Commit Graph

130 Commits

Author SHA1 Message Date
Martin Brennan
1e85de36e2
FEATURE: Hook up chat bulk delete for threads (#21109)
Followup to bd5c5c4b5f,
this commit hooks up the bulk delete events for chat
messages inside the thread panel, by fanning out the
deleted message IDs based on whether they belong to
a thread or not.

Also adds a system spec to cover this case, as previously
the bulk delete event would have been broken with an incorrect
`typ` rather than `type` hash key.
2023-04-18 08:28:20 +10:00
Martin Brennan
bd5c5c4b5f
FEATURE: Reacting to MessageBus in chat thread panel (#21070)
This commit introduces a ChatChannelPaneSubscriptionsManager
and a ChatChannelThreadPaneSubscriptionsManager that inherits
from the first service that handle MessageBus subscriptions
for the main channel and the thread panel respectively.

This necessitated a change to Chat::Publisher to be able to
send MessageBus messages to multiple channels based on whether
a message was an OM for a thread, a thread reply, or a regular
channel message.

An initial change to update the thread indicator with new replies
has been done too, but that will be improved in future as we have
more data to update on the indicators.

Still remaining is to fully move over the handleSentMessage
functionality which includes scrolling and new message indicator
things.

Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
2023-04-13 14:45:50 +02:00
Joffrey JAFFEUX
18c81958e5
UX: various tweaks on thread (#21083)
- Back button in drawer will bring you back to channel
- Larger font for thread indicator
- Prevents screen flashing due to clearing messages when they were already loaded
- Fixes a bug where did-update params were inverted causing an error when expanding/collapsing drawer
2023-04-13 10:08:12 +02:00
Martin Brennan
584a17c948
FEATURE: Initial chat thread indicator and disabling echo mode in channels (#21047)
This commit introduces a new thread indicator for channels with `threading_enabled`
set to true and the `enable_exp` site setting set to true. In addition, in the main channel
stream we now hide all messages that are linked to threads except for the original message,
disabling the concept of an "echo mode" for now, we may revisit this in future. We also
remove the jigsaw puzzle "Open Thread" button for message actions, since the thread
indicator can just be used instead.

This also stops the `Chat::Publisher` from sending any messages related to chat
messages that are linked to a thread, unless that chat message is the OM of the
thread. A subsequent PR will link up all MessageBus events within the thread panel,
and for the message indicators.

Another subsequent PR will add the excerpt of the latest message in each thread,
as well as the avatars of the users messaging in the thread.

Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
2023-04-12 11:09:06 +10:00
Martin Brennan
ea548292bc
DEV: Refactoring chat message actions for ChatMessage component usage in thread panel (#20756)
This commit is a major overhaul of how chat message actions work, to make it so they are reusable between the main chat channel and the chat thread panel, as well as many improvements and fixes for the thread panel.

There are now several new classes and concepts:

* ChatMessageInteractor -  This is initialized from the ChatMessage, ChatMessageActionsDesktop, and ChatMessageActionsMobile components. This handles permissions about what actions can be done for each
message based on the context (thread or channel), handles the actions themselves (e.g. copyLink, delete, edit),
and interacts with the pane of the current context to modify the UI
* ChatChannelThreadPane and ChatChannelPane services - This represents the UI context which contains the
messages, and are mostly used for state management for things like message selection.
* ChatChannelThreadComposer and ChatChannelComposer - This handles interaction between the pane, the
message actions, and the composer, dealing with reply and edit message state.
* Scrolling logic for the messages has now been moved to a helper so it can be shared between the main channel pane and the thread pane
* Various improvements with the emoji picker on both mobile and desktop. The DOM node of each component is now located outside of the message which prevents a large range of issues.

The thread panel now also works in the chat drawer, and the thread messages have less
actions than the main panel, since some do not make sense there (e.g. moving messages to
a different channel). The thread panel title, excerpt, and message sender have also been removed
for now to save space.

This gives us a solid base to keep expanding on and fixing up threads. Subsequent PRs will
make the thread MessageBus subscriptions work and disable echo mode
for the initial release of threads.

Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
2023-04-06 15:19:52 +02:00
Joffrey JAFFEUX
69de5b161f
FIX: ensures removing a reaction doesn’t remove others (#20869) 2023-03-29 08:39:52 +02:00
Alan Guo Xiang Tan
2d46824a87
DEV: Switch to data attributes to represent sidebar section name (#20771)
Data attributes are less restrictive than the class attribute.
2023-03-23 13:09:45 +08:00
Martin Brennan
168de52538
DEV: Change sidebar header dropdown to use wait_for_animation (#20627)
* DEV: Change sidebar header dropdown to use wait_for_animation

Introduced in 54351e1b8a, this
helper should remove the need to have to add the .animated
CSS class in JS for the sidebar.

* DEV: Revert spec change
2023-03-10 14:54:57 +10:00
Martin Brennan
54351e1b8a
DEV: Introduces a wait_for_animation system spec helper (#20573)
This is used when calling click_message_action_mobile to wait
for the message actions menu to finish animating up before
attempting to click on it using capybara. Without this, in
the time between capybara getting the x,y position of a menu
item to click on and the click being fired, the animating menu
can move that item out of the way.

With the new helper, we constantly compare x,y client rect positions
for the animating element and wait for them to stabilise. Once they
do, it means the animation is done, and it is safe to click on
anything within the element.

Re-enables mobile system specs for chat that were ignored because
of this.
2023-03-08 16:49:20 +01:00
Joffrey JAFFEUX
b5e736504a
PERF: applies optimisations on chat-live pane (#20532)
- group writes when computing separators positions
- shows skeleton only on initial load
- forces date separator to be pinned when first message to prevent a pinned - not pinned - pinned sequence when loading more in past
- relies on `message.visible` property instead of checking `isElementInViewport`
- attempts to load next/prev messages earlier
- do not scroll to on fetch more
- hides `last visit` text while pinned
2023-03-06 16:42:11 +01:00
Joffrey JAFFEUX
eb0caed75a
FIX: ensures staged message are set with channel id (#20335) 2023-02-16 18:05:13 +01:00
Martin Brennan
07ab20131a
FEATURE: Chat side panel with threads initial skeleton (#20209)
This commit introduces the skeleton of the chat thread UI. The
structure of the components looks like this. Its done this way
so the side panel can be used for other things as well if we wish,
not just for threads:

```
.main-chat-outlet
   <ChatLivePane />
   <ChatSidePanel>
     <-- rendered with {{outlet}} -->
     <ChatThread />
   </ChatSidePanel>
```

Later on the `ChatThreadList` will be rendered here as well.
Now, when you go to a channel you can open a thread by clicking
on either the Open Thread message action button or by clicking on
the reply indicator. This will take you to a route like `chat/c/:slug/:channelId/t/:threadId`.
This works on mobile as well.

This commit includes basic serializers and routes for threads,
as well as a new `ChatThreadsManager` service in JS that caches
threads for a channel the same way the channel threads manager does.

The chat messages inside the thread are intentionally left out
until a later PR.

**NOTE: These changes are gated behind the site setting enable_experimental_chat_threaded_discussions
and the threading_enabled boolean on a ChatChannel**
2023-02-14 11:38:41 +10:00
Roman Rizzi
d07b472b79
DEV: /channel -> /c chat route rename (#19782)
* DEV: Rnemae channel path to just c

Also swap the channel id and channel slug params to be consistent with core.

* linting

* channel_path

* params in wrong order

* Drop slugify helper and channel route without slug

* Request slug and route models through the channel model if possible

* Add client side redirection for backwards-compatibility

Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
2023-01-27 09:58:12 -03:00
Martin Brennan
641e94fc3c
FEATURE: Allow changing slug on create channel (#19928)
This commit allows us to set the channel slug when creating new chat
channels. As well as this, it introduces a new `SlugsController` which can
generate a slug using `Slug.for` and a name string for input. We call this
after the user finishes typing the channel name (debounced) and fill in
the autogenerated slug in the background, and update the slug input
placeholder.

