* DEV: upgrade grant badge modal to glimmer
* DEV: add unit tests for grant badge utils
* DEV: replace grant-badge-controller mixin with grant-badge-utils in admin-user-badges controller
* DEV: remove GrantBadgeController mixin
This will allow initializing the glimmer search menu without having to pass args directly from header.js widget, to help themes and plugins with search customizations
---------
Co-authored-by: Mark VanLandingham <markvanlan@gmail.com>
Why this change?
We have been bitten by bugs where tests are not catching missing
interpolate argument in our client side code because the JavaScript
tests are also using `I18n.translate` to assert that the right message
is shown. Before this change, `I18n.interpolate` will just replace the
missing interpolation argument in the final translation with some
placeholder. As a result, we ended up comparing a broken translation
with another broken translation in the test environment.
Why does this change do?
This change introduces the `I18n.testing` property which when set to
`true` will cause `I18n.translate` to throw an error when an interpolate
argument is missing. With this commit, we also set `I18n.testing = true`
when running qunit acceptance test.
On `mousedown` if the click is outside a cooked element cancel the `mousedown`/`mouseup` sequence and only rely on the `selectionchange` event.
This change ensures a click on avatar for example will work, even if user is doing a rather slow click (meaning: the mousedown has been hold for more than 100ms).
Due to server upload limits backups may receive a 413 error so we need
to display a different error message than the default one we have set
for attachments.
Previously, calling `decorateCookedElement` would re-open a number of components and introduce new event listeners. This kind of thing cannot be undone, and so we were forced to introduce the unique 'id' parameter. If a given decorator id had already been applied, we would skip re-applying it. This helped, but it was still problematic because all tests would be using the callback which was registered in the first test. If its closure had any references to the ApplicationInstance, then those references would be destroyed and useless in future tests.
This commit switches strategy to use `appEvents` instead of `klass.reopen`. This is a much more obvious system and, since appEvent registrations are reset for every ApplicationInstance, we can drop the requirement for unique ids on `decorateCookedElement` calls. The callback used will always be the one registered against the current ApplicationInstance.
This commit also updates our `wrapWithErrorHandler` implementation so that it throws errors in tests. This ensures that errors are not silently swallowed in CI.
Second iteration of https://github.com/discourse/discourse/pull/23312 with a fix for embroider not resolving an export file using .gjs extension.
---
This PR introduces three new concepts to Discourse codebase through an addon called "FloatKit":
- menu
- tooltip
- toast
## Tooltips
### Component
Simple cases can be express with an API similar to DButton:
```hbs
<DTooltip
@label={{i18n "foo.bar"}}
@icon="check"
@content="Something"
/>
```
More complex cases can use blocks:
```hbs
<DTooltip>
<:trigger>
{{d-icon "check"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
Something
</:content>
</DTooltip>
```
### Service
You can manually show a tooltip using the `tooltip` service:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
options
)
// and later manual close or destroy it
tooltipInstance.close();
tooltipInstance.destroy();
// you can also just close any open tooltip through the service
this.tooltip.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const tooltipInstance = this.tooltip.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
tooltipInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
## Menus
Menus are very similar to tooltips and provide the same kind of APIs:
### Component
```hbs
<DMenu @icon="plus" @label={{i18n "foo.bar"}}>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</DMenu>
```
They also support blocks:
```hbs
<DMenu>
<:trigger>
{{d-icon "plus"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</:content>
</DMenu>
```
### Service
You can manually show a menu using the `menu` service:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
options
)
// and later manual close or destroy it
menuInstance.close();
menuInstance.destroy();
// you can also just close any open tooltip through the service
this.menu.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const menuInstance = this.menu.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
menuInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
## Toasts
Interacting with toasts is made only through the `toasts` service.
