change?
There was alot of duplication between the edit navigation menu tags/categories modal which
was making it hard to introduce new changes as the work had to be
duplicated into multiple places.
This commit mainly extracts the duplicated code into common components
such that it is easier to make styling changes across both modals.
What does this change do?
This change is a first pass for adding a modal used to edit tags that appears in
the navigation menu. As the feature is being worked on in phases, it is
currently hidden behind the `new_edit_sidebar_categories_tags_interface_groups` site setting.
The following features will be worked on in future commits:
1. Input filter to filter through the tgas
2. Button to reset tag selection to default navigation menu tags site
settings
3. Button to deselect all current selection
What does this change do?
This change adds the deselect all and reset to defaults buttons to the
edit navigation menu categories modal. The deselect all button when
click deselects all the selected categories in the modal. If the user
saves with no categories selected, the user's categories section in the
navigation menu will be set to the site's top categories.
The reset to defaults button is only shown when the
`default_navigation_menu_categories` site setting has been configured.
When clicked, the user's categories section in the navigation menu is
automatically set to the categories defined by the
`default_navigation_menu_categories` site setting.
# Top level view
This PR is the first version of converting the search menu and its logic from (deprecated) widgets to glimmer components. The changes are hidden behind a group based feature flag. This will give us the ability to test the new implementation in a production setting before fully committing to the new search menu.
# What has changed
The majority of the logic from the widget implementation has been updated to fit within the context of a glimmer component, but it has not fundamentally changed. Instead of having a single widget - [search-menu.js](https://github.com/discourse/discourse/blob/main/app/assets/javascripts/discourse/app/widgets/search-menu.js) - that built the bulk of the search menu logic, we split the logic into (20+) bite size components. This greatly increases the readability and makes extending a component in the search menu much more straightforward.
That being said, certain pieces needed to be rewritten from scratch as they did not translate from widget -> glimmer, or there was a general code upgraded needed. There are a few of these changes worth noting:
### Search Service
**Search Term** -> In the widget implementation we had a overly complex way of managing the current search term. We tracked the search term across multiple different states (`term`, `opts.term`, `searchData.term`) causing headaches. This PR introduces a single source of truth:
```js
this.search.activeGlobalSearchTerm
```
This tracked value is available anywhere the `search` service is injected. In the case the search term should be needs to be updated you can call
```js
this.search.activeGlobalSearchTerm = "foo"
```
**event listeners** -> In the widget implementation we defined event listeners **only** on the search input to handle things such as
- keyboard navigation / shortcuts
- closing the search menu
- performing a search with "enter"
Having this in one place caused a lot of bloat in our logic as we had to handle multiple different cases in one location. Do _x_ if it is this element, but do _y_ if it is another. This PR updates the event listeners to be attached to individual components, allowing for a more fine tuned set of actions per element. To not duplicate logic across multiple components, we have condensed shared logic to actions on the search service to be reused. For example - `this.search.handleArrowUpOrDown` - to handle keyboard navigation.
### Search Context
We have unique logic based on the current search context (topic / tag / category / user / etc). This context is set within a models route file. We have updated the search service with a tracked value `searchContext` that can be utilized and updated from any component where the search service is injected.
```js
# before
this.searchService.set("searchContext", user.searchContext);
# after
this.searchService.searchContext = user.searchContext;
```
# Views
<img width="434" alt="Screenshot 2023-06-15 at 11 01 01 AM" src="https://github.com/discourse/discourse/assets/50783505/ef57e8e6-4e7b-4ba0-a770-8f2ed6310569">
<img width="418" alt="Screenshot 2023-06-15 at 11 04 11 AM" src="https://github.com/discourse/discourse/assets/50783505/2c1e0b38-d12c-4339-a1d5-04f0c1932b08">
<img width="413" alt="Screenshot 2023-06-15 at 11 04 34 AM" src="https://github.com/discourse/discourse/assets/50783505/b871d164-88cb-405e-9b78-d326a6f63686">
<img width="419" alt="Screenshot 2023-06-15 at 11 07 51 AM" src="https://github.com/discourse/discourse/assets/50783505/c7309a19-f541-47f4-94ef-10fa65658d8c">
<img width="424" alt="Screenshot 2023-06-15 at 11 04 48 AM" src="https://github.com/discourse/discourse/assets/50783505/f3dba06e-b029-431c-b3d0-36727b9e6dce">
<img width="415" alt="Screenshot 2023-06-15 at 11 08 57 AM" src="https://github.com/discourse/discourse/assets/50783505/ad4e7250-040c-4d06-bf06-99652f4c7b7c">
- FIX: improves reactions and thread indicator touch event on mobile
These "buttons" are located inside a scroll list which makes them very specific. The general idea is to ensure these events are passive and are not bubbling to the parent.
- DEV: moves state on top level message node
- FIX: ensures popover arrow has the correct border
- FIX: makes a message expanded by default
- FIX applies the same ios scroll fix on thread and channel
- UI: better active/hover state for thread indicator
- UI: attempts to follow more closely our BEM naming scheme
- FIX: reduces bottom padding on message with thread indicator and user info hidden
- UI: add padding for first message in thread
- FIX: prevents actions backdrop to open thread
- UI: makes thread indicator resizable
What this change?
Previous solution relied on CSS to hide the header which is first
wasteful since we're still rendering the header and second makes it
untestable. If we don't want the header to show, we should avoid
rendering it in the first place.