This autogenerated slug is used by default, but if the user writes anything
else in the input it will be used instead.
2023-01-23 14:48:33 +10:00
Martin Brennan
9a6eefaafc
DEV: Fix chat sidebar system spec flaky (#19844)
The spec was flaky because it was dependent on order,
when usernames got high enough sequence numbers in them
we would get this error:

> expected to find text "bruce99, bruce100" in "bruce100, bruce99"

Also move selectors into page object and use them in the
spec instead.
2023-01-12 14:12:49 +10:00
David Taylor
055310cea4
DEV: Apply syntax_tree formatting to plugins/* 2023-01-07 11:11:37 +00:00
Martin Brennan
6977761593
DEV: Re-enable chat transcript nested system spec (#19758)
The problem here was that if your input has an Enter
listener (such as the chat message input) and the
`fill_in(with: str)` string has a `\n` at the end, this
is treated as an Enter keypress, so this `fill_in` was
submitting the chat message.
2023-01-06 09:04:38 +10:00
Joffrey JAFFEUX
b235799792
FIX: more stable system tests (#19678)
This commit is a series of fixes to improve stability of system tests following the use of threadsafe:

* Jobs.run_immediately in before block was causing issues
* During test a js error could be caused by an undefined this.details in chat-live-pane
* Apply the chat composer click trick everywhere when sending a message, it ensures we are not hiding anything with autocomplete
* There was another case not using send_message yet
2023-01-03 14:53:41 +10:00
Joffrey JAFFEUX
b8100ad1ae
DEV: enables threadsafe for system tests
It should fix flakeys we have due to using_session. This commit is also fixing tests which were failing constantly with treadsafe enabled.

A test has also bene skipped as the issue couldn't be found so far.

More info: https://github.com/teamcapybara/capybara#threadsafe-mode
2023-01-02 15:17:21 +01:00
Joffrey JAFFEUX
03d32f26bb
FIX: correctly handles navigating to a message (#19614)
Recent changes surfaced the various issues with this codepath:
- we were not correctly reseting `messageLookup` leading to us trying to scroll to a non existing message in the view
- we were calling markAsRead which would scroll to the bottom, even if we had a target message
- we were not debouncing fetchMessages, which could cause multiple reload of the messages when loading it with a targetMessageId: first fetch from last read and then immediately fetch from targetMessageId
- other naming inconsistencies
- not handling drawer

This commit also adds tests for classic scenarios related to this use case.
2022-12-23 19:48:14 +01:00
Martin Brennan
29638f0639
DEV: Add upload system specs for chat (#19604) 2022-12-23 08:41:10 +01:00
Martin Brennan
85b14a0359
DEV: Move chat transcript tests into system specs (#19434)
We are all in on system specs, so this commit moves all the chat quoting acceptance tests (some of which have been skipped for a while) into system specs.
2022-12-23 10:04:41 +10:00
Joffrey JAFFEUX
46b51ade83
DEV: more reliable send message helper (#19594) 2022-12-22 23:23:54 +01:00
Joffrey JAFFEUX
d2e24f9569
DEV: start glimmer-ification and optimisations of chat plugin (#19531)
Note this is a very large PR, and some of it could have been splited, but keeping it one chunk made it to merge conflicts and to revert if necessary. Actual new code logic is also not that much, as most of the changes are removing js tests, adding system specs or moving things around.

To make it possible this commit is doing the following changes:

- converting (and adding new) existing js acceptances tests into system tests. This change was necessary to ensure as little regressions as possible while changing paradigm
- moving away from store. Using glimmer and tracked properties requires to have class objects everywhere and as a result works well with models. However store/adapters are suffering from many bugs and limitations. As a workaround the `chat-api` and `chat-channels-manager` are an answer to this problem by encapsulating backend calls and frontend storage logic; while still using js models.
- dropping `appEvents` as much as possible. Using tracked properties and a better local storage of channel models, allows to be much more reactive and doesn’t require arbitrary manual updates everywhere in the app.
- while working on replacing store, the existing work of a chat api (backend) has been continued to support more cases.
- removing code from the `chat` service to separate concerns, `chat-subscriptions-manager` and `chat-channels-manager`, being the largest examples of where the code has been rewritten/moved.

Future wok:
- improve behavior when closing/deleting a channel, it's already slightly buggy on live, it's rare enough that it's not a big issue, but should be improved
- improve page objects used in chat
- move more endpoints to the API
- finish temporarily skipped tests
- extract more code from the `chat` service
- use glimmer for `chat-messages`
- separate concerns in `chat-live-pane`
- eventually add js tests for `chat-api`, `chat-channels-manager` and `chat-subscriptions-manager`, they are indirectly heavy tested through system tests but it would be nice to at least test the public API

<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
2022-12-21 13:21:02 +01:00
Joffrey JAFFEUX
84c1cc70d6
REFACTOR: naming and state refactor (#19187)
- better handling of drawer state using chat state manager
- removes various float and topic occurrences to use drawer
- ensures user can chat before doing a lot of chat setup
- fixes a bug which was creating presence errors in tests
- removes dead code
2022-11-25 14:15:38 +01:00
Martin Brennan
d3f02a1270
FEATURE: Generic hashtag autocomplete lookup and markdown cooking (#18937)
This commit fleshes out and adds functionality for the new `#hashtag` search and
lookup system, still hidden behind the `enable_experimental_hashtag_autocomplete`
feature flag.