A default component is provided (DDefaultToast) and can be used through dedicated service methods:
- this.toasts.success({ ... });
- this.toasts.warning({ ... });
- this.toasts.info({ ... });
- this.toasts.error({ ... });
- this.toasts.default({ ... });
```javascript
this.toasts.success({
data: {
title: "Foo",
message: "Bar",
actions: [
{
label: "Ok",
class: "btn-primary",
action: (componentArgs) => {
// eslint-disable-next-line no-alert
alert("Closing toast:" + componentArgs.data.title);
componentArgs.close();
},
}
]
},
});
```
You can also provide your own component:
```javascript
this.toasts.show(MyComponent, {
autoClose: false,
class: "foo",
data: { baz: 1 },
})
```
Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
Co-authored-by: Isaac Janzen <50783505+janzenisaac@users.noreply.github.com>
Co-authored-by: David Taylor <david@taylorhq.com>
Co-authored-by: Jarek Radosz <jradosz@gmail.com>
This PR introduces three new UI elements to Discourse codebase through an addon called "FloatKit":
- menu
- tooltip
- toast
Simple cases can be express with an API similar to DButton:
```hbs
<DTooltip
@label={{i18n "foo.bar"}}
@icon="check"
@content="Something"
/>
```
More complex cases can use blocks:
```hbs
<DTooltip>
<:trigger>
{{d-icon "check"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
Something
</:content>
</DTooltip>
```
You can manually show a tooltip using the `tooltip` service:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
options
)
// and later manually close or destroy it
tooltipInstance.close();
tooltipInstance.destroy();
// you can also just close any open tooltip through the service
this.tooltip.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const tooltipInstance = this.tooltip.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
tooltipInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
Menus are very similar to tooltips and provide the same kind of APIs:
```hbs
<DMenu @icon="plus" @label={{i18n "foo.bar"}}>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</DMenu>
```
They also support blocks:
```hbs
<DMenu>
<:trigger>
{{d-icon "plus"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</:content>
</DMenu>
```
You can manually show a menu using the `menu` service:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
options
)
// and later manually close or destroy it
menuInstance.close();
menuInstance.destroy();
// you can also just close any open tooltip through the service
this.menu.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const menuInstance = this.menu.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
menuInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
Interacting with toasts is made only through the `toasts` service.
A default component is provided (DDefaultToast) and can be used through dedicated service methods:
- this.toasts.success({ ... });
- this.toasts.warning({ ... });
- this.toasts.info({ ... });
- this.toasts.error({ ... });
- this.toasts.default({ ... });
```javascript
this.toasts.success({
data: {
title: "Foo",
message: "Bar",
actions: [
{
label: "Ok",
class: "btn-primary",
action: (componentArgs) => {
// eslint-disable-next-line no-alert
alert("Closing toast:" + componentArgs.data.title);
componentArgs.close();
},
}
]
},
});
```
You can also provide your own component:
```javascript
this.toasts.show(MyComponent, {
autoClose: false,
class: "foo",
data: { baz: 1 },
})
```
Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
Co-authored-by: Isaac Janzen <50783505+janzenisaac@users.noreply.github.com>
Co-authored-by: David Taylor <david@taylorhq.com>
Co-authored-by: Jarek Radosz <jradosz@gmail.com>
In #20135 we prevented invalid inputs from being accepted in category setting form fields on the front-end. We didn't do anything on the back-end at that time, because we were still discussing which path we wanted to take. Eventually we decided we want to move this to a new CategorySetting model.
This PR moves the require_topic_approval and require_reply_approval from custom fields to the new CategorySetting model.
This PR is nearly identical to #20580, which migrated num_auto_bump_daily, but since these are slightly more sensitive, they are moved after the previous one is verified.
When using ember-template-tag (.gjs), templates are much more interlinked with the JS file they're defined in. Therefore, attempting to override their template with a 'non-strict-mode' template doesn't make sense, and will likely lead to problems.
This commit skips any such overrides, and introduces a clear console warning. In theme/plugin tests, an error will be thrown during app boot.
Going forward, we aim to provide alternative APIs to achieve the customizations people currently implement with template overrides. (e.g. https://github.com/discourse/discourse/pull/23110)
While it's generally not recommended from a UX perspective, the DModal system is intended to allow multiple modals to be rendered simultaneously when using the declarative API. This wasn't working because `{{#in-element` was configured to replace the content of the container rather than append a new modal.
This commit fixes that and adds a test for the functionality.
By default this is linked to the `tests` boolean, which we disabled for Embroider builds in 96674859. We want deprecation-workflow features to be available in production builds, so let's enable it unconditionally.
Until now, we have allowed testing themes in production environments via `/theme-qunit`. This was made possible by hacking the ember-cli build so that it would create the `tests.js` bundle in production. However, this is fundamentally problematic because a number of test-specific things are still optimized out of the Ember build in production mode. It also makes asset compilation significantly slower, and makes it more difficult for us to update our build pipeline (e.g. to introduce Embroider).
This commit removes the ability to run qunit tests in production builds of the JS app when the Embdroider flag is enabled. If a production instance of Discourse exists exclusively for the development of themes (e.g. discourse.theme-creator.io) then they can add `EMBER_ENV: development` to their `app.yml` file. This will build the entire app in development mode, and has a significant performance impact. This must not be used for real production sites.
This commit also refactors many of the request specs into system specs. This means that the tests are guaranteed to have Ember assets built, and is also a better end-to-end test than simply checking for the presence of certain `<script>` tags in the HTML.