**Serverside**

We have two plugin API registration methods that are used to define data sources
(`register_hashtag_data_source`) and hashtag result type priorities depending on
the context (`register_hashtag_type_in_context`). Reading the comments in plugin.rb
should make it clear what these are doing. Reading the `HashtagAutocompleteService`
in full will likely help a lot as well.

Each data source is responsible for providing its own **lookup** and **search**
method that returns hashtag results based on the arguments provided. For example,
the category hashtag data source has to take into account parent categories and
how they relate, and each data source has to define their own icon to use for the
hashtag, and so on.

The `Site` serializer has two new attributes that source data from `HashtagAutocompleteService`.
There is `hashtag_icons` that is just a simple array of all the different icons that
can be used for allowlisting in our markdown pipeline, and there is `hashtag_context_configurations`
that is used to store the type priority orders for each registered context.

When sending emails, we cannot render the SVG icons for hashtags, so
we need to change the HTML hashtags to the normal `#hashtag` text.

**Markdown**

The `hashtag-autocomplete.js` file is where I have added the new `hashtag-autocomplete`
markdown rule, and like all of our rules this is used to cook the raw text on both the clientside
and on the serverside using MiniRacer. Only on the server side do we actually reach out to
the database with the `hashtagLookup` function, on the clientside we just render a plainer
version of the hashtag HTML. Only in the composer preview do we do further lookups based
on this.

This rule is the first one (that I can find) that uses the `currentUser` based on a passed
in `user_id` for guardian checks in markdown rendering code. This is the `last_editor_id`
for both the post and chat message. In some cases we need to cook without a user present,
so the `Discourse.system_user` is used in this case.

**Chat Channels**

This also contains the changes required for chat so that chat channels can be used
as a data source for hashtag searches and lookups. This data source will only be
used when `enable_experimental_hashtag_autocomplete` is `true`, so we don't have
to worry about channel results suddenly turning up.

------

**Known Rough Edges**

- Onebox excerpts will not render the icon svg/use tags, I plan to address that in a follow up PR
- Selecting a hashtag + pressing the Quote button will result in weird behaviour, I plan to address that in a follow up PR
- Mixed hashtag contexts for hashtags without a type suffix will not work correctly, e.g. #ux which is both a category and a channel slug will resolve to a category when used inside a post or within a [chat] transcript in that post. Users can get around this manually by adding the correct suffix, for example ::channel. We may get to this at some point in future
- Icons will not show for the hashtags in emails since SVG support is so terrible in email (this is not likely to be resolved, but still noting for posterity)
- Additional refinements and review fixes wil
2022-11-21 08:37:06 +10:00
Joffrey JAFFEUX
66130dc8c1
REFACTOR: handles every chat resource as an URL (#18961)
- Note this is also tweaking the UI a little bit as we are now using links/buttons in the header as needed
- It disables the find ideal channel in drawer mode, if loading `/chat` in drawer mode it will either reopen at the last position or just stay on index
2022-11-11 06:39:15 +01:00
Joffrey JAFFEUX
074aa5eb5e
FIX: handles starting draft dm from sidebar (#18946) 2022-11-08 23:58:11 +01:00
Joffrey JAFFEUX
21570410ab
FIX: makes sidebar links respect drawer mode (#18918)
Clicking a link of the sidebar will now open the drawer and load the correct channel.

This solution should correctly solve these cases:

closing drawer, clicking sidebar channel, should open the drawer on correct channel
visiting /chat then visiting / and clicking sidebar channel, should open full page chat on correct channel
2022-11-08 16:23:13 +01:00
Joffrey JAFFEUX
7fca07821b
FIX: simplfies previous route handling (#18895)
This commits makes sure we correctly wait for the end of the transition to reopen the drawer on the correct channel/view. Also fixes a bug when previous URL was `/` and causing a double transition.
2022-11-07 14:48:18 +01:00